Initial commit: Final state of the master project
This commit is contained in:
106
Research/inc/glm/gtx/associated_min_max.hpp
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106
Research/inc/glm/gtx/associated_min_max.hpp
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///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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||||
/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref gtx_associated_min_max
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/// @file glm/gtx/associated_min_max.hpp
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/// @date 2008-03-10 / 2011-06-07
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/// @author Christophe Riccio
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///
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/// @see core (dependence)
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/// @see gtx_extented_min_max (dependence)
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///
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/// @defgroup gtx_associated_min_max GLM_GTX_associated_min_max
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/// @ingroup gtx
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///
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/// @brief Min and max functions that return associated values not the compared onces.
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/// <glm/gtx/associated_min_max.hpp> need to be included to use these functionalities.
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef GLM_GTX_associated_min_max
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#define GLM_GTX_associated_min_max
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// Dependency:
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#include "../glm.hpp"
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#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
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# pragma message("GLM: GLM_GTX_associated_min_max extension included")
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#endif
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namespace glm
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{
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/// @addtogroup gtx_associated_min_max
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/// @{
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/// Min comparison between 2 variables
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/// @see gtx_associated_min_max
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template<typename genTypeT, typename genTypeU>
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GLM_FUNC_DECL genTypeU associatedMin(
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const genTypeT& x, const genTypeU& a,
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const genTypeT& y, const genTypeU& b);
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/// Min comparison between 3 variables
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/// @see gtx_associated_min_max
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template<typename genTypeT, typename genTypeU>
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GLM_FUNC_DECL genTypeU associatedMin(
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const genTypeT& x, const genTypeU& a,
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const genTypeT& y, const genTypeU& b,
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const genTypeT& z, const genTypeU& c);
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/// Min comparison between 4 variables
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/// @see gtx_associated_min_max
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template<typename genTypeT, typename genTypeU>
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GLM_FUNC_DECL genTypeU associatedMin(
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const genTypeT& x, const genTypeU& a,
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const genTypeT& y, const genTypeU& b,
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const genTypeT& z, const genTypeU& c,
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const genTypeT& w, const genTypeU& d);
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/// Max comparison between 2 variables
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/// @see gtx_associated_min_max
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template<typename genTypeT, typename genTypeU>
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GLM_FUNC_DECL genTypeU associatedMax(
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const genTypeT& x, const genTypeU& a,
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const genTypeT& y, const genTypeU& b);
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/// Max comparison between 3 variables
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/// @see gtx_associated_min_max
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template<typename genTypeT, typename genTypeU>
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GLM_FUNC_DECL genTypeU associatedMax(
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const genTypeT& x, const genTypeU& a,
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const genTypeT& y, const genTypeU& b,
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const genTypeT& z, const genTypeU& c);
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/// Max comparison between 4 variables
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/// @see gtx_associated_min_max
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template<typename genTypeT, typename genTypeU>
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GLM_FUNC_DECL genTypeU associatedMax(
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const genTypeT& x, const genTypeU& a,
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const genTypeT& y, const genTypeU& b,
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const genTypeT& z, const genTypeU& c,
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const genTypeT& w, const genTypeU& d);
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/// @}
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} //namespace glm
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#include "associated_min_max.inl"
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#endif//GLM_GTX_associated_min_max
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912
Research/inc/glm/gtx/associated_min_max.inl
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912
Research/inc/glm/gtx/associated_min_max.inl
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@@ -0,0 +1,912 @@
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2008-03-10
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// Updated : 2008-03-15
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// Licence : This source is under MIT License
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// File : gtx_associated_min_max.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace glm{
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// Min comparison between 2 variables
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template<typename T, typename U, precision P>
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GLM_FUNC_QUALIFIER U associatedMin(T x, U a, T y, U b)
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{
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return x < y ? a : b;
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}
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template<typename T, typename U, precision P>
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GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMin
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(
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const detail::tvec2<T, P>& x, const detail::tvec2<U, P>& a,
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const detail::tvec2<T, P>& y, const detail::tvec2<U, P>& b
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)
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{
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detail::tvec2<U, P> Result;
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//Result.x = x[0] < y[0] ? a[0] : b[0];
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//Result.y = x[1] < y[1] ? a[1] : b[1];
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for(typename detail::tvec2<U, P>::size_type i = 0; i < Result.length(); ++i)
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Result[i] = x[i] < y[i] ? a[i] : b[i];
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return Result;
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}
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template<typename T, typename U, precision P>
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GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMin
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(
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const detail::tvec3<T, P>& x, const detail::tvec3<U, P>& a,
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const detail::tvec3<T, P>& y, const detail::tvec3<U, P>& b
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)
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{
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detail::tvec3<U, P> Result;
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for(typename detail::tvec3<U, P>::size_type i = 0; i < Result.length(); ++i)
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Result[i] = x[i] < y[i] ? a[i] : b[i];
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return Result;
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}
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template<typename T, typename U, precision P>
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GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMin
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(
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const detail::tvec4<T, P>& x, const detail::tvec4<U, P>& a,
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const detail::tvec4<T, P>& y, const detail::tvec4<U, P>& b
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||||
)
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||||
{
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detail::tvec4<U, P> Result;
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for(typename detail::tvec4<U, P>::size_type i = 0; i < Result.length(); ++i)
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Result[i] = x[i] < y[i] ? a[i] : b[i];
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return Result;
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}
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template<typename T, typename U, precision P>
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GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMin
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(
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T x, const detail::tvec2<U, P>& a,
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||||
T y, const detail::tvec2<U, P>& b
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||||
)
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||||
{
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||||
detail::tvec2<U, P> Result;
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for(typename detail::tvec2<U, P>::size_type i = 0; i < Result.length(); ++i)
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Result[i] = x < y ? a[i] : b[i];
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return Result;
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}
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template<typename T, typename U, precision P>
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GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMin
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(
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T x, const detail::tvec3<U, P>& a,
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||||
T y, const detail::tvec3<U, P>& b
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||||
)
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||||
{
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||||
detail::tvec3<U, P> Result;
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for(typename detail::tvec3<U, P>::size_type i = 0; i < Result.length(); ++i)
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Result[i] = x < y ? a[i] : b[i];
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return Result;
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}
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template<typename T, typename U, precision P>
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GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMin
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(
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T x, const detail::tvec4<U, P>& a,
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T y, const detail::tvec4<U, P>& b
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||||
)
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||||
{
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detail::tvec4<U, P> Result;
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for(typename detail::tvec4<U, P>::size_type i = 0; i < Result.length(); ++i)
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Result[i] = x < y ? a[i] : b[i];
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return Result;
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}
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template<typename T, typename U, precision P>
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GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMin
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(
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detail::tvec2<T, P> const & x, U a,
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detail::tvec2<T, P> const & y, U b
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||||
)
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||||
{
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||||
detail::tvec2<U, P> Result;
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for(typename detail::tvec2<U, P>::size_type i = 0; i < Result.length(); ++i)
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Result[i] = x[i] < y[i] ? a : b;
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return Result;
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}
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||||
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template<typename T, typename U, precision P>
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GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMin
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||||
(
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||||
const detail::tvec3<T, P>& x, U a,
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||||
const detail::tvec3<T, P>& y, U b
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||||
)
|
||||
{
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||||
detail::tvec3<U, P> Result;
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||||
for(typename detail::tvec3<U, P>::size_type i = 0; i < Result.length(); ++i)
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||||
Result[i] = x[i] < y[i] ? a : b;
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return Result;
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||||
}
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||||
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||||
template<typename T, typename U, precision P>
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||||
GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMin
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||||
(
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||||
const detail::tvec4<T, P>& x, U a,
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||||
const detail::tvec4<T, P>& y, U b
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||||
)
|
||||
{
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||||
detail::tvec4<U, P> Result;
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||||
for(typename detail::tvec4<U, P>::size_type i = 0; i < Result.length(); ++i)
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||||
Result[i] = x[i] < y[i] ? a : b;
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||||
return Result;
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||||
}
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||||
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||||
// Min comparison between 3 variables
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template<typename T, typename U>
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GLM_FUNC_QUALIFIER U associatedMin
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||||
(
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||||
T x, U a,
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T y, U b,
|
||||
T z, U c
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||||
)
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||||
{
|
||||
U Result = x < y ? (x < z ? a : c) : (y < z ? b : c);
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||||
return Result;
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||||
}
|
||||
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||||
template<typename T, typename U, precision P>
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GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMin
|
||||
(
|
||||
const detail::tvec2<T, P>& x, const detail::tvec2<U, P>& a,
|
||||
const detail::tvec2<T, P>& y, const detail::tvec2<U, P>& b,
|
||||
const detail::tvec2<T, P>& z, const detail::tvec2<U, P>& c
|
||||
)
|
||||
{
|
||||
detail::tvec2<U, P> Result;
|
||||
for(typename detail::tvec2<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] < y[i] ? (x[i] < z[i] ? a[i] : c[i]) : (y[i] < z[i] ? b[i] : c[i]);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMin
|
||||
(
|
||||
const detail::tvec3<T, P>& x, const detail::tvec3<U, P>& a,
|
||||
const detail::tvec3<T, P>& y, const detail::tvec3<U, P>& b,
|
||||
const detail::tvec3<T, P>& z, const detail::tvec3<U, P>& c
|
||||
)
|
||||
{
|
||||
detail::tvec3<U, P> Result;
|
||||
for(typename detail::tvec3<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] < y[i] ? (x[i] < z[i] ? a[i] : c[i]) : (y[i] < z[i] ? b[i] : c[i]);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMin
|
||||
(
|
||||
const detail::tvec4<T, P>& x, const detail::tvec4<U, P>& a,
|
||||
const detail::tvec4<T, P>& y, const detail::tvec4<U, P>& b,
|
||||
const detail::tvec4<T, P>& z, const detail::tvec4<U, P>& c
|
||||
)
|
||||
{
|
||||
detail::tvec4<U, P> Result;
|
||||
for(typename detail::tvec4<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] < y[i] ? (x[i] < z[i] ? a[i] : c[i]) : (y[i] < z[i] ? b[i] : c[i]);
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Min comparison between 4 variables
|
||||
template<typename T, typename U>
|
||||
GLM_FUNC_QUALIFIER U associatedMin
|
||||
(
|
||||
T x, U a,
|
||||
T y, U b,
|
||||
T z, U c,
|
||||
T w, U d
|
||||
)
|
||||
{
|
||||
T Test1 = min(x, y);
|
||||
T Test2 = min(z, w);;
|
||||
U Result1 = x < y ? a : b;
|
||||
U Result2 = z < w ? c : d;
|
||||
U Result = Test1 < Test2 ? Result1 : Result2;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Min comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMin
|
||||
(
|
||||
const detail::tvec2<T, P>& x, const detail::tvec2<U, P>& a,
|
||||
const detail::tvec2<T, P>& y, const detail::tvec2<U, P>& b,
|
||||
const detail::tvec2<T, P>& z, const detail::tvec2<U, P>& c,
|
||||
const detail::tvec2<T, P>& w, const detail::tvec2<U, P>& d
|
||||
)
|
||||
{
|
||||
detail::tvec2<U, P> Result;
|
||||
for(typename detail::tvec2<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
{
|
||||
T Test1 = min(x[i], y[i]);
|
||||
T Test2 = min(z[i], w[i]);
|
||||
U Result1 = x[i] < y[i] ? a[i] : b[i];
|
||||
U Result2 = z[i] < w[i] ? c[i] : d[i];
|
||||
Result[i] = Test1 < Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Min comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMin
|
||||
(
|
||||
const detail::tvec3<T, P>& x, const detail::tvec3<U, P>& a,
|
||||
const detail::tvec3<T, P>& y, const detail::tvec3<U, P>& b,
|
||||
const detail::tvec3<T, P>& z, const detail::tvec3<U, P>& c,
|
||||
const detail::tvec3<T, P>& w, const detail::tvec3<U, P>& d
|
||||
)
|
||||
{
|
||||
detail::tvec3<U, P> Result;
|
||||
for(typename detail::tvec3<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
{
|
||||
T Test1 = min(x[i], y[i]);
|
||||
T Test2 = min(z[i], w[i]);
|
||||
U Result1 = x[i] < y[i] ? a[i] : b[i];
|
||||
U Result2 = z[i] < w[i] ? c[i] : d[i];
|
||||
Result[i] = Test1 < Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Min comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMin
|
||||
(
|
||||
const detail::tvec4<T, P>& x, const detail::tvec4<U, P>& a,
|
||||
const detail::tvec4<T, P>& y, const detail::tvec4<U, P>& b,
|
||||
const detail::tvec4<T, P>& z, const detail::tvec4<U, P>& c,
|
||||
const detail::tvec4<T, P>& w, const detail::tvec4<U, P>& d
|
||||
)
|
||||
{
|
||||
detail::tvec4<U, P> Result;
|
||||
for(typename detail::tvec4<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
{
|
||||
T Test1 = min(x[i], y[i]);
|
||||
T Test2 = min(z[i], w[i]);
|
||||
U Result1 = x[i] < y[i] ? a[i] : b[i];
|
||||
U Result2 = z[i] < w[i] ? c[i] : d[i];
|
||||
Result[i] = Test1 < Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Min comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMin
|
||||
(
|
||||
T x, const detail::tvec2<U, P>& a,
|
||||
T y, const detail::tvec2<U, P>& b,
|
||||
T z, const detail::tvec2<U, P>& c,
|
||||
T w, const detail::tvec2<U, P>& d
|
||||
)
|
||||
{
|
||||
T Test1 = min(x, y);
|
||||
T Test2 = min(z, w);
|
||||
|
||||
detail::tvec2<U, P> Result;
|
||||
for(typename detail::tvec2<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
{
|
||||
U Result1 = x < y ? a[i] : b[i];
|
||||
U Result2 = z < w ? c[i] : d[i];
|
||||
Result[i] = Test1 < Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Min comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMin
|
||||
(
|
||||
T x, const detail::tvec3<U, P>& a,
|
||||
T y, const detail::tvec3<U, P>& b,
|
||||
T z, const detail::tvec3<U, P>& c,
|
||||
T w, const detail::tvec3<U, P>& d
|
||||
)
|
||||
{
|
||||
T Test1 = min(x, y);
|
||||
T Test2 = min(z, w);
|
||||
|
||||
detail::tvec3<U, P> Result;
|
||||
for(typename detail::tvec3<U, P>::size_type i = 0; i < detail::tvec3<U, P>::value_size; ++i)
|
||||
{
|
||||
U Result1 = x < y ? a[i] : b[i];
|
||||
U Result2 = z < w ? c[i] : d[i];
|
||||
Result[i] = Test1 < Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Min comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMin
|
||||
(
|
||||
T x, const detail::tvec4<U, P>& a,
|
||||
T y, const detail::tvec4<U, P>& b,
|
||||
T z, const detail::tvec4<U, P>& c,
|
||||
T w, const detail::tvec4<U, P>& d
|
||||
)
|
||||
{
|
||||
T Test1 = min(x, y);
|
||||
T Test2 = min(z, w);
|
||||
|
||||
detail::tvec4<U, P> Result;
|
||||
for(typename detail::tvec4<U, P>::size_type i = 0; i < detail::tvec4<U, P>::value_size; ++i)
|
||||
{
|
||||
U Result1 = x < y ? a[i] : b[i];
|
||||
U Result2 = z < w ? c[i] : d[i];
|
||||
Result[i] = Test1 < Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Min comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMin
|
||||
(
|
||||
const detail::tvec2<T, P>& x, U a,
|
||||
const detail::tvec2<T, P>& y, U b,
|
||||
const detail::tvec2<T, P>& z, U c,
|
||||
const detail::tvec2<T, P>& w, U d
|
||||
)
|
||||
{
|
||||
detail::tvec2<U, P> Result;
|
||||
for(typename detail::tvec2<T, P>::size_type i = 0; i < detail::tvec2<T, P>::value_size(); ++i)
|
||||
{
|
||||
T Test1 = min(x[i], y[i]);
|
||||
T Test2 = min(z[i], w[i]);;
|
||||
U Result1 = x[i] < y[i] ? a : b;
|
||||
U Result2 = z[i] < w[i] ? c : d;
|
||||
Result[i] = Test1 < Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Min comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMin
|
||||
(
|
||||
const detail::tvec3<T, P>& x, U a,
|
||||
const detail::tvec3<T, P>& y, U b,
|
||||
const detail::tvec3<T, P>& z, U c,
|
||||
const detail::tvec3<T, P>& w, U d
|
||||
)
|
||||
{
|
||||
detail::tvec3<U, P> Result;
|
||||
for(typename detail::tvec3<T, P>::size_type i = 0; i < detail::tvec3<T, P>::value_size(); ++i)
|
||||
{
|
||||
T Test1 = min(x[i], y[i]);
|
||||
T Test2 = min(z[i], w[i]);;
|
||||
U Result1 = x[i] < y[i] ? a : b;
|
||||
U Result2 = z[i] < w[i] ? c : d;
|
||||
Result[i] = Test1 < Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Min comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMin
|
||||
(
|
||||
const detail::tvec4<T, P>& x, U a,
|
||||
const detail::tvec4<T, P>& y, U b,
|
||||
const detail::tvec4<T, P>& z, U c,
|
||||
const detail::tvec4<T, P>& w, U d
|
||||
)
|
||||
{
|
||||
detail::tvec4<U, P> Result;
|
||||
for(typename detail::tvec4<T, P>::size_type i = 0; i < detail::tvec4<T, P>::value_size(); ++i)
|
||||
{
|
||||
T Test1 = min(x[i], y[i]);
|
||||
T Test2 = min(z[i], w[i]);;
|
||||
U Result1 = x[i] < y[i] ? a : b;
|
||||
U Result2 = z[i] < w[i] ? c : d;
|
||||
Result[i] = Test1 < Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 2 variables
|
||||
template<typename T, typename U>
|
||||
GLM_FUNC_QUALIFIER U associatedMax(T x, U a, T y, U b)
|
||||
{
|
||||
return x > y ? a : b;
|
||||
}
|
||||
|
||||
// Max comparison between 2 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec2<T, P>& x, const detail::tvec2<U, P>& a,
|
||||
const detail::tvec2<T, P>& y, const detail::tvec2<U, P>& b
|
||||
)
|
||||
{
|
||||
detail::tvec2<U, P> Result;
|
||||
for(typename detail::tvec2<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] > y[i] ? a[i] : b[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 2 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec3<T, P>& x, const detail::tvec3<U, P>& a,
|
||||
const detail::tvec3<T, P>& y, const detail::tvec3<U, P>& b
|
||||
)
|
||||
{
|
||||
detail::tvec3<U, P> Result;
|
||||
for(typename detail::tvec3<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] > y[i] ? a[i] : b[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 2 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec4<T, P>& x, const detail::tvec4<U, P>& a,
|
||||
const detail::tvec4<T, P>& y, const detail::tvec4<U, P>& b
|
||||
)
|
||||
{
|
||||
detail::tvec4<U, P> Result;
|
||||
for(typename detail::tvec4<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] > y[i] ? a[i] : b[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 2 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMax
|
||||
(
|
||||
T x, const detail::tvec2<U, P>& a,
|
||||
T y, const detail::tvec2<U, P>& b
|
||||
)
|
||||
{
|
||||
detail::tvec2<U, P> Result;
|
||||
for(typename detail::tvec2<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x > y ? a[i] : b[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 2 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMax
|
||||
(
|
||||
T x, const detail::tvec3<U, P>& a,
|
||||
T y, const detail::tvec3<U, P>& b
|
||||
)
|
||||
{
|
||||
detail::tvec3<U, P> Result;
|
||||
for(typename detail::tvec3<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x > y ? a[i] : b[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 2 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMax
|
||||
(
|
||||
T x, const detail::tvec4<U, P>& a,
|
||||
T y, const detail::tvec4<U, P>& b
|
||||
)
|
||||
{
|
||||
detail::tvec4<U, P> Result;
|
||||
for(typename detail::tvec4<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x > y ? a[i] : b[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 2 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec2<T, P>& x, U a,
|
||||
const detail::tvec2<T, P>& y, U b
|
||||
)
|
||||
{
|
||||
detail::tvec2<U, P> Result;
|
||||
for(typename detail::tvec2<T, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] > y[i] ? a : b;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 2 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec3<T, P>& x, U a,
|
||||
const detail::tvec3<T, P>& y, U b
|
||||
)
|
||||
{
|
||||
detail::tvec3<U, P> Result;
|
||||
for(typename detail::tvec3<T, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] > y[i] ? a : b;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 2 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec4<T, P>& x, U a,
|
||||
const detail::tvec4<T, P>& y, U b
|
||||
)
|
||||
{
|
||||
detail::tvec4<U, P> Result;
|
||||
for(typename detail::tvec4<T, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] > y[i] ? a : b;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 3 variables
|
||||
template<typename T, typename U>
|
||||
GLM_FUNC_QUALIFIER U associatedMax
|
||||
(
|
||||
T x, U a,
|
||||
T y, U b,
|
||||
T z, U c
|
||||
)
|
||||
{
|
||||
U Result = x > y ? (x > z ? a : c) : (y > z ? b : c);
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 3 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec2<T, P>& x, const detail::tvec2<U, P>& a,
|
||||
const detail::tvec2<T, P>& y, const detail::tvec2<U, P>& b,
|
||||
const detail::tvec2<T, P>& z, const detail::tvec2<U, P>& c
|
||||
)
|
||||
{
|
||||
detail::tvec2<U, P> Result;
|
||||
for(typename detail::tvec2<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a[i] : c[i]) : (y[i] > z[i] ? b[i] : c[i]);
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 3 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec3<T, P>& x, const detail::tvec3<U, P>& a,
|
||||
const detail::tvec3<T, P>& y, const detail::tvec3<U, P>& b,
|
||||
const detail::tvec3<T, P>& z, const detail::tvec3<U, P>& c
|
||||
)
|
||||
{
|
||||
detail::tvec3<U, P> Result;
|
||||
for(typename detail::tvec3<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a[i] : c[i]) : (y[i] > z[i] ? b[i] : c[i]);
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 3 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec4<T, P>& x, const detail::tvec4<U, P>& a,
|
||||
const detail::tvec4<T, P>& y, const detail::tvec4<U, P>& b,
|
||||
const detail::tvec4<T, P>& z, const detail::tvec4<U, P>& c
|
||||
)
|
||||
{
|
||||
detail::tvec4<U, P> Result;
|
||||
for(typename detail::tvec4<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a[i] : c[i]) : (y[i] > z[i] ? b[i] : c[i]);
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 3 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMax
|
||||
(
|
||||
T x, const detail::tvec2<U, P>& a,
|
||||
T y, const detail::tvec2<U, P>& b,
|
||||
T z, const detail::tvec2<U, P>& c
|
||||
)
|
||||
{
|
||||
detail::tvec2<U, P> Result;
|
||||
for(typename detail::tvec2<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x > y ? (x > z ? a[i] : c[i]) : (y > z ? b[i] : c[i]);
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 3 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMax
|
||||
(
|
||||
T x, const detail::tvec3<U, P>& a,
|
||||
T y, const detail::tvec3<U, P>& b,
|
||||
T z, const detail::tvec3<U, P>& c
|
||||
)
|
||||
{
|
||||
detail::tvec3<U, P> Result;
|
||||
for(typename detail::tvec3<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x > y ? (x > z ? a[i] : c[i]) : (y > z ? b[i] : c[i]);
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 3 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMax
|
||||
(
|
||||
T x, const detail::tvec4<U, P>& a,
|
||||
T y, const detail::tvec4<U, P>& b,
|
||||
T z, const detail::tvec4<U, P>& c
|
||||
)
|
||||
{
|
||||
detail::tvec4<U, P> Result;
|
||||
for(typename detail::tvec4<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x > y ? (x > z ? a[i] : c[i]) : (y > z ? b[i] : c[i]);
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 3 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec2<T, P>& x, U a,
|
||||
const detail::tvec2<T, P>& y, U b,
|
||||
const detail::tvec2<T, P>& z, U c
|
||||
)
|
||||
{
|
||||
detail::tvec2<U, P> Result;
|
||||
for(typename detail::tvec2<T, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a : c) : (y[i] > z[i] ? b : c);
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 3 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec3<T, P>& x, U a,
|
||||
const detail::tvec3<T, P>& y, U b,
|
||||
const detail::tvec3<T, P>& z, U c
|
||||
)
|
||||
{
|
||||
detail::tvec3<U, P> Result;
|
||||
for(typename detail::tvec3<T, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a : c) : (y[i] > z[i] ? b : c);
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 3 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec4<T, P>& x, U a,
|
||||
const detail::tvec4<T, P>& y, U b,
|
||||
const detail::tvec4<T, P>& z, U c
|
||||
)
|
||||
{
|
||||
detail::tvec4<U, P> Result;
|
||||
for(typename detail::tvec4<T, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a : c) : (y[i] > z[i] ? b : c);
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 4 variables
|
||||
template<typename T, typename U>
|
||||
GLM_FUNC_QUALIFIER U associatedMax
|
||||
(
|
||||
T x, U a,
|
||||
T y, U b,
|
||||
T z, U c,
|
||||
T w, U d
|
||||
)
|
||||
{
|
||||
T Test1 = max(x, y);
|
||||
T Test2 = max(z, w);;
|
||||
U Result1 = x > y ? a : b;
|
||||
U Result2 = z > w ? c : d;
|
||||
U Result = Test1 > Test2 ? Result1 : Result2;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec2<T, P>& x, const detail::tvec2<U, P>& a,
|
||||
const detail::tvec2<T, P>& y, const detail::tvec2<U, P>& b,
|
||||
const detail::tvec2<T, P>& z, const detail::tvec2<U, P>& c,
|
||||
const detail::tvec2<T, P>& w, const detail::tvec2<U, P>& d
|
||||
)
|
||||
{
|
||||
detail::tvec2<U, P> Result;
|
||||
for(typename detail::tvec2<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
{
|
||||
T Test1 = max(x[i], y[i]);
|
||||
T Test2 = max(z[i], w[i]);
|
||||
U Result1 = x[i] > y[i] ? a[i] : b[i];
|
||||
U Result2 = z[i] > w[i] ? c[i] : d[i];
|
||||
Result[i] = Test1 > Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec3<T, P>& x, const detail::tvec3<U, P>& a,
|
||||
const detail::tvec3<T, P>& y, const detail::tvec3<U, P>& b,
|
||||
const detail::tvec3<T, P>& z, const detail::tvec3<U, P>& c,
|
||||
const detail::tvec3<T, P>& w, const detail::tvec3<U, P>& d
|
||||
)
|
||||
{
|
||||
detail::tvec3<U, P> Result;
|
||||
for(typename detail::tvec3<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
{
|
||||
T Test1 = max(x[i], y[i]);
|
||||
T Test2 = max(z[i], w[i]);
|
||||
U Result1 = x[i] > y[i] ? a[i] : b[i];
|
||||
U Result2 = z[i] > w[i] ? c[i] : d[i];
|
||||
Result[i] = Test1 > Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec4<T, P>& x, const detail::tvec4<U, P>& a,
|
||||
const detail::tvec4<T, P>& y, const detail::tvec4<U, P>& b,
|
||||
const detail::tvec4<T, P>& z, const detail::tvec4<U, P>& c,
|
||||
const detail::tvec4<T, P>& w, const detail::tvec4<U, P>& d
|
||||
)
|
||||
{
|
||||
detail::tvec4<U, P> Result;
|
||||
for(typename detail::tvec4<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
{
|
||||
T Test1 = max(x[i], y[i]);
|
||||
T Test2 = max(z[i], w[i]);
|
||||
U Result1 = x[i] > y[i] ? a[i] : b[i];
|
||||
U Result2 = z[i] > w[i] ? c[i] : d[i];
|
||||
Result[i] = Test1 > Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMax
|
||||
(
|
||||
T x, const detail::tvec2<U, P>& a,
|
||||
T y, const detail::tvec2<U, P>& b,
|
||||
T z, const detail::tvec2<U, P>& c,
|
||||
T w, const detail::tvec2<U, P>& d
|
||||
)
|
||||
{
|
||||
T Test1 = max(x, y);
|
||||
T Test2 = max(z, w);
|
||||
|
||||
detail::tvec2<U, P> Result;
|
||||
for(typename detail::tvec2<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
{
|
||||
U Result1 = x > y ? a[i] : b[i];
|
||||
U Result2 = z > w ? c[i] : d[i];
|
||||
Result[i] = Test1 > Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMax
|
||||
(
|
||||
T x, const detail::tvec3<U, P>& a,
|
||||
T y, const detail::tvec3<U, P>& b,
|
||||
T z, const detail::tvec3<U, P>& c,
|
||||
T w, const detail::tvec3<U, P>& d
|
||||
)
|
||||
{
|
||||
T Test1 = max(x, y);
|
||||
T Test2 = max(z, w);
|
||||
|
||||
detail::tvec3<U, P> Result;
|
||||
for(typename detail::tvec3<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
{
|
||||
U Result1 = x > y ? a[i] : b[i];
|
||||
U Result2 = z > w ? c[i] : d[i];
|
||||
Result[i] = Test1 > Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMax
|
||||
(
|
||||
T x, const detail::tvec4<U, P>& a,
|
||||
T y, const detail::tvec4<U, P>& b,
|
||||
T z, const detail::tvec4<U, P>& c,
|
||||
T w, const detail::tvec4<U, P>& d
|
||||
)
|
||||
{
|
||||
T Test1 = max(x, y);
|
||||
T Test2 = max(z, w);
|
||||
|
||||
detail::tvec4<U, P> Result;
|
||||
for(typename detail::tvec4<U, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
{
|
||||
U Result1 = x > y ? a[i] : b[i];
|
||||
U Result2 = z > w ? c[i] : d[i];
|
||||
Result[i] = Test1 > Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec2<T, P>& x, U a,
|
||||
const detail::tvec2<T, P>& y, U b,
|
||||
const detail::tvec2<T, P>& z, U c,
|
||||
const detail::tvec2<T, P>& w, U d
|
||||
)
|
||||
{
|
||||
detail::tvec2<U, P> Result;
|
||||
for(typename detail::tvec2<T, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
{
|
||||
T Test1 = max(x[i], y[i]);
|
||||
T Test2 = max(z[i], w[i]);;
|
||||
U Result1 = x[i] > y[i] ? a : b;
|
||||
U Result2 = z[i] > w[i] ? c : d;
|
||||
Result[i] = Test1 > Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec3<T, P>& x, U a,
|
||||
const detail::tvec3<T, P>& y, U b,
|
||||
const detail::tvec3<T, P>& z, U c,
|
||||
const detail::tvec3<T, P>& w, U d
|
||||
)
|
||||
{
|
||||
detail::tvec3<U, P> Result;
|
||||
for(typename detail::tvec3<T, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
{
|
||||
T Test1 = max(x[i], y[i]);
|
||||
T Test2 = max(z[i], w[i]);;
|
||||
U Result1 = x[i] > y[i] ? a : b;
|
||||
U Result2 = z[i] > w[i] ? c : d;
|
||||
Result[i] = Test1 > Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Max comparison between 4 variables
|
||||
template<typename T, typename U, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<U, P> associatedMax
|
||||
(
|
||||
const detail::tvec4<T, P>& x, U a,
|
||||
const detail::tvec4<T, P>& y, U b,
|
||||
const detail::tvec4<T, P>& z, U c,
|
||||
const detail::tvec4<T, P>& w, U d
|
||||
)
|
||||
{
|
||||
detail::tvec4<U, P> Result;
|
||||
for(typename detail::tvec4<T, P>::size_type i = 0; i < Result.length(); ++i)
|
||||
{
|
||||
T Test1 = max(x[i], y[i]);
|
||||
T Test2 = max(z[i], w[i]);;
|
||||
U Result1 = x[i] > y[i] ? a : b;
|
||||
U Result2 = z[i] > w[i] ? c : d;
|
||||
Result[i] = Test1 > Test2 ? Result1 : Result2;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
}//namespace glm
|
||||
234
Research/inc/glm/gtx/bit.hpp
Normal file
234
Research/inc/glm/gtx/bit.hpp
Normal file
@@ -0,0 +1,234 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_bit
|
||||
/// @file glm/gtx/bit.hpp
|
||||
/// @date 2007-03-14 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtc_half_float (dependence)
|
||||
///
|
||||
/// @defgroup gtx_bit GLM_GTX_bit
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Allow to perform bit operations on integer values
|
||||
///
|
||||
/// <glm/gtx/bit.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_bit
|
||||
#define GLM_GTX_bit
|
||||
|
||||
// Dependencies
|
||||
#include "../detail/type_int.hpp"
|
||||
#include "../detail/setup.hpp"
|
||||
#include <cstddef>
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_bit extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_bit
|
||||
/// @{
|
||||
|
||||
/// Build a mask of 'count' bits
|
||||
/// @see gtx_bit
|
||||
template <typename genIType>
|
||||
GLM_FUNC_DECL genIType mask(genIType const & count);
|
||||
|
||||
//! Find the highest bit set to 1 in a integer variable and return its value.
|
||||
/// @see gtx_bit
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType highestBitValue(genType const & value);
|
||||
|
||||
//! Return true if the value is a power of two number.
|
||||
/// @see gtx_bit
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL bool isPowerOfTwo(genType const & value);
|
||||
|
||||
//! Return the power of two number which value is just higher the input value.
|
||||
/// @see gtx_bit
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType powerOfTwoAbove(genType const & value);
|
||||
|
||||
//! Return the power of two number which value is just lower the input value.
|
||||
/// @see gtx_bit
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType powerOfTwoBelow(genType const & value);
|
||||
|
||||
//! Return the power of two number which value is the closet to the input value.
|
||||
/// @see gtx_bit
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType powerOfTwoNearest(genType const & value);
|
||||
|
||||
//! Revert all bits of any integer based type.
|
||||
/// @see gtx_bit
|
||||
template <typename genType>
|
||||
GLM_DEPRECATED GLM_FUNC_DECL genType bitRevert(genType const & value);
|
||||
|
||||
//! Rotate all bits to the right.
|
||||
/// @see gtx_bit
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType bitRotateRight(genType const & In, std::size_t Shift);
|
||||
|
||||
//! Rotate all bits to the left.
|
||||
/// @see gtx_bit
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType bitRotateLeft(genType const & In, std::size_t Shift);
|
||||
|
||||
//! Set to 1 a range of bits.
|
||||
/// @see gtx_bit
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_DECL genIUType fillBitfieldWithOne(
|
||||
genIUType const & Value,
|
||||
int const & FromBit,
|
||||
int const & ToBit);
|
||||
|
||||
//! Set to 0 a range of bits.
|
||||
/// @see gtx_bit
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_DECL genIUType fillBitfieldWithZero(
|
||||
genIUType const & Value,
|
||||
int const & FromBit,
|
||||
int const & ToBit);
|
||||
|
||||
/// Interleaves the bits of x and y.
|
||||
/// The first bit is the first bit of x followed by the first bit of y.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL int16 bitfieldInterleave(int8 x, int8 y);
|
||||
|
||||
/// Interleaves the bits of x and y.
|
||||
/// The first bit is the first bit of x followed by the first bit of y.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL uint16 bitfieldInterleave(uint8 x, uint8 y);
|
||||
|
||||
/// Interleaves the bits of x and y.
|
||||
/// The first bit is the first bit of x followed by the first bit of y.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL int32 bitfieldInterleave(int16 x, int16 y);
|
||||
|
||||
/// Interleaves the bits of x and y.
|
||||
/// The first bit is the first bit of x followed by the first bit of y.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL uint32 bitfieldInterleave(uint16 x, uint16 y);
|
||||
|
||||
/// Interleaves the bits of x and y.
|
||||
/// The first bit is the first bit of x followed by the first bit of y.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y);
|
||||
|
||||
/// Interleaves the bits of x and y.
|
||||
/// The first bit is the first bit of x followed by the first bit of y.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y);
|
||||
|
||||
/// Interleaves the bits of x, y and z.
|
||||
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z);
|
||||
|
||||
/// Interleaves the bits of x, y and z.
|
||||
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z);
|
||||
|
||||
/// Interleaves the bits of x, y and z.
|
||||
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z);
|
||||
|
||||
/// Interleaves the bits of x, y and z.
|
||||
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z);
|
||||
|
||||
/// Interleaves the bits of x, y and z.
|
||||
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y, int32 z);
|
||||
|
||||
/// Interleaves the bits of x, y and z.
|
||||
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z);
|
||||
|
||||
/// Interleaves the bits of x, y, z and w.
|
||||
/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w);
|
||||
|
||||
/// Interleaves the bits of x, y, z and w.
|
||||
/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w);
|
||||
|
||||
/// Interleaves the bits of x, y, z and w.
|
||||
/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w);
|
||||
|
||||
/// Interleaves the bits of x, y, z and w.
|
||||
/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtx_bit
|
||||
GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w);
|
||||
|
||||
/// @}
|
||||
} //namespace glm
|
||||
|
||||
#include "bit.inl"
|
||||
|
||||
#endif//GLM_GTX_bit
|
||||
782
Research/inc/glm/gtx/bit.inl
Normal file
782
Research/inc/glm/gtx/bit.inl
Normal file
@@ -0,0 +1,782 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2007-03-14
|
||||
// Updated : 2013-12-25
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/bit.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "../detail/_vectorize.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename genIType>
|
||||
GLM_FUNC_QUALIFIER genIType mask
|
||||
(
|
||||
genIType const & count
|
||||
)
|
||||
{
|
||||
return ((genIType(1) << (count)) - genIType(1));
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(mask)
|
||||
|
||||
// highestBitValue
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType highestBitValue
|
||||
(
|
||||
genType const & value
|
||||
)
|
||||
{
|
||||
genType tmp = value;
|
||||
genType result = genType(0);
|
||||
while(tmp)
|
||||
{
|
||||
result = (tmp & (~tmp + 1)); // grab lowest bit
|
||||
tmp &= ~result; // clear lowest bit
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<int, P> highestBitValue
|
||||
(
|
||||
detail::tvec2<T, P> const & value
|
||||
)
|
||||
{
|
||||
return detail::tvec2<int, P>(
|
||||
highestBitValue(value[0]),
|
||||
highestBitValue(value[1]));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<int, P> highestBitValue
|
||||
(
|
||||
detail::tvec3<T, P> const & value
|
||||
)
|
||||
{
|
||||
return detail::tvec3<int, P>(
|
||||
highestBitValue(value[0]),
|
||||
highestBitValue(value[1]),
|
||||
highestBitValue(value[2]));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<int, P> highestBitValue
|
||||
(
|
||||
detail::tvec4<T, P> const & value
|
||||
)
|
||||
{
|
||||
return detail::tvec4<int, P>(
|
||||
highestBitValue(value[0]),
|
||||
highestBitValue(value[1]),
|
||||
highestBitValue(value[2]),
|
||||
highestBitValue(value[3]));
|
||||
}
|
||||
|
||||
// isPowerOfTwo
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER bool isPowerOfTwo(genType const & Value)
|
||||
{
|
||||
//detail::If<std::numeric_limits<genType>::is_signed>::apply(abs, Value);
|
||||
//return !(Value & (Value - 1));
|
||||
|
||||
// For old complier?
|
||||
genType Result = Value;
|
||||
if(std::numeric_limits<genType>::is_signed)
|
||||
Result = abs(Result);
|
||||
return !(Result & (Result - 1));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<bool, P> isPowerOfTwo
|
||||
(
|
||||
detail::tvec2<T, P> const & value
|
||||
)
|
||||
{
|
||||
return detail::tvec2<bool, P>(
|
||||
isPowerOfTwo(value[0]),
|
||||
isPowerOfTwo(value[1]));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<bool, P> isPowerOfTwo
|
||||
(
|
||||
detail::tvec3<T, P> const & value
|
||||
)
|
||||
{
|
||||
return detail::tvec3<bool, P>(
|
||||
isPowerOfTwo(value[0]),
|
||||
isPowerOfTwo(value[1]),
|
||||
isPowerOfTwo(value[2]));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<bool, P> isPowerOfTwo
|
||||
(
|
||||
detail::tvec4<T, P> const & value
|
||||
)
|
||||
{
|
||||
return detail::tvec4<bool, P>(
|
||||
isPowerOfTwo(value[0]),
|
||||
isPowerOfTwo(value[1]),
|
||||
isPowerOfTwo(value[2]),
|
||||
isPowerOfTwo(value[3]));
|
||||
}
|
||||
|
||||
// powerOfTwoAbove
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType powerOfTwoAbove(genType const & value)
|
||||
{
|
||||
return isPowerOfTwo(value) ? value : highestBitValue(value) << 1;
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(powerOfTwoAbove)
|
||||
|
||||
// powerOfTwoBelow
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType powerOfTwoBelow
|
||||
(
|
||||
genType const & value
|
||||
)
|
||||
{
|
||||
return isPowerOfTwo(value) ? value : highestBitValue(value);
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(powerOfTwoBelow)
|
||||
|
||||
// powerOfTwoNearest
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType powerOfTwoNearest
|
||||
(
|
||||
genType const & value
|
||||
)
|
||||
{
|
||||
if(isPowerOfTwo(value))
|
||||
return value;
|
||||
|
||||
genType prev = highestBitValue(value);
|
||||
genType next = prev << 1;
|
||||
return (next - value) < (value - prev) ? next : prev;
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(powerOfTwoNearest)
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType bitRevert(genType const & In)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_integer, "'bitRevert' only accept integer values");
|
||||
|
||||
genType Out = 0;
|
||||
std::size_t BitSize = sizeof(genType) * 8;
|
||||
for(std::size_t i = 0; i < BitSize; ++i)
|
||||
if(In & (genType(1) << i))
|
||||
Out |= genType(1) << (BitSize - 1 - i);
|
||||
return Out;
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(bitRevert)
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType bitRotateRight(genType const & In, std::size_t Shift)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_integer, "'bitRotateRight' only accept integer values");
|
||||
|
||||
std::size_t BitSize = sizeof(genType) * 8;
|
||||
return (In << Shift) | (In >> (BitSize - Shift));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T, P> bitRotateRight
|
||||
(
|
||||
detail::tvec2<T, P> const & Value,
|
||||
std::size_t Shift
|
||||
)
|
||||
{
|
||||
return detail::tvec2<T, P>(
|
||||
bitRotateRight(Value[0], Shift),
|
||||
bitRotateRight(Value[1], Shift));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> bitRotateRight
|
||||
(
|
||||
detail::tvec3<T, P> const & Value,
|
||||
std::size_t Shift
|
||||
)
|
||||
{
|
||||
return detail::tvec3<T, P>(
|
||||
bitRotateRight(Value[0], Shift),
|
||||
bitRotateRight(Value[1], Shift),
|
||||
bitRotateRight(Value[2], Shift));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T, P> bitRotateRight
|
||||
(
|
||||
detail::tvec4<T, P> const & Value,
|
||||
std::size_t Shift
|
||||
)
|
||||
{
|
||||
return detail::tvec4<T, P>(
|
||||
bitRotateRight(Value[0], Shift),
|
||||
bitRotateRight(Value[1], Shift),
|
||||
bitRotateRight(Value[2], Shift),
|
||||
bitRotateRight(Value[3], Shift));
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType bitRotateLeft(genType const & In, std::size_t Shift)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_integer, "'bitRotateLeft' only accept integer values");
|
||||
|
||||
std::size_t BitSize = sizeof(genType) * 8;
|
||||
return (In >> Shift) | (In << (BitSize - Shift));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T, P> bitRotateLeft
|
||||
(
|
||||
detail::tvec2<T, P> const & Value,
|
||||
std::size_t Shift
|
||||
)
|
||||
{
|
||||
return detail::tvec2<T, P>(
|
||||
bitRotateLeft(Value[0], Shift),
|
||||
bitRotateLeft(Value[1], Shift));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> bitRotateLeft
|
||||
(
|
||||
detail::tvec3<T, P> const & Value,
|
||||
std::size_t Shift
|
||||
)
|
||||
{
|
||||
return detail::tvec3<T, P>(
|
||||
bitRotateLeft(Value[0], Shift),
|
||||
bitRotateLeft(Value[1], Shift),
|
||||
bitRotateLeft(Value[2], Shift));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T, P> bitRotateLeft
|
||||
(
|
||||
detail::tvec4<T, P> const & Value,
|
||||
std::size_t Shift
|
||||
)
|
||||
{
|
||||
return detail::tvec4<T, P>(
|
||||
bitRotateLeft(Value[0], Shift),
|
||||
bitRotateLeft(Value[1], Shift),
|
||||
bitRotateLeft(Value[2], Shift),
|
||||
bitRotateLeft(Value[3], Shift));
|
||||
}
|
||||
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType fillBitfieldWithOne
|
||||
(
|
||||
genIUType const & Value,
|
||||
int const & FromBit,
|
||||
int const & ToBit
|
||||
)
|
||||
{
|
||||
assert(FromBit <= ToBit);
|
||||
assert(ToBit <= sizeof(genIUType) * std::size_t(8));
|
||||
|
||||
genIUType Result = Value;
|
||||
for(signed i = 0; i <= ToBit; ++i)
|
||||
Result |= (1 << i);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType fillBitfieldWithZero
|
||||
(
|
||||
genIUType const & Value,
|
||||
int const & FromBit,
|
||||
int const & ToBit
|
||||
)
|
||||
{
|
||||
assert(FromBit <= ToBit);
|
||||
assert(ToBit <= sizeof(genIUType) * std::size_t(8));
|
||||
|
||||
genIUType Result = Value;
|
||||
for(signed i = 0; i <= ToBit; ++i)
|
||||
Result &= ~(1 << i);
|
||||
return Result;
|
||||
}
|
||||
|
||||
namespace detail
|
||||
{
|
||||
template <typename PARAM, typename RET>
|
||||
GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y);
|
||||
|
||||
template <typename PARAM, typename RET>
|
||||
GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z);
|
||||
|
||||
template <typename PARAM, typename RET>
|
||||
GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z, PARAM w);
|
||||
|
||||
/*
|
||||
template <typename PARAM, typename RET>
|
||||
inline RET bitfieldInterleave(PARAM x, PARAM y)
|
||||
{
|
||||
RET Result = 0;
|
||||
for (int i = 0; i < sizeof(PARAM) * 8; i++)
|
||||
Result |= (x & 1U << i) << i | (y & 1U << i) << (i + 1);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename PARAM, typename RET>
|
||||
inline RET bitfieldInterleave(PARAM x, PARAM y, PARAM z)
|
||||
{
|
||||
RET Result = 0;
|
||||
for (RET i = 0; i < sizeof(PARAM) * 8; i++)
|
||||
{
|
||||
Result |= ((RET(x) & (RET(1) << i)) << ((i << 1) + 0));
|
||||
Result |= ((RET(y) & (RET(1) << i)) << ((i << 1) + 1));
|
||||
Result |= ((RET(z) & (RET(1) << i)) << ((i << 1) + 2));
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename PARAM, typename RET>
|
||||
inline RET bitfieldInterleave(PARAM x, PARAM y, PARAM z, PARAM w)
|
||||
{
|
||||
RET Result = 0;
|
||||
for (int i = 0; i < sizeof(PARAM) * 8; i++)
|
||||
{
|
||||
Result |= ((((RET(x) >> i) & RET(1))) << RET((i << 2) + 0));
|
||||
Result |= ((((RET(y) >> i) & RET(1))) << RET((i << 2) + 1));
|
||||
Result |= ((((RET(z) >> i) & RET(1))) << RET((i << 2) + 2));
|
||||
Result |= ((((RET(w) >> i) & RET(1))) << RET((i << 2) + 3));
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
*/
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint16 bitfieldInterleave(glm::uint8 x, glm::uint8 y)
|
||||
{
|
||||
glm::uint16 REG1(x);
|
||||
glm::uint16 REG2(y);
|
||||
|
||||
REG1 = ((REG1 << 4) | REG1) & glm::uint16(0x0F0F);
|
||||
REG2 = ((REG2 << 4) | REG2) & glm::uint16(0x0F0F);
|
||||
|
||||
REG1 = ((REG1 << 2) | REG1) & glm::uint16(0x3333);
|
||||
REG2 = ((REG2 << 2) | REG2) & glm::uint16(0x3333);
|
||||
|
||||
REG1 = ((REG1 << 1) | REG1) & glm::uint16(0x5555);
|
||||
REG2 = ((REG2 << 1) | REG2) & glm::uint16(0x5555);
|
||||
|
||||
return REG1 | (REG2 << 1);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint16 x, glm::uint16 y)
|
||||
{
|
||||
glm::uint32 REG1(x);
|
||||
glm::uint32 REG2(y);
|
||||
|
||||
REG1 = ((REG1 << 8) | REG1) & glm::uint32(0x00FF00FF);
|
||||
REG2 = ((REG2 << 8) | REG2) & glm::uint32(0x00FF00FF);
|
||||
|
||||
REG1 = ((REG1 << 4) | REG1) & glm::uint32(0x0F0F0F0F);
|
||||
REG2 = ((REG2 << 4) | REG2) & glm::uint32(0x0F0F0F0F);
|
||||
|
||||
REG1 = ((REG1 << 2) | REG1) & glm::uint32(0x33333333);
|
||||
REG2 = ((REG2 << 2) | REG2) & glm::uint32(0x33333333);
|
||||
|
||||
REG1 = ((REG1 << 1) | REG1) & glm::uint32(0x55555555);
|
||||
REG2 = ((REG2 << 1) | REG2) & glm::uint32(0x55555555);
|
||||
|
||||
return REG1 | (REG2 << 1);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y)
|
||||
{
|
||||
glm::uint64 REG1(x);
|
||||
glm::uint64 REG2(y);
|
||||
|
||||
REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x0000FFFF0000FFFF);
|
||||
REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x0000FFFF0000FFFF);
|
||||
|
||||
REG1 = ((REG1 << 8) | REG1) & glm::uint64(0x00FF00FF00FF00FF);
|
||||
REG2 = ((REG2 << 8) | REG2) & glm::uint64(0x00FF00FF00FF00FF);
|
||||
|
||||
REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x0F0F0F0F0F0F0F0F);
|
||||
REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x0F0F0F0F0F0F0F0F);
|
||||
|
||||
REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x3333333333333333);
|
||||
REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x3333333333333333);
|
||||
|
||||
REG1 = ((REG1 << 1) | REG1) & glm::uint64(0x5555555555555555);
|
||||
REG2 = ((REG2 << 1) | REG2) & glm::uint64(0x5555555555555555);
|
||||
|
||||
return REG1 | (REG2 << 1);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z)
|
||||
{
|
||||
glm::uint32 REG1(x);
|
||||
glm::uint32 REG2(y);
|
||||
glm::uint32 REG3(z);
|
||||
|
||||
REG1 = ((REG1 << 16) | REG1) & glm::uint32(0x00FF0000FF0000FF);
|
||||
REG2 = ((REG2 << 16) | REG2) & glm::uint32(0x00FF0000FF0000FF);
|
||||
REG3 = ((REG3 << 16) | REG3) & glm::uint32(0x00FF0000FF0000FF);
|
||||
|
||||
REG1 = ((REG1 << 8) | REG1) & glm::uint32(0xF00F00F00F00F00F);
|
||||
REG2 = ((REG2 << 8) | REG2) & glm::uint32(0xF00F00F00F00F00F);
|
||||
REG3 = ((REG3 << 8) | REG3) & glm::uint32(0xF00F00F00F00F00F);
|
||||
|
||||
REG1 = ((REG1 << 4) | REG1) & glm::uint32(0x30C30C30C30C30C3);
|
||||
REG2 = ((REG2 << 4) | REG2) & glm::uint32(0x30C30C30C30C30C3);
|
||||
REG3 = ((REG3 << 4) | REG3) & glm::uint32(0x30C30C30C30C30C3);
|
||||
|
||||
REG1 = ((REG1 << 2) | REG1) & glm::uint32(0x9249249249249249);
|
||||
REG2 = ((REG2 << 2) | REG2) & glm::uint32(0x9249249249249249);
|
||||
REG3 = ((REG3 << 2) | REG3) & glm::uint32(0x9249249249249249);
|
||||
|
||||
return REG1 | (REG2 << 1) | (REG3 << 2);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z)
|
||||
{
|
||||
glm::uint64 REG1(x);
|
||||
glm::uint64 REG2(y);
|
||||
glm::uint64 REG3(z);
|
||||
|
||||
REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFF);
|
||||
REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFF);
|
||||
REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFF);
|
||||
|
||||
REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FF);
|
||||
REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FF);
|
||||
REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FF);
|
||||
|
||||
REG1 = ((REG1 << 8) | REG1) & glm::uint64(0xF00F00F00F00F00F);
|
||||
REG2 = ((REG2 << 8) | REG2) & glm::uint64(0xF00F00F00F00F00F);
|
||||
REG3 = ((REG3 << 8) | REG3) & glm::uint64(0xF00F00F00F00F00F);
|
||||
|
||||
REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x30C30C30C30C30C3);
|
||||
REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x30C30C30C30C30C3);
|
||||
REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x30C30C30C30C30C3);
|
||||
|
||||
REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x9249249249249249);
|
||||
REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x9249249249249249);
|
||||
REG3 = ((REG3 << 2) | REG3) & glm::uint64(0x9249249249249249);
|
||||
|
||||
return REG1 | (REG2 << 1) | (REG3 << 2);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y, glm::uint32 z)
|
||||
{
|
||||
glm::uint64 REG1(x);
|
||||
glm::uint64 REG2(y);
|
||||
glm::uint64 REG3(z);
|
||||
|
||||
REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFF);
|
||||
REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFF);
|
||||
REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFF);
|
||||
|
||||
REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FF);
|
||||
REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FF);
|
||||
REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FF);
|
||||
|
||||
REG1 = ((REG1 << 8) | REG1) & glm::uint64(0xF00F00F00F00F00F);
|
||||
REG2 = ((REG2 << 8) | REG2) & glm::uint64(0xF00F00F00F00F00F);
|
||||
REG3 = ((REG3 << 8) | REG3) & glm::uint64(0xF00F00F00F00F00F);
|
||||
|
||||
REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x30C30C30C30C30C3);
|
||||
REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x30C30C30C30C30C3);
|
||||
REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x30C30C30C30C30C3);
|
||||
|
||||
REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x9249249249249249);
|
||||
REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x9249249249249249);
|
||||
REG3 = ((REG3 << 2) | REG3) & glm::uint64(0x9249249249249249);
|
||||
|
||||
return REG1 | (REG2 << 1) | (REG3 << 2);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z, glm::uint8 w)
|
||||
{
|
||||
glm::uint32 REG1(x);
|
||||
glm::uint32 REG2(y);
|
||||
glm::uint32 REG3(z);
|
||||
glm::uint32 REG4(w);
|
||||
|
||||
REG1 = ((REG1 << 12) | REG1) & glm::uint32(0x000F000F000F000F);
|
||||
REG2 = ((REG2 << 12) | REG2) & glm::uint32(0x000F000F000F000F);
|
||||
REG3 = ((REG3 << 12) | REG3) & glm::uint32(0x000F000F000F000F);
|
||||
REG4 = ((REG4 << 12) | REG4) & glm::uint32(0x000F000F000F000F);
|
||||
|
||||
REG1 = ((REG1 << 6) | REG1) & glm::uint32(0x0303030303030303);
|
||||
REG2 = ((REG2 << 6) | REG2) & glm::uint32(0x0303030303030303);
|
||||
REG3 = ((REG3 << 6) | REG3) & glm::uint32(0x0303030303030303);
|
||||
REG4 = ((REG4 << 6) | REG4) & glm::uint32(0x0303030303030303);
|
||||
|
||||
REG1 = ((REG1 << 3) | REG1) & glm::uint32(0x1111111111111111);
|
||||
REG2 = ((REG2 << 3) | REG2) & glm::uint32(0x1111111111111111);
|
||||
REG3 = ((REG3 << 3) | REG3) & glm::uint32(0x1111111111111111);
|
||||
REG4 = ((REG4 << 3) | REG4) & glm::uint32(0x1111111111111111);
|
||||
|
||||
return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z, glm::uint16 w)
|
||||
{
|
||||
glm::uint64 REG1(x);
|
||||
glm::uint64 REG2(y);
|
||||
glm::uint64 REG3(z);
|
||||
glm::uint64 REG4(w);
|
||||
|
||||
REG1 = ((REG1 << 24) | REG1) & glm::uint64(0x000000FF000000FF);
|
||||
REG2 = ((REG2 << 24) | REG2) & glm::uint64(0x000000FF000000FF);
|
||||
REG3 = ((REG3 << 24) | REG3) & glm::uint64(0x000000FF000000FF);
|
||||
REG4 = ((REG4 << 24) | REG4) & glm::uint64(0x000000FF000000FF);
|
||||
|
||||
REG1 = ((REG1 << 12) | REG1) & glm::uint64(0x000F000F000F000F);
|
||||
REG2 = ((REG2 << 12) | REG2) & glm::uint64(0x000F000F000F000F);
|
||||
REG3 = ((REG3 << 12) | REG3) & glm::uint64(0x000F000F000F000F);
|
||||
REG4 = ((REG4 << 12) | REG4) & glm::uint64(0x000F000F000F000F);
|
||||
|
||||
REG1 = ((REG1 << 6) | REG1) & glm::uint64(0x0303030303030303);
|
||||
REG2 = ((REG2 << 6) | REG2) & glm::uint64(0x0303030303030303);
|
||||
REG3 = ((REG3 << 6) | REG3) & glm::uint64(0x0303030303030303);
|
||||
REG4 = ((REG4 << 6) | REG4) & glm::uint64(0x0303030303030303);
|
||||
|
||||
REG1 = ((REG1 << 3) | REG1) & glm::uint64(0x1111111111111111);
|
||||
REG2 = ((REG2 << 3) | REG2) & glm::uint64(0x1111111111111111);
|
||||
REG3 = ((REG3 << 3) | REG3) & glm::uint64(0x1111111111111111);
|
||||
REG4 = ((REG4 << 3) | REG4) & glm::uint64(0x1111111111111111);
|
||||
|
||||
return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3);
|
||||
}
|
||||
}//namespace detail
|
||||
|
||||
GLM_FUNC_QUALIFIER int16 bitfieldInterleave(int8 x, int8 y)
|
||||
{
|
||||
union sign8
|
||||
{
|
||||
int8 i;
|
||||
uint8 u;
|
||||
} sign_x, sign_y;
|
||||
|
||||
union sign16
|
||||
{
|
||||
int16 i;
|
||||
uint16 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint16 bitfieldInterleave(uint8 x, uint8 y)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint8, uint16>(x, y);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int16 x, int16 y)
|
||||
{
|
||||
union sign16
|
||||
{
|
||||
int16 i;
|
||||
uint16 u;
|
||||
} sign_x, sign_y;
|
||||
|
||||
union sign32
|
||||
{
|
||||
int32 i;
|
||||
uint32 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint16 x, uint16 y)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint16, uint32>(x, y);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y)
|
||||
{
|
||||
union sign32
|
||||
{
|
||||
int32 i;
|
||||
uint32 u;
|
||||
} sign_x, sign_y;
|
||||
|
||||
union sign64
|
||||
{
|
||||
int64 i;
|
||||
uint64 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint32, uint64>(x, y);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z)
|
||||
{
|
||||
union sign8
|
||||
{
|
||||
int8 i;
|
||||
uint8 u;
|
||||
} sign_x, sign_y, sign_z;
|
||||
|
||||
union sign32
|
||||
{
|
||||
int32 i;
|
||||
uint32 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
sign_z.i = z;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint8, uint32>(x, y, z);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z)
|
||||
{
|
||||
union sign16
|
||||
{
|
||||
int16 i;
|
||||
uint16 u;
|
||||
} sign_x, sign_y, sign_z;
|
||||
|
||||
union sign64
|
||||
{
|
||||
int64 i;
|
||||
uint64 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
sign_z.i = z;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint32, uint64>(x, y, z);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y, int32 z)
|
||||
{
|
||||
union sign16
|
||||
{
|
||||
int32 i;
|
||||
uint32 u;
|
||||
} sign_x, sign_y, sign_z;
|
||||
|
||||
union sign64
|
||||
{
|
||||
int64 i;
|
||||
uint64 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
sign_z.i = z;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint32, uint64>(x, y, z);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w)
|
||||
{
|
||||
union sign8
|
||||
{
|
||||
int8 i;
|
||||
uint8 u;
|
||||
} sign_x, sign_y, sign_z, sign_w;
|
||||
|
||||
union sign32
|
||||
{
|
||||
int32 i;
|
||||
uint32 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
sign_z.i = z;
|
||||
sign_w.i = w;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint8, uint32>(x, y, z, w);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w)
|
||||
{
|
||||
union sign16
|
||||
{
|
||||
int16 i;
|
||||
uint16 u;
|
||||
} sign_x, sign_y, sign_z, sign_w;
|
||||
|
||||
union sign64
|
||||
{
|
||||
int64 i;
|
||||
uint64 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
sign_z.i = z;
|
||||
sign_w.i = w;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint16, uint64>(x, y, z, w);
|
||||
}
|
||||
|
||||
}//namespace glm
|
||||
66
Research/inc/glm/gtx/closest_point.hpp
Normal file
66
Research/inc/glm/gtx/closest_point.hpp
Normal file
@@ -0,0 +1,66 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_bit
|
||||
/// @file glm/gtx/bit.hpp
|
||||
/// @date 2005-12-30 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_closest_point GLM_GTX_closest_point
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Find the point on a straight line which is the closet of a point.
|
||||
///
|
||||
/// <glm/gtx/closest_point.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_closest_point
|
||||
#define GLM_GTX_closest_point
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_closest_point extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_closest_point
|
||||
/// @{
|
||||
|
||||
/// Find the point on a straight line which is the closet of a point.
|
||||
/// @see gtx_closest_point
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> closestPointOnLine(
|
||||
detail::tvec3<T, P> const & point,
|
||||
detail::tvec3<T, P> const & a,
|
||||
detail::tvec3<T, P> const & b);
|
||||
|
||||
/// @}
|
||||
}// namespace glm
|
||||
|
||||
#include "closest_point.inl"
|
||||
|
||||
#endif//GLM_GTX_closest_point
|
||||
36
Research/inc/glm/gtx/closest_point.inl
Normal file
36
Research/inc/glm/gtx/closest_point.inl
Normal file
@@ -0,0 +1,36 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-30
|
||||
// Updated : 2008-10-05
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/closest_point.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef glm_gtx_closest_point
|
||||
#define glm_gtx_closest_point
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> closestPointOnLine
|
||||
(
|
||||
detail::tvec3<T, P> const & point,
|
||||
detail::tvec3<T, P> const & a,
|
||||
detail::tvec3<T, P> const & b
|
||||
)
|
||||
{
|
||||
T LineLength = distance(a, b);
|
||||
detail::tvec3<T, P> Vector = point - a;
|
||||
detail::tvec3<T, P> LineDirection = (b - a) / LineLength;
|
||||
|
||||
// Project Vector to LineDirection to get the distance of point from a
|
||||
T Distance = dot(Vector, LineDirection);
|
||||
|
||||
if(Distance <= T(0)) return a;
|
||||
if(Distance >= LineLength) return b;
|
||||
return a + LineDirection * Distance;
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#endif//glm_gtx_closest_point
|
||||
96
Research/inc/glm/gtx/color_space.hpp
Normal file
96
Research/inc/glm/gtx/color_space.hpp
Normal file
@@ -0,0 +1,96 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_color_space
|
||||
/// @file glm/gtx/color_space.hpp
|
||||
/// @date 2005-12-21 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_color_space GLM_GTX_color_space
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Related to RGB to HSV conversions and operations.
|
||||
///
|
||||
/// <glm/gtx/color_space.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_color_space
|
||||
#define GLM_GTX_color_space
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_color_space extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_color_space
|
||||
/// @{
|
||||
|
||||
/// Converts a color from HSV color space to its color in RGB color space.
|
||||
/// @see gtx_color_space
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> rgbColor(
|
||||
detail::tvec3<T, P> const & hsvValue);
|
||||
|
||||
/// Converts a color from RGB color space to its color in HSV color space.
|
||||
/// @see gtx_color_space
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> hsvColor(
|
||||
detail::tvec3<T, P> const & rgbValue);
|
||||
|
||||
/// Build a saturation matrix.
|
||||
/// @see gtx_color_space
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, defaultp> saturation(
|
||||
T const s);
|
||||
|
||||
/// Modify the saturation of a color.
|
||||
/// @see gtx_color_space
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> saturation(
|
||||
T const s,
|
||||
detail::tvec3<T, P> const & color);
|
||||
|
||||
/// Modify the saturation of a color.
|
||||
/// @see gtx_color_space
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec4<T, P> saturation(
|
||||
T const s,
|
||||
detail::tvec4<T, P> const & color);
|
||||
|
||||
/// Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.
|
||||
/// @see gtx_color_space
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL T luminosity(
|
||||
detail::tvec3<T, P> const & color);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "color_space.inl"
|
||||
|
||||
#endif//GLM_GTX_color_space
|
||||
149
Research/inc/glm/gtx/color_space.inl
Normal file
149
Research/inc/glm/gtx/color_space.inl
Normal file
@@ -0,0 +1,149 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2007-02-22
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/color_space.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> rgbColor(const detail::tvec3<T, P>& hsvColor)
|
||||
{
|
||||
detail::tvec3<T, P> hsv = hsvColor;
|
||||
detail::tvec3<T, P> rgbColor;
|
||||
|
||||
if(hsv.y == static_cast<T>(0))
|
||||
// achromatic (grey)
|
||||
rgbColor = detail::tvec3<T, P>(hsv.z);
|
||||
else
|
||||
{
|
||||
T sector = floor(hsv.x / T(60));
|
||||
T frac = (hsv.x / T(60)) - sector;
|
||||
// factorial part of h
|
||||
T o = hsv.z * (T(1) - hsv.y);
|
||||
T p = hsv.z * (T(1) - hsv.y * frac);
|
||||
T q = hsv.z * (T(1) - hsv.y * (T(1) - frac));
|
||||
|
||||
switch(int(sector))
|
||||
{
|
||||
default:
|
||||
case 0:
|
||||
rgbColor.r = hsv.z;
|
||||
rgbColor.g = q;
|
||||
rgbColor.b = o;
|
||||
break;
|
||||
case 1:
|
||||
rgbColor.r = p;
|
||||
rgbColor.g = hsv.z;
|
||||
rgbColor.b = o;
|
||||
break;
|
||||
case 2:
|
||||
rgbColor.r = o;
|
||||
rgbColor.g = hsv.z;
|
||||
rgbColor.b = q;
|
||||
break;
|
||||
case 3:
|
||||
rgbColor.r = o;
|
||||
rgbColor.g = p;
|
||||
rgbColor.b = hsv.z;
|
||||
break;
|
||||
case 4:
|
||||
rgbColor.r = q;
|
||||
rgbColor.g = o;
|
||||
rgbColor.b = hsv.z;
|
||||
break;
|
||||
case 5:
|
||||
rgbColor.r = hsv.z;
|
||||
rgbColor.g = o;
|
||||
rgbColor.b = p;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return rgbColor;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> hsvColor(const detail::tvec3<T, P>& rgbColor)
|
||||
{
|
||||
detail::tvec3<T, P> hsv = rgbColor;
|
||||
float Min = min(min(rgbColor.r, rgbColor.g), rgbColor.b);
|
||||
float Max = max(max(rgbColor.r, rgbColor.g), rgbColor.b);
|
||||
float Delta = Max - Min;
|
||||
|
||||
hsv.z = Max;
|
||||
|
||||
if(Max != static_cast<T>(0))
|
||||
{
|
||||
hsv.y = Delta / hsv.z;
|
||||
T h = static_cast<T>(0);
|
||||
|
||||
if(rgbColor.r == Max)
|
||||
// between yellow & magenta
|
||||
h = static_cast<T>(0) + T(60) * (rgbColor.g - rgbColor.b) / Delta;
|
||||
else if(rgbColor.g == Max)
|
||||
// between cyan & yellow
|
||||
h = static_cast<T>(120) + T(60) * (rgbColor.b - rgbColor.r) / Delta;
|
||||
else
|
||||
// between magenta & cyan
|
||||
h = static_cast<T>(240) + T(60) * (rgbColor.r - rgbColor.g) / Delta;
|
||||
|
||||
if(h < T(0))
|
||||
hsv.x = h + T(360);
|
||||
else
|
||||
hsv.x = h;
|
||||
}
|
||||
else
|
||||
{
|
||||
// If r = g = b = 0 then s = 0, h is undefined
|
||||
hsv.y = static_cast<T>(0);
|
||||
hsv.x = static_cast<T>(0);
|
||||
}
|
||||
|
||||
return hsv;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, defaultp> saturation(T const s)
|
||||
{
|
||||
detail::tvec3<T, defaultp> rgbw = detail::tvec3<T, defaultp>(T(0.2126), T(0.7152), T(0.0722));
|
||||
|
||||
T col0 = (T(1) - s) * rgbw.r;
|
||||
T col1 = (T(1) - s) * rgbw.g;
|
||||
T col2 = (T(1) - s) * rgbw.b;
|
||||
|
||||
detail::tmat4x4<T, defaultp> result(T(1));
|
||||
result[0][0] = col0 + s;
|
||||
result[0][1] = col0;
|
||||
result[0][2] = col0;
|
||||
result[1][0] = col1;
|
||||
result[1][1] = col1 + s;
|
||||
result[1][2] = col1;
|
||||
result[2][0] = col2;
|
||||
result[2][1] = col2;
|
||||
result[2][2] = col2 + s;
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> saturation(const T s, const detail::tvec3<T, P>& color)
|
||||
{
|
||||
return detail::tvec3<T, P>(saturation(s) * detail::tvec4<T, P>(color, T(0)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T, P> saturation(const T s, const detail::tvec4<T, P>& color)
|
||||
{
|
||||
return saturation(s) * color;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T luminosity(const detail::tvec3<T, P>& color)
|
||||
{
|
||||
const detail::tvec3<T, P> tmp = detail::tvec3<T, P>(0.33, 0.59, 0.11);
|
||||
return dot(color, tmp);
|
||||
}
|
||||
}//namespace glm
|
||||
84
Research/inc/glm/gtx/color_space_YCoCg.hpp
Normal file
84
Research/inc/glm/gtx/color_space_YCoCg.hpp
Normal file
@@ -0,0 +1,84 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_color_space_YCoCg
|
||||
/// @file glm/gtx/color_space_YCoCg.hpp
|
||||
/// @date 2008-10-28 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_color_space_YCoCg GLM_GTX_color_space_YCoCg
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief RGB to YCoCg conversions and operations
|
||||
///
|
||||
/// <glm/gtx/color_space_YCoCg.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef glm_gtx_color_space_YCoCg
|
||||
#define glm_gtx_color_space_YCoCg
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_color_space_YCoCg extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_color_space_YCoCg
|
||||
/// @{
|
||||
|
||||
/// Convert a color from RGB color space to YCoCg color space.
|
||||
/// @see gtx_color_space_YCoCg
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> rgb2YCoCg(
|
||||
detail::tvec3<T, P> const & rgbColor);
|
||||
|
||||
/// Convert a color from YCoCg color space to RGB color space.
|
||||
/// @see gtx_color_space_YCoCg
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> YCoCg2rgb(
|
||||
detail::tvec3<T, P> const & YCoCgColor);
|
||||
|
||||
/// Convert a color from RGB color space to YCoCgR color space.
|
||||
/// @see "YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range"
|
||||
/// @see gtx_color_space_YCoCg
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> rgb2YCoCgR(
|
||||
detail::tvec3<T, P> const & rgbColor);
|
||||
|
||||
/// Convert a color from YCoCgR color space to RGB color space.
|
||||
/// @see "YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range"
|
||||
/// @see gtx_color_space_YCoCg
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> YCoCgR2rgb(
|
||||
detail::tvec3<T, P> const & YCoCgColor);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "color_space_YCoCg.inl"
|
||||
|
||||
#endif//glm_gtx_color_space_YCoCg
|
||||
64
Research/inc/glm/gtx/color_space_YCoCg.inl
Normal file
64
Research/inc/glm/gtx/color_space_YCoCg.inl
Normal file
@@ -0,0 +1,64 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2008-10-28
|
||||
// Updated : 2008-10-28
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/color_space_YCoCg.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> rgb2YCoCg
|
||||
(
|
||||
detail::tvec3<T, P> const & rgbColor
|
||||
)
|
||||
{
|
||||
detail::tvec3<T, P> result;
|
||||
result.x/*Y */ = rgbColor.r / T(4) + rgbColor.g / T(2) + rgbColor.b / T(4);
|
||||
result.y/*Co*/ = rgbColor.r / T(2) + rgbColor.g * T(0) - rgbColor.b / T(2);
|
||||
result.z/*Cg*/ = - rgbColor.r / T(4) + rgbColor.g / T(2) - rgbColor.b / T(4);
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> rgb2YCoCgR
|
||||
(
|
||||
detail::tvec3<T, P> const & rgbColor
|
||||
)
|
||||
{
|
||||
detail::tvec3<T, P> result;
|
||||
result.x/*Y */ = rgbColor.g / T(2) + (rgbColor.r + rgbColor.b) / T(4);
|
||||
result.y/*Co*/ = rgbColor.r - rgbColor.b;
|
||||
result.z/*Cg*/ = rgbColor.g - (rgbColor.r + rgbColor.b) / T(2);
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> YCoCg2rgb
|
||||
(
|
||||
detail::tvec3<T, P> const & YCoCgColor
|
||||
)
|
||||
{
|
||||
detail::tvec3<T, P> result;
|
||||
result.r = YCoCgColor.x + YCoCgColor.y - YCoCgColor.z;
|
||||
result.g = YCoCgColor.x + YCoCgColor.z;
|
||||
result.b = YCoCgColor.x - YCoCgColor.y - YCoCgColor.z;
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> YCoCgR2rgb
|
||||
(
|
||||
detail::tvec3<T, P> const & YCoCgRColor
|
||||
)
|
||||
{
|
||||
detail::tvec3<T, P> result;
|
||||
T tmp = YCoCgRColor.x - (YCoCgRColor.z / T(2));
|
||||
result.g = YCoCgRColor.z + tmp;
|
||||
result.b = tmp - (YCoCgRColor.y / T(2));
|
||||
result.r = result.b + YCoCgRColor.y;
|
||||
return result;
|
||||
}
|
||||
}//namespace glm
|
||||
160
Research/inc/glm/gtx/compatibility.hpp
Normal file
160
Research/inc/glm/gtx/compatibility.hpp
Normal file
@@ -0,0 +1,160 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_compatibility
|
||||
/// @file glm/gtx/compatibility.hpp
|
||||
/// @date 2007-01-24 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtc_half_float (dependence)
|
||||
///
|
||||
/// @defgroup gtx_compatibility GLM_GTX_compatibility
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Provide functions to increase the compatibility with Cg and HLSL languages
|
||||
///
|
||||
/// <glm/gtx/compatibility.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_compatibility
|
||||
#define GLM_GTX_compatibility
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtc/quaternion.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_compatibility extension included")
|
||||
#endif
|
||||
|
||||
#if(GLM_COMPILER & GLM_COMPILER_VC)
|
||||
# include <cfloat>
|
||||
#elif(GLM_COMPILER & GLM_COMPILER_GCC)
|
||||
# include <cmath>
|
||||
# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID)
|
||||
# undef isfinite
|
||||
# endif
|
||||
#endif//GLM_COMPILER
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_compatibility
|
||||
/// @{
|
||||
|
||||
template <typename T> GLM_FUNC_QUALIFIER T lerp(T x, T y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec2<T, P> lerp(const detail::tvec2<T, P>& x, const detail::tvec2<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
|
||||
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec3<T, P> lerp(const detail::tvec3<T, P>& x, const detail::tvec3<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec4<T, P> lerp(const detail::tvec4<T, P>& x, const detail::tvec4<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec2<T, P> lerp(const detail::tvec2<T, P>& x, const detail::tvec2<T, P>& y, const detail::tvec2<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec3<T, P> lerp(const detail::tvec3<T, P>& x, const detail::tvec3<T, P>& y, const detail::tvec3<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec4<T, P> lerp(const detail::tvec4<T, P>& x, const detail::tvec4<T, P>& y, const detail::tvec4<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
|
||||
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER T slerp(detail::tquat<T, P> const & x, detail::tquat<T, P> const & y, T const & a){return mix(x, y, a);} //!< \brief Returns the slurp interpolation between two quaternions.
|
||||
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER T saturate(T x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec2<T, P> saturate(const detail::tvec2<T, P>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec3<T, P> saturate(const detail::tvec3<T, P>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec4<T, P> saturate(const detail::tvec4<T, P>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
|
||||
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER T atan2(T x, T y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec2<T, P> atan2(const detail::tvec2<T, P>& x, const detail::tvec2<T, P>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec3<T, P> atan2(const detail::tvec3<T, P>& x, const detail::tvec3<T, P>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
|
||||
template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec4<T, P> atan2(const detail::tvec4<T, P>& x, const detail::tvec4<T, P>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
|
||||
|
||||
template <typename genType> GLM_FUNC_DECL bool isfinite(genType const & x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
|
||||
template <typename T, precision P> GLM_FUNC_DECL detail::tvec2<bool, P> isfinite(const detail::tvec2<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
|
||||
template <typename T, precision P> GLM_FUNC_DECL detail::tvec3<bool, P> isfinite(const detail::tvec3<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
|
||||
template <typename T, precision P> GLM_FUNC_DECL detail::tvec4<bool, P> isfinite(const detail::tvec4<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
|
||||
|
||||
typedef bool bool1; //!< \brief boolean type with 1 component. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tvec2<bool, highp> bool2; //!< \brief boolean type with 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tvec3<bool, highp> bool3; //!< \brief boolean type with 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tvec4<bool, highp> bool4; //!< \brief boolean type with 4 components. (From GLM_GTX_compatibility extension)
|
||||
|
||||
typedef bool bool1x1; //!< \brief boolean matrix with 1 x 1 component. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat2x2<bool, highp> bool2x2; //!< \brief boolean matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat2x3<bool, highp> bool2x3; //!< \brief boolean matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat2x4<bool, highp> bool2x4; //!< \brief boolean matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat3x2<bool, highp> bool3x2; //!< \brief boolean matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat3x3<bool, highp> bool3x3; //!< \brief boolean matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat3x4<bool, highp> bool3x4; //!< \brief boolean matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat4x2<bool, highp> bool4x2; //!< \brief boolean matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat4x3<bool, highp> bool4x3; //!< \brief boolean matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat4x4<bool, highp> bool4x4; //!< \brief boolean matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
|
||||
|
||||
typedef int int1; //!< \brief integer vector with 1 component. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tvec2<int, highp> int2; //!< \brief integer vector with 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tvec3<int, highp> int3; //!< \brief integer vector with 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tvec4<int, highp> int4; //!< \brief integer vector with 4 components. (From GLM_GTX_compatibility extension)
|
||||
|
||||
typedef int int1x1; //!< \brief integer matrix with 1 component. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat2x2<int, highp> int2x2; //!< \brief integer matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat2x3<int, highp> int2x3; //!< \brief integer matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat2x4<int, highp> int2x4; //!< \brief integer matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat3x2<int, highp> int3x2; //!< \brief integer matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat3x3<int, highp> int3x3; //!< \brief integer matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat3x4<int, highp> int3x4; //!< \brief integer matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat4x2<int, highp> int4x2; //!< \brief integer matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat4x3<int, highp> int4x3; //!< \brief integer matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat4x4<int, highp> int4x4; //!< \brief integer matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
|
||||
|
||||
typedef float float1; //!< \brief single-precision floating-point vector with 1 component. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tvec2<float, highp> float2; //!< \brief single-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tvec3<float, highp> float3; //!< \brief single-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tvec4<float, highp> float4; //!< \brief single-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension)
|
||||
|
||||
typedef float float1x1; //!< \brief single-precision floating-point matrix with 1 component. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat2x2<float, highp> float2x2; //!< \brief single-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat2x3<float, highp> float2x3; //!< \brief single-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat2x4<float, highp> float2x4; //!< \brief single-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat3x2<float, highp> float3x2; //!< \brief single-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat3x3<float, highp> float3x3; //!< \brief single-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat3x4<float, highp> float3x4; //!< \brief single-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat4x2<float, highp> float4x2; //!< \brief single-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat4x3<float, highp> float4x3; //!< \brief single-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat4x4<float, highp> float4x4; //!< \brief single-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
|
||||
|
||||
typedef double double1; //!< \brief double-precision floating-point vector with 1 component. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tvec2<double, highp> double2; //!< \brief double-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tvec3<double, highp> double3; //!< \brief double-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tvec4<double, highp> double4; //!< \brief double-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension)
|
||||
|
||||
typedef double double1x1; //!< \brief double-precision floating-point matrix with 1 component. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat2x2<double, highp> double2x2; //!< \brief double-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat2x3<double, highp> double2x3; //!< \brief double-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat2x4<double, highp> double2x4; //!< \brief double-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat3x2<double, highp> double3x2; //!< \brief double-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat3x3<double, highp> double3x3; //!< \brief double-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat3x4<double, highp> double3x4; //!< \brief double-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat4x2<double, highp> double4x2; //!< \brief double-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat4x3<double, highp> double4x3; //!< \brief double-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
|
||||
typedef detail::tmat4x4<double, highp> double4x4; //!< \brief double-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "compatibility.inl"
|
||||
|
||||
#endif//GLM_GTX_compatibility
|
||||
|
||||
58
Research/inc/glm/gtx/compatibility.inl
Normal file
58
Research/inc/glm/gtx/compatibility.inl
Normal file
@@ -0,0 +1,58 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2007-03-16
|
||||
// Updated : 2008-10-24
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/compatibility.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// isfinite
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER bool isfinite(
|
||||
genType const & x)
|
||||
{
|
||||
# if(GLM_LANG & GLM_LANG_CXX11_FLAG)
|
||||
return std::isfinite(x) != 0;
|
||||
# elif(GLM_COMPILER & GLM_COMPILER_VC)
|
||||
return _finite(x);
|
||||
# elif(GLM_COMPILER & GLM_COMPILER_GCC && GLM_PLATFORM & GLM_PLATFORM_ANDROID)
|
||||
return _isfinite(x) != 0;
|
||||
# else
|
||||
return isfinite(x) != 0;
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<bool, P> isfinite(
|
||||
detail::tvec2<T, P> const & x)
|
||||
{
|
||||
return detail::tvec2<bool, P>(
|
||||
isfinite(x.x),
|
||||
isfinite(x.y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<bool, P> isfinite(
|
||||
detail::tvec3<T, P> const & x)
|
||||
{
|
||||
return detail::tvec3<bool, P>(
|
||||
isfinite(x.x),
|
||||
isfinite(x.y),
|
||||
isfinite(x.z));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<bool, P> isfinite(
|
||||
detail::tvec4<T, P> const & x)
|
||||
{
|
||||
return detail::tvec4<bool, P>(
|
||||
isfinite(x.x),
|
||||
isfinite(x.y),
|
||||
isfinite(x.z),
|
||||
isfinite(x.w));
|
||||
}
|
||||
|
||||
}//namespace glm
|
||||
82
Research/inc/glm/gtx/component_wise.hpp
Normal file
82
Research/inc/glm/gtx/component_wise.hpp
Normal file
@@ -0,0 +1,82 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_component_wise
|
||||
/// @file glm/gtx/component_wise.hpp
|
||||
/// @date 2007-05-21 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_component_wise GLM_GTX_component_wise
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Operations between components of a type
|
||||
///
|
||||
/// <glm/gtx/component_wise.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_component_wise
|
||||
#define GLM_GTX_component_wise
|
||||
|
||||
// Dependencies
|
||||
#include "../detail/setup.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_component_wise extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_component_wise
|
||||
/// @{
|
||||
|
||||
/// Add all vector components together.
|
||||
/// @see gtx_component_wise
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL typename genType::value_type compAdd(
|
||||
genType const & v);
|
||||
|
||||
/// Multiply all vector components together.
|
||||
/// @see gtx_component_wise
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL typename genType::value_type compMul(
|
||||
genType const & v);
|
||||
|
||||
/// Find the minimum value between single vector components.
|
||||
/// @see gtx_component_wise
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL typename genType::value_type compMin(
|
||||
genType const & v);
|
||||
|
||||
/// Find the maximum value between single vector components.
|
||||
/// @see gtx_component_wise
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL typename genType::value_type compMax(
|
||||
genType const & v);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "component_wise.inl"
|
||||
|
||||
#endif//GLM_GTX_component_wise
|
||||
47
Research/inc/glm/gtx/component_wise.inl
Normal file
47
Research/inc/glm/gtx/component_wise.inl
Normal file
@@ -0,0 +1,47 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2007-05-21
|
||||
// Updated : 2010-02-12
|
||||
// Licence : This source is under MIT License
|
||||
// File : gtx_component_wise.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER T compAdd(vecType<T, P> const & v)
|
||||
{
|
||||
T result(0);
|
||||
for(length_t i = 0; i < v.length(); ++i)
|
||||
result += v[i];
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER T compMul(vecType<T, P> const & v)
|
||||
{
|
||||
T result(1);
|
||||
for(length_t i = 0; i < v.length(); ++i)
|
||||
result *= v[i];
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER T compMin(vecType<T, P> const & v)
|
||||
{
|
||||
T result(v[0]);
|
||||
for(length_t i = 1; i < v.length(); ++i)
|
||||
result = min(result, v[i]);
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER T compMax(vecType<T, P> const & v)
|
||||
{
|
||||
T result(v[0]);
|
||||
for(length_t i = 1; i < v.length(); ++i)
|
||||
result = max(result, v[i]);
|
||||
return result;
|
||||
}
|
||||
}//namespace glm
|
||||
33
Research/inc/glm/gtx/constants.hpp
Normal file
33
Research/inc/glm/gtx/constants.hpp
Normal file
@@ -0,0 +1,33 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_constants
|
||||
#define GLM_GTX_constants
|
||||
|
||||
#include "../gtc/constants.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES))
|
||||
# pragma message("GLM: GLM_GTX_constants extension is deprecated, include GLM_GTC_constants (glm/gtc/constants.hpp) instead")
|
||||
#endif
|
||||
|
||||
#endif//GLM_GTX_constants
|
||||
295
Research/inc/glm/gtx/dual_quaternion.hpp
Normal file
295
Research/inc/glm/gtx/dual_quaternion.hpp
Normal file
@@ -0,0 +1,295 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_dual_quaternion
|
||||
/// @file glm/gtx/dual_quaternion.hpp
|
||||
/// @date 2013-02-10 / 2013-02-20
|
||||
/// @author Maksim Vorobiev (msomeone@gmail.com)
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtc_half_float (dependence)
|
||||
/// @see gtc_constants (dependence)
|
||||
/// @see gtc_quaternion (dependence)
|
||||
///
|
||||
/// @defgroup gtc_dual_quaternion GLM_GTX_dual_quaternion
|
||||
/// @ingroup gtc
|
||||
///
|
||||
/// @brief Defines a templated dual-quaternion type and several dual-quaternion operations.
|
||||
///
|
||||
/// <glm/gtx/dual_quaternion.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_dual_quaternion
|
||||
#define GLM_GTX_dual_quaternion
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtc/constants.hpp"
|
||||
#include "../gtc/quaternion.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_dual_quaternion extension included")
|
||||
#endif
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T, precision P>
|
||||
struct tdualquat
|
||||
{
|
||||
enum ctor{null};
|
||||
|
||||
typedef glm::detail::tquat<T, P> part_type;
|
||||
|
||||
public:
|
||||
glm::detail::tquat<T, P> real, dual;
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR int length() const;
|
||||
|
||||
// Constructors
|
||||
GLM_FUNC_DECL tdualquat();
|
||||
GLM_FUNC_DECL explicit tdualquat(tquat<T, P> const & real);
|
||||
GLM_FUNC_DECL tdualquat(tquat<T, P> const & real,tquat<T, P> const & dual);
|
||||
GLM_FUNC_DECL tdualquat(tquat<T, P> const & orientation,tvec3<T, P> const& translation);
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
// tdualquat conversions
|
||||
GLM_FUNC_DECL explicit tdualquat(tmat2x4<T, P> const & holder_mat);
|
||||
GLM_FUNC_DECL explicit tdualquat(tmat3x4<T, P> const & aug_mat);
|
||||
|
||||
// Accesses
|
||||
GLM_FUNC_DECL part_type & operator[](int i);
|
||||
GLM_FUNC_DECL part_type const & operator[](int i) const;
|
||||
|
||||
// Operators
|
||||
GLM_FUNC_DECL tdualquat<T, P> & operator*=(T const & s);
|
||||
GLM_FUNC_DECL tdualquat<T, P> & operator/=(T const & s);
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tquat<T, P> operator- (
|
||||
detail::tquat<T, P> const & q);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tdualquat<T, P> operator+ (
|
||||
detail::tdualquat<T, P> const & q,
|
||||
detail::tdualquat<T, P> const & p);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tdualquat<T, P> operator* (
|
||||
detail::tdualquat<T, P> const & q,
|
||||
detail::tdualquat<T, P> const & p);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> operator* (
|
||||
detail::tquat<T, P> const & q,
|
||||
detail::tvec3<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> operator* (
|
||||
detail::tvec3<T, P> const & v,
|
||||
detail::tquat<T, P> const & q);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec4<T, P> operator* (
|
||||
detail::tquat<T, P> const & q,
|
||||
detail::tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec4<T, P> operator* (
|
||||
detail::tvec4<T, P> const & v,
|
||||
detail::tquat<T, P> const & q);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tdualquat<T, P> operator* (
|
||||
detail::tdualquat<T, P> const & q,
|
||||
T const & s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tdualquat<T, P> operator* (
|
||||
T const & s,
|
||||
detail::tdualquat<T, P> const & q);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tdualquat<T, P> operator/ (
|
||||
detail::tdualquat<T, P> const & q,
|
||||
T const & s);
|
||||
} //namespace detail
|
||||
|
||||
/// @addtogroup gtc_dual_quaternion
|
||||
/// @{
|
||||
|
||||
/// Returns the normalized quaternion.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tdualquat<T, P> normalize(
|
||||
detail::tdualquat<T, P> const & q);
|
||||
|
||||
/// Returns the linear interpolation of two dual quaternion.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tdualquat<T, P> lerp(
|
||||
detail::tdualquat<T, P> const & x,
|
||||
detail::tdualquat<T, P> const & y,
|
||||
T const & a);
|
||||
|
||||
/// Returns the q inverse.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tdualquat<T, P> inverse(
|
||||
detail::tdualquat<T, P> const & q);
|
||||
|
||||
/*
|
||||
/// Extracts a rotation part from dual-quaternion to a 3 * 3 matrix.
|
||||
/// TODO
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
template <typename T, precision P>
|
||||
detail::tmat3x3<T, P> mat3_cast(
|
||||
detail::tdualquat<T, P> const & x);
|
||||
*/
|
||||
|
||||
/// Converts a quaternion to a 2 * 4 matrix.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat2x4<T, P> mat2x4_cast(
|
||||
detail::tdualquat<T, P> const & x);
|
||||
|
||||
/// Converts a quaternion to a 3 * 4 matrix.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat3x4<T, P> mat3x4_cast(
|
||||
detail::tdualquat<T, P> const & x);
|
||||
|
||||
/// Converts a 2 * 4 matrix (matrix which holds real and dual parts) to a quaternion.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tdualquat<T, P> dualquat_cast(
|
||||
detail::tmat2x4<T, P> const & x);
|
||||
|
||||
/// Converts a 3 * 4 matrix (augmented matrix rotation + translation) to a quaternion.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tdualquat<T, P> dualquat_cast(
|
||||
detail::tmat3x4<T, P> const & x);
|
||||
|
||||
|
||||
/// Dual-quaternion of low single-precision floating-point numbers.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
typedef detail::tdualquat<float, lowp> lowp_dualquat;
|
||||
|
||||
/// Dual-quaternion of medium single-precision floating-point numbers.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
typedef detail::tdualquat<float, mediump> mediump_dualquat;
|
||||
|
||||
/// Dual-quaternion of high single-precision floating-point numbers.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
typedef detail::tdualquat<float, highp> highp_dualquat;
|
||||
|
||||
|
||||
/// Dual-quaternion of low single-precision floating-point numbers.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
typedef detail::tdualquat<float, lowp> lowp_fdualquat;
|
||||
|
||||
/// Dual-quaternion of medium single-precision floating-point numbers.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
typedef detail::tdualquat<float, mediump> mediump_fdualquat;
|
||||
|
||||
/// Dual-quaternion of high single-precision floating-point numbers.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
typedef detail::tdualquat<float, highp> highp_fdualquat;
|
||||
|
||||
|
||||
/// Dual-quaternion of low double-precision floating-point numbers.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
typedef detail::tdualquat<double, lowp> lowp_ddualquat;
|
||||
|
||||
/// Dual-quaternion of medium double-precision floating-point numbers.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
typedef detail::tdualquat<double, mediump> mediump_ddualquat;
|
||||
|
||||
/// Dual-quaternion of high double-precision floating-point numbers.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
typedef detail::tdualquat<double, highp> highp_ddualquat;
|
||||
|
||||
|
||||
#if(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
/// Dual-quaternion of floating-point numbers.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
typedef highp_fdualquat dualquat;
|
||||
|
||||
/// Dual-quaternion of single-precision floating-point numbers.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
typedef highp_fdualquat fdualquat;
|
||||
#elif(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef highp_fdualquat dualquat;
|
||||
typedef highp_fdualquat fdualquat;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef mediump_fdualquat dualquat;
|
||||
typedef mediump_fdualquat fdualquat;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef lowp_fdualquat dualquat;
|
||||
typedef lowp_fdualquat fdualquat;
|
||||
#else
|
||||
# error "GLM error: multiple default precision requested for single-precision floating-point types"
|
||||
#endif
|
||||
|
||||
|
||||
#if(!defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE))
|
||||
/// Dual-quaternion of default double-precision floating-point numbers.
|
||||
///
|
||||
/// @see gtc_dual_quaternion
|
||||
typedef highp_ddualquat ddualquat;
|
||||
#elif(defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE))
|
||||
typedef highp_ddualquat ddualquat;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_DOUBLE) && defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE))
|
||||
typedef mediump_ddualquat ddualquat;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && defined(GLM_PRECISION_LOWP_DOUBLE))
|
||||
typedef lowp_ddualquat ddualquat;
|
||||
#else
|
||||
# error "GLM error: Multiple default precision requested for double-precision floating-point types"
|
||||
#endif
|
||||
|
||||
/// @}
|
||||
} //namespace glm
|
||||
|
||||
#include "dual_quaternion.inl"
|
||||
|
||||
#endif//GLM_GTX_dual_quaternion
|
||||
421
Research/inc/glm/gtx/dual_quaternion.inl
Normal file
421
Research/inc/glm/gtx/dual_quaternion.inl
Normal file
@@ -0,0 +1,421 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_dual_quaternion
|
||||
/// @file glm/gtx/dual_quaternion.inl
|
||||
/// @date 2013-02-10 / 2013-02-13
|
||||
/// @author Maksim Vorobiev (msomeone@gmail.com)
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "../geometric.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR int tdualquat<T, P>::length() const
|
||||
{
|
||||
return 8;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tdualquat<T, P>::tdualquat() :
|
||||
real(tquat<T, P>()),
|
||||
dual(tquat<T, P>(T(0), T(0), T(0), T(0)))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tdualquat<T, P>::tdualquat
|
||||
(
|
||||
tquat<T, P> const & r
|
||||
) :
|
||||
real(r),
|
||||
dual(tquat<T, P>(T(0), T(0), T(0), T(0)))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tdualquat<T, P>::tdualquat
|
||||
(
|
||||
tquat<T, P> const & r,
|
||||
tquat<T, P> const & d
|
||||
) :
|
||||
real(r),
|
||||
dual(d)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tdualquat<T, P>::tdualquat
|
||||
(
|
||||
tquat<T, P> const & q,
|
||||
tvec3<T, P> const& p
|
||||
) :
|
||||
real(q),
|
||||
dual(
|
||||
T(-0.5) * ( p.x*q.x + p.y*q.y + p.z*q.z),
|
||||
T(+0.5) * ( p.x*q.w + p.y*q.z - p.z*q.y),
|
||||
T(+0.5) * (-p.x*q.z + p.y*q.w + p.z*q.x),
|
||||
T(+0.5) * ( p.x*q.y - p.y*q.x + p.z*q.w))
|
||||
{}
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
// tdualquat conversions
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tdualquat<T, P>::tdualquat
|
||||
(
|
||||
tmat2x4<T, P> const & m
|
||||
)
|
||||
{
|
||||
*this = dualquat_cast(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tdualquat<T, P>::tdualquat
|
||||
(
|
||||
tmat3x4<T, P> const & m
|
||||
)
|
||||
{
|
||||
*this = dualquat_cast(m);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
// tdualquat<T, P> accesses
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tdualquat<T, P>::part_type & tdualquat<T, P>::operator [] (int i)
|
||||
{
|
||||
assert(i >= 0 && i < this->length());
|
||||
return (&real)[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tdualquat<T, P>::part_type const & tdualquat<T, P>::operator [] (int i) const
|
||||
{
|
||||
assert(i >= 0 && i < this->length());
|
||||
return (&real)[i];
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
// tdualquat<valType> operators
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tdualquat<T, P> & tdualquat<T, P>::operator *=
|
||||
(
|
||||
T const & s
|
||||
)
|
||||
{
|
||||
this->real *= s;
|
||||
this->dual *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tdualquat<T, P> & tdualquat<T, P>::operator /=
|
||||
(
|
||||
T const & s
|
||||
)
|
||||
{
|
||||
this->real /= s;
|
||||
this->dual /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
// tquat<valType> external operators
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tdualquat<T, P> operator-
|
||||
(
|
||||
detail::tdualquat<T, P> const & q
|
||||
)
|
||||
{
|
||||
return detail::tdualquat<T, P>(-q.real,-q.dual);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tdualquat<T, P> operator+
|
||||
(
|
||||
detail::tdualquat<T, P> const & q,
|
||||
detail::tdualquat<T, P> const & p
|
||||
)
|
||||
{
|
||||
return detail::tdualquat<T, P>(q.real + p.real,q.dual + p.dual);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tdualquat<T, P> operator*
|
||||
(
|
||||
detail::tdualquat<T, P> const & p,
|
||||
detail::tdualquat<T, P> const & o
|
||||
)
|
||||
{
|
||||
return detail::tdualquat<T, P>(p.real * o.real,p.real * o.dual + p.dual * o.real);
|
||||
}
|
||||
|
||||
// Transformation
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> operator*
|
||||
(
|
||||
detail::tdualquat<T, P> const & q,
|
||||
detail::tvec3<T, P> const & v
|
||||
)
|
||||
{
|
||||
detail::tvec3<T, P> const real_v3(q.real.x,q.real.y,q.real.z);
|
||||
detail::tvec3<T, P> const dual_v3(q.dual.x,q.dual.y,q.dual.z);
|
||||
return (cross(real_v3, cross(real_v3,v) + v * q.real.w + dual_v3) + dual_v3 * q.real.w - real_v3 * q.dual.w) * T(2) + v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> operator*
|
||||
(
|
||||
detail::tvec3<T, P> const & v,
|
||||
detail::tdualquat<T, P> const & q
|
||||
)
|
||||
{
|
||||
return glm::inverse(q) * v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T, P> operator*
|
||||
(
|
||||
detail::tdualquat<T, P> const & q,
|
||||
detail::tvec4<T, P> const & v
|
||||
)
|
||||
{
|
||||
return detail::tvec4<T, P>(q * detail::tvec3<T, P>(v), v.w);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T, P> operator*
|
||||
(
|
||||
detail::tvec4<T, P> const & v,
|
||||
detail::tdualquat<T, P> const & q
|
||||
)
|
||||
{
|
||||
return glm::inverse(q) * v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tdualquat<T, P> operator*
|
||||
(
|
||||
detail::tdualquat<T, P> const & q,
|
||||
T const & s
|
||||
)
|
||||
{
|
||||
return detail::tdualquat<T, P>(q.real * s, q.dual * s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tdualquat<T, P> operator*
|
||||
(
|
||||
T const & s,
|
||||
detail::tdualquat<T, P> const & q
|
||||
)
|
||||
{
|
||||
return q * s;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tdualquat<T, P> operator/
|
||||
(
|
||||
detail::tdualquat<T, P> const & q,
|
||||
T const & s
|
||||
)
|
||||
{
|
||||
return detail::tdualquat<T, P>(q.real / s, q.dual / s);
|
||||
}
|
||||
|
||||
//////////////////////////////////////
|
||||
// Boolean operators
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==
|
||||
(
|
||||
detail::tdualquat<T, P> const & q1,
|
||||
detail::tdualquat<T, P> const & q2
|
||||
)
|
||||
{
|
||||
return (q1.real == q2.real) && (q1.dual == q2.dual);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=
|
||||
(
|
||||
detail::tdualquat<T, P> const & q1,
|
||||
detail::tdualquat<T, P> const & q2
|
||||
)
|
||||
{
|
||||
return (q1.real != q2.dual) || (q1.real != q2.dual);
|
||||
}
|
||||
}//namespace detail
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tdualquat<T, P> normalize
|
||||
(
|
||||
detail::tdualquat<T, P> const & q
|
||||
)
|
||||
{
|
||||
return q / length(q.real);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tdualquat<T, P> lerp
|
||||
(
|
||||
detail::tdualquat<T, P> const & x,
|
||||
detail::tdualquat<T, P> const & y,
|
||||
T const & a
|
||||
)
|
||||
{
|
||||
// Dual Quaternion Linear blend aka DLB:
|
||||
// Lerp is only defined in [0, 1]
|
||||
assert(a >= static_cast<T>(0));
|
||||
assert(a <= static_cast<T>(1));
|
||||
T const k = dot(x.real,y.real) < static_cast<T>(0) ? -a : a;
|
||||
T const one(1);
|
||||
return detail::tdualquat<T, P>(x * (one - a) + y * k);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tdualquat<T, P> inverse
|
||||
(
|
||||
detail::tdualquat<T, P> const & q
|
||||
)
|
||||
{
|
||||
const glm::detail::tquat<T, P> real = conjugate(q.real);
|
||||
const glm::detail::tquat<T, P> dual = conjugate(q.dual);
|
||||
return detail::tdualquat<T, P>(real, dual + (real * (-2.0f * dot(real,dual))));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat2x4<T, P> mat2x4_cast
|
||||
(
|
||||
detail::tdualquat<T, P> const & x
|
||||
)
|
||||
{
|
||||
return detail::tmat2x4<T, P>( x[0].x, x[0].y, x[0].z, x[0].w, x[1].x, x[1].y, x[1].z, x[1].w );
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x4<T, P> mat3x4_cast
|
||||
(
|
||||
detail::tdualquat<T, P> const & x
|
||||
)
|
||||
{
|
||||
detail::tquat<T, P> r = x.real / length2(x.real);
|
||||
|
||||
detail::tquat<T, P> const rr(r.w * x.real.w, r.x * x.real.x, r.y * x.real.y, r.z * x.real.z);
|
||||
r *= static_cast<T>(2);
|
||||
|
||||
T const xy = r.x * x.real.y;
|
||||
T const xz = r.x * x.real.z;
|
||||
T const yz = r.y * x.real.z;
|
||||
T const wx = r.w * x.real.x;
|
||||
T const wy = r.w * x.real.y;
|
||||
T const wz = r.w * x.real.z;
|
||||
|
||||
detail::tvec4<T, P> const a(
|
||||
rr.w + rr.x - rr.y - rr.z,
|
||||
xy - wz,
|
||||
xz + wy,
|
||||
-(x.dual.w * r.x - x.dual.x * r.w + x.dual.y * r.z - x.dual.z * r.y));
|
||||
|
||||
detail::tvec4<T, P> const b(
|
||||
xy + wz,
|
||||
rr.w + rr.y - rr.x - rr.z,
|
||||
yz - wx,
|
||||
-(x.dual.w * r.y - x.dual.x * r.z - x.dual.y * r.w + x.dual.z * r.x));
|
||||
|
||||
detail::tvec4<T, P> const c(
|
||||
xz - wy,
|
||||
yz + wx,
|
||||
rr.w + rr.z - rr.x - rr.y,
|
||||
-(x.dual.w * r.z + x.dual.x * r.y - x.dual.y * r.x - x.dual.z * r.w));
|
||||
|
||||
return detail::tmat3x4<T, P>(a, b, c);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tdualquat<T, P> dualquat_cast
|
||||
(
|
||||
detail::tmat2x4<T, P> const & x
|
||||
)
|
||||
{
|
||||
return detail::tdualquat<T, P>(
|
||||
detail::tquat<T, P>( x[0].w, x[0].x, x[0].y, x[0].z ),
|
||||
detail::tquat<T, P>( x[1].w, x[1].x, x[1].y, x[1].z ));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tdualquat<T, P> dualquat_cast
|
||||
(
|
||||
detail::tmat3x4<T, P> const & x
|
||||
)
|
||||
{
|
||||
detail::tquat<T, P> real;
|
||||
|
||||
T const trace = x[0].x + x[1].y + x[2].z;
|
||||
if(trace > T(0))
|
||||
{
|
||||
T const r = sqrt(T(1) + trace);
|
||||
T const invr = static_cast<T>(0.5) / r;
|
||||
real.w = static_cast<T>(0.5) * r;
|
||||
real.x = (x[2].y - x[1].z) * invr;
|
||||
real.y = (x[0].z - x[2].x) * invr;
|
||||
real.z = (x[1].x - x[0].y) * invr;
|
||||
}
|
||||
else if(x[0].x > x[1].y && x[0].x > x[2].z)
|
||||
{
|
||||
T const r = sqrt(T(1) + x[0].x - x[1].y - x[2].z);
|
||||
T const invr = static_cast<T>(0.5) / r;
|
||||
real.x = static_cast<T>(0.5)*r;
|
||||
real.y = (x[1].x + x[0].y) * invr;
|
||||
real.z = (x[0].z + x[2].x) * invr;
|
||||
real.w = (x[2].y - x[1].z) * invr;
|
||||
}
|
||||
else if(x[1].y > x[2].z)
|
||||
{
|
||||
T const r = sqrt(T(1) + x[1].y - x[0].x - x[2].z);
|
||||
T const invr = static_cast<T>(0.5) / r;
|
||||
real.x = (x[1].x + x[0].y) * invr;
|
||||
real.y = static_cast<T>(0.5) * r;
|
||||
real.z = (x[2].y + x[1].z) * invr;
|
||||
real.w = (x[0].z - x[2].x) * invr;
|
||||
}
|
||||
else
|
||||
{
|
||||
T const r = sqrt(T(1) + x[2].z - x[0].x - x[1].y);
|
||||
T const invr = static_cast<T>(0.5) / r;
|
||||
real.x = (x[0].z + x[2].x) * invr;
|
||||
real.y = (x[2].y + x[1].z) * invr;
|
||||
real.z = static_cast<T>(0.5) * r;
|
||||
real.w = (x[1].x - x[0].y) * invr;
|
||||
}
|
||||
|
||||
detail::tquat<T, P> dual;
|
||||
dual.x = T(0.5) * ( x[0].w * real.w + x[1].w * real.z - x[2].w * real.y);
|
||||
dual.y = T(0.5) * (-x[0].w * real.z + x[1].w * real.w + x[2].w * real.x);
|
||||
dual.z = T(0.5) * ( x[0].w * real.y - x[1].w * real.x + x[2].w * real.w);
|
||||
dual.w = -T(0.5) * ( x[0].w * real.x + x[1].w * real.y + x[2].w * real.z);
|
||||
return detail::tdualquat<T, P>(real, dual);
|
||||
}
|
||||
|
||||
}//namespace glm
|
||||
29
Research/inc/glm/gtx/epsilon.hpp
Normal file
29
Research/inc/glm/gtx/epsilon.hpp
Normal file
@@ -0,0 +1,29 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if(defined(GLM_MESSAGES))
|
||||
# pragma message("GLM: GLM_GTX_epsilon extension is deprecated, include GLM_GTC_epsilon (glm/gtc/epsilon) instead")
|
||||
#endif
|
||||
|
||||
// Promoted:
|
||||
#include "../gtc/epsilon.hpp"
|
||||
155
Research/inc/glm/gtx/euler_angles.hpp
Normal file
155
Research/inc/glm/gtx/euler_angles.hpp
Normal file
@@ -0,0 +1,155 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_euler_angles
|
||||
/// @file glm/gtx/euler_angles.hpp
|
||||
/// @date 2005-12-21 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtc_half_float (dependence)
|
||||
///
|
||||
/// @defgroup gtx_euler_angles GLM_GTX_euler_angles
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Build matrices from Euler angles.
|
||||
///
|
||||
/// <glm/gtx/euler_angles.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_euler_angles
|
||||
#define GLM_GTX_euler_angles
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_euler_angles extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_euler_angles
|
||||
/// @{
|
||||
|
||||
/// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle X.
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, defaultp> eulerAngleX(
|
||||
T const & angleX);
|
||||
|
||||
/// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Y.
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, defaultp> eulerAngleY(
|
||||
T const & angleY);
|
||||
|
||||
/// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Z.
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, defaultp> eulerAngleZ(
|
||||
T const & angleZ);
|
||||
|
||||
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y).
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, defaultp> eulerAngleXY(
|
||||
T const & angleX,
|
||||
T const & angleY);
|
||||
|
||||
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X).
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, defaultp> eulerAngleYX(
|
||||
T const & angleY,
|
||||
T const & angleX);
|
||||
|
||||
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z).
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, defaultp> eulerAngleXZ(
|
||||
T const & angleX,
|
||||
T const & angleZ);
|
||||
|
||||
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X).
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, defaultp> eulerAngleZX(
|
||||
T const & angle,
|
||||
T const & angleX);
|
||||
|
||||
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z).
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, defaultp> eulerAngleYZ(
|
||||
T const & angleY,
|
||||
T const & angleZ);
|
||||
|
||||
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y).
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, defaultp> eulerAngleZY(
|
||||
T const & angleZ,
|
||||
T const & angleY);
|
||||
|
||||
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, defaultp> eulerAngleYXZ(
|
||||
T const & yaw,
|
||||
T const & pitch,
|
||||
T const & roll);
|
||||
|
||||
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, defaultp> yawPitchRoll(
|
||||
T const & yaw,
|
||||
T const & pitch,
|
||||
T const & roll);
|
||||
|
||||
/// Creates a 2D 2 * 2 rotation matrix from an euler angle.
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL detail::tmat2x2<T, defaultp> orientate2(T const & angle);
|
||||
|
||||
/// Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle.
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL detail::tmat3x3<T, defaultp> orientate3(T const & angle);
|
||||
|
||||
/// Creates a 3D 3 * 3 rotation matrix from euler angles (Y * X * Z).
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat3x3<T, P> orientate3(detail::tvec3<T, P> const & angles);
|
||||
|
||||
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
|
||||
/// @see gtx_euler_angles
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, P> orientate4(detail::tvec3<T, P> const & angles);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "euler_angles.inl"
|
||||
|
||||
#endif//GLM_GTX_euler_angles
|
||||
264
Research/inc/glm/gtx/euler_angles.inl
Normal file
264
Research/inc/glm/gtx/euler_angles.inl
Normal file
@@ -0,0 +1,264 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2007-08-14
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/euler_angles.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, defaultp> eulerAngleX
|
||||
(
|
||||
T const & angleX
|
||||
)
|
||||
{
|
||||
T cosX = glm::cos(angleX);
|
||||
T sinX = glm::sin(angleX);
|
||||
|
||||
return detail::tmat4x4<T, defaultp>(
|
||||
T(1), T(0), T(0), T(0),
|
||||
T(0), cosX, sinX, T(0),
|
||||
T(0),-sinX, cosX, T(0),
|
||||
T(0), T(0), T(0), T(1));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, defaultp> eulerAngleY
|
||||
(
|
||||
T const & angleY
|
||||
)
|
||||
{
|
||||
T cosY = glm::cos(angleY);
|
||||
T sinY = glm::sin(angleY);
|
||||
|
||||
return detail::tmat4x4<T, defaultp>(
|
||||
cosY, T(0), -sinY, T(0),
|
||||
T(0), T(1), T(0), T(0),
|
||||
sinY, T(0), cosY, T(0),
|
||||
T(0), T(0), T(0), T(1));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, defaultp> eulerAngleZ
|
||||
(
|
||||
T const & angleZ
|
||||
)
|
||||
{
|
||||
T cosZ = glm::cos(angleZ);
|
||||
T sinZ = glm::sin(angleZ);
|
||||
|
||||
return detail::tmat4x4<T, defaultp>(
|
||||
cosZ, sinZ, T(0), T(0),
|
||||
-sinZ, cosZ, T(0), T(0),
|
||||
T(0), T(0), T(1), T(0),
|
||||
T(0), T(0), T(0), T(1));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, defaultp> eulerAngleXY
|
||||
(
|
||||
T const & angleX,
|
||||
T const & angleY
|
||||
)
|
||||
{
|
||||
T cosX = glm::cos(angleX);
|
||||
T sinX = glm::sin(angleX);
|
||||
T cosY = glm::cos(angleY);
|
||||
T sinY = glm::sin(angleY);
|
||||
|
||||
return detail::tmat4x4<T, defaultp>(
|
||||
cosY, -sinX * -sinY, cosX * -sinY, T(0),
|
||||
T(0), cosX, sinX, T(0),
|
||||
sinY, -sinX * cosY, cosX * cosY, T(0),
|
||||
T(0), T(0), T(0), T(1));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, defaultp> eulerAngleYX
|
||||
(
|
||||
T const & angleY,
|
||||
T const & angleX
|
||||
)
|
||||
{
|
||||
T cosX = glm::cos(angleX);
|
||||
T sinX = glm::sin(angleX);
|
||||
T cosY = glm::cos(angleY);
|
||||
T sinY = glm::sin(angleY);
|
||||
|
||||
return detail::tmat4x4<T, defaultp>(
|
||||
cosY, 0, -sinY, T(0),
|
||||
sinY * sinX, cosX, cosY * sinX, T(0),
|
||||
sinY * cosX, -sinX, cosY * cosX, T(0),
|
||||
T(0), T(0), T(0), T(1));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, defaultp> eulerAngleXZ
|
||||
(
|
||||
T const & angleX,
|
||||
T const & angleZ
|
||||
)
|
||||
{
|
||||
return eulerAngleX(angleX) * eulerAngleZ(angleZ);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, defaultp> eulerAngleZX
|
||||
(
|
||||
T const & angleZ,
|
||||
T const & angleX
|
||||
)
|
||||
{
|
||||
return eulerAngleZ(angleZ) * eulerAngleX(angleX);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, defaultp> eulerAngleYZ
|
||||
(
|
||||
T const & angleY,
|
||||
T const & angleZ
|
||||
)
|
||||
{
|
||||
return eulerAngleY(angleY) * eulerAngleZ(angleZ);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, defaultp> eulerAngleZY
|
||||
(
|
||||
T const & angleZ,
|
||||
T const & angleY
|
||||
)
|
||||
{
|
||||
return eulerAngleZ(angleZ) * eulerAngleY(angleY);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, defaultp> eulerAngleYXZ
|
||||
(
|
||||
T const & yaw,
|
||||
T const & pitch,
|
||||
T const & roll
|
||||
)
|
||||
{
|
||||
T tmp_ch = glm::cos(yaw);
|
||||
T tmp_sh = glm::sin(yaw);
|
||||
T tmp_cp = glm::cos(pitch);
|
||||
T tmp_sp = glm::sin(pitch);
|
||||
T tmp_cb = glm::cos(roll);
|
||||
T tmp_sb = glm::sin(roll);
|
||||
|
||||
detail::tmat4x4<T, defaultp> Result;
|
||||
Result[0][0] = tmp_ch * tmp_cb + tmp_sh * tmp_sp * tmp_sb;
|
||||
Result[0][1] = tmp_sb * tmp_cp;
|
||||
Result[0][2] = -tmp_sh * tmp_cb + tmp_ch * tmp_sp * tmp_sb;
|
||||
Result[0][3] = static_cast<T>(0);
|
||||
Result[1][0] = -tmp_ch * tmp_sb + tmp_sh * tmp_sp * tmp_cb;
|
||||
Result[1][1] = tmp_cb * tmp_cp;
|
||||
Result[1][2] = tmp_sb * tmp_sh + tmp_ch * tmp_sp * tmp_cb;
|
||||
Result[1][3] = static_cast<T>(0);
|
||||
Result[2][0] = tmp_sh * tmp_cp;
|
||||
Result[2][1] = -tmp_sp;
|
||||
Result[2][2] = tmp_ch * tmp_cp;
|
||||
Result[2][3] = static_cast<T>(0);
|
||||
Result[3][0] = static_cast<T>(0);
|
||||
Result[3][1] = static_cast<T>(0);
|
||||
Result[3][2] = static_cast<T>(0);
|
||||
Result[3][3] = static_cast<T>(1);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, defaultp> yawPitchRoll
|
||||
(
|
||||
T const & yaw,
|
||||
T const & pitch,
|
||||
T const & roll
|
||||
)
|
||||
{
|
||||
T tmp_ch = glm::cos(yaw);
|
||||
T tmp_sh = glm::sin(yaw);
|
||||
T tmp_cp = glm::cos(pitch);
|
||||
T tmp_sp = glm::sin(pitch);
|
||||
T tmp_cb = glm::cos(roll);
|
||||
T tmp_sb = glm::sin(roll);
|
||||
|
||||
detail::tmat4x4<T, defaultp> Result;
|
||||
Result[0][0] = tmp_ch * tmp_cb + tmp_sh * tmp_sp * tmp_sb;
|
||||
Result[0][1] = tmp_sb * tmp_cp;
|
||||
Result[0][2] = -tmp_sh * tmp_cb + tmp_ch * tmp_sp * tmp_sb;
|
||||
Result[0][3] = static_cast<T>(0);
|
||||
Result[1][0] = -tmp_ch * tmp_sb + tmp_sh * tmp_sp * tmp_cb;
|
||||
Result[1][1] = tmp_cb * tmp_cp;
|
||||
Result[1][2] = tmp_sb * tmp_sh + tmp_ch * tmp_sp * tmp_cb;
|
||||
Result[1][3] = static_cast<T>(0);
|
||||
Result[2][0] = tmp_sh * tmp_cp;
|
||||
Result[2][1] = -tmp_sp;
|
||||
Result[2][2] = tmp_ch * tmp_cp;
|
||||
Result[2][3] = static_cast<T>(0);
|
||||
Result[3][0] = static_cast<T>(0);
|
||||
Result[3][1] = static_cast<T>(0);
|
||||
Result[3][2] = static_cast<T>(0);
|
||||
Result[3][3] = static_cast<T>(1);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat2x2<T, defaultp> orientate2
|
||||
(
|
||||
T const & angle
|
||||
)
|
||||
{
|
||||
T c = glm::cos(angle);
|
||||
T s = glm::sin(angle);
|
||||
|
||||
detail::tmat2x2<T, defaultp> Result;
|
||||
Result[0][0] = c;
|
||||
Result[0][1] = s;
|
||||
Result[1][0] = -s;
|
||||
Result[1][1] = c;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, defaultp> orientate3
|
||||
(
|
||||
T const & angle
|
||||
)
|
||||
{
|
||||
T c = glm::cos(angle);
|
||||
T s = glm::sin(angle);
|
||||
|
||||
detail::tmat3x3<T, defaultp> Result;
|
||||
Result[0][0] = c;
|
||||
Result[0][1] = s;
|
||||
Result[0][2] = 0.0f;
|
||||
Result[1][0] = -s;
|
||||
Result[1][1] = c;
|
||||
Result[1][2] = 0.0f;
|
||||
Result[2][0] = 0.0f;
|
||||
Result[2][1] = 0.0f;
|
||||
Result[2][2] = 1.0f;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> orientate3
|
||||
(
|
||||
detail::tvec3<T, P> const & angles
|
||||
)
|
||||
{
|
||||
return detail::tmat3x3<T, P>(yawPitchRoll(angles.z, angles.x, angles.y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> orientate4
|
||||
(
|
||||
detail::tvec3<T, P> const & angles
|
||||
)
|
||||
{
|
||||
return yawPitchRoll(angles.z, angles.x, angles.y);
|
||||
}
|
||||
}//namespace glm
|
||||
66
Research/inc/glm/gtx/extend.hpp
Normal file
66
Research/inc/glm/gtx/extend.hpp
Normal file
@@ -0,0 +1,66 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_extend
|
||||
/// @file glm/gtx/extend.hpp
|
||||
/// @date 2006-01-07 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_extend GLM_GTX_extend
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Extend a position from a source to a position at a defined length.
|
||||
///
|
||||
/// <glm/gtx/extend.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_extend
|
||||
#define GLM_GTX_extend
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_extend extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_extend
|
||||
/// @{
|
||||
|
||||
/// Extends of Length the Origin position using the (Source - Origin) direction.
|
||||
/// @see gtx_extend
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType extend(
|
||||
genType const & Origin,
|
||||
genType const & Source,
|
||||
typename genType::value_type const Length);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "extend.inl"
|
||||
|
||||
#endif//GLM_GTX_extend
|
||||
55
Research/inc/glm/gtx/extend.inl
Normal file
55
Research/inc/glm/gtx/extend.inl
Normal file
@@ -0,0 +1,55 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2006-01-07
|
||||
// Updated : 2008-10-05
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/extend.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType extend
|
||||
(
|
||||
genType const & Origin,
|
||||
genType const & Source,
|
||||
genType const & Distance
|
||||
)
|
||||
{
|
||||
return Origin + (Source - Origin) * Distance;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T, P> extend
|
||||
(
|
||||
detail::tvec2<T, P> const & Origin,
|
||||
detail::tvec2<T, P> const & Source,
|
||||
T const & Distance
|
||||
)
|
||||
{
|
||||
return Origin + (Source - Origin) * Distance;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> extend
|
||||
(
|
||||
detail::tvec3<T, P> const & Origin,
|
||||
detail::tvec3<T, P> const & Source,
|
||||
T const & Distance
|
||||
)
|
||||
{
|
||||
return Origin + (Source - Origin) * Distance;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T, P> extend
|
||||
(
|
||||
detail::tvec4<T, P> const & Origin,
|
||||
detail::tvec4<T, P> const & Source,
|
||||
T const & Distance
|
||||
)
|
||||
{
|
||||
return Origin + (Source - Origin) * Distance;
|
||||
}
|
||||
}//namespace glm
|
||||
161
Research/inc/glm/gtx/extented_min_max.hpp
Normal file
161
Research/inc/glm/gtx/extented_min_max.hpp
Normal file
@@ -0,0 +1,161 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_extented_min_max
|
||||
/// @file glm/gtx/extented_min_max.hpp
|
||||
/// @date 2007-03-14 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_half_float (dependence)
|
||||
///
|
||||
/// @defgroup gtx_extented_min_max GLM_GTX_extented_min_max
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// Min and max functions for 3 to 4 parameters.
|
||||
///
|
||||
/// <glm/gtx/extented_min_max.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_extented_min_max
|
||||
#define GLM_GTX_extented_min_max
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_extented_min_max extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_extented_min_max
|
||||
/// @{
|
||||
|
||||
/// Return the minimum component-wise values of 3 inputs
|
||||
/// @see gtx_extented_min_max
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T min(
|
||||
T const & x,
|
||||
T const & y,
|
||||
T const & z);
|
||||
|
||||
/// Return the minimum component-wise values of 3 inputs
|
||||
/// @see gtx_extented_min_max
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_DECL C<T> min(
|
||||
C<T> const & x,
|
||||
typename C<T>::T const & y,
|
||||
typename C<T>::T const & z);
|
||||
|
||||
/// Return the minimum component-wise values of 3 inputs
|
||||
/// @see gtx_extented_min_max
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_DECL C<T> min(
|
||||
C<T> const & x,
|
||||
C<T> const & y,
|
||||
C<T> const & z);
|
||||
|
||||
/// Return the minimum component-wise values of 4 inputs
|
||||
/// @see gtx_extented_min_max
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T min(
|
||||
T const & x,
|
||||
T const & y,
|
||||
T const & z,
|
||||
T const & w);
|
||||
|
||||
/// Return the minimum component-wise values of 4 inputs
|
||||
/// @see gtx_extented_min_max
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_DECL C<T> min(
|
||||
C<T> const & x,
|
||||
typename C<T>::T const & y,
|
||||
typename C<T>::T const & z,
|
||||
typename C<T>::T const & w);
|
||||
|
||||
/// Return the minimum component-wise values of 4 inputs
|
||||
/// @see gtx_extented_min_max
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_DECL C<T> min(
|
||||
C<T> const & x,
|
||||
C<T> const & y,
|
||||
C<T> const & z,
|
||||
C<T> const & w);
|
||||
|
||||
/// Return the maximum component-wise values of 3 inputs
|
||||
/// @see gtx_extented_min_max
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T max(
|
||||
T const & x,
|
||||
T const & y,
|
||||
T const & z);
|
||||
|
||||
/// Return the maximum component-wise values of 3 inputs
|
||||
/// @see gtx_extented_min_max
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_DECL C<T> max(
|
||||
C<T> const & x,
|
||||
typename C<T>::T const & y,
|
||||
typename C<T>::T const & z);
|
||||
|
||||
/// Return the maximum component-wise values of 3 inputs
|
||||
/// @see gtx_extented_min_max
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_DECL C<T> max(
|
||||
C<T> const & x,
|
||||
C<T> const & y,
|
||||
C<T> const & z);
|
||||
|
||||
/// Return the maximum component-wise values of 4 inputs
|
||||
/// @see gtx_extented_min_max
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T max(
|
||||
T const & x,
|
||||
T const & y,
|
||||
T const & z,
|
||||
T const & w);
|
||||
|
||||
/// Return the maximum component-wise values of 4 inputs
|
||||
/// @see gtx_extented_min_max
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_DECL C<T> max(
|
||||
C<T> const & x,
|
||||
typename C<T>::T const & y,
|
||||
typename C<T>::T const & z,
|
||||
typename C<T>::T const & w);
|
||||
|
||||
/// Return the maximum component-wise values of 4 inputs
|
||||
/// @see gtx_extented_min_max
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_DECL C<T> max(
|
||||
C<T> const & x,
|
||||
C<T> const & y,
|
||||
C<T> const & z,
|
||||
C<T> const & w);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "extented_min_max.inl"
|
||||
|
||||
#endif//GLM_GTX_extented_min_max
|
||||
146
Research/inc/glm/gtx/extented_min_max.inl
Normal file
146
Research/inc/glm/gtx/extented_min_max.inl
Normal file
@@ -0,0 +1,146 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2007-03-14
|
||||
// Updated : 2010-02-19
|
||||
// Licence : This source is under MIT License
|
||||
// File : gtx_extented_min_max.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T min(
|
||||
T const & x,
|
||||
T const & y,
|
||||
T const & z)
|
||||
{
|
||||
return glm::min(glm::min(x, y), z);
|
||||
}
|
||||
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_QUALIFIER C<T> min
|
||||
(
|
||||
C<T> const & x,
|
||||
typename C<T>::T const & y,
|
||||
typename C<T>::T const & z
|
||||
)
|
||||
{
|
||||
return glm::min(glm::min(x, y), z);
|
||||
}
|
||||
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_QUALIFIER C<T> min
|
||||
(
|
||||
C<T> const & x,
|
||||
C<T> const & y,
|
||||
C<T> const & z
|
||||
)
|
||||
{
|
||||
return glm::min(glm::min(x, y), z);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T min
|
||||
(
|
||||
T const & x,
|
||||
T const & y,
|
||||
T const & z,
|
||||
T const & w
|
||||
)
|
||||
{
|
||||
return glm::min(glm::min(x, y), glm::min(z, w));
|
||||
}
|
||||
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_QUALIFIER C<T> min
|
||||
(
|
||||
C<T> const & x,
|
||||
typename C<T>::T const & y,
|
||||
typename C<T>::T const & z,
|
||||
typename C<T>::T const & w
|
||||
)
|
||||
{
|
||||
return glm::min(glm::min(x, y), glm::min(z, w));
|
||||
}
|
||||
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_QUALIFIER C<T> min
|
||||
(
|
||||
C<T> const & x,
|
||||
C<T> const & y,
|
||||
C<T> const & z,
|
||||
C<T> const & w
|
||||
)
|
||||
{
|
||||
return glm::min(glm::min(x, y), glm::min(z, w));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T max(
|
||||
T const & x,
|
||||
T const & y,
|
||||
T const & z)
|
||||
{
|
||||
return glm::max(glm::max(x, y), z);
|
||||
}
|
||||
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_QUALIFIER C<T> max
|
||||
(
|
||||
C<T> const & x,
|
||||
typename C<T>::T const & y,
|
||||
typename C<T>::T const & z
|
||||
)
|
||||
{
|
||||
return glm::max(glm::max(x, y), z);
|
||||
}
|
||||
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_QUALIFIER C<T> max
|
||||
(
|
||||
C<T> const & x,
|
||||
C<T> const & y,
|
||||
C<T> const & z
|
||||
)
|
||||
{
|
||||
return glm::max(glm::max(x, y), z);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T max
|
||||
(
|
||||
T const & x,
|
||||
T const & y,
|
||||
T const & z,
|
||||
T const & w
|
||||
)
|
||||
{
|
||||
return glm::max(glm::max(x, y), glm::max(z, w));
|
||||
}
|
||||
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_QUALIFIER C<T> max
|
||||
(
|
||||
C<T> const & x,
|
||||
typename C<T>::T const & y,
|
||||
typename C<T>::T const & z,
|
||||
typename C<T>::T const & w
|
||||
)
|
||||
{
|
||||
return glm::max(glm::max(x, y), glm::max(z, w));
|
||||
}
|
||||
|
||||
template <typename T, template <typename> class C>
|
||||
GLM_FUNC_QUALIFIER C<T> max
|
||||
(
|
||||
C<T> const & x,
|
||||
C<T> const & y,
|
||||
C<T> const & z,
|
||||
C<T> const & w
|
||||
)
|
||||
{
|
||||
return glm::max(glm::max(x, y), glm::max(z, w));
|
||||
}
|
||||
|
||||
}//namespace glm
|
||||
98
Research/inc/glm/gtx/fast_exponential.hpp
Normal file
98
Research/inc/glm/gtx/fast_exponential.hpp
Normal file
@@ -0,0 +1,98 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_fast_exponential
|
||||
/// @file glm/gtx/fast_exponential.hpp
|
||||
/// @date 2006-01-09 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_half_float (dependence)
|
||||
///
|
||||
/// @defgroup gtx_fast_exponential GLM_GTX_fast_exponential
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Fast but less accurate implementations of exponential based functions.
|
||||
///
|
||||
/// <glm/gtx/fast_exponential.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_fast_exponential
|
||||
#define GLM_GTX_fast_exponential
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_fast_exponential extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_fast_exponential
|
||||
/// @{
|
||||
|
||||
/// Faster than the common pow function but less accurate.
|
||||
/// @see gtx_fast_exponential
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType fastPow(
|
||||
genType const & x,
|
||||
genType const & y);
|
||||
|
||||
/// Faster than the common pow function but less accurate.
|
||||
/// @see gtx_fast_exponential
|
||||
template <typename genTypeT, typename genTypeU>
|
||||
GLM_FUNC_DECL genTypeT fastPow(
|
||||
genTypeT const & x,
|
||||
genTypeU const & y);
|
||||
|
||||
/// Faster than the common exp function but less accurate.
|
||||
/// @see gtx_fast_exponential
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T fastExp(const T& x);
|
||||
|
||||
/// Faster than the common log function but less accurate.
|
||||
/// @see gtx_fast_exponential
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T fastLog(const T& x);
|
||||
|
||||
/// Faster than the common exp2 function but less accurate.
|
||||
/// @see gtx_fast_exponential
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T fastExp2(const T& x);
|
||||
|
||||
/// Faster than the common log2 function but less accurate.
|
||||
/// @see gtx_fast_exponential
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T fastLog2(const T& x);
|
||||
|
||||
/// Faster than the common ln function but less accurate.
|
||||
/// @see gtx_fast_exponential
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T fastLn(const T& x);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "fast_exponential.inl"
|
||||
|
||||
#endif//GLM_GTX_fast_exponential
|
||||
148
Research/inc/glm/gtx/fast_exponential.inl
Normal file
148
Research/inc/glm/gtx/fast_exponential.inl
Normal file
@@ -0,0 +1,148 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2006-01-09
|
||||
// Updated : 2006-01-09
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/fast_exponential.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// fastPow:
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fastPow(genType const & x, genType const & y)
|
||||
{
|
||||
return exp(y * log(x));
|
||||
}
|
||||
|
||||
VECTORIZE_VEC_VEC(fastPow)
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T fastPow(const T x, int y)
|
||||
{
|
||||
T f = static_cast<T>(1);
|
||||
for(int i = 0; i < y; ++i)
|
||||
f *= x;
|
||||
return f;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T, P> fastPow(
|
||||
const detail::tvec2<T, P>& x,
|
||||
const detail::tvec2<int, P>& y)
|
||||
{
|
||||
return detail::tvec2<T, P>(
|
||||
fastPow(x.x, y.x),
|
||||
fastPow(x.y, y.y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> fastPow(
|
||||
const detail::tvec3<T, P>& x,
|
||||
const detail::tvec3<int, P>& y)
|
||||
{
|
||||
return detail::tvec3<T, P>(
|
||||
fastPow(x.x, y.x),
|
||||
fastPow(x.y, y.y),
|
||||
fastPow(x.z, y.z));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T, P> fastPow(
|
||||
const detail::tvec4<T, P>& x,
|
||||
const detail::tvec4<int, P>& y)
|
||||
{
|
||||
return detail::tvec4<T, P>(
|
||||
fastPow(x.x, y.x),
|
||||
fastPow(x.y, y.y),
|
||||
fastPow(x.z, y.z),
|
||||
fastPow(x.w, y.w));
|
||||
}
|
||||
|
||||
// fastExp
|
||||
// Note: This function provides accurate results only for value between -1 and 1, else avoid it.
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T fastExp(const T x)
|
||||
{
|
||||
// This has a better looking and same performance in release mode than the following code. However, in debug mode it's slower.
|
||||
// return 1.0f + x * (1.0f + x * 0.5f * (1.0f + x * 0.3333333333f * (1.0f + x * 0.25 * (1.0f + x * 0.2f))));
|
||||
T x2 = x * x;
|
||||
T x3 = x2 * x;
|
||||
T x4 = x3 * x;
|
||||
T x5 = x4 * x;
|
||||
return T(1) + x + (x2 * T(0.5)) + (x3 * T(0.1666666667)) + (x4 * T(0.041666667)) + (x5 * T(0.008333333333));
|
||||
}
|
||||
/* // Try to handle all values of float... but often shower than std::exp, glm::floor and the loop kill the performance
|
||||
GLM_FUNC_QUALIFIER float fastExp(float x)
|
||||
{
|
||||
const float e = 2.718281828f;
|
||||
const float IntegerPart = floor(x);
|
||||
const float FloatPart = x - IntegerPart;
|
||||
float z = 1.f;
|
||||
|
||||
for(int i = 0; i < int(IntegerPart); ++i)
|
||||
z *= e;
|
||||
|
||||
const float x2 = FloatPart * FloatPart;
|
||||
const float x3 = x2 * FloatPart;
|
||||
const float x4 = x3 * FloatPart;
|
||||
const float x5 = x4 * FloatPart;
|
||||
return z * (1.0f + FloatPart + (x2 * 0.5f) + (x3 * 0.1666666667f) + (x4 * 0.041666667f) + (x5 * 0.008333333333f));
|
||||
}
|
||||
|
||||
// Increase accuracy on number bigger that 1 and smaller than -1 but it's not enough for high and negative numbers
|
||||
GLM_FUNC_QUALIFIER float fastExp(float x)
|
||||
{
|
||||
// This has a better looking and same performance in release mode than the following code. However, in debug mode it's slower.
|
||||
// return 1.0f + x * (1.0f + x * 0.5f * (1.0f + x * 0.3333333333f * (1.0f + x * 0.25 * (1.0f + x * 0.2f))));
|
||||
float x2 = x * x;
|
||||
float x3 = x2 * x;
|
||||
float x4 = x3 * x;
|
||||
float x5 = x4 * x;
|
||||
float x6 = x5 * x;
|
||||
float x7 = x6 * x;
|
||||
float x8 = x7 * x;
|
||||
return 1.0f + x + (x2 * 0.5f) + (x3 * 0.1666666667f) + (x4 * 0.041666667f) + (x5 * 0.008333333333f)+ (x6 * 0.00138888888888f) + (x7 * 0.000198412698f) + (x8 * 0.0000248015873f);;
|
||||
}
|
||||
*/
|
||||
|
||||
VECTORIZE_VEC(fastExp)
|
||||
|
||||
// fastLog
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fastLog(genType const & x)
|
||||
{
|
||||
return std::log(x);
|
||||
}
|
||||
|
||||
/* Slower than the VC7.1 function...
|
||||
GLM_FUNC_QUALIFIER float fastLog(float x)
|
||||
{
|
||||
float y1 = (x - 1.0f) / (x + 1.0f);
|
||||
float y2 = y1 * y1;
|
||||
return 2.0f * y1 * (1.0f + y2 * (0.3333333333f + y2 * (0.2f + y2 * 0.1428571429f)));
|
||||
}
|
||||
*/
|
||||
|
||||
VECTORIZE_VEC(fastLog)
|
||||
|
||||
//fastExp2, ln2 = 0.69314718055994530941723212145818f
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fastExp2(genType const & x)
|
||||
{
|
||||
return fastExp(0.69314718055994530941723212145818f * x);
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(fastExp2)
|
||||
|
||||
// fastLog2, ln2 = 0.69314718055994530941723212145818f
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fastLog2(genType const & x)
|
||||
{
|
||||
return fastLog(x) / 0.69314718055994530941723212145818f;
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(fastLog2)
|
||||
|
||||
}//namespace glm
|
||||
90
Research/inc/glm/gtx/fast_square_root.hpp
Normal file
90
Research/inc/glm/gtx/fast_square_root.hpp
Normal file
@@ -0,0 +1,90 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_fast_square_root
|
||||
/// @file glm/gtx/fast_square_root.hpp
|
||||
/// @date 2006-01-04 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_fast_square_root GLM_GTX_fast_square_root
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Fast but less accurate implementations of square root based functions.
|
||||
/// - Sqrt optimisation based on Newton's method,
|
||||
/// www.gamedev.net/community/forums/topic.asp?topic id=139956
|
||||
///
|
||||
/// <glm/gtx/fast_square_root.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_fast_square_root
|
||||
#define GLM_GTX_fast_square_root
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_fast_square_root extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_fast_square_root
|
||||
/// @{
|
||||
|
||||
//! Faster than the common sqrt function but less accurate.
|
||||
//! From GLM_GTX_fast_square_root extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType fastSqrt(genType const & x);
|
||||
|
||||
//! Faster than the common inversesqrt function but less accurate.
|
||||
//! From GLM_GTX_fast_square_root extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType fastInverseSqrt(genType const & x);
|
||||
|
||||
//! Faster than the common inversesqrt function but less accurate.
|
||||
//! From GLM_GTX_fast_square_root extension.
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> fastInverseSqrt(vecType<T, P> const & x);
|
||||
|
||||
//! Faster than the common length function but less accurate.
|
||||
//! From GLM_GTX_fast_square_root extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL typename genType::value_type fastLength(genType const & x);
|
||||
|
||||
//! Faster than the common distance function but less accurate.
|
||||
//! From GLM_GTX_fast_square_root extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL typename genType::value_type fastDistance(genType const & x, genType const & y);
|
||||
|
||||
//! Faster than the common normalize function but less accurate.
|
||||
//! From GLM_GTX_fast_square_root extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType fastNormalize(genType const & x);
|
||||
|
||||
/// @}
|
||||
}// namespace glm
|
||||
|
||||
#include "fast_square_root.inl"
|
||||
|
||||
#endif//GLM_GTX_fast_square_root
|
||||
180
Research/inc/glm/gtx/fast_square_root.inl
Normal file
180
Research/inc/glm/gtx/fast_square_root.inl
Normal file
@@ -0,0 +1,180 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2006-01-04
|
||||
// Updated : 2011-10-14
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/fast_square_root.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// fastSqrt
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fastSqrt
|
||||
(
|
||||
genType const & x
|
||||
)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fastSqrt' only accept floating-point input");
|
||||
|
||||
return genType(1) / fastInverseSqrt(x);
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(fastSqrt)
|
||||
|
||||
// fastInversesqrt
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER float fastInverseSqrt<float>(float const & x)
|
||||
{
|
||||
# ifdef __CUDACC__ // Wordaround for a CUDA compiler bug up to CUDA6
|
||||
detail::tvec1<T, P> tmp(detail::compute_inversesqrt<detail::tvec1, float, lowp>::call(detail::tvec1<float, lowp>(x)));
|
||||
return tmp.x;
|
||||
# else
|
||||
return detail::compute_inversesqrt<detail::tvec1, float, lowp>::call(detail::tvec1<float, lowp>(x)).x;
|
||||
# endif
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER double fastInverseSqrt<double>(double const & x)
|
||||
{
|
||||
# ifdef __CUDACC__ // Wordaround for a CUDA compiler bug up to CUDA6
|
||||
detail::tvec1<T, P> tmp(detail::compute_inversesqrt<detail::tvec1, double, lowp>::call(detail::tvec1<double, lowp>(x)));
|
||||
return tmp.x;
|
||||
# else
|
||||
return detail::compute_inversesqrt<detail::tvec1, double, lowp>::call(detail::tvec1<double, lowp>(x)).x;
|
||||
# endif
|
||||
}
|
||||
|
||||
template <template <class, precision> class vecType, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> fastInverseSqrt
|
||||
(
|
||||
vecType<T, P> const & x
|
||||
)
|
||||
{
|
||||
return detail::compute_inversesqrt<vecType, T, P>::call(x);
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(fastInverseSqrt)
|
||||
|
||||
// fastLength
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fastLength
|
||||
(
|
||||
genType const & x
|
||||
)
|
||||
{
|
||||
return abs(x);
|
||||
}
|
||||
|
||||
template <typename valType, precision P>
|
||||
GLM_FUNC_QUALIFIER valType fastLength
|
||||
(
|
||||
detail::tvec2<valType, P> const & x
|
||||
)
|
||||
{
|
||||
valType sqr = x.x * x.x + x.y * x.y;
|
||||
return fastSqrt(sqr);
|
||||
}
|
||||
|
||||
template <typename valType, precision P>
|
||||
GLM_FUNC_QUALIFIER valType fastLength
|
||||
(
|
||||
detail::tvec3<valType, P> const & x
|
||||
)
|
||||
{
|
||||
valType sqr = x.x * x.x + x.y * x.y + x.z * x.z;
|
||||
return fastSqrt(sqr);
|
||||
}
|
||||
|
||||
template <typename valType, precision P>
|
||||
GLM_FUNC_QUALIFIER valType fastLength
|
||||
(
|
||||
detail::tvec4<valType, P> const & x
|
||||
)
|
||||
{
|
||||
valType sqr = x.x * x.x + x.y * x.y + x.z * x.z + x.w * x.w;
|
||||
return fastSqrt(sqr);
|
||||
}
|
||||
|
||||
// fastDistance
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fastDistance
|
||||
(
|
||||
genType const & x,
|
||||
genType const & y
|
||||
)
|
||||
{
|
||||
return fastLength(y - x);
|
||||
}
|
||||
|
||||
template <typename valType, precision P>
|
||||
GLM_FUNC_QUALIFIER valType fastDistance
|
||||
(
|
||||
detail::tvec2<valType, P> const & x,
|
||||
detail::tvec2<valType, P> const & y
|
||||
)
|
||||
{
|
||||
return fastLength(y - x);
|
||||
}
|
||||
|
||||
template <typename valType, precision P>
|
||||
GLM_FUNC_QUALIFIER valType fastDistance
|
||||
(
|
||||
detail::tvec3<valType, P> const & x,
|
||||
detail::tvec3<valType, P> const & y
|
||||
)
|
||||
{
|
||||
return fastLength(y - x);
|
||||
}
|
||||
|
||||
template <typename valType, precision P>
|
||||
GLM_FUNC_QUALIFIER valType fastDistance
|
||||
(
|
||||
detail::tvec4<valType, P> const & x,
|
||||
detail::tvec4<valType, P> const & y
|
||||
)
|
||||
{
|
||||
return fastLength(y - x);
|
||||
}
|
||||
|
||||
// fastNormalize
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fastNormalize
|
||||
(
|
||||
genType const & x
|
||||
)
|
||||
{
|
||||
return x > genType(0) ? genType(1) : -genType(1);
|
||||
}
|
||||
|
||||
template <typename valType, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<valType, P> fastNormalize
|
||||
(
|
||||
detail::tvec2<valType, P> const & x
|
||||
)
|
||||
{
|
||||
valType sqr = x.x * x.x + x.y * x.y;
|
||||
return x * fastInverseSqrt(sqr);
|
||||
}
|
||||
|
||||
template <typename valType, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<valType, P> fastNormalize
|
||||
(
|
||||
detail::tvec3<valType, P> const & x
|
||||
)
|
||||
{
|
||||
valType sqr = x.x * x.x + x.y * x.y + x.z * x.z;
|
||||
return x * fastInverseSqrt(sqr);
|
||||
}
|
||||
|
||||
template <typename valType, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<valType, P> fastNormalize
|
||||
(
|
||||
detail::tvec4<valType, P> const & x
|
||||
)
|
||||
{
|
||||
valType sqr = x.x * x.x + x.y * x.y + x.z * x.z + x.w * x.w;
|
||||
return x * fastInverseSqrt(sqr);
|
||||
}
|
||||
}//namespace glm
|
||||
100
Research/inc/glm/gtx/fast_trigonometry.hpp
Normal file
100
Research/inc/glm/gtx/fast_trigonometry.hpp
Normal file
@@ -0,0 +1,100 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_fast_trigonometry
|
||||
/// @file glm/gtx/fast_trigonometry.hpp
|
||||
/// @date 2006-01-08 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_fast_trigonometry GLM_GTX_fast_trigonometry
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Fast but less accurate implementations of trigonometric functions.
|
||||
///
|
||||
/// <glm/gtx/fast_trigonometry.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_fast_trigonometry
|
||||
#define GLM_GTX_fast_trigonometry
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_fast_trigonometry extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_fast_trigonometry
|
||||
/// @{
|
||||
|
||||
//! Faster than the common sin function but less accurate.
|
||||
//! Defined between -2pi and 2pi.
|
||||
//! From GLM_GTX_fast_trigonometry extension.
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T fastSin(const T& angle);
|
||||
|
||||
//! Faster than the common cos function but less accurate.
|
||||
//! Defined between -2pi and 2pi.
|
||||
//! From GLM_GTX_fast_trigonometry extension.
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T fastCos(const T& angle);
|
||||
|
||||
//! Faster than the common tan function but less accurate.
|
||||
//! Defined between -2pi and 2pi.
|
||||
//! From GLM_GTX_fast_trigonometry extension.
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T fastTan(const T& angle);
|
||||
|
||||
//! Faster than the common asin function but less accurate.
|
||||
//! Defined between -2pi and 2pi.
|
||||
//! From GLM_GTX_fast_trigonometry extension.
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T fastAsin(const T& angle);
|
||||
|
||||
//! Faster than the common acos function but less accurate.
|
||||
//! Defined between -2pi and 2pi.
|
||||
//! From GLM_GTX_fast_trigonometry extension.
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T fastAcos(const T& angle);
|
||||
|
||||
//! Faster than the common atan function but less accurate.
|
||||
//! Defined between -2pi and 2pi.
|
||||
//! From GLM_GTX_fast_trigonometry extension.
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T fastAtan(const T& y, const T& x);
|
||||
|
||||
//! Faster than the common atan function but less accurate.
|
||||
//! Defined between -2pi and 2pi.
|
||||
//! From GLM_GTX_fast_trigonometry extension.
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T fastAtan(const T& angle);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "fast_trigonometry.inl"
|
||||
|
||||
#endif//GLM_GTX_fast_trigonometry
|
||||
75
Research/inc/glm/gtx/fast_trigonometry.inl
Normal file
75
Research/inc/glm/gtx/fast_trigonometry.inl
Normal file
@@ -0,0 +1,75 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2006-01-08
|
||||
// Updated : 2011-10-14
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/fast_trigonometry.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// sin
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T fastSin(T const & x)
|
||||
{
|
||||
return x - ((x * x * x) / T(6)) + ((x * x * x * x * x) / T(120)) - ((x * x * x * x * x * x * x) / T(5040));
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(fastSin)
|
||||
|
||||
// cos
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T fastCos(T const & x)
|
||||
{
|
||||
return T(1) - (x * x * T(0.5)) + (x * x * x * x * T(0.041666666666)) - (x * x * x * x * x * x * T(0.00138888888888));
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(fastCos)
|
||||
|
||||
// tan
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T fastTan(T const & x)
|
||||
{
|
||||
return x + (x * x * x * T(0.3333333333)) + (x * x * x * x * x * T(0.1333333333333)) + (x * x * x * x * x * x * x * T(0.0539682539));
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(fastTan)
|
||||
|
||||
// asin
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T fastAsin(T const & x)
|
||||
{
|
||||
return x + (x * x * x * T(0.166666667)) + (x * x * x * x * x * T(0.075)) + (x * x * x * x * x * x * x * T(0.0446428571)) + (x * x * x * x * x * x * x * x * x * T(0.0303819444));// + (x * x * x * x * x * x * x * x * x * x * x * T(0.022372159));
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(fastAsin)
|
||||
|
||||
// acos
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T fastAcos(T const & x)
|
||||
{
|
||||
return T(1.5707963267948966192313216916398) - fastAsin(x); //(PI / 2)
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(fastAcos)
|
||||
|
||||
// atan
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T fastAtan(T const & y, T const & x)
|
||||
{
|
||||
T sgn = sign(y) * sign(x);
|
||||
return abs(fastAtan(y / x)) * sgn;
|
||||
}
|
||||
|
||||
VECTORIZE_VEC_VEC(fastAtan)
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T fastAtan(T const & x)
|
||||
{
|
||||
return x - (x * x * x * T(0.333333333333)) + (x * x * x * x * x * T(0.2)) - (x * x * x * x * x * x * x * T(0.1428571429)) + (x * x * x * x * x * x * x * x * x * T(0.111111111111)) - (x * x * x * x * x * x * x * x * x * x * x * T(0.0909090909));
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(fastAtan)
|
||||
|
||||
}//namespace glm
|
||||
76
Research/inc/glm/gtx/gradient_paint.hpp
Normal file
76
Research/inc/glm/gtx/gradient_paint.hpp
Normal file
@@ -0,0 +1,76 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_gradient_paint
|
||||
/// @file glm/gtx/gradient_paint.hpp
|
||||
/// @date 2009-03-06 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_optimum_pow (dependence)
|
||||
///
|
||||
/// @defgroup gtx_gradient_paint GLM_GTX_gradient_paint
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Functions that return the color of procedural gradient for specific coordinates.
|
||||
/// <glm/gtx/gradient_paint.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_gradient_paint
|
||||
#define GLM_GTX_gradient_paint
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtx/optimum_pow.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_gradient_paint extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_gradient_paint
|
||||
/// @{
|
||||
|
||||
/// Return a color from a radial gradient.
|
||||
/// @see - gtx_gradient_paint
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL T radialGradient(
|
||||
detail::tvec2<T, P> const & Center,
|
||||
T const & Radius,
|
||||
detail::tvec2<T, P> const & Focal,
|
||||
detail::tvec2<T, P> const & Position);
|
||||
|
||||
/// Return a color from a linear gradient.
|
||||
/// @see - gtx_gradient_paint
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL T linearGradient(
|
||||
detail::tvec2<T, P> const & Point0,
|
||||
detail::tvec2<T, P> const & Point1,
|
||||
detail::tvec2<T, P> const & Position);
|
||||
|
||||
/// @}
|
||||
}// namespace glm
|
||||
|
||||
#include "gradient_paint.inl"
|
||||
|
||||
#endif//GLM_GTX_gradient_paint
|
||||
43
Research/inc/glm/gtx/gradient_paint.inl
Normal file
43
Research/inc/glm/gtx/gradient_paint.inl
Normal file
@@ -0,0 +1,43 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2009-03-06
|
||||
// Updated : 2013-04-09
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/gradient_paint.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T radialGradient
|
||||
(
|
||||
detail::tvec2<T, P> const & Center,
|
||||
T const & Radius,
|
||||
detail::tvec2<T, P> const & Focal,
|
||||
detail::tvec2<T, P> const & Position
|
||||
)
|
||||
{
|
||||
detail::tvec2<T, P> F = Focal - Center;
|
||||
detail::tvec2<T, P> D = Position - Focal;
|
||||
T Radius2 = pow2(Radius);
|
||||
T Fx2 = pow2(F.x);
|
||||
T Fy2 = pow2(F.y);
|
||||
|
||||
T Numerator = (D.x * F.x + D.y * F.y) + sqrt(Radius2 * (pow2(D.x) + pow2(D.y)) - pow2(D.x * F.y - D.y * F.x));
|
||||
T Denominator = Radius2 - (Fx2 + Fy2);
|
||||
return Numerator / Denominator;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T linearGradient
|
||||
(
|
||||
detail::tvec2<T, P> const & Point0,
|
||||
detail::tvec2<T, P> const & Point1,
|
||||
detail::tvec2<T, P> const & Position
|
||||
)
|
||||
{
|
||||
detail::tvec2<T, P> Dist = Point1 - Point0;
|
||||
return (Dist.x * (Position.x - Point0.x) + Dist.y * (Position.y - Point0.y)) / glm::dot(Dist, Dist);
|
||||
}
|
||||
}//namespace glm
|
||||
74
Research/inc/glm/gtx/handed_coordinate_space.hpp
Normal file
74
Research/inc/glm/gtx/handed_coordinate_space.hpp
Normal file
@@ -0,0 +1,74 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_handed_coordinate_space
|
||||
/// @file glm/gtx/handed_coordinate_space.hpp
|
||||
/// @date 2005-12-21 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_handed_coordinate_space GLM_GTX_handed_coordinate_space
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief To know if a set of three basis vectors defines a right or left-handed coordinate system.
|
||||
///
|
||||
/// <glm/gtx/handed_coordinate_system.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_handed_coordinate_space
|
||||
#define GLM_GTX_handed_coordinate_space
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_handed_coordinate_space extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_handed_coordinate_space
|
||||
/// @{
|
||||
|
||||
//! Return if a trihedron right handed or not.
|
||||
//! From GLM_GTX_handed_coordinate_space extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool rightHanded(
|
||||
detail::tvec3<T, P> const & tangent,
|
||||
detail::tvec3<T, P> const & binormal,
|
||||
detail::tvec3<T, P> const & normal);
|
||||
|
||||
//! Return if a trihedron left handed or not.
|
||||
//! From GLM_GTX_handed_coordinate_space extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool leftHanded(
|
||||
detail::tvec3<T, P> const & tangent,
|
||||
detail::tvec3<T, P> const & binormal,
|
||||
detail::tvec3<T, P> const & normal);
|
||||
|
||||
/// @}
|
||||
}// namespace glm
|
||||
|
||||
#include "handed_coordinate_space.inl"
|
||||
|
||||
#endif//GLM_GTX_handed_coordinate_space
|
||||
33
Research/inc/glm/gtx/handed_coordinate_space.inl
Normal file
33
Research/inc/glm/gtx/handed_coordinate_space.inl
Normal file
@@ -0,0 +1,33 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2009-02-19
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/handed_coordinate_space.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool rightHanded
|
||||
(
|
||||
detail::tvec3<T, P> const & tangent,
|
||||
detail::tvec3<T, P> const & binormal,
|
||||
detail::tvec3<T, P> const & normal
|
||||
)
|
||||
{
|
||||
return dot(cross(normal, tangent), binormal) > T(0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool leftHanded
|
||||
(
|
||||
detail::tvec3<T, P> const & tangent,
|
||||
detail::tvec3<T, P> const & binormal,
|
||||
detail::tvec3<T, P> const & normal
|
||||
)
|
||||
{
|
||||
return dot(cross(normal, tangent), binormal) < T(0);
|
||||
}
|
||||
}//namespace glm
|
||||
116
Research/inc/glm/gtx/inertia.hpp
Normal file
116
Research/inc/glm/gtx/inertia.hpp
Normal file
@@ -0,0 +1,116 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_inertia
|
||||
/// @file glm/gtx/inertia.hpp
|
||||
/// @date 2006-04-21 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_extented_min_max (dependence)
|
||||
///
|
||||
/// @defgroup gtx_inertia GLM_GTX_inertia
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Create inertia matrices
|
||||
///
|
||||
/// <glm/gtx/inertia.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_inertia
|
||||
#define GLM_GTX_inertia
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_inertia extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/*
|
||||
/// @addtogroup gtx_inertia
|
||||
/// @{
|
||||
|
||||
//! Build an inertia matrix for a box.
|
||||
//! From GLM_GTX_inertia extension.
|
||||
template <typename T, precision P>
|
||||
detail::tmat3x3<T, P> boxInertia3(
|
||||
T const & Mass,
|
||||
detail::tvec3<T, P> const & Scale);
|
||||
|
||||
//! Build an inertia matrix for a box.
|
||||
//! From GLM_GTX_inertia extension.
|
||||
template <typename T, precision P>
|
||||
detail::tmat4x4<T, P> boxInertia4(
|
||||
T const & Mass,
|
||||
detail::tvec3<T, P> const & Scale);
|
||||
|
||||
//! Build an inertia matrix for a disk.
|
||||
//! From GLM_GTX_inertia extension.
|
||||
template <typename T, precision P>
|
||||
detail::tmat3x3<T, P> diskInertia3(
|
||||
T const & Mass,
|
||||
T const & Radius);
|
||||
|
||||
//! Build an inertia matrix for a disk.
|
||||
//! From GLM_GTX_inertia extension.
|
||||
template <typename T, precision P>
|
||||
detail::tmat4x4<T, P> diskInertia4(
|
||||
T const & Mass,
|
||||
T const & Radius);
|
||||
|
||||
//! Build an inertia matrix for a ball.
|
||||
//! From GLM_GTX_inertia extension.
|
||||
template <typename T, precision P>
|
||||
detail::tmat3x3<T, P> ballInertia3(
|
||||
T const & Mass,
|
||||
T const & Radius);
|
||||
|
||||
//! Build an inertia matrix for a ball.
|
||||
//! From GLM_GTX_inertia extension.
|
||||
template <typename T, precision P>
|
||||
detail::tmat4x4<T, P> ballInertia4(
|
||||
T const & Mass,
|
||||
T const & Radius);
|
||||
|
||||
//! Build an inertia matrix for a sphere.
|
||||
//! From GLM_GTX_inertia extension.
|
||||
template <typename T, precision P>
|
||||
detail::tmat3x3<T, P> sphereInertia3(
|
||||
T const & Mass,
|
||||
T const & Radius);
|
||||
|
||||
//! Build an inertia matrix for a sphere.
|
||||
//! From GLM_GTX_inertia extension.
|
||||
template <typename T, precision P>
|
||||
detail::tmat4x4<T, P> sphereInertia4(
|
||||
T const & Mass,
|
||||
T const & Radius);
|
||||
*/
|
||||
/// @}
|
||||
}// namespace glm
|
||||
|
||||
#include "inertia.inl"
|
||||
|
||||
#endif//GLM_GTX_inertia
|
||||
116
Research/inc/glm/gtx/inertia.inl
Normal file
116
Research/inc/glm/gtx/inertia.inl
Normal file
@@ -0,0 +1,116 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2006-04-21
|
||||
// Updated : 2006-12-06
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/inertia.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/*
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> boxInertia3
|
||||
(
|
||||
T const & Mass,
|
||||
detail::tvec3<T, P> const & Scale
|
||||
)
|
||||
{
|
||||
detail::tmat3x3<T, P> Result(T(1));
|
||||
Result[0][0] = (Scale.y * Scale.y + Scale.z * Scale.z) * Mass / T(12);
|
||||
Result[1][1] = (Scale.x * Scale.x + Scale.z * Scale.z) * Mass / T(12);
|
||||
Result[2][2] = (Scale.x * Scale.x + Scale.y * Scale.y) * Mass / T(12);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> boxInertia4
|
||||
(
|
||||
T const & Mass,
|
||||
detail::tvec3<T, P> const & Scale
|
||||
)
|
||||
{
|
||||
detail::tmat4x4<T, P> Result(T(1));
|
||||
Result[0][0] = (Scale.y * Scale.y + Scale.z * Scale.z) * Mass / T(12);
|
||||
Result[1][1] = (Scale.x * Scale.x + Scale.z * Scale.z) * Mass / T(12);
|
||||
Result[2][2] = (Scale.x * Scale.x + Scale.y * Scale.y) * Mass / T(12);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> diskInertia3
|
||||
(
|
||||
T const & Mass,
|
||||
T const & Radius
|
||||
)
|
||||
{
|
||||
T a = Mass * Radius * Radius / T(2);
|
||||
detail::tmat3x3<T, P> Result(a);
|
||||
Result[2][2] *= static_cast<T>(2);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> diskInertia4
|
||||
(
|
||||
T const & Mass,
|
||||
T const & Radius
|
||||
)
|
||||
{
|
||||
T a = Mass * Radius * Radius / T(2);
|
||||
detail::tmat4x4<T, P> Result(a);
|
||||
Result[2][2] *= static_cast<T>(2);
|
||||
Result[3][3] = static_cast<T>(1);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> ballInertia3
|
||||
(
|
||||
T const & Mass,
|
||||
T const & Radius
|
||||
)
|
||||
{
|
||||
T a = static_cast<T>(2) * Mass * Radius * Radius / T(5);
|
||||
return detail::tmat3x3<T, P>(a);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> ballInertia4
|
||||
(
|
||||
T const & Mass,
|
||||
T const & Radius
|
||||
)
|
||||
{
|
||||
T a = static_cast<T>(2) * Mass * Radius * Radius / T(5);
|
||||
detail::tmat4x4<T, P> Result(a);
|
||||
Result[3][3] = static_cast<T>(1);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> sphereInertia3
|
||||
(
|
||||
T const & Mass,
|
||||
T const & Radius
|
||||
)
|
||||
{
|
||||
T a = static_cast<T>(2) * Mass * Radius * Radius / T(3);
|
||||
return detail::tmat3x3<T, P>(a);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> sphereInertia4
|
||||
(
|
||||
T const & Mass,
|
||||
T const & Radius
|
||||
)
|
||||
{
|
||||
T a = static_cast<T>(2) * Mass * Radius * Radius / T(3);
|
||||
detail::tmat4x4<T, P> Result(a);
|
||||
Result[3][3] = static_cast<T>(1);
|
||||
return Result;
|
||||
}
|
||||
*/
|
||||
}//namespace glm
|
||||
44
Research/inc/glm/gtx/int_10_10_10_2.hpp
Normal file
44
Research/inc/glm/gtx/int_10_10_10_2.hpp
Normal file
@@ -0,0 +1,44 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_int_10_10_10_2
|
||||
#define GLM_GTX_int_10_10_10_2
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtx/raw_data.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES))
|
||||
# pragma message("GLM: GLM_GTX_int_10_10_10_2 extension is deprecated, include GLM_GTC_packing (glm/gtc/packing.hpp) instead")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
//! Deprecated, use packUnorm3x10_1x2 instead.
|
||||
GLM_DEPRECATED GLM_FUNC_DECL dword uint10_10_10_2_cast(glm::vec4 const & v);
|
||||
|
||||
}//namespace glm
|
||||
|
||||
#include "int_10_10_10_2.inl"
|
||||
|
||||
#endif//GLM_GTX_int_10_10_10_2
|
||||
33
Research/inc/glm/gtx/int_10_10_10_2.inl
Normal file
33
Research/inc/glm/gtx/int_10_10_10_2.inl
Normal file
@@ -0,0 +1,33 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
GLM_FUNC_QUALIFIER dword uint10_10_10_2_cast
|
||||
(
|
||||
glm::vec4 const & v
|
||||
)
|
||||
{
|
||||
return dword(uint(v.x * 2047.f) << 0 | uint(v.y * 2047.f) << 10 | uint(v.z * 2047.f) << 20 | uint(v.w * 3.f) << 30);
|
||||
}
|
||||
}//namespace glm
|
||||
104
Research/inc/glm/gtx/integer.hpp
Normal file
104
Research/inc/glm/gtx/integer.hpp
Normal file
@@ -0,0 +1,104 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_integer
|
||||
/// @file glm/gtx/integer.hpp
|
||||
/// @date 2005-12-24 / 2011-10-13
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_integer GLM_GTX_integer
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Add support for integer for core functions
|
||||
///
|
||||
/// <glm/gtx/integer.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_integer
|
||||
#define GLM_GTX_integer
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_integer extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_integer
|
||||
/// @{
|
||||
|
||||
//! Returns x raised to the y power.
|
||||
//! From GLM_GTX_integer extension.
|
||||
GLM_FUNC_DECL int pow(int x, int y);
|
||||
|
||||
//! Returns the positive square root of x.
|
||||
//! From GLM_GTX_integer extension.
|
||||
GLM_FUNC_DECL int sqrt(int x);
|
||||
|
||||
//! Returns the log2 of x. Can be reliably using to compute mipmap count from the texture size.
|
||||
//! From GLM_GTX_integer extension.
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_DECL genIUType log2(genIUType x);
|
||||
|
||||
//! Returns the floor log2 of x.
|
||||
//! From GLM_GTX_integer extension.
|
||||
GLM_FUNC_DECL unsigned int floor_log2(unsigned int x);
|
||||
|
||||
//! Modulus. Returns x - y * floor(x / y) for each component in x using the floating point value y.
|
||||
//! From GLM_GTX_integer extension.
|
||||
GLM_FUNC_DECL int mod(int x, int y);
|
||||
|
||||
//! Return the factorial value of a number (!12 max, integer only)
|
||||
//! From GLM_GTX_integer extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType factorial(genType const & x);
|
||||
|
||||
//! 32bit signed integer.
|
||||
//! From GLM_GTX_integer extension.
|
||||
typedef signed int sint;
|
||||
|
||||
//! Returns x raised to the y power.
|
||||
//! From GLM_GTX_integer extension.
|
||||
GLM_FUNC_DECL uint pow(uint x, uint y);
|
||||
|
||||
//! Returns the positive square root of x.
|
||||
//! From GLM_GTX_integer extension.
|
||||
GLM_FUNC_DECL uint sqrt(uint x);
|
||||
|
||||
//! Modulus. Returns x - y * floor(x / y) for each component in x using the floating point value y.
|
||||
//! From GLM_GTX_integer extension.
|
||||
GLM_FUNC_DECL uint mod(uint x, uint y);
|
||||
|
||||
//! Returns the number of leading zeros.
|
||||
//! From GLM_GTX_integer extension.
|
||||
GLM_FUNC_DECL uint nlz(uint x);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "integer.inl"
|
||||
|
||||
#endif//GLM_GTX_integer
|
||||
202
Research/inc/glm/gtx/integer.inl
Normal file
202
Research/inc/glm/gtx/integer.inl
Normal file
@@ -0,0 +1,202 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-24
|
||||
// Updated : 2011-10-13
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/integer.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// pow
|
||||
GLM_FUNC_QUALIFIER int pow(int x, int y)
|
||||
{
|
||||
if(y == 0)
|
||||
return 1;
|
||||
int result = x;
|
||||
for(int i = 1; i < y; ++i)
|
||||
result *= x;
|
||||
return result;
|
||||
}
|
||||
|
||||
// sqrt: From Christopher J. Musial, An integer square root, Graphics Gems, 1990, page 387
|
||||
GLM_FUNC_QUALIFIER int sqrt(int x)
|
||||
{
|
||||
if(x <= 1) return x;
|
||||
|
||||
int NextTrial = x >> 1;
|
||||
int CurrentAnswer;
|
||||
|
||||
do
|
||||
{
|
||||
CurrentAnswer = NextTrial;
|
||||
NextTrial = (NextTrial + x / NextTrial) >> 1;
|
||||
} while(NextTrial < CurrentAnswer);
|
||||
|
||||
return CurrentAnswer;
|
||||
}
|
||||
|
||||
// Henry Gordon Dietz: http://aggregate.org/MAGIC/
|
||||
namespace detail
|
||||
{
|
||||
GLM_FUNC_QUALIFIER unsigned int ones32(unsigned int x)
|
||||
{
|
||||
/* 32-bit recursive reduction using SWAR...
|
||||
but first step is mapping 2-bit values
|
||||
into sum of 2 1-bit values in sneaky way
|
||||
*/
|
||||
x -= ((x >> 1) & 0x55555555);
|
||||
x = (((x >> 2) & 0x33333333) + (x & 0x33333333));
|
||||
x = (((x >> 4) + x) & 0x0f0f0f0f);
|
||||
x += (x >> 8);
|
||||
x += (x >> 16);
|
||||
return(x & 0x0000003f);
|
||||
}
|
||||
|
||||
template <>
|
||||
struct compute_log2<false>
|
||||
{
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T operator() (T const & Value) const
|
||||
{
|
||||
#if(GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_GCC))
|
||||
return Value <= static_cast<T>(1) ? T(0) : T(32) - nlz(Value - T(1));
|
||||
#else
|
||||
return T(32) - nlz(Value - T(1));
|
||||
#endif
|
||||
}
|
||||
};
|
||||
}//namespace _detail
|
||||
|
||||
// Henry Gordon Dietz: http://aggregate.org/MAGIC/
|
||||
/*
|
||||
GLM_FUNC_QUALIFIER unsigned int floor_log2(unsigned int x)
|
||||
{
|
||||
x |= (x >> 1);
|
||||
x |= (x >> 2);
|
||||
x |= (x >> 4);
|
||||
x |= (x >> 8);
|
||||
x |= (x >> 16);
|
||||
|
||||
return _detail::ones32(x) >> 1;
|
||||
}
|
||||
*/
|
||||
// mod
|
||||
GLM_FUNC_QUALIFIER int mod(int x, int y)
|
||||
{
|
||||
return x - y * (x / y);
|
||||
}
|
||||
|
||||
// factorial (!12 max, integer only)
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType factorial(genType const & x)
|
||||
{
|
||||
genType Temp = x;
|
||||
genType Result;
|
||||
for(Result = 1; Temp > 1; --Temp)
|
||||
Result *= Temp;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T, P> factorial(
|
||||
detail::tvec2<T, P> const & x)
|
||||
{
|
||||
return detail::tvec2<T, P>(
|
||||
factorial(x.x),
|
||||
factorial(x.y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> factorial(
|
||||
detail::tvec3<T, P> const & x)
|
||||
{
|
||||
return detail::tvec3<T, P>(
|
||||
factorial(x.x),
|
||||
factorial(x.y),
|
||||
factorial(x.z));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T, P> factorial(
|
||||
detail::tvec4<T, P> const & x)
|
||||
{
|
||||
return detail::tvec4<T, P>(
|
||||
factorial(x.x),
|
||||
factorial(x.y),
|
||||
factorial(x.z),
|
||||
factorial(x.w));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint pow(uint x, uint y)
|
||||
{
|
||||
uint result = x;
|
||||
for(uint i = 1; i < y; ++i)
|
||||
result *= x;
|
||||
return result;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint sqrt(uint x)
|
||||
{
|
||||
if(x <= 1) return x;
|
||||
|
||||
uint NextTrial = x >> 1;
|
||||
uint CurrentAnswer;
|
||||
|
||||
do
|
||||
{
|
||||
CurrentAnswer = NextTrial;
|
||||
NextTrial = (NextTrial + x / NextTrial) >> 1;
|
||||
} while(NextTrial < CurrentAnswer);
|
||||
|
||||
return CurrentAnswer;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint mod(uint x, uint y)
|
||||
{
|
||||
return x - y * (x / y);
|
||||
}
|
||||
|
||||
#if(GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_GCC))
|
||||
|
||||
GLM_FUNC_QUALIFIER unsigned int nlz(unsigned int x)
|
||||
{
|
||||
return 31u - findMSB(x);
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
// Hackers Delight: http://www.hackersdelight.org/HDcode/nlz.c.txt
|
||||
GLM_FUNC_QUALIFIER unsigned int nlz(unsigned int x)
|
||||
{
|
||||
int y, m, n;
|
||||
|
||||
y = -int(x >> 16); // If left half of x is 0,
|
||||
m = (y >> 16) & 16; // set n = 16. If left half
|
||||
n = 16 - m; // is nonzero, set n = 0 and
|
||||
x = x >> m; // shift x right 16.
|
||||
// Now x is of the form 0000xxxx.
|
||||
y = x - 0x100; // If positions 8-15 are 0,
|
||||
m = (y >> 16) & 8; // add 8 to n and shift x left 8.
|
||||
n = n + m;
|
||||
x = x << m;
|
||||
|
||||
y = x - 0x1000; // If positions 12-15 are 0,
|
||||
m = (y >> 16) & 4; // add 4 to n and shift x left 4.
|
||||
n = n + m;
|
||||
x = x << m;
|
||||
|
||||
y = x - 0x4000; // If positions 14-15 are 0,
|
||||
m = (y >> 16) & 2; // add 2 to n and shift x left 2.
|
||||
n = n + m;
|
||||
x = x << m;
|
||||
|
||||
y = x >> 14; // Set y = 0, 1, 2, or 3.
|
||||
m = y & ~(y >> 1); // Set m = 0, 1, 2, or 2 resp.
|
||||
return unsigned(n + 2 - m);
|
||||
}
|
||||
|
||||
#endif//(GLM_COMPILER)
|
||||
|
||||
}//namespace glm
|
||||
111
Research/inc/glm/gtx/intersect.hpp
Normal file
111
Research/inc/glm/gtx/intersect.hpp
Normal file
@@ -0,0 +1,111 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_intersect
|
||||
/// @file glm/gtx/intersect.hpp
|
||||
/// @date 2007-04-03 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_closest_point (dependence)
|
||||
///
|
||||
/// @defgroup gtx_intersect GLM_GTX_intersect
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Add intersection functions
|
||||
///
|
||||
/// <glm/gtx/intersect.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_intersect
|
||||
#define GLM_GTX_intersect
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtx/closest_point.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_closest_point extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_intersect
|
||||
/// @{
|
||||
|
||||
//! Compute the intersection of a ray and a triangle.
|
||||
//! Ray direction and plane normal must be unit length.
|
||||
//! From GLM_GTX_intersect extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL bool intersectRayPlane(
|
||||
genType const & orig, genType const & dir,
|
||||
genType const & planeOrig, genType const & planeNormal,
|
||||
typename genType::value_type & intersectionDistance);
|
||||
|
||||
//! Compute the intersection of a ray and a triangle.
|
||||
//! From GLM_GTX_intersect extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL bool intersectRayTriangle(
|
||||
genType const & orig, genType const & dir,
|
||||
genType const & vert0, genType const & vert1, genType const & vert2,
|
||||
genType & baryPosition);
|
||||
|
||||
//! Compute the intersection of a line and a triangle.
|
||||
//! From GLM_GTX_intersect extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL bool intersectLineTriangle(
|
||||
genType const & orig, genType const & dir,
|
||||
genType const & vert0, genType const & vert1, genType const & vert2,
|
||||
genType & position);
|
||||
|
||||
//! Compute the intersection distance of a ray and a sphere.
|
||||
//! The ray direction vector is unit length.
|
||||
//! From GLM_GTX_intersect extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL bool intersectRaySphere(
|
||||
genType const & rayStarting, genType const & rayNormalizedDirection,
|
||||
genType const & sphereCenter, typename genType::value_type const sphereRadiusSquered,
|
||||
typename genType::value_type & intersectionDistance);
|
||||
|
||||
//! Compute the intersection of a ray and a sphere.
|
||||
//! From GLM_GTX_intersect extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL bool intersectRaySphere(
|
||||
genType const & rayStarting, genType const & rayNormalizedDirection,
|
||||
genType const & sphereCenter, const typename genType::value_type sphereRadius,
|
||||
genType & intersectionPosition, genType & intersectionNormal);
|
||||
|
||||
//! Compute the intersection of a line and a sphere.
|
||||
//! From GLM_GTX_intersect extension
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL bool intersectLineSphere(
|
||||
genType const & point0, genType const & point1,
|
||||
genType const & sphereCenter, typename genType::value_type sphereRadius,
|
||||
genType & intersectionPosition1, genType & intersectionNormal1,
|
||||
genType & intersectionPosition2 = genType(), genType & intersectionNormal2 = genType());
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "intersect.inl"
|
||||
|
||||
#endif//GLM_GTX_intersect
|
||||
217
Research/inc/glm/gtx/intersect.inl
Normal file
217
Research/inc/glm/gtx/intersect.inl
Normal file
@@ -0,0 +1,217 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2007-04-03
|
||||
// Updated : 2009-01-20
|
||||
// Licence : This source is under MIT licence
|
||||
// File : glm/gtx/intersect.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "../geometric.hpp"
|
||||
#include <cfloat>
|
||||
#include <limits>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER bool intersectRayPlane
|
||||
(
|
||||
genType const & orig, genType const & dir,
|
||||
genType const & planeOrig, genType const & planeNormal,
|
||||
typename genType::value_type & intersectionDistance
|
||||
)
|
||||
{
|
||||
typename genType::value_type d = glm::dot(dir, planeNormal);
|
||||
typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
|
||||
|
||||
if(d < Epsilon)
|
||||
{
|
||||
intersectionDistance = glm::dot(planeOrig - orig, planeNormal) / d;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER bool intersectRayTriangle
|
||||
(
|
||||
genType const & orig, genType const & dir,
|
||||
genType const & v0, genType const & v1, genType const & v2,
|
||||
genType & baryPosition
|
||||
)
|
||||
{
|
||||
genType e1 = v1 - v0;
|
||||
genType e2 = v2 - v0;
|
||||
|
||||
genType p = glm::cross(dir, e2);
|
||||
|
||||
typename genType::value_type a = glm::dot(e1, p);
|
||||
|
||||
typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
|
||||
if(a < Epsilon)
|
||||
return false;
|
||||
|
||||
typename genType::value_type f = typename genType::value_type(1.0f) / a;
|
||||
|
||||
genType s = orig - v0;
|
||||
baryPosition.x = f * glm::dot(s, p);
|
||||
if(baryPosition.x < typename genType::value_type(0.0f))
|
||||
return false;
|
||||
if(baryPosition.x > typename genType::value_type(1.0f))
|
||||
return false;
|
||||
|
||||
genType q = glm::cross(s, e1);
|
||||
baryPosition.y = f * glm::dot(dir, q);
|
||||
if(baryPosition.y < typename genType::value_type(0.0f))
|
||||
return false;
|
||||
if(baryPosition.y + baryPosition.x > typename genType::value_type(1.0f))
|
||||
return false;
|
||||
|
||||
baryPosition.z = f * glm::dot(e2, q);
|
||||
|
||||
return baryPosition.z >= typename genType::value_type(0.0f);
|
||||
}
|
||||
|
||||
//template <typename genType>
|
||||
//GLM_FUNC_QUALIFIER bool intersectRayTriangle
|
||||
//(
|
||||
// genType const & orig, genType const & dir,
|
||||
// genType const & vert0, genType const & vert1, genType const & vert2,
|
||||
// genType & position
|
||||
//)
|
||||
//{
|
||||
// typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
|
||||
//
|
||||
// genType edge1 = vert1 - vert0;
|
||||
// genType edge2 = vert2 - vert0;
|
||||
//
|
||||
// genType pvec = cross(dir, edge2);
|
||||
//
|
||||
// float det = dot(edge1, pvec);
|
||||
// if(det < Epsilon)
|
||||
// return false;
|
||||
//
|
||||
// genType tvec = orig - vert0;
|
||||
//
|
||||
// position.y = dot(tvec, pvec);
|
||||
// if (position.y < typename genType::value_type(0) || position.y > det)
|
||||
// return typename genType::value_type(0);
|
||||
//
|
||||
// genType qvec = cross(tvec, edge1);
|
||||
//
|
||||
// position.z = dot(dir, qvec);
|
||||
// if (position.z < typename genType::value_type(0) || position.y + position.z > det)
|
||||
// return typename genType::value_type(0);
|
||||
//
|
||||
// position.x = dot(edge2, qvec);
|
||||
// position *= typename genType::value_type(1) / det;
|
||||
//
|
||||
// return typename genType::value_type(1);
|
||||
//}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER bool intersectLineTriangle
|
||||
(
|
||||
genType const & orig, genType const & dir,
|
||||
genType const & vert0, genType const & vert1, genType const & vert2,
|
||||
genType & position
|
||||
)
|
||||
{
|
||||
typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
|
||||
|
||||
genType edge1 = vert1 - vert0;
|
||||
genType edge2 = vert2 - vert0;
|
||||
|
||||
genType pvec = cross(dir, edge2);
|
||||
|
||||
float det = dot(edge1, pvec);
|
||||
|
||||
if (det > -Epsilon && det < Epsilon)
|
||||
return false;
|
||||
float inv_det = typename genType::value_type(1) / det;
|
||||
|
||||
genType tvec = orig - vert0;
|
||||
|
||||
position.y = dot(tvec, pvec) * inv_det;
|
||||
if (position.y < typename genType::value_type(0) || position.y > typename genType::value_type(1))
|
||||
return false;
|
||||
|
||||
genType qvec = cross(tvec, edge1);
|
||||
|
||||
position.z = dot(dir, qvec) * inv_det;
|
||||
if (position.z < typename genType::value_type(0) || position.y + position.z > typename genType::value_type(1))
|
||||
return false;
|
||||
|
||||
position.x = dot(edge2, qvec) * inv_det;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER bool intersectRaySphere
|
||||
(
|
||||
genType const & rayStarting, genType const & rayNormalizedDirection,
|
||||
genType const & sphereCenter, const typename genType::value_type sphereRadiusSquered,
|
||||
typename genType::value_type & intersectionDistance
|
||||
)
|
||||
{
|
||||
typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
|
||||
genType diff = sphereCenter - rayStarting;
|
||||
typename genType::value_type t0 = dot(diff, rayNormalizedDirection);
|
||||
typename genType::value_type dSquared = dot(diff, diff) - t0 * t0;
|
||||
if( dSquared > sphereRadiusSquered )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
typename genType::value_type t1 = sqrt( sphereRadiusSquered - dSquared );
|
||||
intersectionDistance = t0 > t1 + Epsilon ? t0 - t1 : t0 + t1;
|
||||
return intersectionDistance > Epsilon;
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER bool intersectRaySphere
|
||||
(
|
||||
genType const & rayStarting, genType const & rayNormalizedDirection,
|
||||
genType const & sphereCenter, const typename genType::value_type sphereRadius,
|
||||
genType & intersectionPosition, genType & intersectionNormal
|
||||
)
|
||||
{
|
||||
typename genType::value_type distance;
|
||||
if( intersectRaySphere( rayStarting, rayNormalizedDirection, sphereCenter, sphereRadius * sphereRadius, distance ) )
|
||||
{
|
||||
intersectionPosition = rayStarting + rayNormalizedDirection * distance;
|
||||
intersectionNormal = (intersectionPosition - sphereCenter) / sphereRadius;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER bool intersectLineSphere
|
||||
(
|
||||
genType const & point0, genType const & point1,
|
||||
genType const & sphereCenter, typename genType::value_type sphereRadius,
|
||||
genType & intersectionPoint1, genType & intersectionNormal1,
|
||||
genType & intersectionPoint2, genType & intersectionNormal2
|
||||
)
|
||||
{
|
||||
typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
|
||||
genType dir = normalize(point1 - point0);
|
||||
genType diff = sphereCenter - point0;
|
||||
typename genType::value_type t0 = dot(diff, dir);
|
||||
typename genType::value_type dSquared = dot(diff, diff) - t0 * t0;
|
||||
if( dSquared > sphereRadius * sphereRadius )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
typename genType::value_type t1 = sqrt( sphereRadius * sphereRadius - dSquared );
|
||||
if( t0 < t1 + Epsilon )
|
||||
t1 = -t1;
|
||||
intersectionPoint1 = point0 + dir * (t0 - t1);
|
||||
intersectionNormal1 = (intersectionPoint1 - sphereCenter) / sphereRadius;
|
||||
intersectionPoint2 = point0 + dir * (t0 + t1);
|
||||
intersectionNormal2 = (intersectionPoint2 - sphereCenter) / sphereRadius;
|
||||
return true;
|
||||
}
|
||||
}//namespace glm
|
||||
226
Research/inc/glm/gtx/io.hpp
Normal file
226
Research/inc/glm/gtx/io.hpp
Normal file
@@ -0,0 +1,226 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_io
|
||||
/// @file glm/gtx/io.hpp
|
||||
/// @date 2013-11-22
|
||||
/// @author Jan P Springer (regnirpsj@gmail.com)
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtc_quaternion (dependence)
|
||||
///
|
||||
/// @defgroup gtx_io GLM_GTX_io
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief std::[w]ostream support for glm types
|
||||
///
|
||||
/// std::[w]ostream support for glm types + precision/width/etc. manipulators
|
||||
/// based on howard hinnant's std::chrono io proposal
|
||||
/// [http://home.roadrunner.com/~hinnant/bloomington/chrono_io.html]
|
||||
///
|
||||
/// <glm/gtx/io.hpp> needs to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_io
|
||||
#define GLM_GTX_io GLM_VERSION
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtx/quaternion.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(glm_ext))
|
||||
# pragma message("GLM: GLM_GTX_io extension included")
|
||||
#endif
|
||||
|
||||
#include <iosfwd> // std::basic_ostream<> (fwd)
|
||||
#include <locale> // std::locale, std::locale::facet, std::locale::id
|
||||
#include <utility> // std::pair<>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_io
|
||||
/// @{
|
||||
|
||||
namespace io
|
||||
{
|
||||
enum order_type { column_major, row_major};
|
||||
|
||||
template <typename CTy>
|
||||
class format_punct : public std::locale::facet
|
||||
{
|
||||
typedef CTy char_type;
|
||||
|
||||
public:
|
||||
|
||||
static std::locale::id id;
|
||||
|
||||
bool formatted;
|
||||
unsigned precision;
|
||||
unsigned width;
|
||||
char_type separator;
|
||||
char_type delim_left;
|
||||
char_type delim_right;
|
||||
char_type space;
|
||||
char_type newline;
|
||||
order_type order;
|
||||
|
||||
explicit format_punct(size_t a = 0);
|
||||
explicit format_punct(format_punct const&);
|
||||
};
|
||||
|
||||
template <typename CTy, typename CTr = std::char_traits<CTy> >
|
||||
class basic_state_saver {
|
||||
|
||||
public:
|
||||
|
||||
explicit basic_state_saver(std::basic_ios<CTy,CTr>&);
|
||||
~basic_state_saver();
|
||||
|
||||
private:
|
||||
|
||||
typedef ::std::basic_ios<CTy,CTr> state_type;
|
||||
typedef typename state_type::char_type char_type;
|
||||
typedef ::std::ios_base::fmtflags flags_type;
|
||||
typedef ::std::streamsize streamsize_type;
|
||||
typedef ::std::locale const locale_type;
|
||||
|
||||
state_type& state_;
|
||||
flags_type flags_;
|
||||
streamsize_type precision_;
|
||||
streamsize_type width_;
|
||||
char_type fill_;
|
||||
locale_type locale_;
|
||||
|
||||
basic_state_saver& operator=(basic_state_saver const&);
|
||||
};
|
||||
|
||||
typedef basic_state_saver<char> state_saver;
|
||||
typedef basic_state_saver<wchar_t> wstate_saver;
|
||||
|
||||
template <typename CTy, typename CTr = std::char_traits<CTy> >
|
||||
class basic_format_saver
|
||||
{
|
||||
public:
|
||||
|
||||
explicit basic_format_saver(std::basic_ios<CTy,CTr>&);
|
||||
~basic_format_saver();
|
||||
|
||||
private:
|
||||
|
||||
basic_state_saver<CTy> const bss_;
|
||||
|
||||
basic_format_saver& operator=(basic_format_saver const&);
|
||||
};
|
||||
|
||||
typedef basic_format_saver<char> format_saver;
|
||||
typedef basic_format_saver<wchar_t> wformat_saver;
|
||||
|
||||
struct precision
|
||||
{
|
||||
unsigned value;
|
||||
|
||||
explicit precision(unsigned);
|
||||
};
|
||||
|
||||
struct width
|
||||
{
|
||||
unsigned value;
|
||||
|
||||
explicit width(unsigned);
|
||||
};
|
||||
|
||||
template <typename CTy>
|
||||
struct delimeter
|
||||
{
|
||||
CTy value[3];
|
||||
|
||||
explicit delimeter(CTy /* left */, CTy /* right */, CTy /* separator */ = ',');
|
||||
};
|
||||
|
||||
struct order
|
||||
{
|
||||
order_type value;
|
||||
|
||||
explicit order(order_type);
|
||||
};
|
||||
|
||||
// functions, inlined (inline)
|
||||
|
||||
template <typename FTy, typename CTy, typename CTr>
|
||||
FTy const& get_facet(std::basic_ios<CTy,CTr>&);
|
||||
template <typename FTy, typename CTy, typename CTr>
|
||||
std::basic_ios<CTy,CTr>& formatted(std::basic_ios<CTy,CTr>&);
|
||||
template <typename FTy, typename CTy, typename CTr>
|
||||
std::basic_ios<CTy,CTr>& unformattet(std::basic_ios<CTy,CTr>&);
|
||||
|
||||
template <typename CTy, typename CTr>
|
||||
std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, precision const&);
|
||||
template <typename CTy, typename CTr>
|
||||
std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, width const&);
|
||||
template <typename CTy, typename CTr>
|
||||
std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, delimeter<CTy> const&);
|
||||
template <typename CTy, typename CTr>
|
||||
std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, order const&);
|
||||
}//namespace io
|
||||
|
||||
namespace detail
|
||||
{
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tquat<T,P> const&);
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tvec2<T,P> const&);
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tvec3<T,P> const&);
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tvec4<T,P> const&);
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat2x2<T,P> const&);
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat2x3<T,P> const&);
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat2x4<T,P> const&);
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat3x2<T,P> const&);
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat3x3<T,P> const&);
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat3x4<T,P> const&);
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat4x2<T,P> const&);
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat4x3<T,P> const&);
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat4x4<T,P> const&);
|
||||
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_DECL std::basic_ostream<CTy,CTr> & operator<<(
|
||||
std::basic_ostream<CTy,CTr> &,
|
||||
std::pair<tmat4x4<T,P> const,
|
||||
tmat4x4<T,P> const> const &);
|
||||
}//namespace detail
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "io.inl"
|
||||
|
||||
#endif//GLM_GTX_io
|
||||
598
Research/inc/glm/gtx/io.inl
Normal file
598
Research/inc/glm/gtx/io.inl
Normal file
@@ -0,0 +1,598 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2013-11-22
|
||||
// Updated : 2013-12-18
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/inl.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include <iomanip> // std::setfill<>, std::fixed, std::setprecision, std::right, std::setw
|
||||
#include <ostream> // std::basic_ostream<>
|
||||
|
||||
namespace glm{
|
||||
namespace io
|
||||
{
|
||||
template <typename CTy>
|
||||
/* explicit */ GLM_FUNC_QUALIFIER
|
||||
format_punct<CTy>::format_punct(size_t a)
|
||||
: std::locale::facet(a),
|
||||
formatted (true),
|
||||
precision (3),
|
||||
width (1 + 4 + 1 + precision),
|
||||
separator (','),
|
||||
delim_left ('['),
|
||||
delim_right (']'),
|
||||
space (' '),
|
||||
newline ('\n'),
|
||||
order (row_major)
|
||||
{}
|
||||
|
||||
template <typename CTy>
|
||||
/* explicit */ GLM_FUNC_QUALIFIER
|
||||
format_punct<CTy>::format_punct(format_punct const& a)
|
||||
: std::locale::facet(0),
|
||||
formatted (a.formatted),
|
||||
precision (a.precision),
|
||||
width (a.width),
|
||||
separator (a.separator),
|
||||
delim_left (a.delim_left),
|
||||
delim_right (a.delim_right),
|
||||
space (a.space),
|
||||
newline (a.newline),
|
||||
order (a.order)
|
||||
{}
|
||||
|
||||
template <typename CTy> std::locale::id format_punct<CTy>::id;
|
||||
|
||||
template <typename CTy, typename CTr>
|
||||
/* explicit */ GLM_FUNC_QUALIFIER basic_state_saver<CTy,CTr>::basic_state_saver(std::basic_ios<CTy,CTr>& a)
|
||||
: state_ (a),
|
||||
flags_ (a.flags()),
|
||||
precision_(a.precision()),
|
||||
width_ (a.width()),
|
||||
fill_ (a.fill()),
|
||||
locale_ (a.getloc())
|
||||
{}
|
||||
|
||||
template <typename CTy, typename CTr>
|
||||
GLM_FUNC_QUALIFIER basic_state_saver<CTy,CTr>::~basic_state_saver()
|
||||
{
|
||||
state_.imbue(locale_);
|
||||
state_.fill(fill_);
|
||||
state_.width(width_);
|
||||
state_.precision(precision_);
|
||||
state_.flags(flags_);
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr>
|
||||
/* explicit */ GLM_FUNC_QUALIFIER basic_format_saver<CTy,CTr>::basic_format_saver(std::basic_ios<CTy,CTr>& a)
|
||||
: bss_(a)
|
||||
{
|
||||
a.imbue(std::locale(a.getloc(), new format_punct<CTy>(get_facet<format_punct<CTy> >(a))));
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr>
|
||||
GLM_FUNC_QUALIFIER
|
||||
basic_format_saver<CTy,CTr>::~basic_format_saver()
|
||||
{}
|
||||
|
||||
/* explicit */ GLM_FUNC_QUALIFIER precision::precision(unsigned a)
|
||||
: value(a)
|
||||
{}
|
||||
|
||||
/* explicit */ GLM_FUNC_QUALIFIER width::width(unsigned a)
|
||||
: value(a)
|
||||
{}
|
||||
|
||||
template <typename CTy>
|
||||
/* explicit */ GLM_FUNC_QUALIFIER delimeter<CTy>::delimeter(CTy a, CTy b, CTy c)
|
||||
: value()
|
||||
{
|
||||
value[0] = a;
|
||||
value[1] = b;
|
||||
value[2] = c;
|
||||
}
|
||||
|
||||
/* explicit */ GLM_FUNC_QUALIFIER
|
||||
order::order(order_type a)
|
||||
: value(a)
|
||||
{}
|
||||
|
||||
template <typename FTy, typename CTy, typename CTr>
|
||||
GLM_FUNC_QUALIFIER FTy const& get_facet(std::basic_ios<CTy,CTr>& ios)
|
||||
{
|
||||
if (!std::has_facet<FTy>(ios.getloc())) {
|
||||
ios.imbue(std::locale(ios.getloc(), new FTy));
|
||||
}
|
||||
|
||||
return std::use_facet<FTy>(ios.getloc());
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr>
|
||||
GLM_FUNC_QUALIFIER std::basic_ios<CTy,CTr>& formatted(std::basic_ios<CTy,CTr>& ios)
|
||||
{
|
||||
const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(ios)).formatted = true;
|
||||
|
||||
return ios;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr>
|
||||
GLM_FUNC_QUALIFIER std::basic_ios<CTy,CTr>& unformatted(std::basic_ios<CTy,CTr>& ios)
|
||||
{
|
||||
const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(ios)).formatted = false;
|
||||
|
||||
return ios;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, precision const& a)
|
||||
{
|
||||
const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)).precision = a.value;
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, width const& a)
|
||||
{
|
||||
const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)).width = a.value;
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr>
|
||||
std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, delimeter<CTy> const& a)
|
||||
{
|
||||
format_punct<CTy> & fmt(const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)));
|
||||
|
||||
fmt.delim_left = a.value[0];
|
||||
fmt.delim_right = a.value[1];
|
||||
fmt.separator = a.value[2];
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, order const& a)
|
||||
{
|
||||
const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)).order = a.value;
|
||||
|
||||
return os;
|
||||
}
|
||||
} // namespace io
|
||||
|
||||
namespace detail
|
||||
{
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tquat<T,P> const& a)
|
||||
{
|
||||
typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
|
||||
|
||||
if(cerberus)
|
||||
{
|
||||
io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
|
||||
|
||||
if(fmt.formatted)
|
||||
{
|
||||
io::basic_state_saver<CTy> const bss(os);
|
||||
|
||||
os << std::fixed
|
||||
<< std::right
|
||||
<< std::setprecision(fmt.precision)
|
||||
<< std::setfill(fmt.space)
|
||||
<< fmt.delim_left
|
||||
<< std::setw(fmt.width) << a.w << fmt.separator
|
||||
<< std::setw(fmt.width) << a.x << fmt.separator
|
||||
<< std::setw(fmt.width) << a.y << fmt.separator
|
||||
<< std::setw(fmt.width) << a.z
|
||||
<< fmt.delim_right;
|
||||
}
|
||||
else
|
||||
{
|
||||
os << a.w << fmt.space << a.x << fmt.space << a.y << fmt.space << a.z;
|
||||
}
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tvec2<T,P> const& a)
|
||||
{
|
||||
typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
|
||||
|
||||
if(cerberus)
|
||||
{
|
||||
io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
|
||||
|
||||
if(fmt.formatted)
|
||||
{
|
||||
io::basic_state_saver<CTy> const bss(os);
|
||||
|
||||
os << std::fixed
|
||||
<< std::right
|
||||
<< std::setprecision(fmt.precision)
|
||||
<< std::setfill(fmt.space)
|
||||
<< fmt.delim_left
|
||||
<< std::setw(fmt.width) << a.x << fmt.separator
|
||||
<< std::setw(fmt.width) << a.y
|
||||
<< fmt.delim_right;
|
||||
}
|
||||
else
|
||||
{
|
||||
os << a.x << fmt.space << a.y;
|
||||
}
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tvec3<T,P> const& a)
|
||||
{
|
||||
typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
|
||||
|
||||
if(cerberus)
|
||||
{
|
||||
io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
|
||||
|
||||
if(fmt.formatted)
|
||||
{
|
||||
io::basic_state_saver<CTy> const bss(os);
|
||||
|
||||
os << std::fixed
|
||||
<< std::right
|
||||
<< std::setprecision(fmt.precision)
|
||||
<< std::setfill(fmt.space)
|
||||
<< fmt.delim_left
|
||||
<< std::setw(fmt.width) << a.x << fmt.separator
|
||||
<< std::setw(fmt.width) << a.y << fmt.separator
|
||||
<< std::setw(fmt.width) << a.z
|
||||
<< fmt.delim_right;
|
||||
}
|
||||
else
|
||||
{
|
||||
os << a.x << fmt.space << a.y << fmt.space << a.z;
|
||||
}
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tvec4<T,P> const& a)
|
||||
{
|
||||
typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
|
||||
|
||||
if(cerberus)
|
||||
{
|
||||
io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
|
||||
|
||||
if(fmt.formatted)
|
||||
{
|
||||
io::basic_state_saver<CTy> const bss(os);
|
||||
|
||||
os << std::fixed
|
||||
<< std::right
|
||||
<< std::setprecision(fmt.precision)
|
||||
<< std::setfill(fmt.space)
|
||||
<< fmt.delim_left
|
||||
<< std::setw(fmt.width) << a.x << fmt.separator
|
||||
<< std::setw(fmt.width) << a.y << fmt.separator
|
||||
<< std::setw(fmt.width) << a.z << fmt.separator
|
||||
<< std::setw(fmt.width) << a.w
|
||||
<< fmt.delim_right;
|
||||
}
|
||||
else
|
||||
{
|
||||
os << a.x << fmt.space << a.y << fmt.space << a.z << fmt.space << a.w;
|
||||
}
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat2x2<T,P> const& a)
|
||||
{
|
||||
typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
|
||||
|
||||
if(cerberus)
|
||||
{
|
||||
io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
|
||||
tmat2x2<T,P> m(a);
|
||||
|
||||
if(io::row_major == fmt.order)
|
||||
m = transpose(a);
|
||||
|
||||
if(fmt.formatted)
|
||||
{
|
||||
os << fmt.newline
|
||||
<< fmt.delim_left << m[0] << fmt.newline
|
||||
<< fmt.space << m[1] << fmt.delim_right;
|
||||
}
|
||||
else
|
||||
{
|
||||
os << m[0] << fmt.space << m[1];
|
||||
}
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat2x3<T,P> const& a)
|
||||
{
|
||||
typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
|
||||
|
||||
if(cerberus)
|
||||
{
|
||||
io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
|
||||
tmat3x2<T,P> m(a);
|
||||
|
||||
if(io::row_major == fmt.order)
|
||||
m = transpose(a);
|
||||
|
||||
if(fmt.formatted)
|
||||
{
|
||||
os << fmt.newline
|
||||
<< fmt.delim_left << m[0] << fmt.newline
|
||||
<< fmt.space << m[1] << fmt.newline
|
||||
<< fmt.space << m[2] << fmt.delim_right;
|
||||
}
|
||||
else
|
||||
{
|
||||
os << m[0] << fmt.space << m[1] << fmt.space << m[2];
|
||||
}
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat2x4<T,P> const& a)
|
||||
{
|
||||
typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
|
||||
|
||||
if(cerberus)
|
||||
{
|
||||
io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
|
||||
tmat4x2<T,P> m(a);
|
||||
|
||||
if(io::row_major == fmt.order)
|
||||
m = transpose(a);
|
||||
|
||||
|
||||
if(fmt.formatted)
|
||||
{
|
||||
os << fmt.newline
|
||||
<< fmt.delim_left << m[0] << fmt.newline
|
||||
<< fmt.space << m[1] << fmt.newline
|
||||
<< fmt.space << m[2] << fmt.newline
|
||||
<< fmt.space << m[3] << fmt.delim_right;
|
||||
}
|
||||
else
|
||||
{
|
||||
os << m[0] << fmt.space << m[1] << fmt.space << m[2] << fmt.space << m[3];
|
||||
}
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat3x2<T,P> const& a)
|
||||
{
|
||||
typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
|
||||
|
||||
if(cerberus)
|
||||
{
|
||||
io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
|
||||
tmat2x3<T,P> m(a);
|
||||
|
||||
if(io::row_major == fmt.order)
|
||||
m = transpose(a);
|
||||
|
||||
if(fmt.formatted)
|
||||
{
|
||||
os << fmt.newline
|
||||
<< fmt.delim_left << m[0] << fmt.newline
|
||||
<< fmt.space << m[1] << fmt.delim_right;
|
||||
}
|
||||
else
|
||||
{
|
||||
os << m[0] << fmt.space << m[1];
|
||||
}
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat3x3<T,P> const& a)
|
||||
{
|
||||
typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
|
||||
|
||||
if(cerberus)
|
||||
{
|
||||
io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
|
||||
tmat3x3<T,P> m(a);
|
||||
|
||||
if(io::row_major == fmt.order)
|
||||
m = transpose(a);
|
||||
|
||||
if(fmt.formatted)
|
||||
{
|
||||
os << fmt.newline
|
||||
<< fmt.delim_left << m[0] << fmt.newline
|
||||
<< fmt.space << m[1] << fmt.newline
|
||||
<< fmt.space << m[2] << fmt.delim_right;
|
||||
}
|
||||
else
|
||||
{
|
||||
os << m[0] << fmt.space << m[1] << fmt.space << m[2];
|
||||
}
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, tmat3x4<T,P> const& a)
|
||||
{
|
||||
typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
|
||||
|
||||
if(cerberus)
|
||||
{
|
||||
io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
|
||||
tmat4x3<T,P> m(a);
|
||||
|
||||
if(io::row_major == fmt.order)
|
||||
m = transpose(a);
|
||||
|
||||
if (fmt.formatted)
|
||||
{
|
||||
os << fmt.newline
|
||||
<< fmt.delim_left << m[0] << fmt.newline
|
||||
<< fmt.space << m[1] << fmt.newline
|
||||
<< fmt.space << m[2] << fmt.newline
|
||||
<< fmt.space << m[3] << fmt.delim_right;
|
||||
}
|
||||
else
|
||||
{
|
||||
os << m[0] << fmt.space << m[1] << fmt.space << m[2] << fmt.space << m[3];
|
||||
}
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, tmat4x2<T,P> const& a)
|
||||
{
|
||||
typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
|
||||
|
||||
if(cerberus)
|
||||
{
|
||||
io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
|
||||
tmat2x4<T,P> m(a);
|
||||
|
||||
if(io::row_major == fmt.order)
|
||||
m = transpose(a);
|
||||
|
||||
if (fmt.formatted)
|
||||
{
|
||||
os << fmt.newline
|
||||
<< fmt.delim_left << m[0] << fmt.newline
|
||||
<< fmt.space << m[1] << fmt.delim_right;
|
||||
}
|
||||
else
|
||||
{
|
||||
os << m[0] << fmt.space << m[1];
|
||||
}
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, tmat4x3<T,P> const& a)
|
||||
{
|
||||
typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
|
||||
|
||||
if(cerberus)
|
||||
{
|
||||
io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
|
||||
tmat3x4<T,P> m(a);
|
||||
|
||||
if(io::row_major == fmt.order)
|
||||
m = transpose(a);
|
||||
|
||||
if(fmt.formatted)
|
||||
{
|
||||
os << fmt.newline
|
||||
<< fmt.delim_left << m[0] << fmt.newline
|
||||
<< fmt.space << m[1] << fmt.newline
|
||||
<< fmt.space << m[2] << fmt.delim_right;
|
||||
}
|
||||
else
|
||||
{
|
||||
os << m[0] << fmt.space << m[1] << fmt.space << m[2];
|
||||
}
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, tmat4x4<T,P> const& a)
|
||||
{
|
||||
typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
|
||||
|
||||
if(cerberus)
|
||||
{
|
||||
io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
|
||||
tmat4x4<T,P> m(a);
|
||||
|
||||
if (io::row_major == fmt.order)
|
||||
m = transpose(a);
|
||||
|
||||
if(fmt.formatted)
|
||||
{
|
||||
os << fmt.newline
|
||||
<< fmt.delim_left << m[0] << fmt.newline
|
||||
<< fmt.space << m[1] << fmt.newline
|
||||
<< fmt.space << m[2] << fmt.newline
|
||||
<< fmt.space << m[3] << fmt.delim_right;
|
||||
}
|
||||
else
|
||||
{
|
||||
os << m[0] << fmt.space << m[1] << fmt.space << m[2] << fmt.space << m[3];
|
||||
}
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
template <typename CTy, typename CTr, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(
|
||||
std::basic_ostream<CTy,CTr> & os,
|
||||
std::pair<tmat4x4<T,P> const, tmat4x4<T,P> const> const& a)
|
||||
{
|
||||
typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
|
||||
|
||||
if(cerberus)
|
||||
{
|
||||
io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
|
||||
tmat4x4<T,P> ml(a.first);
|
||||
tmat4x4<T,P> mr(a.second);
|
||||
|
||||
if(io::row_major == fmt.order)
|
||||
{
|
||||
ml = transpose(a.first);
|
||||
mr = transpose(a.second);
|
||||
}
|
||||
|
||||
if(fmt.formatted)
|
||||
{
|
||||
CTy const & l(fmt.delim_left);
|
||||
CTy const & r(fmt.delim_right);
|
||||
CTy const & s(fmt.space);
|
||||
|
||||
os << fmt.newline
|
||||
<< l << ml[0] << s << s << l << mr[0] << fmt.newline
|
||||
<< s << ml[1] << s << s << s << mr[1] << fmt.newline
|
||||
<< s << ml[2] << s << s << s << mr[2] << fmt.newline
|
||||
<< s << ml[3] << r << s << s << mr[3] << r;
|
||||
}
|
||||
else
|
||||
{
|
||||
os << ml << fmt.space << mr;
|
||||
}
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
65
Research/inc/glm/gtx/log_base.hpp
Normal file
65
Research/inc/glm/gtx/log_base.hpp
Normal file
@@ -0,0 +1,65 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_log_base
|
||||
/// @file glm/gtx/log_base.hpp
|
||||
/// @date 2008-10-24 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_log_base GLM_GTX_log_base
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Logarithm for any base. base can be a vector or a scalar.
|
||||
///
|
||||
/// <glm/gtx/log_base.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_log_base
|
||||
#define GLM_GTX_log_base
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_log_base extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_log_base
|
||||
/// @{
|
||||
|
||||
//! Logarithm for any base.
|
||||
//! From GLM_GTX_log_base.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType log(
|
||||
genType const & x,
|
||||
genType const & base);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "log_base.inl"
|
||||
|
||||
#endif//GLM_GTX_log_base
|
||||
24
Research/inc/glm/gtx/log_base.inl
Normal file
24
Research/inc/glm/gtx/log_base.inl
Normal file
@@ -0,0 +1,24 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2008-10-24
|
||||
// Updated : 2008-10-24
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/log_base.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType log(
|
||||
genType const & x,
|
||||
genType const & base)
|
||||
{
|
||||
assert(x != genType(0));
|
||||
|
||||
return glm::log(x) / glm::log(base);
|
||||
}
|
||||
|
||||
VECTORIZE_VEC_SCA(log)
|
||||
VECTORIZE_VEC_VEC(log)
|
||||
}//namespace glm
|
||||
71
Research/inc/glm/gtx/matrix_cross_product.hpp
Normal file
71
Research/inc/glm/gtx/matrix_cross_product.hpp
Normal file
@@ -0,0 +1,71 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_matrix_cross_product
|
||||
/// @file glm/gtx/matrix_cross_product.hpp
|
||||
/// @date 2005-12-21 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_extented_min_max (dependence)
|
||||
///
|
||||
/// @defgroup gtx_matrix_cross_product GLM_GTX_matrix_cross_product
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Build cross product matrices
|
||||
///
|
||||
/// <glm/gtx/matrix_cross_product.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_matrix_cross_product
|
||||
#define GLM_GTX_matrix_cross_product
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_matrix_cross_product extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_matrix_cross_product
|
||||
/// @{
|
||||
|
||||
//! Build a cross product matrix.
|
||||
//! From GLM_GTX_matrix_cross_product extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat3x3<T, P> matrixCross3(
|
||||
detail::tvec3<T, P> const & x);
|
||||
|
||||
//! Build a cross product matrix.
|
||||
//! From GLM_GTX_matrix_cross_product extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, P> matrixCross4(
|
||||
detail::tvec3<T, P> const & x);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "matrix_cross_product.inl"
|
||||
|
||||
#endif//GLM_GTX_matrix_cross_product
|
||||
44
Research/inc/glm/gtx/matrix_cross_product.inl
Normal file
44
Research/inc/glm/gtx/matrix_cross_product.inl
Normal file
@@ -0,0 +1,44 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2005-12-21
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/matrix_cross_product.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> matrixCross3
|
||||
(
|
||||
detail::tvec3<T, P> const & x
|
||||
)
|
||||
{
|
||||
detail::tmat3x3<T, P> Result(T(0));
|
||||
Result[0][1] = x.z;
|
||||
Result[1][0] = -x.z;
|
||||
Result[0][2] = -x.y;
|
||||
Result[2][0] = x.y;
|
||||
Result[1][2] = x.x;
|
||||
Result[2][1] = -x.x;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> matrixCross4
|
||||
(
|
||||
detail::tvec3<T, P> const & x
|
||||
)
|
||||
{
|
||||
detail::tmat4x4<T, P> Result(T(0));
|
||||
Result[0][1] = x.z;
|
||||
Result[1][0] = -x.z;
|
||||
Result[0][2] = -x.y;
|
||||
Result[2][0] = x.y;
|
||||
Result[1][2] = x.x;
|
||||
Result[2][1] = -x.x;
|
||||
return Result;
|
||||
}
|
||||
|
||||
}//namespace glm
|
||||
88
Research/inc/glm/gtx/matrix_interpolation.hpp
Normal file
88
Research/inc/glm/gtx/matrix_interpolation.hpp
Normal file
@@ -0,0 +1,88 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_matrix_interpolation
|
||||
/// @file glm/gtx/matrix_interpolation.hpp
|
||||
/// @date 2011-03-05 / 2011-06-07
|
||||
/// @author Ghenadii Ursachi (the.asteroth@gmail.com)
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_matrix_interpolation GLM_GTX_matrix_interpolation
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Allows to directly interpolate two exiciting matrices.
|
||||
///
|
||||
/// <glm/gtx/matrix_interpolation.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_matrix_interpolation
|
||||
#define GLM_GTX_matrix_interpolation
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_matrix_interpolation extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_matrix_interpolation
|
||||
/// @{
|
||||
|
||||
/// Get the axis and angle of the rotation from a matrix.
|
||||
/// From GLM_GTX_matrix_interpolation extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL void axisAngle(
|
||||
detail::tmat4x4<T, P> const & mat,
|
||||
detail::tvec3<T, P> & axis,
|
||||
T & angle);
|
||||
|
||||
/// Build a matrix from axis and angle.
|
||||
/// From GLM_GTX_matrix_interpolation extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, P> axisAngleMatrix(
|
||||
detail::tvec3<T, P> const & axis,
|
||||
T const angle);
|
||||
|
||||
/// Extracts the rotation part of a matrix.
|
||||
/// From GLM_GTX_matrix_interpolation extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, P> extractMatrixRotation(
|
||||
detail::tmat4x4<T, P> const & mat);
|
||||
|
||||
/// Build a interpolation of 4 * 4 matrixes.
|
||||
/// From GLM_GTX_matrix_interpolation extension.
|
||||
/// Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, P> interpolate(
|
||||
detail::tmat4x4<T, P> const & m1,
|
||||
detail::tmat4x4<T, P> const & m2,
|
||||
T const delta);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "matrix_interpolation.inl"
|
||||
|
||||
#endif//GLM_GTX_matrix_interpolation
|
||||
140
Research/inc/glm/gtx/matrix_interpolation.inl
Normal file
140
Research/inc/glm/gtx/matrix_interpolation.inl
Normal file
@@ -0,0 +1,140 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2011-03-05
|
||||
// Updated : 2011-03-05
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/matrix_interpolation.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER void axisAngle
|
||||
(
|
||||
detail::tmat4x4<T, P> const & mat,
|
||||
detail::tvec3<T, P> & axis,
|
||||
T & angle
|
||||
)
|
||||
{
|
||||
T epsilon = (T)0.01;
|
||||
T epsilon2 = (T)0.1;
|
||||
|
||||
if((abs(mat[1][0] - mat[0][1]) < epsilon) && (abs(mat[2][0] - mat[0][2]) < epsilon) && (abs(mat[2][1] - mat[1][2]) < epsilon))
|
||||
{
|
||||
if ((abs(mat[1][0] + mat[0][1]) < epsilon2) && (abs(mat[2][0] + mat[0][2]) < epsilon2) && (abs(mat[2][1] + mat[1][2]) < epsilon2) && (abs(mat[0][0] + mat[1][1] + mat[2][2] - (T)3.0) < epsilon2))
|
||||
{
|
||||
angle = (T)0.0;
|
||||
axis.x = (T)1.0;
|
||||
axis.y = (T)0.0;
|
||||
axis.z = (T)0.0;
|
||||
return;
|
||||
}
|
||||
angle = static_cast<T>(3.1415926535897932384626433832795);
|
||||
T xx = (mat[0][0] + (T)1.0) / (T)2.0;
|
||||
T yy = (mat[1][1] + (T)1.0) / (T)2.0;
|
||||
T zz = (mat[2][2] + (T)1.0) / (T)2.0;
|
||||
T xy = (mat[1][0] + mat[0][1]) / (T)4.0;
|
||||
T xz = (mat[2][0] + mat[0][2]) / (T)4.0;
|
||||
T yz = (mat[2][1] + mat[1][2]) / (T)4.0;
|
||||
if((xx > yy) && (xx > zz))
|
||||
{
|
||||
if (xx < epsilon) {
|
||||
axis.x = (T)0.0;
|
||||
axis.y = (T)0.7071;
|
||||
axis.z = (T)0.7071;
|
||||
} else {
|
||||
axis.x = sqrt(xx);
|
||||
axis.y = xy / axis.x;
|
||||
axis.z = xz / axis.x;
|
||||
}
|
||||
}
|
||||
else if (yy > zz)
|
||||
{
|
||||
if (yy < epsilon) {
|
||||
axis.x = (T)0.7071;
|
||||
axis.y = (T)0.0;
|
||||
axis.z = (T)0.7071;
|
||||
} else {
|
||||
axis.y = sqrt(yy);
|
||||
axis.x = xy / axis.y;
|
||||
axis.z = yz / axis.y;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (zz < epsilon) {
|
||||
axis.x = (T)0.7071;
|
||||
axis.y = (T)0.7071;
|
||||
axis.z = (T)0.0;
|
||||
} else {
|
||||
axis.z = sqrt(zz);
|
||||
axis.x = xz / axis.z;
|
||||
axis.y = yz / axis.z;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
T s = sqrt((mat[2][1] - mat[1][2]) * (mat[2][1] - mat[1][2]) + (mat[2][0] - mat[0][2]) * (mat[2][0] - mat[0][2]) + (mat[1][0] - mat[0][1]) * (mat[1][0] - mat[0][1]));
|
||||
if (glm::abs(s) < T(0.001))
|
||||
s = (T)1.0;
|
||||
angle = acos((mat[0][0] + mat[1][1] + mat[2][2] - (T)1.0) / (T)2.0);
|
||||
axis.x = (mat[1][2] - mat[2][1]) / s;
|
||||
axis.y = (mat[2][0] - mat[0][2]) / s;
|
||||
axis.z = (mat[0][1] - mat[1][0]) / s;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> axisAngleMatrix
|
||||
(
|
||||
detail::tvec3<T, P> const & axis,
|
||||
T const angle
|
||||
)
|
||||
{
|
||||
T c = cos(angle);
|
||||
T s = sin(angle);
|
||||
T t = static_cast<T>(1) - c;
|
||||
detail::tvec3<T, P> n = normalize(axis);
|
||||
|
||||
return detail::tmat4x4<T, P>(
|
||||
t * n.x * n.x + c, t * n.x * n.y + n.z * s, t * n.x * n.z - n.y * s, T(0),
|
||||
t * n.x * n.y - n.z * s, t * n.y * n.y + c, t * n.y * n.z + n.x * s, T(0),
|
||||
t * n.x * n.z + n.y * s, t * n.y * n.z - n.x * s, t * n.z * n.z + c, T(0),
|
||||
T(0), T(0), T(0), T(1)
|
||||
);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> extractMatrixRotation
|
||||
(
|
||||
detail::tmat4x4<T, P> const & mat
|
||||
)
|
||||
{
|
||||
return detail::tmat4x4<T, P>(
|
||||
mat[0][0], mat[0][1], mat[0][2], 0.0,
|
||||
mat[1][0], mat[1][1], mat[1][2], 0.0,
|
||||
mat[2][0], mat[2][1], mat[2][2], 0.0,
|
||||
0.0, 0.0, 0.0, 1.0
|
||||
);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> interpolate
|
||||
(
|
||||
detail::tmat4x4<T, P> const & m1,
|
||||
detail::tmat4x4<T, P> const & m2,
|
||||
T const delta
|
||||
)
|
||||
{
|
||||
detail::tmat4x4<T, P> m1rot = extractMatrixRotation(m1);
|
||||
detail::tmat4x4<T, P> dltRotation = m2 * transpose(m1rot);
|
||||
detail::tvec3<T, P> dltAxis;
|
||||
T dltAngle;
|
||||
axisAngle(dltRotation, dltAxis, dltAngle);
|
||||
detail::tmat4x4<T, P> out = axisAngleMatrix(dltAxis, dltAngle * delta) * m1rot;
|
||||
out[3][0] = m1[3][0] + delta * (m2[3][0] - m1[3][0]);
|
||||
out[3][1] = m1[3][1] + delta * (m2[3][1] - m1[3][1]);
|
||||
out[3][2] = m1[3][2] + delta * (m2[3][2] - m1[3][2]);
|
||||
return out;
|
||||
}
|
||||
}//namespace glm
|
||||
143
Research/inc/glm/gtx/matrix_major_storage.hpp
Normal file
143
Research/inc/glm/gtx/matrix_major_storage.hpp
Normal file
@@ -0,0 +1,143 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_matrix_major_storage
|
||||
/// @file glm/gtx/matrix_major_storage.hpp
|
||||
/// @date 2006-04-19 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_extented_min_max (dependence)
|
||||
///
|
||||
/// @defgroup gtx_matrix_major_storage GLM_GTX_matrix_major_storage
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Build matrices with specific matrix order, row or column
|
||||
///
|
||||
/// <glm/gtx/matrix_major_storage.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_matrix_major_storage
|
||||
#define GLM_GTX_matrix_major_storage
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_matrix_major_storage extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_matrix_major_storage
|
||||
/// @{
|
||||
|
||||
//! Build a row major matrix from row vectors.
|
||||
//! From GLM_GTX_matrix_major_storage extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat2x2<T, P> rowMajor2(
|
||||
detail::tvec2<T, P> const & v1,
|
||||
detail::tvec2<T, P> const & v2);
|
||||
|
||||
//! Build a row major matrix from other matrix.
|
||||
//! From GLM_GTX_matrix_major_storage extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat2x2<T, P> rowMajor2(
|
||||
detail::tmat2x2<T, P> const & m);
|
||||
|
||||
//! Build a row major matrix from row vectors.
|
||||
//! From GLM_GTX_matrix_major_storage extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat3x3<T, P> rowMajor3(
|
||||
detail::tvec3<T, P> const & v1,
|
||||
detail::tvec3<T, P> const & v2,
|
||||
detail::tvec3<T, P> const & v3);
|
||||
|
||||
//! Build a row major matrix from other matrix.
|
||||
//! From GLM_GTX_matrix_major_storage extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat3x3<T, P> rowMajor3(
|
||||
detail::tmat3x3<T, P> const & m);
|
||||
|
||||
//! Build a row major matrix from row vectors.
|
||||
//! From GLM_GTX_matrix_major_storage extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, P> rowMajor4(
|
||||
detail::tvec4<T, P> const & v1,
|
||||
detail::tvec4<T, P> const & v2,
|
||||
detail::tvec4<T, P> const & v3,
|
||||
detail::tvec4<T, P> const & v4);
|
||||
|
||||
//! Build a row major matrix from other matrix.
|
||||
//! From GLM_GTX_matrix_major_storage extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, P> rowMajor4(
|
||||
detail::tmat4x4<T, P> const & m);
|
||||
|
||||
//! Build a column major matrix from column vectors.
|
||||
//! From GLM_GTX_matrix_major_storage extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat2x2<T, P> colMajor2(
|
||||
detail::tvec2<T, P> const & v1,
|
||||
detail::tvec2<T, P> const & v2);
|
||||
|
||||
//! Build a column major matrix from other matrix.
|
||||
//! From GLM_GTX_matrix_major_storage extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat2x2<T, P> colMajor2(
|
||||
detail::tmat2x2<T, P> const & m);
|
||||
|
||||
//! Build a column major matrix from column vectors.
|
||||
//! From GLM_GTX_matrix_major_storage extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat3x3<T, P> colMajor3(
|
||||
detail::tvec3<T, P> const & v1,
|
||||
detail::tvec3<T, P> const & v2,
|
||||
detail::tvec3<T, P> const & v3);
|
||||
|
||||
//! Build a column major matrix from other matrix.
|
||||
//! From GLM_GTX_matrix_major_storage extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat3x3<T, P> colMajor3(
|
||||
detail::tmat3x3<T, P> const & m);
|
||||
|
||||
//! Build a column major matrix from column vectors.
|
||||
//! From GLM_GTX_matrix_major_storage extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, P> colMajor4(
|
||||
detail::tvec4<T, P> const & v1,
|
||||
detail::tvec4<T, P> const & v2,
|
||||
detail::tvec4<T, P> const & v3,
|
||||
detail::tvec4<T, P> const & v4);
|
||||
|
||||
//! Build a column major matrix from other matrix.
|
||||
//! From GLM_GTX_matrix_major_storage extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, P> colMajor4(
|
||||
detail::tmat4x4<T, P> const & m);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "matrix_major_storage.inl"
|
||||
|
||||
#endif//GLM_GTX_matrix_major_storage
|
||||
173
Research/inc/glm/gtx/matrix_major_storage.inl
Normal file
173
Research/inc/glm/gtx/matrix_major_storage.inl
Normal file
@@ -0,0 +1,173 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2006-04-19
|
||||
// Updated : 2009-02-19
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/matrix_major_storage.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat2x2<T, P> rowMajor2
|
||||
(
|
||||
detail::tvec2<T, P> const & v1,
|
||||
detail::tvec2<T, P> const & v2
|
||||
)
|
||||
{
|
||||
detail::tmat2x2<T, P> Result;
|
||||
Result[0][0] = v1.x;
|
||||
Result[1][0] = v1.y;
|
||||
Result[0][1] = v2.x;
|
||||
Result[1][1] = v2.y;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat2x2<T, P> rowMajor2(
|
||||
const detail::tmat2x2<T, P>& m)
|
||||
{
|
||||
detail::tmat2x2<T, P> Result;
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> rowMajor3(
|
||||
const detail::tvec3<T, P>& v1,
|
||||
const detail::tvec3<T, P>& v2,
|
||||
const detail::tvec3<T, P>& v3)
|
||||
{
|
||||
detail::tmat3x3<T, P> Result;
|
||||
Result[0][0] = v1.x;
|
||||
Result[1][0] = v1.y;
|
||||
Result[2][0] = v1.z;
|
||||
Result[0][1] = v2.x;
|
||||
Result[1][1] = v2.y;
|
||||
Result[2][1] = v2.z;
|
||||
Result[0][2] = v3.x;
|
||||
Result[1][2] = v3.y;
|
||||
Result[2][2] = v3.z;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> rowMajor3(
|
||||
const detail::tmat3x3<T, P>& m)
|
||||
{
|
||||
detail::tmat3x3<T, P> Result;
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[2][2] = m[2][2];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> rowMajor4(
|
||||
const detail::tvec4<T, P>& v1,
|
||||
const detail::tvec4<T, P>& v2,
|
||||
const detail::tvec4<T, P>& v3,
|
||||
const detail::tvec4<T, P>& v4)
|
||||
{
|
||||
detail::tmat4x4<T, P> Result;
|
||||
Result[0][0] = v1.x;
|
||||
Result[1][0] = v1.y;
|
||||
Result[2][0] = v1.z;
|
||||
Result[3][0] = v1.w;
|
||||
Result[0][1] = v2.x;
|
||||
Result[1][1] = v2.y;
|
||||
Result[2][1] = v2.z;
|
||||
Result[3][1] = v2.w;
|
||||
Result[0][2] = v3.x;
|
||||
Result[1][2] = v3.y;
|
||||
Result[2][2] = v3.z;
|
||||
Result[3][2] = v3.w;
|
||||
Result[0][3] = v4.x;
|
||||
Result[1][3] = v4.y;
|
||||
Result[2][3] = v4.z;
|
||||
Result[3][3] = v4.w;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> rowMajor4(
|
||||
const detail::tmat4x4<T, P>& m)
|
||||
{
|
||||
detail::tmat4x4<T, P> Result;
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[0][3] = m[3][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
Result[1][3] = m[3][1];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[2][2] = m[2][2];
|
||||
Result[2][3] = m[3][2];
|
||||
Result[3][0] = m[0][3];
|
||||
Result[3][1] = m[1][3];
|
||||
Result[3][2] = m[2][3];
|
||||
Result[3][3] = m[3][3];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat2x2<T, P> colMajor2(
|
||||
const detail::tvec2<T, P>& v1,
|
||||
const detail::tvec2<T, P>& v2)
|
||||
{
|
||||
return detail::tmat2x2<T, P>(v1, v2);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat2x2<T, P> colMajor2(
|
||||
const detail::tmat2x2<T, P>& m)
|
||||
{
|
||||
return detail::tmat2x2<T, P>(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> colMajor3(
|
||||
const detail::tvec3<T, P>& v1,
|
||||
const detail::tvec3<T, P>& v2,
|
||||
const detail::tvec3<T, P>& v3)
|
||||
{
|
||||
return detail::tmat3x3<T, P>(v1, v2, v3);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> colMajor3(
|
||||
const detail::tmat3x3<T, P>& m)
|
||||
{
|
||||
return detail::tmat3x3<T, P>(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> colMajor4(
|
||||
const detail::tvec4<T, P>& v1,
|
||||
const detail::tvec4<T, P>& v2,
|
||||
const detail::tvec4<T, P>& v3,
|
||||
const detail::tvec4<T, P>& v4)
|
||||
{
|
||||
return detail::tmat4x4<T, P>(v1, v2, v3, v4);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> colMajor4(
|
||||
const detail::tmat4x4<T, P>& m)
|
||||
{
|
||||
return detail::tmat4x4<T, P>(m);
|
||||
}
|
||||
}//namespace glm
|
||||
112
Research/inc/glm/gtx/matrix_operation.hpp
Normal file
112
Research/inc/glm/gtx/matrix_operation.hpp
Normal file
@@ -0,0 +1,112 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_matrix_operation
|
||||
/// @file glm/gtx/matrix_operation.hpp
|
||||
/// @date 2009-08-29 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_matrix_operation GLM_GTX_matrix_operation
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Build diagonal matrices from vectors.
|
||||
///
|
||||
/// <glm/gtx/matrix_operation.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_matrix_operation
|
||||
#define GLM_GTX_matrix_operation
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_matrix_operation extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_matrix_operation
|
||||
/// @{
|
||||
|
||||
//! Build a diagonal matrix.
|
||||
//! From GLM_GTX_matrix_operation extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat2x2<T, P> diagonal2x2(
|
||||
detail::tvec2<T, P> const & v);
|
||||
|
||||
//! Build a diagonal matrix.
|
||||
//! From GLM_GTX_matrix_operation extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat2x3<T, P> diagonal2x3(
|
||||
detail::tvec2<T, P> const & v);
|
||||
|
||||
//! Build a diagonal matrix.
|
||||
//! From GLM_GTX_matrix_operation extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat2x4<T, P> diagonal2x4(
|
||||
detail::tvec2<T, P> const & v);
|
||||
|
||||
//! Build a diagonal matrix.
|
||||
//! From GLM_GTX_matrix_operation extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat3x2<T, P> diagonal3x2(
|
||||
detail::tvec2<T, P> const & v);
|
||||
|
||||
//! Build a diagonal matrix.
|
||||
//! From GLM_GTX_matrix_operation extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat3x3<T, P> diagonal3x3(
|
||||
detail::tvec3<T, P> const & v);
|
||||
|
||||
//! Build a diagonal matrix.
|
||||
//! From GLM_GTX_matrix_operation extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat3x4<T, P> diagonal3x4(
|
||||
detail::tvec3<T, P> const & v);
|
||||
|
||||
//! Build a diagonal matrix.
|
||||
//! From GLM_GTX_matrix_operation extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x2<T, P> diagonal4x2(
|
||||
detail::tvec2<T, P> const & v);
|
||||
|
||||
//! Build a diagonal matrix.
|
||||
//! From GLM_GTX_matrix_operation extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x3<T, P> diagonal4x3(
|
||||
detail::tvec3<T, P> const & v);
|
||||
|
||||
//! Build a diagonal matrix.
|
||||
//! From GLM_GTX_matrix_operation extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, P> diagonal4x4(
|
||||
detail::tvec4<T, P> const & v);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "matrix_operation.inl"
|
||||
|
||||
#endif//GLM_GTX_matrix_operation
|
||||
124
Research/inc/glm/gtx/matrix_operation.inl
Normal file
124
Research/inc/glm/gtx/matrix_operation.inl
Normal file
@@ -0,0 +1,124 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2009-08-29
|
||||
// Updated : 2009-08-29
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/matrix_operation.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat2x2<T, P> diagonal2x2
|
||||
(
|
||||
detail::tvec2<T, P> const & v
|
||||
)
|
||||
{
|
||||
detail::tmat2x2<T, P> Result(static_cast<T>(1));
|
||||
Result[0][0] = v[0];
|
||||
Result[1][1] = v[1];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat2x3<T, P> diagonal2x3
|
||||
(
|
||||
detail::tvec2<T, P> const & v
|
||||
)
|
||||
{
|
||||
detail::tmat2x3<T, P> Result(static_cast<T>(1));
|
||||
Result[0][0] = v[0];
|
||||
Result[1][1] = v[1];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat2x4<T, P> diagonal2x4
|
||||
(
|
||||
detail::tvec2<T, P> const & v
|
||||
)
|
||||
{
|
||||
detail::tmat2x4<T, P> Result(static_cast<T>(1));
|
||||
Result[0][0] = v[0];
|
||||
Result[1][1] = v[1];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x2<T, P> diagonal3x2
|
||||
(
|
||||
detail::tvec2<T, P> const & v
|
||||
)
|
||||
{
|
||||
detail::tmat3x2<T, P> Result(static_cast<T>(1));
|
||||
Result[0][0] = v[0];
|
||||
Result[1][1] = v[1];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> diagonal3x3
|
||||
(
|
||||
detail::tvec3<T, P> const & v
|
||||
)
|
||||
{
|
||||
detail::tmat3x3<T, P> Result(static_cast<T>(1));
|
||||
Result[0][0] = v[0];
|
||||
Result[1][1] = v[1];
|
||||
Result[2][2] = v[2];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x4<T, P> diagonal3x4
|
||||
(
|
||||
detail::tvec3<T, P> const & v
|
||||
)
|
||||
{
|
||||
detail::tmat3x4<T, P> Result(static_cast<T>(1));
|
||||
Result[0][0] = v[0];
|
||||
Result[1][1] = v[1];
|
||||
Result[2][2] = v[2];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> diagonal4x4
|
||||
(
|
||||
detail::tvec4<T, P> const & v
|
||||
)
|
||||
{
|
||||
detail::tmat4x4<T, P> Result(static_cast<T>(1));
|
||||
Result[0][0] = v[0];
|
||||
Result[1][1] = v[1];
|
||||
Result[2][2] = v[2];
|
||||
Result[3][3] = v[3];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x3<T, P> diagonal4x3
|
||||
(
|
||||
detail::tvec3<T, P> const & v
|
||||
)
|
||||
{
|
||||
detail::tmat4x3<T, P> Result(static_cast<T>(1));
|
||||
Result[0][0] = v[0];
|
||||
Result[1][1] = v[1];
|
||||
Result[2][2] = v[2];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x2<T, P> diagonal4x2
|
||||
(
|
||||
detail::tvec2<T, P> const & v
|
||||
)
|
||||
{
|
||||
detail::tmat4x2<T, P> Result(static_cast<T>(1));
|
||||
Result[0][0] = v[0];
|
||||
Result[1][1] = v[1];
|
||||
return Result;
|
||||
}
|
||||
}//namespace glm
|
||||
101
Research/inc/glm/gtx/matrix_query.hpp
Normal file
101
Research/inc/glm/gtx/matrix_query.hpp
Normal file
@@ -0,0 +1,101 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_matrix_query
|
||||
/// @file glm/gtx/matrix_query.hpp
|
||||
/// @date 2007-03-05 / 2011-08-28
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_vector_query (dependence)
|
||||
///
|
||||
/// @defgroup gtx_matrix_query GLM_GTX_matrix_query
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Query to evaluate matrix properties
|
||||
///
|
||||
/// <glm/gtx/matrix_query.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_matrix_query
|
||||
#define GLM_GTX_matrix_query
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtx/vector_query.hpp"
|
||||
#include <limits>
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_matrix_query extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_matrix_query
|
||||
/// @{
|
||||
|
||||
/// Return whether a matrix a null matrix.
|
||||
/// From GLM_GTX_matrix_query extension.
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL bool isNull(detail::tmat2x2<T, P> const & m, T const & epsilon);
|
||||
|
||||
/// Return whether a matrix a null matrix.
|
||||
/// From GLM_GTX_matrix_query extension.
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL bool isNull(detail::tmat3x3<T, P> const & m, T const & epsilon);
|
||||
|
||||
/// Return whether a matrix is a null matrix.
|
||||
/// From GLM_GTX_matrix_query extension.
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL bool isNull(detail::tmat4x4<T, P> const & m, T const & epsilon);
|
||||
|
||||
/// Return whether a matrix is an identity matrix.
|
||||
/// From GLM_GTX_matrix_query extension.
|
||||
template<typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL bool isIdentity(matType<T, P> const & m, T const & epsilon);
|
||||
|
||||
/// Return whether a matrix is a normalized matrix.
|
||||
/// From GLM_GTX_matrix_query extension.
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL bool isNormalized(detail::tmat2x2<T, P> const & m, T const & epsilon);
|
||||
|
||||
/// Return whether a matrix is a normalized matrix.
|
||||
/// From GLM_GTX_matrix_query extension.
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL bool isNormalized(detail::tmat3x3<T, P> const & m, T const & epsilon);
|
||||
|
||||
/// Return whether a matrix is a normalized matrix.
|
||||
/// From GLM_GTX_matrix_query extension.
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL bool isNormalized(detail::tmat4x4<T, P> const & m, T const & epsilon);
|
||||
|
||||
/// Return whether a matrix is an orthonormalized matrix.
|
||||
/// From GLM_GTX_matrix_query extension.
|
||||
template<typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL bool isOrthogonal(matType<T, P> const & m, T const & epsilon);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "matrix_query.inl"
|
||||
|
||||
#endif//GLM_GTX_matrix_query
|
||||
123
Research/inc/glm/gtx/matrix_query.inl
Normal file
123
Research/inc/glm/gtx/matrix_query.inl
Normal file
@@ -0,0 +1,123 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2007-03-05
|
||||
// Updated : 2007-03-05
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/matrix_query.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Dependency:
|
||||
// - GLM core
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool isNull(detail::tmat2x2<T, P> const & m, T const & epsilon)
|
||||
{
|
||||
bool result = true;
|
||||
for(length_t i = 0; result && i < 2 ; ++i)
|
||||
result = isNull(m[i], epsilon);
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool isNull(detail::tmat3x3<T, P> const & m, T const & epsilon)
|
||||
{
|
||||
bool result = true;
|
||||
for(length_t i = 0; result && i < 3 ; ++i)
|
||||
result = isNull(m[i], epsilon);
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool isNull(detail::tmat4x4<T, P> const & m, T const & epsilon)
|
||||
{
|
||||
bool result = true;
|
||||
for(length_t i = 0; result && i < 4 ; ++i)
|
||||
result = isNull(m[i], epsilon);
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_QUALIFIER bool isIdentity(matType<T, P> const & m, T const & epsilon)
|
||||
{
|
||||
bool result = true;
|
||||
for(length_t i(0); result && i < m[0].length(); ++i)
|
||||
{
|
||||
for(length_t j(0); result && j < i ; ++j)
|
||||
result = abs(m[i][j]) <= epsilon;
|
||||
if(result)
|
||||
result = abs(m[i][i] - 1) <= epsilon;
|
||||
for(length_t j(i + 1); result && j < m.length(); ++j)
|
||||
result = abs(m[i][j]) <= epsilon;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool isNormalized(detail::tmat2x2<T, P> const & m, T const & epsilon)
|
||||
{
|
||||
bool result(true);
|
||||
for(length_t i(0); result && i < m.length(); ++i)
|
||||
result = isNormalized(m[i], epsilon);
|
||||
for(length_t i(0); result && i < m.length(); ++i)
|
||||
{
|
||||
typename detail::tmat2x2<T, P>::col_type v;
|
||||
for(length_t j(0); j < m.length(); ++j)
|
||||
v[j] = m[j][i];
|
||||
result = isNormalized(v, epsilon);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool isNormalized(detail::tmat3x3<T, P> const & m, T const & epsilon)
|
||||
{
|
||||
bool result(true);
|
||||
for(length_t i(0); result && i < m.length(); ++i)
|
||||
result = isNormalized(m[i], epsilon);
|
||||
for(length_t i(0); result && i < m.length(); ++i)
|
||||
{
|
||||
typename detail::tmat3x3<T, P>::col_type v;
|
||||
for(length_t j(0); j < m.length(); ++j)
|
||||
v[j] = m[j][i];
|
||||
result = isNormalized(v, epsilon);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool isNormalized(detail::tmat4x4<T, P> const & m, T const & epsilon)
|
||||
{
|
||||
bool result(true);
|
||||
for(length_t i(0); result && i < m.length(); ++i)
|
||||
result = isNormalized(m[i], epsilon);
|
||||
for(length_t i(0); result && i < m.length(); ++i)
|
||||
{
|
||||
typename detail::tmat4x4<T, P>::col_type v;
|
||||
for(length_t j(0); j < m.length(); ++j)
|
||||
v[j] = m[j][i];
|
||||
result = isNormalized(v, epsilon);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_QUALIFIER bool isOrthogonal(matType<T, P> const & m, T const & epsilon)
|
||||
{
|
||||
bool result(true);
|
||||
for(length_t i(0); result && i < m.length() - 1; ++i)
|
||||
for(length_t j(i + 1); result && j < m.length(); ++j)
|
||||
result = areOrthogonal(m[i], m[j], epsilon);
|
||||
|
||||
if(result)
|
||||
{
|
||||
matType<T, P> tmp = transpose(m);
|
||||
for(length_t i(0); result && i < m.length() - 1 ; ++i)
|
||||
for(length_t j(i + 1); result && j < m.length(); ++j)
|
||||
result = areOrthogonal(tmp[i], tmp[j], epsilon);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}//namespace glm
|
||||
105
Research/inc/glm/gtx/matrix_transform_2d.hpp
Normal file
105
Research/inc/glm/gtx/matrix_transform_2d.hpp
Normal file
@@ -0,0 +1,105 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_matrix_transform_2d
|
||||
/// @file glm/gtx/matrix_transform_2d.hpp
|
||||
/// @date 2014-02-20
|
||||
/// @author Miguel Ángel Pérez Martínez
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_matrix_transform_2d GLM_GTX_matrix_transform_2d
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Defines functions that generate common 2d transformation matrices.
|
||||
///
|
||||
/// <glm/gtx/matrix_transform_2d.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_matrix_transform_2d
|
||||
#define GLM_GTX_matrix_transform_2d
|
||||
|
||||
// Dependency:
|
||||
#include "../mat3x3.hpp"
|
||||
#include "../vec2.hpp"
|
||||
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_matrix_transform_2d extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_matrix_transform_2d
|
||||
/// @{
|
||||
|
||||
/// Builds a translation 3 * 3 matrix created from a vector of 2 components.
|
||||
///
|
||||
/// @param m Input matrix multiplied by this translation matrix.
|
||||
/// @param v Coordinates of a translation vector.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> translate(
|
||||
detail::tmat3x3<T, P> const & m,
|
||||
detail::tvec2<T, P> const & v);
|
||||
|
||||
/// Builds a rotation 3 * 3 matrix created from an angle.
|
||||
///
|
||||
/// @param m Input matrix multiplied by this translation matrix.
|
||||
/// @param angle Rotation angle expressed in radians if GLM_FORCE_RADIANS is defined or degrees otherwise.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> rotate(
|
||||
detail::tmat3x3<T, P> const & m,
|
||||
T const & angle);
|
||||
|
||||
/// Builds a scale 3 * 3 matrix created from a vector of 2 components.
|
||||
///
|
||||
/// @param m Input matrix multiplied by this translation matrix.
|
||||
/// @param v Coordinates of a scale vector.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> scale(
|
||||
detail::tmat3x3<T, P> const & m,
|
||||
detail::tvec2<T, P> const & v);
|
||||
|
||||
/// Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix.
|
||||
///
|
||||
/// @param m Input matrix multiplied by this translation matrix.
|
||||
/// @param y Shear factor.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> shearX(
|
||||
detail::tmat3x3<T, P> const & m,
|
||||
T const & y);
|
||||
|
||||
/// Builds a vertical (parallel to the y axis) shear 3 * 3 matrix.
|
||||
///
|
||||
/// @param m Input matrix multiplied by this translation matrix.
|
||||
/// @param x Shear factor.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> shearY(
|
||||
detail::tmat3x3<T, P> const & m,
|
||||
T const & x);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "matrix_transform_2d.inl"
|
||||
|
||||
#endif//GLM_GTX_matrix_transform_2d
|
||||
97
Research/inc/glm/gtx/matrix_transform_2d.inl
Normal file
97
Research/inc/glm/gtx/matrix_transform_2d.inl
Normal file
@@ -0,0 +1,97 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_matrix_transform_2d
|
||||
/// @file glm/gtc/matrix_transform_2d.inl
|
||||
/// @date 2014-02-20
|
||||
/// @author Miguel Ángel Pérez Martínez
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "../trigonometric.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> translate(
|
||||
detail::tmat3x3<T, P> const & m,
|
||||
detail::tvec2<T, P> const & v)
|
||||
{
|
||||
detail::tmat3x3<T, P> Result(m);
|
||||
Result[2] = m[0] * v[0] + m[1] * v[1] + m[2];
|
||||
return Result;
|
||||
}
|
||||
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> rotate(
|
||||
detail::tmat3x3<T, P> const & m,
|
||||
T const & angle)
|
||||
{
|
||||
#ifdef GLM_FORCE_RADIANS
|
||||
T a = angle;
|
||||
#else
|
||||
T a = radians(angle);
|
||||
#endif
|
||||
T c = cos(a);
|
||||
T s = sin(a);
|
||||
|
||||
detail::tmat3x3<T, P> Result(detail::tmat3x3<T, P>::_null);
|
||||
Result[0] = m[0] * c + m[1] * s;
|
||||
Result[1] = m[0] * -s + m[1] * c;
|
||||
Result[2] = m[2];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> scale(
|
||||
detail::tmat3x3<T, P> const & m,
|
||||
detail::tvec2<T, P> const & v)
|
||||
{
|
||||
detail::tmat3x3<T, P> Result(detail::tmat3x3<T, P>::_null);
|
||||
Result[0] = m[0] * v[0];
|
||||
Result[1] = m[1] * v[1];
|
||||
Result[2] = m[2];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> shearX(
|
||||
detail::tmat3x3<T, P> const & m,
|
||||
T const & y)
|
||||
{
|
||||
detail::tmat3x3<T, P> Result();
|
||||
Result[0][1] = y;
|
||||
return m * Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> shearY(
|
||||
detail::tmat3x3<T, P> const & m,
|
||||
T const & x)
|
||||
{
|
||||
detail::tmat3x3<T, P> Result();
|
||||
Result[1][0] = x;
|
||||
return m * Result;
|
||||
}
|
||||
|
||||
}//namespace glm
|
||||
65
Research/inc/glm/gtx/mixed_product.hpp
Normal file
65
Research/inc/glm/gtx/mixed_product.hpp
Normal file
@@ -0,0 +1,65 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_mixed_product
|
||||
/// @file glm/gtx/mixed_product.hpp
|
||||
/// @date 2007-04-03 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_mixed_product GLM_GTX_mixed_producte
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Mixed product of 3 vectors.
|
||||
///
|
||||
/// <glm/gtx/mixed_product.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_mixed_product
|
||||
#define GLM_GTX_mixed_product
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_mixed_product extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_mixed_product
|
||||
/// @{
|
||||
|
||||
/// @brief Mixed product of 3 vectors (from GLM_GTX_mixed_product extension)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL T mixedProduct(
|
||||
detail::tvec3<T, P> const & v1,
|
||||
detail::tvec3<T, P> const & v2,
|
||||
detail::tvec3<T, P> const & v3);
|
||||
|
||||
/// @}
|
||||
}// namespace glm
|
||||
|
||||
#include "mixed_product.inl"
|
||||
|
||||
#endif//GLM_GTX_mixed_product
|
||||
22
Research/inc/glm/gtx/mixed_product.inl
Normal file
22
Research/inc/glm/gtx/mixed_product.inl
Normal file
@@ -0,0 +1,22 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2007-04-03
|
||||
// Updated : 2008-09-17
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/mixed_product.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T mixedProduct
|
||||
(
|
||||
detail::tvec3<T, P> const & v1,
|
||||
detail::tvec3<T, P> const & v2,
|
||||
detail::tvec3<T, P> const & v3
|
||||
)
|
||||
{
|
||||
return dot(cross(v1, v2), v3);
|
||||
}
|
||||
}//namespace glm
|
||||
83
Research/inc/glm/gtx/multiple.hpp
Normal file
83
Research/inc/glm/gtx/multiple.hpp
Normal file
@@ -0,0 +1,83 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_multiple
|
||||
/// @file glm/gtx/multiple.hpp
|
||||
/// @date 2009-10-26 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_extented_min_max (dependence)
|
||||
///
|
||||
/// @defgroup gtx_multiple GLM_GTX_multiple
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Find the closest number of a number multiple of other number.
|
||||
///
|
||||
/// <glm/gtx/multiple.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_multiple
|
||||
#define GLM_GTX_multiple
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_multiple extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_multiple
|
||||
/// @{
|
||||
|
||||
/// Higher multiple number of Source.
|
||||
///
|
||||
/// @tparam genType Floating-point or integer scalar or vector types.
|
||||
/// @param Source
|
||||
/// @param Multiple Must be a null or positive value
|
||||
///
|
||||
/// @see gtx_multiple
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType higherMultiple(
|
||||
genType const & Source,
|
||||
genType const & Multiple);
|
||||
|
||||
/// Lower multiple number of Source.
|
||||
///
|
||||
/// @tparam genType Floating-point or integer scalar or vector types.
|
||||
/// @param Source
|
||||
/// @param Multiple Must be a null or positive value
|
||||
///
|
||||
/// @see gtx_multiple
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType lowerMultiple(
|
||||
genType const & Source,
|
||||
genType const & Multiple);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "multiple.inl"
|
||||
|
||||
#endif//GLM_GTX_multiple
|
||||
152
Research/inc/glm/gtx/multiple.inl
Normal file
152
Research/inc/glm/gtx/multiple.inl
Normal file
@@ -0,0 +1,152 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2009-10-26
|
||||
// Updated : 2011-06-07
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/multiple.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Dependency:
|
||||
// - GLM core
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <bool Signed>
|
||||
struct higherMultiple
|
||||
{
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType operator()
|
||||
(
|
||||
genType const & Source,
|
||||
genType const & Multiple
|
||||
)
|
||||
{
|
||||
if (Source > genType(0))
|
||||
{
|
||||
genType Tmp = Source - genType(1);
|
||||
return Tmp + (Multiple - (Tmp % Multiple));
|
||||
}
|
||||
else
|
||||
return Source + (-Source % Multiple);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct higherMultiple<false>
|
||||
{
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType operator()
|
||||
(
|
||||
genType const & Source,
|
||||
genType const & Multiple
|
||||
)
|
||||
{
|
||||
genType Tmp = Source - genType(1);
|
||||
return Tmp + (Multiple - (Tmp % Multiple));
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
//////////////////////
|
||||
// higherMultiple
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType higherMultiple
|
||||
(
|
||||
genType const & Source,
|
||||
genType const & Multiple
|
||||
)
|
||||
{
|
||||
detail::higherMultiple<std::numeric_limits<genType>::is_signed> Compute;
|
||||
return Compute(Source, Multiple);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER float higherMultiple
|
||||
(
|
||||
float const & Source,
|
||||
float const & Multiple
|
||||
)
|
||||
{
|
||||
if (Source > float(0))
|
||||
{
|
||||
float Tmp = Source - float(1);
|
||||
return Tmp + (Multiple - std::fmod(Tmp, Multiple));
|
||||
}
|
||||
else
|
||||
return Source + std::fmod(-Source, Multiple);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER double higherMultiple
|
||||
(
|
||||
double const & Source,
|
||||
double const & Multiple
|
||||
)
|
||||
{
|
||||
if (Source > double(0))
|
||||
{
|
||||
double Tmp = Source - double(1);
|
||||
return Tmp + (Multiple - std::fmod(Tmp, Multiple));
|
||||
}
|
||||
else
|
||||
return Source + std::fmod(-Source, Multiple);
|
||||
}
|
||||
|
||||
VECTORIZE_VEC_VEC(higherMultiple)
|
||||
|
||||
//////////////////////
|
||||
// lowerMultiple
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType lowerMultiple
|
||||
(
|
||||
genType const & Source,
|
||||
genType const & Multiple
|
||||
)
|
||||
{
|
||||
if (Source >= genType(0))
|
||||
return Source - Source % Multiple;
|
||||
else
|
||||
{
|
||||
genType Tmp = Source + genType(1);
|
||||
return Tmp - Tmp % Multiple - Multiple;
|
||||
}
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER float lowerMultiple
|
||||
(
|
||||
float const & Source,
|
||||
float const & Multiple
|
||||
)
|
||||
{
|
||||
if (Source >= float(0))
|
||||
return Source - std::fmod(Source, Multiple);
|
||||
else
|
||||
{
|
||||
float Tmp = Source + float(1);
|
||||
return Tmp - std::fmod(Tmp, Multiple) - Multiple;
|
||||
}
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER double lowerMultiple
|
||||
(
|
||||
double const & Source,
|
||||
double const & Multiple
|
||||
)
|
||||
{
|
||||
if (Source >= double(0))
|
||||
return Source - std::fmod(Source, Multiple);
|
||||
else
|
||||
{
|
||||
double Tmp = Source + double(1);
|
||||
return Tmp - std::fmod(Tmp, Multiple) - Multiple;
|
||||
}
|
||||
}
|
||||
|
||||
VECTORIZE_VEC_VEC(lowerMultiple)
|
||||
}//namespace glm
|
||||
29
Research/inc/glm/gtx/noise.hpp
Normal file
29
Research/inc/glm/gtx/noise.hpp
Normal file
@@ -0,0 +1,29 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if(defined(GLM_MESSAGES))
|
||||
# pragma message("GLM: GLM_GTX_random extension is deprecated, include GLM_GTC_random (glm/gtc/noise.hpp) instead")
|
||||
#endif
|
||||
|
||||
// Promoted:
|
||||
#include "../gtc/noise.hpp"
|
||||
127
Research/inc/glm/gtx/norm.hpp
Normal file
127
Research/inc/glm/gtx/norm.hpp
Normal file
@@ -0,0 +1,127 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_norm
|
||||
/// @file glm/gtx/norm.hpp
|
||||
/// @date 2005-12-21 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_quaternion (dependence)
|
||||
///
|
||||
/// @defgroup gtx_norm GLM_GTX_norm
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Various ways to compute vector norms.
|
||||
///
|
||||
/// <glm/gtx/norm.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_norm
|
||||
#define GLM_GTX_norm
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtx/quaternion.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_norm extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_norm
|
||||
/// @{
|
||||
|
||||
//! Returns the squared length of x.
|
||||
//! From GLM_GTX_norm extension.
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T length2(
|
||||
T const & x);
|
||||
|
||||
//! Returns the squared length of x.
|
||||
//! From GLM_GTX_norm extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL typename genType::value_type length2(
|
||||
genType const & x);
|
||||
|
||||
//! Returns the squared distance between p0 and p1, i.e., length(p0 - p1).
|
||||
//! From GLM_GTX_norm extension.
|
||||
template <typename T>
|
||||
GLM_FUNC_DECL T distance2(
|
||||
T const & p0,
|
||||
T const & p1);
|
||||
|
||||
//! Returns the squared distance between p0 and p1, i.e., length(p0 - p1).
|
||||
//! From GLM_GTX_norm extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL typename genType::value_type distance2(
|
||||
genType const & p0,
|
||||
genType const & p1);
|
||||
|
||||
//! Returns the L1 norm between x and y.
|
||||
//! From GLM_GTX_norm extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL T l1Norm(
|
||||
detail::tvec3<T, P> const & x,
|
||||
detail::tvec3<T, P> const & y);
|
||||
|
||||
//! Returns the L1 norm of v.
|
||||
//! From GLM_GTX_norm extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL T l1Norm(
|
||||
detail::tvec3<T, P> const & v);
|
||||
|
||||
//! Returns the L2 norm between x and y.
|
||||
//! From GLM_GTX_norm extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL T l2Norm(
|
||||
detail::tvec3<T, P> const & x,
|
||||
detail::tvec3<T, P> const & y);
|
||||
|
||||
//! Returns the L2 norm of v.
|
||||
//! From GLM_GTX_norm extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL T l2Norm(
|
||||
detail::tvec3<T, P> const & x);
|
||||
|
||||
//! Returns the L norm between x and y.
|
||||
//! From GLM_GTX_norm extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL T lxNorm(
|
||||
detail::tvec3<T, P> const & x,
|
||||
detail::tvec3<T, P> const & y,
|
||||
unsigned int Depth);
|
||||
|
||||
//! Returns the L norm of v.
|
||||
//! From GLM_GTX_norm extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL T lxNorm(
|
||||
detail::tvec3<T, P> const & x,
|
||||
unsigned int Depth);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "norm.inl"
|
||||
|
||||
#endif//GLM_GTX_norm
|
||||
147
Research/inc/glm/gtx/norm.inl
Normal file
147
Research/inc/glm/gtx/norm.inl
Normal file
@@ -0,0 +1,147 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2008-07-24
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/norm.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T length2
|
||||
(
|
||||
T const & x
|
||||
)
|
||||
{
|
||||
return x * x;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T length2
|
||||
(
|
||||
detail::tvec2<T, P> const & x
|
||||
)
|
||||
{
|
||||
return dot(x, x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T length2
|
||||
(
|
||||
detail::tvec3<T, P> const & x
|
||||
)
|
||||
{
|
||||
return dot(x, x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T length2
|
||||
(
|
||||
detail::tvec4<T, P> const & x
|
||||
)
|
||||
{
|
||||
return dot(x, x);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T distance2
|
||||
(
|
||||
T const & p0,
|
||||
T const & p1
|
||||
)
|
||||
{
|
||||
return length2(p1 - p0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T distance2
|
||||
(
|
||||
detail::tvec2<T, P> const & p0,
|
||||
detail::tvec2<T, P> const & p1
|
||||
)
|
||||
{
|
||||
return length2(p1 - p0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T distance2
|
||||
(
|
||||
detail::tvec3<T, P> const & p0,
|
||||
detail::tvec3<T, P> const & p1
|
||||
)
|
||||
{
|
||||
return length2(p1 - p0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T distance2
|
||||
(
|
||||
detail::tvec4<T, P> const & p0,
|
||||
detail::tvec4<T, P> const & p1
|
||||
)
|
||||
{
|
||||
return length2(p1 - p0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T l1Norm
|
||||
(
|
||||
detail::tvec3<T, P> const & a,
|
||||
detail::tvec3<T, P> const & b
|
||||
)
|
||||
{
|
||||
return abs(b.x - a.x) + abs(b.y - a.y) + abs(b.z - a.z);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T l1Norm
|
||||
(
|
||||
detail::tvec3<T, P> const & v
|
||||
)
|
||||
{
|
||||
return abs(v.x) + abs(v.y) + abs(v.z);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T l2Norm
|
||||
(
|
||||
detail::tvec3<T, P> const & a,
|
||||
detail::tvec3<T, P> const & b
|
||||
)
|
||||
{
|
||||
return length(b - a);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T l2Norm
|
||||
(
|
||||
detail::tvec3<T, P> const & v
|
||||
)
|
||||
{
|
||||
return length(v);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T lxNorm
|
||||
(
|
||||
detail::tvec3<T, P> const & x,
|
||||
detail::tvec3<T, P> const & y,
|
||||
unsigned int Depth
|
||||
)
|
||||
{
|
||||
return pow(pow(y.x - x.x, T(Depth)) + pow(y.y - x.y, T(Depth)) + pow(y.z - x.z, T(Depth)), T(1) / T(Depth));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T lxNorm
|
||||
(
|
||||
detail::tvec3<T, P> const & v,
|
||||
unsigned int Depth
|
||||
)
|
||||
{
|
||||
return pow(pow(v.x, T(Depth)) + pow(v.y, T(Depth)) + pow(v.z, T(Depth)), T(1) / T(Depth));
|
||||
}
|
||||
|
||||
}//namespace glm
|
||||
67
Research/inc/glm/gtx/normal.hpp
Normal file
67
Research/inc/glm/gtx/normal.hpp
Normal file
@@ -0,0 +1,67 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_normal
|
||||
/// @file glm/gtx/normal.hpp
|
||||
/// @date 2005-12-21 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_extented_min_max (dependence)
|
||||
///
|
||||
/// @defgroup gtx_normal GLM_GTX_normal
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Compute the normal of a triangle.
|
||||
///
|
||||
/// <glm/gtx/normal.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_normal
|
||||
#define GLM_GTX_normal
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_normal extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_normal
|
||||
/// @{
|
||||
|
||||
//! Computes triangle normal from triangle points.
|
||||
//! From GLM_GTX_normal extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> triangleNormal(
|
||||
detail::tvec3<T, P> const & p1,
|
||||
detail::tvec3<T, P> const & p2,
|
||||
detail::tvec3<T, P> const & p3);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "normal.inl"
|
||||
|
||||
#endif//GLM_GTX_normal
|
||||
22
Research/inc/glm/gtx/normal.inl
Normal file
22
Research/inc/glm/gtx/normal.inl
Normal file
@@ -0,0 +1,22 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2011-06-07
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/normal.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> triangleNormal
|
||||
(
|
||||
detail::tvec3<T, P> const & p1,
|
||||
detail::tvec3<T, P> const & p2,
|
||||
detail::tvec3<T, P> const & p3
|
||||
)
|
||||
{
|
||||
return normalize(cross(p1 - p2, p1 - p3));
|
||||
}
|
||||
}//namespace glm
|
||||
76
Research/inc/glm/gtx/normalize_dot.hpp
Normal file
76
Research/inc/glm/gtx/normalize_dot.hpp
Normal file
@@ -0,0 +1,76 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_normalize_dot
|
||||
/// @file glm/gtx/normalize_dot.hpp
|
||||
/// @date 2007-09-28 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_fast_square_root (dependence)
|
||||
///
|
||||
/// @defgroup gtx_normalize_dot GLM_GTX_normalize_dot
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Dot product of vectors that need to be normalize with a single square root.
|
||||
///
|
||||
/// <glm/gtx/normalized_dot.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_normalize_dot
|
||||
#define GLM_GTX_normalize_dot
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtx/fast_square_root.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_normalize_dot extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_normalize_dot
|
||||
/// @{
|
||||
|
||||
//! Normalize parameters and returns the dot product of x and y.
|
||||
//! It's faster that dot(normalize(x), normalize(y)).
|
||||
//! From GLM_GTX_normalize_dot extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL typename genType::value_type normalizeDot(
|
||||
genType const & x,
|
||||
genType const & y);
|
||||
|
||||
//! Normalize parameters and returns the dot product of x and y.
|
||||
//! Faster that dot(fastNormalize(x), fastNormalize(y)).
|
||||
//! From GLM_GTX_normalize_dot extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL typename genType::value_type fastNormalizeDot(
|
||||
genType const & x,
|
||||
genType const & y);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "normalize_dot.inl"
|
||||
|
||||
#endif//GLM_GTX_normalize_dot
|
||||
115
Research/inc/glm/gtx/normalize_dot.inl
Normal file
115
Research/inc/glm/gtx/normalize_dot.inl
Normal file
@@ -0,0 +1,115 @@
|
||||
//////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
//////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2007-09-28
|
||||
// Updated : 2008-10-07
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/normalize_dot.inl
|
||||
//////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType normalizeDot
|
||||
(
|
||||
genType const & x,
|
||||
genType const & y
|
||||
)
|
||||
{
|
||||
return
|
||||
glm::dot(x, y) *
|
||||
glm::inversesqrt(glm::dot(x, x) *
|
||||
glm::dot(y, y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T normalizeDot
|
||||
(
|
||||
detail::tvec2<T, P> const & x,
|
||||
detail::tvec2<T, P> const & y
|
||||
)
|
||||
{
|
||||
return
|
||||
glm::dot(x, y) *
|
||||
glm::inversesqrt(glm::dot(x, x) *
|
||||
glm::dot(y, y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T normalizeDot
|
||||
(
|
||||
detail::tvec3<T, P> const & x,
|
||||
detail::tvec3<T, P> const & y
|
||||
)
|
||||
{
|
||||
return
|
||||
glm::dot(x, y) *
|
||||
glm::inversesqrt(glm::dot(x, x) *
|
||||
glm::dot(y, y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T normalizeDot
|
||||
(
|
||||
detail::tvec4<T, P> const & x,
|
||||
detail::tvec4<T, P> const & y
|
||||
)
|
||||
{
|
||||
return
|
||||
glm::dot(x, y) *
|
||||
glm::inversesqrt(glm::dot(x, x) *
|
||||
glm::dot(y, y));
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fastNormalizeDot
|
||||
(
|
||||
genType const & x,
|
||||
genType const & y
|
||||
)
|
||||
{
|
||||
return
|
||||
glm::dot(x, y) *
|
||||
fastInverseSqrt(glm::dot(x, x) *
|
||||
glm::dot(y, y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T fastNormalizeDot
|
||||
(
|
||||
detail::tvec2<T, P> const & x,
|
||||
detail::tvec2<T, P> const & y
|
||||
)
|
||||
{
|
||||
return
|
||||
glm::dot(x, y) *
|
||||
fastInverseSqrt(glm::dot(x, x) *
|
||||
glm::dot(y, y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T fastNormalizeDot
|
||||
(
|
||||
detail::tvec3<T, P> const & x,
|
||||
detail::tvec3<T, P> const & y
|
||||
)
|
||||
{
|
||||
return
|
||||
glm::dot(x, y) *
|
||||
fastInverseSqrt(glm::dot(x, x) *
|
||||
glm::dot(y, y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T fastNormalizeDot
|
||||
(
|
||||
detail::tvec4<T, P> const & x,
|
||||
detail::tvec4<T, P> const & y
|
||||
)
|
||||
{
|
||||
return
|
||||
glm::dot(x, y) *
|
||||
fastInverseSqrt(glm::dot(x, x) *
|
||||
glm::dot(y, y));
|
||||
}
|
||||
}//namespace glm
|
||||
85
Research/inc/glm/gtx/number_precision.hpp
Normal file
85
Research/inc/glm/gtx/number_precision.hpp
Normal file
@@ -0,0 +1,85 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_number_precision
|
||||
/// @file glm/gtx/number_precision.hpp
|
||||
/// @date 2007-05-10 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtc_type_precision (dependence)
|
||||
/// @see gtc_quaternion (dependence)
|
||||
///
|
||||
/// @defgroup gtx_number_precision GLM_GTX_number_precision
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Defined size types.
|
||||
///
|
||||
/// <glm/gtx/number_precision.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_number_precision
|
||||
#define GLM_GTX_number_precision
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtc/type_precision.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_number_precision extension included")
|
||||
#endif
|
||||
|
||||
namespace glm{
|
||||
namespace gtx
|
||||
{
|
||||
/////////////////////////////
|
||||
// Unsigned int vector types
|
||||
|
||||
/// @addtogroup gtx_number_precision
|
||||
/// @{
|
||||
|
||||
typedef u8 u8vec1; //!< \brief 8bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
|
||||
typedef u16 u16vec1; //!< \brief 16bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
|
||||
typedef u32 u32vec1; //!< \brief 32bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
|
||||
typedef u64 u64vec1; //!< \brief 64bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
|
||||
|
||||
//////////////////////
|
||||
// Float vector types
|
||||
|
||||
typedef f32 f32vec1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension)
|
||||
typedef f64 f64vec1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension)
|
||||
|
||||
//////////////////////
|
||||
// Float matrix types
|
||||
|
||||
typedef f32 f32mat1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension)
|
||||
typedef f32 f32mat1x1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension)
|
||||
typedef f64 f64mat1; //!< \brief Double-precision floating-point scalar. (from GLM_GTX_number_precision extension)
|
||||
typedef f64 f64mat1x1; //!< \brief Double-precision floating-point scalar. (from GLM_GTX_number_precision extension)
|
||||
|
||||
/// @}
|
||||
}//namespace gtx
|
||||
}//namespace glm
|
||||
|
||||
#include "number_precision.inl"
|
||||
|
||||
#endif//GLM_GTX_number_precision
|
||||
13
Research/inc/glm/gtx/number_precision.inl
Normal file
13
Research/inc/glm/gtx/number_precision.inl
Normal file
@@ -0,0 +1,13 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2007-05-10
|
||||
// Updated : 2007-05-10
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/number_precision.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
|
||||
}
|
||||
94
Research/inc/glm/gtx/optimum_pow.hpp
Normal file
94
Research/inc/glm/gtx/optimum_pow.hpp
Normal file
@@ -0,0 +1,94 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_optimum_pow
|
||||
/// @file glm/gtx/optimum_pow.hpp
|
||||
/// @date 2005-12-21 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_optimum_pow GLM_GTX_optimum_pow
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Integer exponentiation of power functions.
|
||||
///
|
||||
/// <glm/gtx/optimum_pow.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_optimum_pow
|
||||
#define GLM_GTX_optimum_pow
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_optimum_pow extension included")
|
||||
#endif
|
||||
|
||||
namespace glm{
|
||||
namespace gtx
|
||||
{
|
||||
/// @addtogroup gtx_optimum_pow
|
||||
/// @{
|
||||
|
||||
//! Returns x raised to the power of 2.
|
||||
//! From GLM_GTX_optimum_pow extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType pow2(const genType& x);
|
||||
|
||||
//! Returns x raised to the power of 3.
|
||||
//! From GLM_GTX_optimum_pow extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType pow3(const genType& x);
|
||||
|
||||
//! Returns x raised to the power of 4.
|
||||
//! From GLM_GTX_optimum_pow extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType pow4(const genType& x);
|
||||
|
||||
//! Checks if the parameter is a power of 2 number.
|
||||
//! From GLM_GTX_optimum_pow extension.
|
||||
GLM_FUNC_DECL bool powOfTwo(int num);
|
||||
|
||||
//! Checks to determine if the parameter component are power of 2 numbers.
|
||||
//! From GLM_GTX_optimum_pow extension.
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL detail::tvec2<bool, P> powOfTwo(detail::tvec2<int, P> const & x);
|
||||
|
||||
//! Checks to determine if the parameter component are power of 2 numbers.
|
||||
//! From GLM_GTX_optimum_pow extension.
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<bool, P> powOfTwo(detail::tvec3<int, P> const & x);
|
||||
|
||||
//! Checks to determine if the parameter component are power of 2 numbers.
|
||||
//! From GLM_GTX_optimum_pow extension.
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL detail::tvec4<bool, P> powOfTwo(detail::tvec4<int, P> const & x);
|
||||
|
||||
/// @}
|
||||
}//namespace gtx
|
||||
}//namespace glm
|
||||
|
||||
#include "optimum_pow.inl"
|
||||
|
||||
#endif//GLM_GTX_optimum_pow
|
||||
61
Research/inc/glm/gtx/optimum_pow.inl
Normal file
61
Research/inc/glm/gtx/optimum_pow.inl
Normal file
@@ -0,0 +1,61 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2005-12-27
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/optimum_pow.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType pow2(genType const & x)
|
||||
{
|
||||
return x * x;
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType pow3(genType const & x)
|
||||
{
|
||||
return x * x * x;
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType pow4(genType const & x)
|
||||
{
|
||||
return (x * x) * (x * x);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER bool powOfTwo(int x)
|
||||
{
|
||||
return !(x & (x - 1));
|
||||
}
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<bool, P> powOfTwo(detail::tvec2<int, P> const & x)
|
||||
{
|
||||
return detail::tvec2<bool, P>(
|
||||
powOfTwo(x.x),
|
||||
powOfTwo(x.y));
|
||||
}
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<bool, P> powOfTwo(detail::tvec3<int, P> const & x)
|
||||
{
|
||||
return detail::tvec3<bool, P>(
|
||||
powOfTwo(x.x),
|
||||
powOfTwo(x.y),
|
||||
powOfTwo(x.z));
|
||||
}
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<bool, P> powOfTwo(detail::tvec4<int, P> const & x)
|
||||
{
|
||||
return detail::tvec4<bool, P>(
|
||||
powOfTwo(x.x),
|
||||
powOfTwo(x.y),
|
||||
powOfTwo(x.z),
|
||||
powOfTwo(x.w));
|
||||
}
|
||||
}//namespace glm
|
||||
72
Research/inc/glm/gtx/orthonormalize.hpp
Normal file
72
Research/inc/glm/gtx/orthonormalize.hpp
Normal file
@@ -0,0 +1,72 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_orthonormalize
|
||||
/// @file glm/gtx/orthonormalize.hpp
|
||||
/// @date 2005-12-21 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_extented_min_max (dependence)
|
||||
///
|
||||
/// @defgroup gtx_orthonormalize GLM_GTX_orthonormalize
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Orthonormalize matrices.
|
||||
///
|
||||
/// <glm/gtx/orthonormalize.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_orthonormalize
|
||||
#define GLM_GTX_orthonormalize
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_orthonormalize extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_orthonormalize
|
||||
/// @{
|
||||
|
||||
//! Returns the orthonormalized matrix of m.
|
||||
//! From GLM_GTX_orthonormalize extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat3x3<T, P> orthonormalize(
|
||||
const detail::tmat3x3<T, P>& m);
|
||||
|
||||
//! Orthonormalizes x according y.
|
||||
//! From GLM_GTX_orthonormalize extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> orthonormalize(
|
||||
const detail::tvec3<T, P>& x,
|
||||
const detail::tvec3<T, P>& y);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "orthonormalize.inl"
|
||||
|
||||
#endif//GLM_GTX_orthonormalize
|
||||
43
Research/inc/glm/gtx/orthonormalize.inl
Normal file
43
Research/inc/glm/gtx/orthonormalize.inl
Normal file
@@ -0,0 +1,43 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2005-12-21
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/orthonormalize.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> orthonormalize
|
||||
(
|
||||
const detail::tmat3x3<T, P>& m
|
||||
)
|
||||
{
|
||||
detail::tmat3x3<T, P> r = m;
|
||||
|
||||
r[0] = normalize(r[0]);
|
||||
|
||||
float d0 = dot(r[0], r[1]);
|
||||
r[1] -= r[0] * d0;
|
||||
r[1] = normalize(r[1]);
|
||||
|
||||
float d1 = dot(r[1], r[2]);
|
||||
d0 = dot(r[0], r[2]);
|
||||
r[2] -= r[0] * d0 + r[1] * d1;
|
||||
r[2] = normalize(r[2]);
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> orthonormalize
|
||||
(
|
||||
const detail::tvec3<T, P>& x,
|
||||
const detail::tvec3<T, P>& y
|
||||
)
|
||||
{
|
||||
return normalize(x - y * dot(y, x));
|
||||
}
|
||||
}//namespace glm
|
||||
67
Research/inc/glm/gtx/perpendicular.hpp
Normal file
67
Research/inc/glm/gtx/perpendicular.hpp
Normal file
@@ -0,0 +1,67 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_perpendicular
|
||||
/// @file glm/gtx/perpendicular.hpp
|
||||
/// @date 2005-12-21 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_projection (dependence)
|
||||
///
|
||||
/// @defgroup gtx_perpendicular GLM_GTX_perpendicular
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Perpendicular of a vector from other one
|
||||
///
|
||||
/// <glm/gtx/perpendicular.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_perpendicular
|
||||
#define GLM_GTX_perpendicular
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtx/projection.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_perpendicular extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_perpendicular
|
||||
/// @{
|
||||
|
||||
//! Projects x a perpendicular axis of Normal.
|
||||
//! From GLM_GTX_perpendicular extension.
|
||||
template <typename vecType>
|
||||
GLM_FUNC_DECL vecType perp(
|
||||
vecType const & x,
|
||||
vecType const & Normal);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "perpendicular.inl"
|
||||
|
||||
#endif//GLM_GTX_perpendicular
|
||||
21
Research/inc/glm/gtx/perpendicular.inl
Normal file
21
Research/inc/glm/gtx/perpendicular.inl
Normal file
@@ -0,0 +1,21 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2009-03-06
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/perpendicular.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename vecType>
|
||||
GLM_FUNC_QUALIFIER vecType perp
|
||||
(
|
||||
vecType const & x,
|
||||
vecType const & Normal
|
||||
)
|
||||
{
|
||||
return x - proj(x, Normal);
|
||||
}
|
||||
}//namespace glm
|
||||
72
Research/inc/glm/gtx/polar_coordinates.hpp
Normal file
72
Research/inc/glm/gtx/polar_coordinates.hpp
Normal file
@@ -0,0 +1,72 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_polar_coordinates
|
||||
/// @file glm/gtx/polar_coordinates.hpp
|
||||
/// @date 2007-03-06 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_polar_coordinates GLM_GTX_polar_coordinates
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Conversion from Euclidean space to polar space and revert.
|
||||
///
|
||||
/// <glm/gtx/polar_coordinates.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_polar_coordinates
|
||||
#define GLM_GTX_polar_coordinates
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_polar_coordinates extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_polar_coordinates
|
||||
/// @{
|
||||
|
||||
/// Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude.
|
||||
///
|
||||
/// @see gtx_polar_coordinates
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> polar(
|
||||
detail::tvec3<T, P> const & euclidean);
|
||||
|
||||
/// Convert Polar to Euclidean coordinates.
|
||||
///
|
||||
/// @see gtx_polar_coordinates
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> euclidean(
|
||||
detail::tvec2<T, P> const & polar);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "polar_coordinates.inl"
|
||||
|
||||
#endif//GLM_GTX_polar_coordinates
|
||||
57
Research/inc/glm/gtx/polar_coordinates.inl
Normal file
57
Research/inc/glm/gtx/polar_coordinates.inl
Normal file
@@ -0,0 +1,57 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2007-03-06
|
||||
// Updated : 2009-05-01
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/polar_coordinates.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> polar
|
||||
(
|
||||
detail::tvec3<T, P> const & euclidean
|
||||
)
|
||||
{
|
||||
T const Length(length(euclidean));
|
||||
detail::tvec3<T, P> const tmp(euclidean / Length);
|
||||
T const xz_dist(sqrt(tmp.x * tmp.x + tmp.z * tmp.z));
|
||||
|
||||
#ifdef GLM_FORCE_RADIANS
|
||||
return detail::tvec3<T, P>(
|
||||
atan(xz_dist, tmp.y), // latitude
|
||||
atan(tmp.x, tmp.z), // longitude
|
||||
xz_dist); // xz distance
|
||||
#else
|
||||
# pragma message("GLM: polar function returning degrees is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
|
||||
return detail::tvec3<T, P>(
|
||||
degrees(atan(xz_dist, tmp.y)), // latitude
|
||||
degrees(atan(tmp.x, tmp.z)), // longitude
|
||||
xz_dist); // xz distance
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> euclidean
|
||||
(
|
||||
detail::tvec2<T, P> const & polar
|
||||
)
|
||||
{
|
||||
#ifdef GLM_FORCE_RADIANS
|
||||
T const latitude(polar.x);
|
||||
T const longitude(polar.y);
|
||||
#else
|
||||
# pragma message("GLM: euclidean function taking degrees as parameters is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
|
||||
T const latitude(radians(polar.x));
|
||||
T const longitude(radians(polar.y));
|
||||
#endif
|
||||
|
||||
return detail::tvec3<T, P>(
|
||||
cos(latitude) * sin(longitude),
|
||||
sin(latitude),
|
||||
cos(latitude) * cos(longitude));
|
||||
}
|
||||
|
||||
}//namespace glm
|
||||
65
Research/inc/glm/gtx/projection.hpp
Normal file
65
Research/inc/glm/gtx/projection.hpp
Normal file
@@ -0,0 +1,65 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_projection
|
||||
/// @file glm/gtx/projection.hpp
|
||||
/// @date 2005-12-21 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_projection GLM_GTX_projection
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Projection of a vector to other one
|
||||
///
|
||||
/// <glm/gtx/projection.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_projection
|
||||
#define GLM_GTX_projection
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_projection extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_projection
|
||||
/// @{
|
||||
|
||||
//! Projects x on Normal.
|
||||
//! From GLM_GTX_projection extension.
|
||||
template <typename vecType>
|
||||
GLM_FUNC_DECL vecType proj(
|
||||
vecType const & x,
|
||||
vecType const & Normal);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "projection.inl"
|
||||
|
||||
#endif//GLM_GTX_projection
|
||||
21
Research/inc/glm/gtx/projection.inl
Normal file
21
Research/inc/glm/gtx/projection.inl
Normal file
@@ -0,0 +1,21 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2009-03-06
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/projection.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename vecType>
|
||||
GLM_FUNC_QUALIFIER vecType proj
|
||||
(
|
||||
vecType const & x,
|
||||
vecType const & Normal
|
||||
)
|
||||
{
|
||||
return glm::dot(x, Normal) / glm::dot(Normal, Normal) * Normal;
|
||||
}
|
||||
}//namespace glm
|
||||
213
Research/inc/glm/gtx/quaternion.hpp
Normal file
213
Research/inc/glm/gtx/quaternion.hpp
Normal file
@@ -0,0 +1,213 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_quaternion
|
||||
/// @file glm/gtx/quaternion.hpp
|
||||
/// @date 2005-12-21 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_extented_min_max (dependence)
|
||||
///
|
||||
/// @defgroup gtx_quaternion GLM_GTX_quaternion
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Extented quaternion types and functions
|
||||
///
|
||||
/// <glm/gtx/quaternion.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_quaternion
|
||||
#define GLM_GTX_quaternion
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtc/constants.hpp"
|
||||
#include "../gtc/quaternion.hpp"
|
||||
#include "../gtx/norm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_quaternion extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_quaternion
|
||||
/// @{
|
||||
|
||||
//! Compute a cross product between a quaternion and a vector.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> cross(
|
||||
detail::tquat<T, P> const & q,
|
||||
detail::tvec3<T, P> const & v);
|
||||
|
||||
//! Compute a cross product between a vector and a quaternion.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> cross(
|
||||
detail::tvec3<T, P> const & v,
|
||||
detail::tquat<T, P> const & q);
|
||||
|
||||
//! Compute a point on a path according squad equation.
|
||||
//! q1 and q2 are control points; s1 and s2 are intermediate control points.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tquat<T, P> squad(
|
||||
detail::tquat<T, P> const & q1,
|
||||
detail::tquat<T, P> const & q2,
|
||||
detail::tquat<T, P> const & s1,
|
||||
detail::tquat<T, P> const & s2,
|
||||
T const & h);
|
||||
|
||||
//! Returns an intermediate control point for squad interpolation.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tquat<T, P> intermediate(
|
||||
detail::tquat<T, P> const & prev,
|
||||
detail::tquat<T, P> const & curr,
|
||||
detail::tquat<T, P> const & next);
|
||||
|
||||
//! Returns a exp of a quaternion.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tquat<T, P> exp(
|
||||
detail::tquat<T, P> const & q);
|
||||
|
||||
//! Returns a log of a quaternion.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tquat<T, P> log(
|
||||
detail::tquat<T, P> const & q);
|
||||
|
||||
/// Returns x raised to the y power.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tquat<T, P> pow(
|
||||
detail::tquat<T, P> const & x,
|
||||
T const & y);
|
||||
|
||||
//! Returns quarternion square root.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
//template<typename T, precision P>
|
||||
//detail::tquat<T, P> sqrt(
|
||||
// detail::tquat<T, P> const & q);
|
||||
|
||||
//! Rotates a 3 components vector by a quaternion.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> rotate(
|
||||
detail::tquat<T, P> const & q,
|
||||
detail::tvec3<T, P> const & v);
|
||||
|
||||
/// Rotates a 4 components vector by a quaternion.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec4<T, P> rotate(
|
||||
detail::tquat<T, P> const & q,
|
||||
detail::tvec4<T, P> const & v);
|
||||
|
||||
/// Extract the real component of a quaternion.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL T extractRealComponent(
|
||||
detail::tquat<T, P> const & q);
|
||||
|
||||
/// Converts a quaternion to a 3 * 3 matrix.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat3x3<T, P> toMat3(
|
||||
detail::tquat<T, P> const & x){return mat3_cast(x);}
|
||||
|
||||
/// Converts a quaternion to a 4 * 4 matrix.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, P> toMat4(
|
||||
detail::tquat<T, P> const & x){return mat4_cast(x);}
|
||||
|
||||
/// Converts a 3 * 3 matrix to a quaternion.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tquat<T, P> toQuat(
|
||||
detail::tmat3x3<T, P> const & x){return quat_cast(x);}
|
||||
|
||||
/// Converts a 4 * 4 matrix to a quaternion.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tquat<T, P> toQuat(
|
||||
detail::tmat4x4<T, P> const & x){return quat_cast(x);}
|
||||
|
||||
/// Quaternion interpolation using the rotation short path.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tquat<T, P> shortMix(
|
||||
detail::tquat<T, P> const & x,
|
||||
detail::tquat<T, P> const & y,
|
||||
T const & a);
|
||||
|
||||
/// Quaternion normalized linear interpolation.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tquat<T, P> fastMix(
|
||||
detail::tquat<T, P> const & x,
|
||||
detail::tquat<T, P> const & y,
|
||||
T const & a);
|
||||
|
||||
/// Compute the rotation between two vectors.
|
||||
/// param orig vector, needs to be normalized
|
||||
/// param dest vector, needs to be normalized
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tquat<T, P> rotation(
|
||||
detail::tvec3<T, P> const & orig,
|
||||
detail::tvec3<T, P> const & dest);
|
||||
|
||||
/// Returns the squared length of x.
|
||||
///
|
||||
/// @see gtx_quaternion
|
||||
template<typename T, precision P>
|
||||
GLM_FUNC_DECL T length2(detail::tquat<T, P> const & q);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "quaternion.inl"
|
||||
|
||||
#endif//GLM_GTX_quaternion
|
||||
262
Research/inc/glm/gtx/quaternion.inl
Normal file
262
Research/inc/glm/gtx/quaternion.inl
Normal file
@@ -0,0 +1,262 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2008-11-27
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/quaternion.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include <limits>
|
||||
#include "../gtc/constants.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> cross
|
||||
(
|
||||
detail::tvec3<T, P> const & v,
|
||||
detail::tquat<T, P> const & q
|
||||
)
|
||||
{
|
||||
return inverse(q) * v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> cross
|
||||
(
|
||||
detail::tquat<T, P> const & q,
|
||||
detail::tvec3<T, P> const & v
|
||||
)
|
||||
{
|
||||
return q * v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tquat<T, P> squad
|
||||
(
|
||||
detail::tquat<T, P> const & q1,
|
||||
detail::tquat<T, P> const & q2,
|
||||
detail::tquat<T, P> const & s1,
|
||||
detail::tquat<T, P> const & s2,
|
||||
T const & h)
|
||||
{
|
||||
return mix(mix(q1, q2, h), mix(s1, s2, h), static_cast<T>(2) * (static_cast<T>(1) - h) * h);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tquat<T, P> intermediate
|
||||
(
|
||||
detail::tquat<T, P> const & prev,
|
||||
detail::tquat<T, P> const & curr,
|
||||
detail::tquat<T, P> const & next
|
||||
)
|
||||
{
|
||||
detail::tquat<T, P> invQuat = inverse(curr);
|
||||
return exp((log(next + invQuat) + log(prev + invQuat)) / static_cast<T>(-4)) * curr;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tquat<T, P> exp
|
||||
(
|
||||
detail::tquat<T, P> const & q
|
||||
)
|
||||
{
|
||||
detail::tvec3<T, P> u(q.x, q.y, q.z);
|
||||
T Angle = glm::length(u);
|
||||
if (Angle < epsilon<T>())
|
||||
return detail::tquat<T, P>();
|
||||
|
||||
detail::tvec3<T, P> v(u / Angle);
|
||||
return detail::tquat<T, P>(cos(Angle), sin(Angle) * v);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tquat<T, P> log
|
||||
(
|
||||
detail::tquat<T, P> const & q
|
||||
)
|
||||
{
|
||||
detail::tvec3<T, P> u(q.x, q.y, q.z);
|
||||
T Vec3Len = length(u);
|
||||
|
||||
if (Vec3Len < epsilon<T>())
|
||||
{
|
||||
if(q.w > static_cast<T>(0))
|
||||
return detail::tquat<T, P>(log(q.w), static_cast<T>(0), static_cast<T>(0), static_cast<T>(0));
|
||||
else if(q.w < static_cast<T>(0))
|
||||
return detail::tquat<T, P>(log(-q.w), pi<T>(), static_cast<T>(0), static_cast<T>(0));
|
||||
else
|
||||
return detail::tquat<T, P>(std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity());
|
||||
}
|
||||
else
|
||||
{
|
||||
T QuatLen = sqrt(Vec3Len * Vec3Len + q.w * q.w);
|
||||
T t = atan(Vec3Len, T(q.w)) / Vec3Len;
|
||||
return detail::tquat<T, P>(log(QuatLen), t * q.x, t * q.y, t * q.z);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tquat<T, P> pow
|
||||
(
|
||||
detail::tquat<T, P> const & x,
|
||||
T const & y
|
||||
)
|
||||
{
|
||||
if(abs(x.w) > (static_cast<T>(1) - epsilon<T>()))
|
||||
return x;
|
||||
T Angle = acos(y);
|
||||
T NewAngle = Angle * y;
|
||||
T Div = sin(NewAngle) / sin(Angle);
|
||||
return detail::tquat<T, P>(
|
||||
cos(NewAngle),
|
||||
x.x * Div,
|
||||
x.y * Div,
|
||||
x.z * Div);
|
||||
}
|
||||
|
||||
//template <typename T, precision P>
|
||||
//GLM_FUNC_QUALIFIER detail::tquat<T, P> sqrt
|
||||
//(
|
||||
// detail::tquat<T, P> const & q
|
||||
//)
|
||||
//{
|
||||
// T q0 = static_cast<T>(1) - dot(q, q);
|
||||
// return T(2) * (T(1) + q0) * q;
|
||||
//}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> rotate
|
||||
(
|
||||
detail::tquat<T, P> const & q,
|
||||
detail::tvec3<T, P> const & v
|
||||
)
|
||||
{
|
||||
return q * v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T, P> rotate
|
||||
(
|
||||
detail::tquat<T, P> const & q,
|
||||
detail::tvec4<T, P> const & v
|
||||
)
|
||||
{
|
||||
return q * v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T extractRealComponent
|
||||
(
|
||||
detail::tquat<T, P> const & q
|
||||
)
|
||||
{
|
||||
T w = static_cast<T>(1) - q.x * q.x - q.y * q.y - q.z * q.z;
|
||||
if(w < T(0))
|
||||
return T(0);
|
||||
else
|
||||
return -sqrt(w);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T length2
|
||||
(
|
||||
detail::tquat<T, P> const & q
|
||||
)
|
||||
{
|
||||
return q.x * q.x + q.y * q.y + q.z * q.z + q.w * q.w;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tquat<T, P> shortMix
|
||||
(
|
||||
detail::tquat<T, P> const & x,
|
||||
detail::tquat<T, P> const & y,
|
||||
T const & a
|
||||
)
|
||||
{
|
||||
if(a <= static_cast<T>(0)) return x;
|
||||
if(a >= static_cast<T>(1)) return y;
|
||||
|
||||
T fCos = dot(x, y);
|
||||
detail::tquat<T, P> y2(y); //BUG!!! tquat<T> y2;
|
||||
if(fCos < static_cast<T>(0))
|
||||
{
|
||||
y2 = -y;
|
||||
fCos = -fCos;
|
||||
}
|
||||
|
||||
//if(fCos > 1.0f) // problem
|
||||
T k0, k1;
|
||||
if(fCos > (static_cast<T>(1) - epsilon<T>()))
|
||||
{
|
||||
k0 = static_cast<T>(1) - a;
|
||||
k1 = static_cast<T>(0) + a; //BUG!!! 1.0f + a;
|
||||
}
|
||||
else
|
||||
{
|
||||
T fSin = sqrt(T(1) - fCos * fCos);
|
||||
T fAngle = atan(fSin, fCos);
|
||||
T fOneOverSin = static_cast<T>(1) / fSin;
|
||||
k0 = sin((static_cast<T>(1) - a) * fAngle) * fOneOverSin;
|
||||
k1 = sin((static_cast<T>(0) + a) * fAngle) * fOneOverSin;
|
||||
}
|
||||
|
||||
return detail::tquat<T, P>(
|
||||
k0 * x.w + k1 * y2.w,
|
||||
k0 * x.x + k1 * y2.x,
|
||||
k0 * x.y + k1 * y2.y,
|
||||
k0 * x.z + k1 * y2.z);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tquat<T, P> fastMix
|
||||
(
|
||||
detail::tquat<T, P> const & x,
|
||||
detail::tquat<T, P> const & y,
|
||||
T const & a
|
||||
)
|
||||
{
|
||||
return glm::normalize(x * (static_cast<T>(1) - a) + (y * a));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tquat<T, P> rotation
|
||||
(
|
||||
detail::tvec3<T, P> const & orig,
|
||||
detail::tvec3<T, P> const & dest
|
||||
)
|
||||
{
|
||||
T cosTheta = dot(orig, dest);
|
||||
detail::tvec3<T, P> rotationAxis;
|
||||
|
||||
if(cosTheta < static_cast<T>(-1) + epsilon<T>())
|
||||
{
|
||||
// special case when vectors in opposite directions :
|
||||
// there is no "ideal" rotation axis
|
||||
// So guess one; any will do as long as it's perpendicular to start
|
||||
// This implementation favors a rotation around the Up axis (Y),
|
||||
// since it's often what you want to do.
|
||||
rotationAxis = cross(detail::tvec3<T, P>(0, 0, 1), orig);
|
||||
if(length2(rotationAxis) < epsilon<T>()) // bad luck, they were parallel, try again!
|
||||
rotationAxis = cross(detail::tvec3<T, P>(1, 0, 0), orig);
|
||||
|
||||
rotationAxis = normalize(rotationAxis);
|
||||
return angleAxis(pi<T>(), rotationAxis);
|
||||
}
|
||||
|
||||
// Implementation from Stan Melax's Game Programming Gems 1 article
|
||||
rotationAxis = cross(orig, dest);
|
||||
|
||||
T s = sqrt((T(1) + cosTheta) * static_cast<T>(2));
|
||||
T invs = static_cast<T>(1) / s;
|
||||
|
||||
return detail::tquat<T, P>(
|
||||
s * static_cast<T>(0.5f),
|
||||
rotationAxis.x * invs,
|
||||
rotationAxis.y * invs,
|
||||
rotationAxis.z * invs);
|
||||
}
|
||||
|
||||
}//namespace glm
|
||||
29
Research/inc/glm/gtx/random.hpp
Normal file
29
Research/inc/glm/gtx/random.hpp
Normal file
@@ -0,0 +1,29 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if(defined(GLM_MESSAGES))
|
||||
# pragma message("GLM: GLM_GTX_random extension is deprecated, include GLM_GTC_random instead")
|
||||
#endif
|
||||
|
||||
// Promoted:
|
||||
#include "../gtc/random.hpp"
|
||||
75
Research/inc/glm/gtx/raw_data.hpp
Normal file
75
Research/inc/glm/gtx/raw_data.hpp
Normal file
@@ -0,0 +1,75 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_raw_data
|
||||
/// @file glm/gtx/raw_data.hpp
|
||||
/// @date 2008-11-19 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_raw_data GLM_GTX_raw_data
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Projection of a vector to other one
|
||||
///
|
||||
/// <glm/gtx/raw_data.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_raw_data
|
||||
#define GLM_GTX_raw_data
|
||||
|
||||
// Dependencies
|
||||
#include "../detail/setup.hpp"
|
||||
#include "../detail/type_int.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_raw_data extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_raw_data
|
||||
/// @{
|
||||
|
||||
//! Type for byte numbers.
|
||||
//! From GLM_GTX_raw_data extension.
|
||||
typedef detail::uint8 byte;
|
||||
|
||||
//! Type for word numbers.
|
||||
//! From GLM_GTX_raw_data extension.
|
||||
typedef detail::uint16 word;
|
||||
|
||||
//! Type for dword numbers.
|
||||
//! From GLM_GTX_raw_data extension.
|
||||
typedef detail::uint32 dword;
|
||||
|
||||
//! Type for qword numbers.
|
||||
//! From GLM_GTX_raw_data extension.
|
||||
typedef detail::uint64 qword;
|
||||
|
||||
/// @}
|
||||
}// namespace glm
|
||||
|
||||
#include "raw_data.inl"
|
||||
|
||||
#endif//GLM_GTX_raw_data
|
||||
11
Research/inc/glm/gtx/raw_data.inl
Normal file
11
Research/inc/glm/gtx/raw_data.inl
Normal file
@@ -0,0 +1,11 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2008-11-19
|
||||
// Updated : 2008-11-19
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/raw_data.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Dependency:
|
||||
// - GLM core
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
26
Research/inc/glm/gtx/reciprocal.hpp
Normal file
26
Research/inc/glm/gtx/reciprocal.hpp
Normal file
@@ -0,0 +1,26 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if(defined(GLM_MESSAGES))
|
||||
# pragma message("GLM: GLM_GTX_reciprocal extension is deprecated, include GLM_GTC_reciprocal instead")
|
||||
#endif
|
||||
92
Research/inc/glm/gtx/rotate_normalized_axis.hpp
Normal file
92
Research/inc/glm/gtx/rotate_normalized_axis.hpp
Normal file
@@ -0,0 +1,92 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_rotate_normalized_axis
|
||||
/// @file glm/gtx/rotate_normalized_axis.hpp
|
||||
/// @date 2012-12-13 / 2012-12-13
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtc_matrix_transform
|
||||
/// @see gtc_quaternion
|
||||
///
|
||||
/// @defgroup gtx_rotate_normalized_axis GLM_GTX_rotate_normalized_axis
|
||||
/// @ingroup gtc
|
||||
///
|
||||
/// @brief Quaternions and matrices rotations around normalized axis.
|
||||
///
|
||||
/// <glm/gtx/rotate_normalized_axis.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_rotate_normalized_axis
|
||||
#define GLM_GTX_rotate_normalized_axis
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtc/epsilon.hpp"
|
||||
#include "../gtc/quaternion.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_rotate_normalized_axis extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_rotate_normalized_axis
|
||||
/// @{
|
||||
|
||||
/// Builds a rotation 4 * 4 matrix created from a normalized axis and an angle.
|
||||
///
|
||||
/// @param m Input matrix multiplied by this rotation matrix.
|
||||
/// @param angle Rotation angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise.
|
||||
/// @param axis Rotation axis, must be normalized.
|
||||
/// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double.
|
||||
///
|
||||
/// @see gtx_rotate_normalized_axis
|
||||
/// @see - rotate(T angle, T x, T y, T z)
|
||||
/// @see - rotate(detail::tmat4x4<T, P> const & m, T angle, T x, T y, T z)
|
||||
/// @see - rotate(T angle, detail::tvec3<T, P> const & v)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, P> rotateNormalizedAxis(
|
||||
detail::tmat4x4<T, P> const & m,
|
||||
T const & angle,
|
||||
detail::tvec3<T, P> const & axis);
|
||||
|
||||
/// Rotates a quaternion from a vector of 3 components normalized axis and an angle.
|
||||
///
|
||||
/// @param q Source orientation
|
||||
/// @param angle Angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise.
|
||||
/// @param axis Normalized axis of the rotation, must be normalized.
|
||||
///
|
||||
/// @see gtx_rotate_normalized_axis
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tquat<T, P> rotateNormalizedAxis(
|
||||
detail::tquat<T, P> const & q,
|
||||
T const & angle,
|
||||
detail::tvec3<T, P> const & axis);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "rotate_normalized_axis.inl"
|
||||
|
||||
#endif//GLM_GTX_rotate_normalized_axis
|
||||
94
Research/inc/glm/gtx/rotate_normalized_axis.inl
Normal file
94
Research/inc/glm/gtx/rotate_normalized_axis.inl
Normal file
@@ -0,0 +1,94 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_rotate_normalized_axis
|
||||
/// @file glm/gtx/rotate_normalized_axis.inl
|
||||
/// @date 2012-12-13 / 2012-12-13
|
||||
/// @author Christophe Riccio
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> rotateNormalizedAxis
|
||||
(
|
||||
detail::tmat4x4<T, P> const & m,
|
||||
T const & angle,
|
||||
detail::tvec3<T, P> const & v
|
||||
)
|
||||
{
|
||||
#ifdef GLM_FORCE_RADIANS
|
||||
T a = angle;
|
||||
#else
|
||||
# pragma message("GLM: rotateNormalizedAxis function taking degrees as parameters is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
|
||||
T a = radians(angle);
|
||||
#endif
|
||||
T c = cos(a);
|
||||
T s = sin(a);
|
||||
|
||||
detail::tvec3<T, P> axis = v;
|
||||
|
||||
detail::tvec3<T, P> temp = (T(1) - c) * axis;
|
||||
|
||||
detail::tmat4x4<T, P> Rotate(detail::tmat4x4<T, P>::_null);
|
||||
Rotate[0][0] = c + temp[0] * axis[0];
|
||||
Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2];
|
||||
Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1];
|
||||
|
||||
Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2];
|
||||
Rotate[1][1] = c + temp[1] * axis[1];
|
||||
Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0];
|
||||
|
||||
Rotate[2][0] = 0 + temp[2] * axis[0] + s * axis[1];
|
||||
Rotate[2][1] = 0 + temp[2] * axis[1] - s * axis[0];
|
||||
Rotate[2][2] = c + temp[2] * axis[2];
|
||||
|
||||
detail::tmat4x4<T, P> Result(detail::tmat4x4<T, P>::_null);
|
||||
Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2];
|
||||
Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2];
|
||||
Result[2] = m[0] * Rotate[2][0] + m[1] * Rotate[2][1] + m[2] * Rotate[2][2];
|
||||
Result[3] = m[3];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tquat<T, P> rotateNormalizedAxis
|
||||
(
|
||||
detail::tquat<T, P> const & q,
|
||||
T const & angle,
|
||||
detail::tvec3<T, P> const & v
|
||||
)
|
||||
{
|
||||
detail::tvec3<T, P> Tmp = v;
|
||||
|
||||
#ifdef GLM_FORCE_RADIANS
|
||||
T const AngleRad(angle);
|
||||
#else
|
||||
# pragma message("GLM: rotateNormalizedAxis function taking degrees as parameters is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
|
||||
T const AngleRad = radians(angle);
|
||||
#endif
|
||||
T const Sin = sin(AngleRad * T(0.5));
|
||||
|
||||
return q * detail::tquat<T, P>(cos(AngleRad * static_cast<T>(0.5)), Tmp.x * Sin, Tmp.y * Sin, Tmp.z * Sin);
|
||||
//return gtc::quaternion::cross(q, detail::tquat<T, P>(cos(AngleRad * T(0.5)), Tmp.x * fSin, Tmp.y * fSin, Tmp.z * fSin));
|
||||
}
|
||||
}//namespace glm
|
||||
132
Research/inc/glm/gtx/rotate_vector.hpp
Normal file
132
Research/inc/glm/gtx/rotate_vector.hpp
Normal file
@@ -0,0 +1,132 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_rotate_vector
|
||||
/// @file glm/gtx/rotate_vector.hpp
|
||||
/// @date 2006-11-02 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtx_transform (dependence)
|
||||
///
|
||||
/// @defgroup gtx_rotate_vector GLM_GTX_rotate_vector
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Function to directly rotate a vector
|
||||
///
|
||||
/// <glm/gtx/rotate_vector.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_rotate_vector
|
||||
#define GLM_GTX_rotate_vector
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtx/transform.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_rotate_vector extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_rotate_vector
|
||||
/// @{
|
||||
|
||||
//! Rotate a two dimensional vector.
|
||||
//! From GLM_GTX_rotate_vector extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec2<T, P> rotate(
|
||||
detail::tvec2<T, P> const & v,
|
||||
T const & angle);
|
||||
|
||||
//! Rotate a three dimensional vector around an axis.
|
||||
//! From GLM_GTX_rotate_vector extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> rotate(
|
||||
detail::tvec3<T, P> const & v,
|
||||
T const & angle,
|
||||
detail::tvec3<T, P> const & normal);
|
||||
|
||||
//! Rotate a four dimensional vector around an axis.
|
||||
//! From GLM_GTX_rotate_vector extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec4<T, P> rotate(
|
||||
detail::tvec4<T, P> const & v,
|
||||
T const & angle,
|
||||
detail::tvec3<T, P> const & normal);
|
||||
|
||||
//! Rotate a three dimensional vector around the X axis.
|
||||
//! From GLM_GTX_rotate_vector extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> rotateX(
|
||||
detail::tvec3<T, P> const & v,
|
||||
T const & angle);
|
||||
|
||||
//! Rotate a three dimensional vector around the Y axis.
|
||||
//! From GLM_GTX_rotate_vector extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> rotateY(
|
||||
detail::tvec3<T, P> const & v,
|
||||
T const & angle);
|
||||
|
||||
//! Rotate a three dimensional vector around the Z axis.
|
||||
//! From GLM_GTX_rotate_vector extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec3<T, P> rotateZ(
|
||||
detail::tvec3<T, P> const & v,
|
||||
T const & angle);
|
||||
|
||||
//! Rotate a four dimentionnals vector around the X axis.
|
||||
//! From GLM_GTX_rotate_vector extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec4<T, P> rotateX(
|
||||
detail::tvec4<T, P> const & v,
|
||||
T const & angle);
|
||||
|
||||
//! Rotate a four dimensional vector around the X axis.
|
||||
//! From GLM_GTX_rotate_vector extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec4<T, P> rotateY(
|
||||
detail::tvec4<T, P> const & v,
|
||||
T const & angle);
|
||||
|
||||
//! Rotate a four dimensional vector around the X axis.
|
||||
//! From GLM_GTX_rotate_vector extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tvec4<T, P> rotateZ(
|
||||
detail::tvec4<T, P> const & v,
|
||||
T const & angle);
|
||||
|
||||
//! Build a rotation matrix from a normal and a up vector.
|
||||
//! From GLM_GTX_rotate_vector extension.
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL detail::tmat4x4<T, P> orientation(
|
||||
detail::tvec3<T, P> const & Normal,
|
||||
detail::tvec3<T, P> const & Up);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "rotate_vector.inl"
|
||||
|
||||
#endif//GLM_GTX_rotate_vector
|
||||
223
Research/inc/glm/gtx/rotate_vector.inl
Normal file
223
Research/inc/glm/gtx/rotate_vector.inl
Normal file
@@ -0,0 +1,223 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2006-11-02
|
||||
// Updated : 2009-02-19
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/rotate_vector.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T, P> rotate
|
||||
(
|
||||
detail::tvec2<T, P> const & v,
|
||||
T const & angle
|
||||
)
|
||||
{
|
||||
detail::tvec2<T, P> Result;
|
||||
#ifdef GLM_FORCE_RADIANS
|
||||
T const Cos(cos(angle));
|
||||
T const Sin(sin(angle));
|
||||
#else
|
||||
# pragma message("GLM: rotate function taking degrees as parameters is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
|
||||
T const Cos = cos(radians(angle));
|
||||
T const Sin = sin(radians(angle));
|
||||
#endif
|
||||
Result.x = v.x * Cos - v.y * Sin;
|
||||
Result.y = v.x * Sin + v.y * Cos;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> rotate
|
||||
(
|
||||
detail::tvec3<T, P> const & v,
|
||||
T const & angle,
|
||||
detail::tvec3<T, P> const & normal
|
||||
)
|
||||
{
|
||||
return detail::tmat3x3<T, P>(glm::rotate(angle, normal)) * v;
|
||||
}
|
||||
/*
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> rotateGTX(
|
||||
const detail::tvec3<T, P>& x,
|
||||
T angle,
|
||||
const detail::tvec3<T, P>& normal)
|
||||
{
|
||||
const T Cos = cos(radians(angle));
|
||||
const T Sin = sin(radians(angle));
|
||||
return x * Cos + ((x * normal) * (T(1) - Cos)) * normal + cross(x, normal) * Sin;
|
||||
}
|
||||
*/
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T, P> rotate
|
||||
(
|
||||
detail::tvec4<T, P> const & v,
|
||||
T const & angle,
|
||||
detail::tvec3<T, P> const & normal
|
||||
)
|
||||
{
|
||||
return rotate(angle, normal) * v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> rotateX
|
||||
(
|
||||
detail::tvec3<T, P> const & v,
|
||||
T const & angle
|
||||
)
|
||||
{
|
||||
detail::tvec3<T, P> Result(v);
|
||||
|
||||
#ifdef GLM_FORCE_RADIANS
|
||||
T const Cos(cos(angle));
|
||||
T const Sin(sin(angle));
|
||||
#else
|
||||
# pragma message("GLM: rotateX function taking degrees as parameters is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
|
||||
T const Cos = cos(radians(angle));
|
||||
T const Sin = sin(radians(angle));
|
||||
#endif
|
||||
|
||||
Result.y = v.y * Cos - v.z * Sin;
|
||||
Result.z = v.y * Sin + v.z * Cos;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> rotateY
|
||||
(
|
||||
detail::tvec3<T, P> const & v,
|
||||
T const & angle
|
||||
)
|
||||
{
|
||||
detail::tvec3<T, P> Result = v;
|
||||
|
||||
#ifdef GLM_FORCE_RADIANS
|
||||
T const Cos(cos(angle));
|
||||
T const Sin(sin(angle));
|
||||
#else
|
||||
# pragma message("GLM: rotateY function taking degrees as parameters is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
|
||||
T const Cos(cos(radians(angle)));
|
||||
T const Sin(sin(radians(angle)));
|
||||
#endif
|
||||
|
||||
Result.x = v.x * Cos + v.z * Sin;
|
||||
Result.z = -v.x * Sin + v.z * Cos;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T, P> rotateZ
|
||||
(
|
||||
detail::tvec3<T, P> const & v,
|
||||
T const & angle
|
||||
)
|
||||
{
|
||||
detail::tvec3<T, P> Result = v;
|
||||
|
||||
#ifdef GLM_FORCE_RADIANS
|
||||
T const Cos(cos(angle));
|
||||
T const Sin(sin(angle));
|
||||
#else
|
||||
# pragma message("GLM: rotateZ function taking degrees as parameters is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
|
||||
T const Cos(cos(radians(angle)));
|
||||
T const Sin(sin(radians(angle)));
|
||||
#endif
|
||||
|
||||
Result.x = v.x * Cos - v.y * Sin;
|
||||
Result.y = v.x * Sin + v.y * Cos;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T, P> rotateX
|
||||
(
|
||||
detail::tvec4<T, P> const & v,
|
||||
T const & angle
|
||||
)
|
||||
{
|
||||
detail::tvec4<T, P> Result = v;
|
||||
|
||||
#ifdef GLM_FORCE_RADIANS
|
||||
T const Cos(cos(angle));
|
||||
T const Sin(sin(angle));
|
||||
#else
|
||||
# pragma message("GLM: rotateX function taking degrees as parameters is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
|
||||
T const Cos(cos(radians(angle)));
|
||||
T const Sin(sin(radians(angle)));
|
||||
#endif
|
||||
|
||||
Result.y = v.y * Cos - v.z * Sin;
|
||||
Result.z = v.y * Sin + v.z * Cos;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T, P> rotateY
|
||||
(
|
||||
detail::tvec4<T, P> const & v,
|
||||
T const & angle
|
||||
)
|
||||
{
|
||||
detail::tvec4<T, P> Result = v;
|
||||
|
||||
#ifdef GLM_FORCE_RADIANS
|
||||
T const Cos(cos(angle));
|
||||
T const Sin(sin(angle));
|
||||
#else
|
||||
# pragma message("GLM: rotateX function taking degrees as parameters is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
|
||||
T const Cos(cos(radians(angle)));
|
||||
T const Sin(sin(radians(angle)));
|
||||
#endif
|
||||
|
||||
Result.x = v.x * Cos + v.z * Sin;
|
||||
Result.z = -v.x * Sin + v.z * Cos;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T, P> rotateZ
|
||||
(
|
||||
detail::tvec4<T, P> const & v,
|
||||
T const & angle
|
||||
)
|
||||
{
|
||||
detail::tvec4<T, P> Result = v;
|
||||
|
||||
#ifdef GLM_FORCE_RADIANS
|
||||
T const Cos(cos(angle));
|
||||
T const Sin(sin(angle));
|
||||
#else
|
||||
# pragma message("GLM: rotateZ function taking degrees as parameters is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
|
||||
T const Cos(cos(radians(angle)));
|
||||
T const Sin(sin(radians(angle)));
|
||||
#endif
|
||||
|
||||
Result.x = v.x * Cos - v.y * Sin;
|
||||
Result.y = v.x * Sin + v.y * Cos;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> orientation
|
||||
(
|
||||
detail::tvec3<T, P> const & Normal,
|
||||
detail::tvec3<T, P> const & Up
|
||||
)
|
||||
{
|
||||
if(all(equal(Normal, Up)))
|
||||
return detail::tmat4x4<T, P>(T(1));
|
||||
|
||||
detail::tvec3<T, P> RotationAxis = cross(Up, Normal);
|
||||
# ifdef GLM_FORCE_RADIANS
|
||||
T Angle = acos(dot(Normal, Up));
|
||||
# else
|
||||
# pragma message("GLM: rotateZ function taking degrees as parameters is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
|
||||
T Angle = degrees(acos(dot(Normal, Up)));
|
||||
# endif
|
||||
return rotate(Angle, RotationAxis);
|
||||
}
|
||||
}//namespace glm
|
||||
60
Research/inc/glm/gtx/scalar_relational.hpp
Normal file
60
Research/inc/glm/gtx/scalar_relational.hpp
Normal file
@@ -0,0 +1,60 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_scalar_relational
|
||||
/// @file glm/gtx/scalar_relational.hpp
|
||||
/// @date 2013-02-04 / 2013-02-04
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_extend GLM_GTX_scalar_relational
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Extend a position from a source to a position at a defined length.
|
||||
///
|
||||
/// <glm/gtx/scalar_relational.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_scalar_relational
|
||||
#define GLM_GTX_scalar_relational
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_extend extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_scalar_relational
|
||||
/// @{
|
||||
|
||||
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "scalar_relational.inl"
|
||||
|
||||
#endif//GLM_GTX_scalar_relational
|
||||
95
Research/inc/glm/gtx/scalar_relational.inl
Normal file
95
Research/inc/glm/gtx/scalar_relational.inl
Normal file
@@ -0,0 +1,95 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2013-02-04
|
||||
// Updated : 2013-02-04
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/scalar_relational.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER bool lessThan
|
||||
(
|
||||
T const & x,
|
||||
T const & y
|
||||
)
|
||||
{
|
||||
return x < y;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER bool lessThanEqual
|
||||
(
|
||||
T const & x,
|
||||
T const & y
|
||||
)
|
||||
{
|
||||
return x <= y;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER bool greaterThan
|
||||
(
|
||||
T const & x,
|
||||
T const & y
|
||||
)
|
||||
{
|
||||
return x > y;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER bool greaterThanEqual
|
||||
(
|
||||
T const & x,
|
||||
T const & y
|
||||
)
|
||||
{
|
||||
return x >= y;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER bool equal
|
||||
(
|
||||
T const & x,
|
||||
T const & y
|
||||
)
|
||||
{
|
||||
return x == y;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER bool notEqual
|
||||
(
|
||||
T const & x,
|
||||
T const & y
|
||||
)
|
||||
{
|
||||
return x != y;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER bool any
|
||||
(
|
||||
bool const & x
|
||||
)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER bool all
|
||||
(
|
||||
bool const & x
|
||||
)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER bool not_
|
||||
(
|
||||
bool const & x
|
||||
)
|
||||
{
|
||||
return !x;
|
||||
}
|
||||
}//namespace glm
|
||||
205
Research/inc/glm/gtx/simd_mat4.hpp
Normal file
205
Research/inc/glm/gtx/simd_mat4.hpp
Normal file
@@ -0,0 +1,205 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_simd_vec4
|
||||
/// @file glm/gtx/simd_vec4.hpp
|
||||
/// @date 2009-05-07 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_simd_mat4 GLM_GTX_simd_mat4
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief SIMD implementation of mat4 type.
|
||||
///
|
||||
/// <glm/gtx/simd_mat4.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_simd_mat4
|
||||
#define GLM_GTX_simd_mat4
|
||||
|
||||
// Dependencies
|
||||
#include "../detail/setup.hpp"
|
||||
|
||||
#if(GLM_ARCH != GLM_ARCH_PURE)
|
||||
|
||||
#if(GLM_ARCH & GLM_ARCH_SSE2)
|
||||
# include "../detail/intrinsic_matrix.hpp"
|
||||
# include "../gtx/simd_vec4.hpp"
|
||||
#else
|
||||
# error "GLM: GLM_GTX_simd_mat4 requires compiler support of SSE2 through intrinsics"
|
||||
#endif
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_simd_mat4 extension included")
|
||||
#endif
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
/// 4x4 Matrix implemented using SIMD SEE intrinsics.
|
||||
/// \ingroup gtx_simd_mat4
|
||||
GLM_ALIGNED_STRUCT(16) fmat4x4SIMD
|
||||
{
|
||||
enum ctor{_null};
|
||||
typedef float value_type;
|
||||
typedef fvec4SIMD col_type;
|
||||
typedef fvec4SIMD row_type;
|
||||
typedef std::size_t size_type;
|
||||
typedef fmat4x4SIMD type;
|
||||
typedef fmat4x4SIMD transpose_type;
|
||||
|
||||
GLM_FUNC_DECL length_t length() const;
|
||||
|
||||
fvec4SIMD Data[4];
|
||||
|
||||
//////////////////////////////////////
|
||||
// Constructors
|
||||
|
||||
fmat4x4SIMD();
|
||||
explicit fmat4x4SIMD(float const & s);
|
||||
explicit fmat4x4SIMD(
|
||||
float const & x0, float const & y0, float const & z0, float const & w0,
|
||||
float const & x1, float const & y1, float const & z1, float const & w1,
|
||||
float const & x2, float const & y2, float const & z2, float const & w2,
|
||||
float const & x3, float const & y3, float const & z3, float const & w3);
|
||||
explicit fmat4x4SIMD(
|
||||
fvec4SIMD const & v0,
|
||||
fvec4SIMD const & v1,
|
||||
fvec4SIMD const & v2,
|
||||
fvec4SIMD const & v3);
|
||||
explicit fmat4x4SIMD(
|
||||
mat4x4 const & m);
|
||||
explicit fmat4x4SIMD(
|
||||
__m128 const in[4]);
|
||||
|
||||
// Conversions
|
||||
//template <typename U>
|
||||
//explicit tmat4x4(tmat4x4<U> const & m);
|
||||
|
||||
//explicit tmat4x4(tmat2x2<T> const & x);
|
||||
//explicit tmat4x4(tmat3x3<T> const & x);
|
||||
//explicit tmat4x4(tmat2x3<T> const & x);
|
||||
//explicit tmat4x4(tmat3x2<T> const & x);
|
||||
//explicit tmat4x4(tmat2x4<T> const & x);
|
||||
//explicit tmat4x4(tmat4x2<T> const & x);
|
||||
//explicit tmat4x4(tmat3x4<T> const & x);
|
||||
//explicit tmat4x4(tmat4x3<T> const & x);
|
||||
|
||||
// Accesses
|
||||
fvec4SIMD & operator[](length_t i);
|
||||
fvec4SIMD const & operator[](length_t i) const;
|
||||
|
||||
// Unary updatable operators
|
||||
fmat4x4SIMD & operator= (fmat4x4SIMD const & m);
|
||||
fmat4x4SIMD & operator+= (float const & s);
|
||||
fmat4x4SIMD & operator+= (fmat4x4SIMD const & m);
|
||||
fmat4x4SIMD & operator-= (float const & s);
|
||||
fmat4x4SIMD & operator-= (fmat4x4SIMD const & m);
|
||||
fmat4x4SIMD & operator*= (float const & s);
|
||||
fmat4x4SIMD & operator*= (fmat4x4SIMD const & m);
|
||||
fmat4x4SIMD & operator/= (float const & s);
|
||||
fmat4x4SIMD & operator/= (fmat4x4SIMD const & m);
|
||||
fmat4x4SIMD & operator++ ();
|
||||
fmat4x4SIMD & operator-- ();
|
||||
};
|
||||
|
||||
// Binary operators
|
||||
fmat4x4SIMD operator+ (fmat4x4SIMD const & m, float const & s);
|
||||
fmat4x4SIMD operator+ (float const & s, fmat4x4SIMD const & m);
|
||||
fmat4x4SIMD operator+ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
|
||||
|
||||
fmat4x4SIMD operator- (fmat4x4SIMD const & m, float const & s);
|
||||
fmat4x4SIMD operator- (float const & s, fmat4x4SIMD const & m);
|
||||
fmat4x4SIMD operator- (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
|
||||
|
||||
fmat4x4SIMD operator* (fmat4x4SIMD const & m, float const & s);
|
||||
fmat4x4SIMD operator* (float const & s, fmat4x4SIMD const & m);
|
||||
|
||||
fvec4SIMD operator* (fmat4x4SIMD const & m, fvec4SIMD const & v);
|
||||
fvec4SIMD operator* (fvec4SIMD const & v, fmat4x4SIMD const & m);
|
||||
|
||||
fmat4x4SIMD operator* (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
|
||||
|
||||
fmat4x4SIMD operator/ (fmat4x4SIMD const & m, float const & s);
|
||||
fmat4x4SIMD operator/ (float const & s, fmat4x4SIMD const & m);
|
||||
|
||||
fvec4SIMD operator/ (fmat4x4SIMD const & m, fvec4SIMD const & v);
|
||||
fvec4SIMD operator/ (fvec4SIMD const & v, fmat4x4SIMD const & m);
|
||||
|
||||
fmat4x4SIMD operator/ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
|
||||
|
||||
// Unary constant operators
|
||||
fmat4x4SIMD const operator- (fmat4x4SIMD const & m);
|
||||
fmat4x4SIMD const operator-- (fmat4x4SIMD const & m, int);
|
||||
fmat4x4SIMD const operator++ (fmat4x4SIMD const & m, int);
|
||||
}//namespace detail
|
||||
|
||||
typedef detail::fmat4x4SIMD simdMat4;
|
||||
|
||||
/// @addtogroup gtx_simd_mat4
|
||||
/// @{
|
||||
|
||||
//! Convert a simdMat4 to a mat4.
|
||||
//! (From GLM_GTX_simd_mat4 extension)
|
||||
mat4 mat4_cast(
|
||||
detail::fmat4x4SIMD const & x);
|
||||
|
||||
//! Multiply matrix x by matrix y component-wise, i.e.,
|
||||
//! result[i][j] is the scalar product of x[i][j] and y[i][j].
|
||||
//! (From GLM_GTX_simd_mat4 extension).
|
||||
detail::fmat4x4SIMD matrixCompMult(
|
||||
detail::fmat4x4SIMD const & x,
|
||||
detail::fmat4x4SIMD const & y);
|
||||
|
||||
//! Treats the first parameter c as a column vector
|
||||
//! and the second parameter r as a row vector
|
||||
//! and does a linear algebraic matrix multiply c * r.
|
||||
//! (From GLM_GTX_simd_mat4 extension).
|
||||
detail::fmat4x4SIMD outerProduct(
|
||||
detail::fvec4SIMD const & c,
|
||||
detail::fvec4SIMD const & r);
|
||||
|
||||
//! Returns the transposed matrix of x
|
||||
//! (From GLM_GTX_simd_mat4 extension).
|
||||
detail::fmat4x4SIMD transpose(
|
||||
detail::fmat4x4SIMD const & x);
|
||||
|
||||
//! Return the determinant of a mat4 matrix.
|
||||
//! (From GLM_GTX_simd_mat4 extension).
|
||||
float determinant(
|
||||
detail::fmat4x4SIMD const & m);
|
||||
|
||||
//! Return the inverse of a mat4 matrix.
|
||||
//! (From GLM_GTX_simd_mat4 extension).
|
||||
detail::fmat4x4SIMD inverse(
|
||||
detail::fmat4x4SIMD const & m);
|
||||
|
||||
/// @}
|
||||
}// namespace glm
|
||||
|
||||
#include "simd_mat4.inl"
|
||||
|
||||
#endif//(GLM_ARCH != GLM_ARCH_PURE)
|
||||
|
||||
#endif//GLM_GTX_simd_mat4
|
||||
579
Research/inc/glm/gtx/simd_mat4.inl
Normal file
579
Research/inc/glm/gtx/simd_mat4.inl
Normal file
@@ -0,0 +1,579 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2009-05-19
|
||||
// Updated : 2009-05-19
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/simd_mat4.hpp
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm{
|
||||
namespace detail{
|
||||
|
||||
GLM_FUNC_QUALIFIER length_t fmat4x4SIMD::length() const
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
//////////////////////////////////////
|
||||
// Accesses
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD & fmat4x4SIMD::operator[]
|
||||
(
|
||||
length_t i
|
||||
)
|
||||
{
|
||||
assert(i < this->length());
|
||||
|
||||
return this->Data[i];
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD const & fmat4x4SIMD::operator[]
|
||||
(
|
||||
length_t i
|
||||
) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
|
||||
return this->Data[i];
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
// Constructors
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD()
|
||||
{
|
||||
#ifndef GLM_SIMD_ENABLE_DEFAULT_INIT
|
||||
this->Data[0] = fvec4SIMD(1.0f, 0, 0, 0);
|
||||
this->Data[1] = fvec4SIMD(0, 1.0f, 0, 0);
|
||||
this->Data[2] = fvec4SIMD(0, 0, 1.0f, 0);
|
||||
this->Data[3] = fvec4SIMD(0, 0, 0, 1.0f);
|
||||
#endif
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD(float const & s)
|
||||
{
|
||||
this->Data[0] = fvec4SIMD(s, 0, 0, 0);
|
||||
this->Data[1] = fvec4SIMD(0, s, 0, 0);
|
||||
this->Data[2] = fvec4SIMD(0, 0, s, 0);
|
||||
this->Data[3] = fvec4SIMD(0, 0, 0, s);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD
|
||||
(
|
||||
float const & x0, float const & y0, float const & z0, float const & w0,
|
||||
float const & x1, float const & y1, float const & z1, float const & w1,
|
||||
float const & x2, float const & y2, float const & z2, float const & w2,
|
||||
float const & x3, float const & y3, float const & z3, float const & w3
|
||||
)
|
||||
{
|
||||
this->Data[0] = fvec4SIMD(x0, y0, z0, w0);
|
||||
this->Data[1] = fvec4SIMD(x1, y1, z1, w1);
|
||||
this->Data[2] = fvec4SIMD(x2, y2, z2, w2);
|
||||
this->Data[3] = fvec4SIMD(x3, y3, z3, w3);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD
|
||||
(
|
||||
fvec4SIMD const & v0,
|
||||
fvec4SIMD const & v1,
|
||||
fvec4SIMD const & v2,
|
||||
fvec4SIMD const & v3
|
||||
)
|
||||
{
|
||||
this->Data[0] = v0;
|
||||
this->Data[1] = v1;
|
||||
this->Data[2] = v2;
|
||||
this->Data[3] = v3;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD
|
||||
(
|
||||
mat4 const & m
|
||||
)
|
||||
{
|
||||
this->Data[0] = fvec4SIMD(m[0]);
|
||||
this->Data[1] = fvec4SIMD(m[1]);
|
||||
this->Data[2] = fvec4SIMD(m[2]);
|
||||
this->Data[3] = fvec4SIMD(m[3]);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD
|
||||
(
|
||||
__m128 const in[4]
|
||||
)
|
||||
{
|
||||
this->Data[0] = in[0];
|
||||
this->Data[1] = in[1];
|
||||
this->Data[2] = in[2];
|
||||
this->Data[3] = in[3];
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
// mat4 operators
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD& fmat4x4SIMD::operator=
|
||||
(
|
||||
fmat4x4SIMD const & m
|
||||
)
|
||||
{
|
||||
this->Data[0] = m[0];
|
||||
this->Data[1] = m[1];
|
||||
this->Data[2] = m[2];
|
||||
this->Data[3] = m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator+=
|
||||
(
|
||||
fmat4x4SIMD const & m
|
||||
)
|
||||
{
|
||||
this->Data[0].Data = _mm_add_ps(this->Data[0].Data, m[0].Data);
|
||||
this->Data[1].Data = _mm_add_ps(this->Data[1].Data, m[1].Data);
|
||||
this->Data[2].Data = _mm_add_ps(this->Data[2].Data, m[2].Data);
|
||||
this->Data[3].Data = _mm_add_ps(this->Data[3].Data, m[3].Data);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator-=
|
||||
(
|
||||
fmat4x4SIMD const & m
|
||||
)
|
||||
{
|
||||
this->Data[0].Data = _mm_sub_ps(this->Data[0].Data, m[0].Data);
|
||||
this->Data[1].Data = _mm_sub_ps(this->Data[1].Data, m[1].Data);
|
||||
this->Data[2].Data = _mm_sub_ps(this->Data[2].Data, m[2].Data);
|
||||
this->Data[3].Data = _mm_sub_ps(this->Data[3].Data, m[3].Data);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator*=
|
||||
(
|
||||
fmat4x4SIMD const & m
|
||||
)
|
||||
{
|
||||
sse_mul_ps(&this->Data[0].Data, &m.Data[0].Data, &this->Data[0].Data);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator/=
|
||||
(
|
||||
fmat4x4SIMD const & m
|
||||
)
|
||||
{
|
||||
__m128 Inv[4];
|
||||
sse_inverse_ps(&m.Data[0].Data, Inv);
|
||||
sse_mul_ps(&this->Data[0].Data, Inv, &this->Data[0].Data);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator+=
|
||||
(
|
||||
float const & s
|
||||
)
|
||||
{
|
||||
__m128 Operand = _mm_set_ps1(s);
|
||||
this->Data[0].Data = _mm_add_ps(this->Data[0].Data, Operand);
|
||||
this->Data[1].Data = _mm_add_ps(this->Data[1].Data, Operand);
|
||||
this->Data[2].Data = _mm_add_ps(this->Data[2].Data, Operand);
|
||||
this->Data[3].Data = _mm_add_ps(this->Data[3].Data, Operand);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator-=
|
||||
(
|
||||
float const & s
|
||||
)
|
||||
{
|
||||
__m128 Operand = _mm_set_ps1(s);
|
||||
this->Data[0].Data = _mm_sub_ps(this->Data[0].Data, Operand);
|
||||
this->Data[1].Data = _mm_sub_ps(this->Data[1].Data, Operand);
|
||||
this->Data[2].Data = _mm_sub_ps(this->Data[2].Data, Operand);
|
||||
this->Data[3].Data = _mm_sub_ps(this->Data[3].Data, Operand);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator*=
|
||||
(
|
||||
float const & s
|
||||
)
|
||||
{
|
||||
__m128 Operand = _mm_set_ps1(s);
|
||||
this->Data[0].Data = _mm_mul_ps(this->Data[0].Data, Operand);
|
||||
this->Data[1].Data = _mm_mul_ps(this->Data[1].Data, Operand);
|
||||
this->Data[2].Data = _mm_mul_ps(this->Data[2].Data, Operand);
|
||||
this->Data[3].Data = _mm_mul_ps(this->Data[3].Data, Operand);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator/=
|
||||
(
|
||||
float const & s
|
||||
)
|
||||
{
|
||||
__m128 Operand = _mm_div_ps(one, _mm_set_ps1(s));
|
||||
this->Data[0].Data = _mm_mul_ps(this->Data[0].Data, Operand);
|
||||
this->Data[1].Data = _mm_mul_ps(this->Data[1].Data, Operand);
|
||||
this->Data[2].Data = _mm_mul_ps(this->Data[2].Data, Operand);
|
||||
this->Data[3].Data = _mm_mul_ps(this->Data[3].Data, Operand);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator++ ()
|
||||
{
|
||||
this->Data[0].Data = _mm_add_ps(this->Data[0].Data, one);
|
||||
this->Data[1].Data = _mm_add_ps(this->Data[1].Data, one);
|
||||
this->Data[2].Data = _mm_add_ps(this->Data[2].Data, one);
|
||||
this->Data[3].Data = _mm_add_ps(this->Data[3].Data, one);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator-- ()
|
||||
{
|
||||
this->Data[0].Data = _mm_sub_ps(this->Data[0].Data, one);
|
||||
this->Data[1].Data = _mm_sub_ps(this->Data[1].Data, one);
|
||||
this->Data[2].Data = _mm_sub_ps(this->Data[2].Data, one);
|
||||
this->Data[3].Data = _mm_sub_ps(this->Data[3].Data, one);
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
// Binary operators
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD operator+
|
||||
(
|
||||
const fmat4x4SIMD &m,
|
||||
float const & s
|
||||
)
|
||||
{
|
||||
return detail::fmat4x4SIMD
|
||||
(
|
||||
m[0] + s,
|
||||
m[1] + s,
|
||||
m[2] + s,
|
||||
m[3] + s
|
||||
);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD operator+
|
||||
(
|
||||
float const & s,
|
||||
const fmat4x4SIMD &m
|
||||
)
|
||||
{
|
||||
return detail::fmat4x4SIMD
|
||||
(
|
||||
m[0] + s,
|
||||
m[1] + s,
|
||||
m[2] + s,
|
||||
m[3] + s
|
||||
);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD operator+
|
||||
(
|
||||
const fmat4x4SIMD &m1,
|
||||
const fmat4x4SIMD &m2
|
||||
)
|
||||
{
|
||||
return detail::fmat4x4SIMD
|
||||
(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2],
|
||||
m1[3] + m2[3]
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD operator-
|
||||
(
|
||||
const fmat4x4SIMD &m,
|
||||
float const & s
|
||||
)
|
||||
{
|
||||
return detail::fmat4x4SIMD
|
||||
(
|
||||
m[0] - s,
|
||||
m[1] - s,
|
||||
m[2] - s,
|
||||
m[3] - s
|
||||
);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD operator-
|
||||
(
|
||||
float const & s,
|
||||
const fmat4x4SIMD &m
|
||||
)
|
||||
{
|
||||
return detail::fmat4x4SIMD
|
||||
(
|
||||
s - m[0],
|
||||
s - m[1],
|
||||
s - m[2],
|
||||
s - m[3]
|
||||
);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD operator-
|
||||
(
|
||||
const fmat4x4SIMD &m1,
|
||||
const fmat4x4SIMD &m2
|
||||
)
|
||||
{
|
||||
return detail::fmat4x4SIMD
|
||||
(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2],
|
||||
m1[3] - m2[3]
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD operator*
|
||||
(
|
||||
const fmat4x4SIMD &m,
|
||||
float const & s
|
||||
)
|
||||
{
|
||||
return detail::fmat4x4SIMD
|
||||
(
|
||||
m[0] * s,
|
||||
m[1] * s,
|
||||
m[2] * s,
|
||||
m[3] * s
|
||||
);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD operator*
|
||||
(
|
||||
float const & s,
|
||||
const fmat4x4SIMD &m
|
||||
)
|
||||
{
|
||||
return detail::fmat4x4SIMD
|
||||
(
|
||||
m[0] * s,
|
||||
m[1] * s,
|
||||
m[2] * s,
|
||||
m[3] * s
|
||||
);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator*
|
||||
(
|
||||
const fmat4x4SIMD &m,
|
||||
fvec4SIMD const & v
|
||||
)
|
||||
{
|
||||
return sse_mul_ps(&m.Data[0].Data, v.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator*
|
||||
(
|
||||
fvec4SIMD const & v,
|
||||
const fmat4x4SIMD &m
|
||||
)
|
||||
{
|
||||
return sse_mul_ps(v.Data, &m.Data[0].Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD operator*
|
||||
(
|
||||
const fmat4x4SIMD &m1,
|
||||
const fmat4x4SIMD &m2
|
||||
)
|
||||
{
|
||||
fmat4x4SIMD result;
|
||||
sse_mul_ps(&m1.Data[0].Data, &m2.Data[0].Data, &result.Data[0].Data);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD operator/
|
||||
(
|
||||
const fmat4x4SIMD &m,
|
||||
float const & s
|
||||
)
|
||||
{
|
||||
return detail::fmat4x4SIMD
|
||||
(
|
||||
m[0] / s,
|
||||
m[1] / s,
|
||||
m[2] / s,
|
||||
m[3] / s
|
||||
);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD operator/
|
||||
(
|
||||
float const & s,
|
||||
const fmat4x4SIMD &m
|
||||
)
|
||||
{
|
||||
return detail::fmat4x4SIMD
|
||||
(
|
||||
s / m[0],
|
||||
s / m[1],
|
||||
s / m[2],
|
||||
s / m[3]
|
||||
);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fmat4x4SIMD inverse(detail::fmat4x4SIMD const & m)
|
||||
{
|
||||
detail::fmat4x4SIMD result;
|
||||
detail::sse_inverse_ps(&m[0].Data, &result[0].Data);
|
||||
return result;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator/
|
||||
(
|
||||
const fmat4x4SIMD & m,
|
||||
fvec4SIMD const & v
|
||||
)
|
||||
{
|
||||
return inverse(m) * v;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator/
|
||||
(
|
||||
fvec4SIMD const & v,
|
||||
const fmat4x4SIMD &m
|
||||
)
|
||||
{
|
||||
return v * inverse(m);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD operator/
|
||||
(
|
||||
const fmat4x4SIMD &m1,
|
||||
const fmat4x4SIMD &m2
|
||||
)
|
||||
{
|
||||
__m128 result[4];
|
||||
__m128 inv[4];
|
||||
|
||||
sse_inverse_ps(&m2.Data[0].Data, inv);
|
||||
sse_mul_ps(&m1.Data[0].Data, inv, result);
|
||||
|
||||
return fmat4x4SIMD(result);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
// Unary constant operators
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD const operator-
|
||||
(
|
||||
fmat4x4SIMD const & m
|
||||
)
|
||||
{
|
||||
return detail::fmat4x4SIMD
|
||||
(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2],
|
||||
-m[3]
|
||||
);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD const operator--
|
||||
(
|
||||
fmat4x4SIMD const & m,
|
||||
int
|
||||
)
|
||||
{
|
||||
return detail::fmat4x4SIMD
|
||||
(
|
||||
m[0] - 1.0f,
|
||||
m[1] - 1.0f,
|
||||
m[2] - 1.0f,
|
||||
m[3] - 1.0f
|
||||
);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fmat4x4SIMD const operator++
|
||||
(
|
||||
fmat4x4SIMD const & m,
|
||||
int
|
||||
)
|
||||
{
|
||||
return detail::fmat4x4SIMD
|
||||
(
|
||||
m[0] + 1.0f,
|
||||
m[1] + 1.0f,
|
||||
m[2] + 1.0f,
|
||||
m[3] + 1.0f
|
||||
);
|
||||
}
|
||||
|
||||
}//namespace detail
|
||||
|
||||
GLM_FUNC_QUALIFIER mat4 mat4_cast
|
||||
(
|
||||
detail::fmat4x4SIMD const & x
|
||||
)
|
||||
{
|
||||
GLM_ALIGN(16) mat4 Result;
|
||||
_mm_store_ps(&Result[0][0], x.Data[0].Data);
|
||||
_mm_store_ps(&Result[1][0], x.Data[1].Data);
|
||||
_mm_store_ps(&Result[2][0], x.Data[2].Data);
|
||||
_mm_store_ps(&Result[3][0], x.Data[3].Data);
|
||||
return Result;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fmat4x4SIMD matrixCompMult
|
||||
(
|
||||
detail::fmat4x4SIMD const & x,
|
||||
detail::fmat4x4SIMD const & y
|
||||
)
|
||||
{
|
||||
detail::fmat4x4SIMD result;
|
||||
result[0] = x[0] * y[0];
|
||||
result[1] = x[1] * y[1];
|
||||
result[2] = x[2] * y[2];
|
||||
result[3] = x[3] * y[3];
|
||||
return result;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fmat4x4SIMD outerProduct
|
||||
(
|
||||
detail::fvec4SIMD const & c,
|
||||
detail::fvec4SIMD const & r
|
||||
)
|
||||
{
|
||||
__m128 Shu0 = _mm_shuffle_ps(r.Data, r.Data, _MM_SHUFFLE(0, 0, 0, 0));
|
||||
__m128 Shu1 = _mm_shuffle_ps(r.Data, r.Data, _MM_SHUFFLE(1, 1, 1, 1));
|
||||
__m128 Shu2 = _mm_shuffle_ps(r.Data, r.Data, _MM_SHUFFLE(2, 2, 2, 2));
|
||||
__m128 Shu3 = _mm_shuffle_ps(r.Data, r.Data, _MM_SHUFFLE(3, 3, 3, 3));
|
||||
|
||||
detail::fmat4x4SIMD result(detail::fmat4x4SIMD::_null);
|
||||
result[0].Data = _mm_mul_ps(c.Data, Shu0);
|
||||
result[1].Data = _mm_mul_ps(c.Data, Shu1);
|
||||
result[2].Data = _mm_mul_ps(c.Data, Shu2);
|
||||
result[3].Data = _mm_mul_ps(c.Data, Shu3);
|
||||
return result;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fmat4x4SIMD transpose(detail::fmat4x4SIMD const & m)
|
||||
{
|
||||
detail::fmat4x4SIMD result;
|
||||
detail::sse_transpose_ps(&m[0].Data, &result[0].Data);
|
||||
return result;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER float determinant(detail::fmat4x4SIMD const & m)
|
||||
{
|
||||
float Result;
|
||||
_mm_store_ss(&Result, detail::sse_det_ps(&m[0].Data));
|
||||
return Result;
|
||||
}
|
||||
|
||||
}//namespace glm
|
||||
341
Research/inc/glm/gtx/simd_quat.hpp
Normal file
341
Research/inc/glm/gtx/simd_quat.hpp
Normal file
@@ -0,0 +1,341 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_simd_quat
|
||||
/// @file glm/gtx/simd_quat.hpp
|
||||
/// @date 2009-05-07 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_simd_vec4 GLM_GTX_simd_quat
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief SIMD implementation of quat type.
|
||||
///
|
||||
/// <glm/gtx/simd_quat.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_simd_quat
|
||||
#define GLM_GTX_simd_quat
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtc/quaternion.hpp"
|
||||
#include "../gtx/fast_trigonometry.hpp"
|
||||
|
||||
#if(GLM_ARCH != GLM_ARCH_PURE)
|
||||
|
||||
#if(GLM_ARCH & GLM_ARCH_SSE2)
|
||||
# include "../gtx/simd_mat4.hpp"
|
||||
#else
|
||||
# error "GLM: GLM_GTX_simd_quat requires compiler support of SSE2 through intrinsics"
|
||||
#endif
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_simd_quat extension included")
|
||||
#endif
|
||||
|
||||
|
||||
// Warning silencer for nameless struct/union.
|
||||
#if (GLM_COMPILER & GLM_COMPILER_VC)
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable:4201) // warning C4201: nonstandard extension used : nameless struct/union
|
||||
#endif
|
||||
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
/// Quaternion implemented using SIMD SEE intrinsics.
|
||||
/// \ingroup gtx_simd_vec4
|
||||
GLM_ALIGNED_STRUCT(16) fquatSIMD
|
||||
{
|
||||
enum ctor{null};
|
||||
typedef __m128 value_type;
|
||||
typedef std::size_t size_type;
|
||||
static size_type value_size();
|
||||
|
||||
typedef fquatSIMD type;
|
||||
typedef tquat<bool, defaultp> bool_type;
|
||||
|
||||
#ifdef GLM_SIMD_ENABLE_XYZW_UNION
|
||||
union
|
||||
{
|
||||
__m128 Data;
|
||||
struct {float x, y, z, w;};
|
||||
};
|
||||
#else
|
||||
__m128 Data;
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////
|
||||
// Implicit basic constructors
|
||||
|
||||
fquatSIMD();
|
||||
fquatSIMD(__m128 const & Data);
|
||||
fquatSIMD(fquatSIMD const & q);
|
||||
|
||||
//////////////////////////////////////
|
||||
// Explicit basic constructors
|
||||
|
||||
explicit fquatSIMD(
|
||||
ctor);
|
||||
explicit fquatSIMD(
|
||||
float const & w,
|
||||
float const & x,
|
||||
float const & y,
|
||||
float const & z);
|
||||
explicit fquatSIMD(
|
||||
quat const & v);
|
||||
explicit fquatSIMD(
|
||||
vec3 const & eulerAngles);
|
||||
|
||||
|
||||
//////////////////////////////////////
|
||||
// Unary arithmetic operators
|
||||
|
||||
fquatSIMD& operator =(fquatSIMD const & q);
|
||||
fquatSIMD& operator*=(float const & s);
|
||||
fquatSIMD& operator/=(float const & s);
|
||||
};
|
||||
|
||||
|
||||
//////////////////////////////////////
|
||||
// Arithmetic operators
|
||||
|
||||
detail::fquatSIMD operator- (
|
||||
detail::fquatSIMD const & q);
|
||||
|
||||
detail::fquatSIMD operator+ (
|
||||
detail::fquatSIMD const & q,
|
||||
detail::fquatSIMD const & p);
|
||||
|
||||
detail::fquatSIMD operator* (
|
||||
detail::fquatSIMD const & q,
|
||||
detail::fquatSIMD const & p);
|
||||
|
||||
detail::fvec4SIMD operator* (
|
||||
detail::fquatSIMD const & q,
|
||||
detail::fvec4SIMD const & v);
|
||||
|
||||
detail::fvec4SIMD operator* (
|
||||
detail::fvec4SIMD const & v,
|
||||
detail::fquatSIMD const & q);
|
||||
|
||||
detail::fquatSIMD operator* (
|
||||
detail::fquatSIMD const & q,
|
||||
float s);
|
||||
|
||||
detail::fquatSIMD operator* (
|
||||
float s,
|
||||
detail::fquatSIMD const & q);
|
||||
|
||||
detail::fquatSIMD operator/ (
|
||||
detail::fquatSIMD const & q,
|
||||
float s);
|
||||
|
||||
}//namespace detail
|
||||
|
||||
typedef glm::detail::fquatSIMD simdQuat;
|
||||
|
||||
/// @addtogroup gtx_simd_quat
|
||||
/// @{
|
||||
|
||||
//! Convert a simdQuat to a quat.
|
||||
//! (From GLM_GTX_simd_quat extension)
|
||||
quat quat_cast(
|
||||
detail::fquatSIMD const & x);
|
||||
|
||||
//! Convert a simdMat4 to a simdQuat.
|
||||
//! (From GLM_GTX_simd_quat extension)
|
||||
detail::fquatSIMD quatSIMD_cast(
|
||||
detail::fmat4x4SIMD const & m);
|
||||
|
||||
//! Converts a mat4 to a simdQuat.
|
||||
//! (From GLM_GTX_simd_quat extension)
|
||||
template <typename T, precision P>
|
||||
detail::fquatSIMD quatSIMD_cast(
|
||||
detail::tmat4x4<T, P> const & m);
|
||||
|
||||
//! Converts a mat3 to a simdQuat.
|
||||
//! (From GLM_GTX_simd_quat extension)
|
||||
template <typename T, precision P>
|
||||
detail::fquatSIMD quatSIMD_cast(
|
||||
detail::tmat3x3<T, P> const & m);
|
||||
|
||||
//! Convert a simdQuat to a simdMat4
|
||||
//! (From GLM_GTX_simd_quat extension)
|
||||
detail::fmat4x4SIMD mat4SIMD_cast(
|
||||
detail::fquatSIMD const & q);
|
||||
|
||||
//! Converts a simdQuat to a standard mat4.
|
||||
//! (From GLM_GTX_simd_quat extension)
|
||||
mat4 mat4_cast(
|
||||
detail::fquatSIMD const & q);
|
||||
|
||||
|
||||
/// Returns the length of the quaternion.
|
||||
///
|
||||
/// @see gtc_quaternion
|
||||
float length(
|
||||
detail::fquatSIMD const & x);
|
||||
|
||||
/// Returns the normalized quaternion.
|
||||
///
|
||||
/// @see gtc_quaternion
|
||||
detail::fquatSIMD normalize(
|
||||
detail::fquatSIMD const & x);
|
||||
|
||||
/// Returns dot product of q1 and q2, i.e., q1[0] * q2[0] + q1[1] * q2[1] + ...
|
||||
///
|
||||
/// @see gtc_quaternion
|
||||
float dot(
|
||||
detail::fquatSIMD const & q1,
|
||||
detail::fquatSIMD const & q2);
|
||||
|
||||
/// Spherical linear interpolation of two quaternions.
|
||||
/// The interpolation is oriented and the rotation is performed at constant speed.
|
||||
/// For short path spherical linear interpolation, use the slerp function.
|
||||
///
|
||||
/// @param x A quaternion
|
||||
/// @param y A quaternion
|
||||
/// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1].
|
||||
/// @tparam T Value type used to build the quaternion. Supported: half, float or double.
|
||||
/// @see gtc_quaternion
|
||||
/// @see - slerp(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
|
||||
detail::fquatSIMD mix(
|
||||
detail::fquatSIMD const & x,
|
||||
detail::fquatSIMD const & y,
|
||||
float const & a);
|
||||
|
||||
/// Linear interpolation of two quaternions.
|
||||
/// The interpolation is oriented.
|
||||
///
|
||||
/// @param x A quaternion
|
||||
/// @param y A quaternion
|
||||
/// @param a Interpolation factor. The interpolation is defined in the range [0, 1].
|
||||
/// @tparam T Value type used to build the quaternion. Supported: half, float or double.
|
||||
/// @see gtc_quaternion
|
||||
detail::fquatSIMD lerp(
|
||||
detail::fquatSIMD const & x,
|
||||
detail::fquatSIMD const & y,
|
||||
float const & a);
|
||||
|
||||
/// Spherical linear interpolation of two quaternions.
|
||||
/// The interpolation always take the short path and the rotation is performed at constant speed.
|
||||
///
|
||||
/// @param x A quaternion
|
||||
/// @param y A quaternion
|
||||
/// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1].
|
||||
/// @tparam T Value type used to build the quaternion. Supported: half, float or double.
|
||||
/// @see gtc_quaternion
|
||||
detail::fquatSIMD slerp(
|
||||
detail::fquatSIMD const & x,
|
||||
detail::fquatSIMD const & y,
|
||||
float const & a);
|
||||
|
||||
|
||||
/// Faster spherical linear interpolation of two unit length quaternions.
|
||||
///
|
||||
/// This is the same as mix(), except for two rules:
|
||||
/// 1) The two quaternions must be unit length.
|
||||
/// 2) The interpolation factor (a) must be in the range [0, 1].
|
||||
///
|
||||
/// This will use the equivalent to fastAcos() and fastSin().
|
||||
///
|
||||
/// @see gtc_quaternion
|
||||
/// @see - mix(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
|
||||
detail::fquatSIMD fastMix(
|
||||
detail::fquatSIMD const & x,
|
||||
detail::fquatSIMD const & y,
|
||||
float const & a);
|
||||
|
||||
/// Identical to fastMix() except takes the shortest path.
|
||||
///
|
||||
/// The same rules apply here as those in fastMix(). Both quaternions must be unit length and 'a' must be
|
||||
/// in the range [0, 1].
|
||||
///
|
||||
/// @see - fastMix(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
|
||||
/// @see - slerp(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
|
||||
detail::fquatSIMD fastSlerp(
|
||||
detail::fquatSIMD const & x,
|
||||
detail::fquatSIMD const & y,
|
||||
float const & a);
|
||||
|
||||
|
||||
/// Returns the q conjugate.
|
||||
///
|
||||
/// @see gtc_quaternion
|
||||
detail::fquatSIMD conjugate(
|
||||
detail::fquatSIMD const & q);
|
||||
|
||||
/// Returns the q inverse.
|
||||
///
|
||||
/// @see gtc_quaternion
|
||||
detail::fquatSIMD inverse(
|
||||
detail::fquatSIMD const & q);
|
||||
|
||||
/// Build a quaternion from an angle and a normalized axis.
|
||||
///
|
||||
/// @param angle Angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise.
|
||||
/// @param axis Axis of the quaternion, must be normalized.
|
||||
///
|
||||
/// @see gtc_quaternion
|
||||
detail::fquatSIMD angleAxisSIMD(
|
||||
float const & angle,
|
||||
vec3 const & axis);
|
||||
|
||||
/// Build a quaternion from an angle and a normalized axis.
|
||||
///
|
||||
/// @param angle Angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise.
|
||||
/// @param x x component of the x-axis, x, y, z must be a normalized axis
|
||||
/// @param y y component of the y-axis, x, y, z must be a normalized axis
|
||||
/// @param z z component of the z-axis, x, y, z must be a normalized axis
|
||||
///
|
||||
/// @see gtc_quaternion
|
||||
detail::fquatSIMD angleAxisSIMD(
|
||||
float const & angle,
|
||||
float const & x,
|
||||
float const & y,
|
||||
float const & z);
|
||||
|
||||
|
||||
// TODO: Move this to somewhere more appropriate. Used with fastMix() and fastSlerp().
|
||||
/// Performs the equivalent of glm::fastSin() on each component of the given __m128.
|
||||
__m128 fastSin(__m128 x);
|
||||
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "simd_quat.inl"
|
||||
|
||||
|
||||
#if (GLM_COMPILER & GLM_COMPILER_VC)
|
||||
# pragma warning(pop)
|
||||
#endif
|
||||
|
||||
|
||||
#endif//(GLM_ARCH != GLM_ARCH_PURE)
|
||||
|
||||
#endif//GLM_GTX_simd_quat
|
||||
629
Research/inc/glm/gtx/simd_quat.inl
Normal file
629
Research/inc/glm/gtx/simd_quat.inl
Normal file
@@ -0,0 +1,629 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2013-04-22
|
||||
// Updated : 2013-04-22
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/simd_quat.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
namespace glm{
|
||||
namespace detail{
|
||||
|
||||
|
||||
//////////////////////////////////////
|
||||
// Debugging
|
||||
#if 0
|
||||
void print(__m128 v)
|
||||
{
|
||||
GLM_ALIGN(16) float result[4];
|
||||
_mm_store_ps(result, v);
|
||||
|
||||
printf("__m128: %f %f %f %f\n", result[0], result[1], result[2], result[3]);
|
||||
}
|
||||
|
||||
void print(const fvec4SIMD &v)
|
||||
{
|
||||
printf("fvec4SIMD: %f %f %f %f\n", v.x, v.y, v.z, v.w);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
//////////////////////////////////////
|
||||
// Implicit basic constructors
|
||||
|
||||
GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD()
|
||||
#ifdef GLM_SIMD_ENABLE_DEFAULT_INIT
|
||||
: Data(_mm_set_ps(1.0f, 0.0f, 0.0f, 0.0f))
|
||||
#endif
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(__m128 const & Data) :
|
||||
Data(Data)
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(fquatSIMD const & q) :
|
||||
Data(q.Data)
|
||||
{}
|
||||
|
||||
|
||||
//////////////////////////////////////
|
||||
// Explicit basic constructors
|
||||
|
||||
GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(float const & w, float const & x, float const & y, float const & z) :
|
||||
Data(_mm_set_ps(w, z, y, x))
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(quat const & q) :
|
||||
Data(_mm_set_ps(q.w, q.z, q.y, q.x))
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(vec3 const & eulerAngles)
|
||||
{
|
||||
vec3 c = glm::cos(eulerAngles * 0.5f);
|
||||
vec3 s = glm::sin(eulerAngles * 0.5f);
|
||||
|
||||
Data = _mm_set_ps(
|
||||
(c.x * c.y * c.z) + (s.x * s.y * s.z),
|
||||
(c.x * c.y * s.z) - (s.x * s.y * c.z),
|
||||
(c.x * s.y * c.z) + (s.x * c.y * s.z),
|
||||
(s.x * c.y * c.z) - (c.x * s.y * s.z));
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////
|
||||
// Unary arithmetic operators
|
||||
|
||||
GLM_FUNC_QUALIFIER fquatSIMD& fquatSIMD::operator=(fquatSIMD const & q)
|
||||
{
|
||||
this->Data = q.Data;
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fquatSIMD& fquatSIMD::operator*=(float const & s)
|
||||
{
|
||||
this->Data = _mm_mul_ps(this->Data, _mm_set_ps1(s));
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fquatSIMD& fquatSIMD::operator/=(float const & s)
|
||||
{
|
||||
this->Data = _mm_div_ps(Data, _mm_set1_ps(s));
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// negate operator
|
||||
GLM_FUNC_QUALIFIER fquatSIMD operator- (fquatSIMD const & q)
|
||||
{
|
||||
return fquatSIMD(_mm_mul_ps(q.Data, _mm_set_ps(-1.0f, -1.0f, -1.0f, -1.0f)));
|
||||
}
|
||||
|
||||
// operator+
|
||||
GLM_FUNC_QUALIFIER fquatSIMD operator+ (fquatSIMD const & q1, fquatSIMD const & q2)
|
||||
{
|
||||
return fquatSIMD(_mm_add_ps(q1.Data, q2.Data));
|
||||
}
|
||||
|
||||
//operator*
|
||||
GLM_FUNC_QUALIFIER fquatSIMD operator* (fquatSIMD const & q1, fquatSIMD const & q2)
|
||||
{
|
||||
// SSE2 STATS:
|
||||
// 11 shuffle
|
||||
// 8 mul
|
||||
// 8 add
|
||||
|
||||
// SSE4 STATS:
|
||||
// 3 shuffle
|
||||
// 4 mul
|
||||
// 4 dpps
|
||||
|
||||
__m128 mul0 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(0, 1, 2, 3)));
|
||||
__m128 mul1 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(1, 0, 3, 2)));
|
||||
__m128 mul2 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(2, 3, 0, 1)));
|
||||
__m128 mul3 = _mm_mul_ps(q1.Data, q2.Data);
|
||||
|
||||
# if((GLM_ARCH & GLM_ARCH_SSE4))
|
||||
__m128 add0 = _mm_dp_ps(mul0, _mm_set_ps(1.0f, -1.0f, 1.0f, 1.0f), 0xff);
|
||||
__m128 add1 = _mm_dp_ps(mul1, _mm_set_ps(1.0f, 1.0f, 1.0f, -1.0f), 0xff);
|
||||
__m128 add2 = _mm_dp_ps(mul2, _mm_set_ps(1.0f, 1.0f, -1.0f, 1.0f), 0xff);
|
||||
__m128 add3 = _mm_dp_ps(mul3, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f), 0xff);
|
||||
# else
|
||||
mul0 = _mm_mul_ps(mul0, _mm_set_ps(1.0f, -1.0f, 1.0f, 1.0f));
|
||||
__m128 add0 = _mm_add_ps(mul0, _mm_movehl_ps(mul0, mul0));
|
||||
add0 = _mm_add_ss(add0, _mm_shuffle_ps(add0, add0, 1));
|
||||
|
||||
mul1 = _mm_mul_ps(mul1, _mm_set_ps(1.0f, 1.0f, 1.0f, -1.0f));
|
||||
__m128 add1 = _mm_add_ps(mul1, _mm_movehl_ps(mul1, mul1));
|
||||
add1 = _mm_add_ss(add1, _mm_shuffle_ps(add1, add1, 1));
|
||||
|
||||
mul2 = _mm_mul_ps(mul2, _mm_set_ps(1.0f, 1.0f, -1.0f, 1.0f));
|
||||
__m128 add2 = _mm_add_ps(mul2, _mm_movehl_ps(mul2, mul2));
|
||||
add2 = _mm_add_ss(add2, _mm_shuffle_ps(add2, add2, 1));
|
||||
|
||||
mul3 = _mm_mul_ps(mul3, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f));
|
||||
__m128 add3 = _mm_add_ps(mul3, _mm_movehl_ps(mul3, mul3));
|
||||
add3 = _mm_add_ss(add3, _mm_shuffle_ps(add3, add3, 1));
|
||||
#endif
|
||||
|
||||
|
||||
// This SIMD code is a politically correct way of doing this, but in every test I've tried it has been slower than
|
||||
// the final code below. I'll keep this here for reference - maybe somebody else can do something better...
|
||||
//
|
||||
//__m128 xxyy = _mm_shuffle_ps(add0, add1, _MM_SHUFFLE(0, 0, 0, 0));
|
||||
//__m128 zzww = _mm_shuffle_ps(add2, add3, _MM_SHUFFLE(0, 0, 0, 0));
|
||||
//
|
||||
//return _mm_shuffle_ps(xxyy, zzww, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
float w;
|
||||
|
||||
_mm_store_ss(&x, add0);
|
||||
_mm_store_ss(&y, add1);
|
||||
_mm_store_ss(&z, add2);
|
||||
_mm_store_ss(&w, add3);
|
||||
|
||||
return detail::fquatSIMD(w, x, y, z);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator* (fquatSIMD const & q, fvec4SIMD const & v)
|
||||
{
|
||||
static const __m128 two = _mm_set1_ps(2.0f);
|
||||
|
||||
__m128 q_wwww = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 3, 3, 3));
|
||||
__m128 q_swp0 = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
__m128 q_swp1 = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
__m128 v_swp0 = _mm_shuffle_ps(v.Data, v.Data, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
__m128 v_swp1 = _mm_shuffle_ps(v.Data, v.Data, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
|
||||
__m128 uv = _mm_sub_ps(_mm_mul_ps(q_swp0, v_swp1), _mm_mul_ps(q_swp1, v_swp0));
|
||||
__m128 uv_swp0 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
__m128 uv_swp1 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
__m128 uuv = _mm_sub_ps(_mm_mul_ps(q_swp0, uv_swp1), _mm_mul_ps(q_swp1, uv_swp0));
|
||||
|
||||
|
||||
uv = _mm_mul_ps(uv, _mm_mul_ps(q_wwww, two));
|
||||
uuv = _mm_mul_ps(uuv, two);
|
||||
|
||||
return _mm_add_ps(v.Data, _mm_add_ps(uv, uuv));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator* (fvec4SIMD const & v, fquatSIMD const & q)
|
||||
{
|
||||
return glm::inverse(q) * v;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fquatSIMD operator* (fquatSIMD const & q, float s)
|
||||
{
|
||||
return fquatSIMD(_mm_mul_ps(q.Data, _mm_set1_ps(s)));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fquatSIMD operator* (float s, fquatSIMD const & q)
|
||||
{
|
||||
return fquatSIMD(_mm_mul_ps(_mm_set1_ps(s), q.Data));
|
||||
}
|
||||
|
||||
|
||||
//operator/
|
||||
GLM_FUNC_QUALIFIER fquatSIMD operator/ (fquatSIMD const & q, float s)
|
||||
{
|
||||
return fquatSIMD(_mm_div_ps(q.Data, _mm_set1_ps(s)));
|
||||
}
|
||||
|
||||
|
||||
}//namespace detail
|
||||
|
||||
|
||||
GLM_FUNC_QUALIFIER quat quat_cast
|
||||
(
|
||||
detail::fquatSIMD const & x
|
||||
)
|
||||
{
|
||||
GLM_ALIGN(16) quat Result;
|
||||
_mm_store_ps(&Result[0], x.Data);
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::fquatSIMD quatSIMD_cast_impl(const T m0[], const T m1[], const T m2[])
|
||||
{
|
||||
T trace = m0[0] + m1[1] + m2[2] + T(1.0);
|
||||
if (trace > T(0))
|
||||
{
|
||||
T s = static_cast<T>(0.5) / sqrt(trace);
|
||||
|
||||
return _mm_set_ps(
|
||||
static_cast<float>(T(0.25) / s),
|
||||
static_cast<float>((m0[1] - m1[0]) * s),
|
||||
static_cast<float>((m2[0] - m0[2]) * s),
|
||||
static_cast<float>((m1[2] - m2[1]) * s));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m0[0] > m1[1])
|
||||
{
|
||||
if (m0[0] > m2[2])
|
||||
{
|
||||
// X is biggest.
|
||||
T s = sqrt(m0[0] - m1[1] - m2[2] + T(1.0)) * T(0.5);
|
||||
|
||||
return _mm_set_ps(
|
||||
static_cast<float>((m1[2] - m2[1]) * s),
|
||||
static_cast<float>((m2[0] + m0[2]) * s),
|
||||
static_cast<float>((m0[1] + m1[0]) * s),
|
||||
static_cast<float>(T(0.5) * s));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m1[1] > m2[2])
|
||||
{
|
||||
// Y is biggest.
|
||||
T s = sqrt(m1[1] - m0[0] - m2[2] + T(1.0)) * T(0.5);
|
||||
|
||||
return _mm_set_ps(
|
||||
static_cast<float>((m2[0] - m0[2]) * s),
|
||||
static_cast<float>((m1[2] + m2[1]) * s),
|
||||
static_cast<float>(T(0.5) * s),
|
||||
static_cast<float>((m0[1] + m1[0]) * s));
|
||||
}
|
||||
}
|
||||
|
||||
// Z is biggest.
|
||||
T s = sqrt(m2[2] - m0[0] - m1[1] + T(1.0)) * T(0.5);
|
||||
|
||||
return _mm_set_ps(
|
||||
static_cast<float>((m0[1] - m1[0]) * s),
|
||||
static_cast<float>(T(0.5) * s),
|
||||
static_cast<float>((m1[2] + m2[1]) * s),
|
||||
static_cast<float>((m2[0] + m0[2]) * s));
|
||||
}
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fquatSIMD quatSIMD_cast
|
||||
(
|
||||
detail::fmat4x4SIMD const & m
|
||||
)
|
||||
{
|
||||
// Scalar implementation for now.
|
||||
GLM_ALIGN(16) float m0[4];
|
||||
GLM_ALIGN(16) float m1[4];
|
||||
GLM_ALIGN(16) float m2[4];
|
||||
|
||||
_mm_store_ps(m0, m[0].Data);
|
||||
_mm_store_ps(m1, m[1].Data);
|
||||
_mm_store_ps(m2, m[2].Data);
|
||||
|
||||
return quatSIMD_cast_impl(m0, m1, m2);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::fquatSIMD quatSIMD_cast
|
||||
(
|
||||
detail::tmat4x4<T, P> const & m
|
||||
)
|
||||
{
|
||||
return quatSIMD_cast_impl(&m[0][0], &m[1][0], &m[2][0]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::fquatSIMD quatSIMD_cast
|
||||
(
|
||||
detail::tmat3x3<T, P> const & m
|
||||
)
|
||||
{
|
||||
return quatSIMD_cast_impl(&m[0][0], &m[1][0], &m[2][0]);
|
||||
}
|
||||
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fmat4x4SIMD mat4SIMD_cast
|
||||
(
|
||||
detail::fquatSIMD const & q
|
||||
)
|
||||
{
|
||||
detail::fmat4x4SIMD result;
|
||||
|
||||
__m128 _wwww = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 3, 3, 3));
|
||||
__m128 _xyzw = q.Data;
|
||||
__m128 _zxyw = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
__m128 _yzxw = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
|
||||
__m128 _xyzw2 = _mm_add_ps(_xyzw, _xyzw);
|
||||
__m128 _zxyw2 = _mm_shuffle_ps(_xyzw2, _xyzw2, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
__m128 _yzxw2 = _mm_shuffle_ps(_xyzw2, _xyzw2, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
|
||||
__m128 _tmp0 = _mm_sub_ps(_mm_set1_ps(1.0f), _mm_mul_ps(_yzxw2, _yzxw));
|
||||
_tmp0 = _mm_sub_ps(_tmp0, _mm_mul_ps(_zxyw2, _zxyw));
|
||||
|
||||
__m128 _tmp1 = _mm_mul_ps(_yzxw2, _xyzw);
|
||||
_tmp1 = _mm_add_ps(_tmp1, _mm_mul_ps(_zxyw2, _wwww));
|
||||
|
||||
__m128 _tmp2 = _mm_mul_ps(_zxyw2, _xyzw);
|
||||
_tmp2 = _mm_sub_ps(_tmp2, _mm_mul_ps(_yzxw2, _wwww));
|
||||
|
||||
|
||||
// There's probably a better, more politically correct way of doing this...
|
||||
result[0].Data = _mm_set_ps(
|
||||
0.0f,
|
||||
reinterpret_cast<float*>(&_tmp2)[0],
|
||||
reinterpret_cast<float*>(&_tmp1)[0],
|
||||
reinterpret_cast<float*>(&_tmp0)[0]);
|
||||
|
||||
result[1].Data = _mm_set_ps(
|
||||
0.0f,
|
||||
reinterpret_cast<float*>(&_tmp1)[1],
|
||||
reinterpret_cast<float*>(&_tmp0)[1],
|
||||
reinterpret_cast<float*>(&_tmp2)[1]);
|
||||
|
||||
result[2].Data = _mm_set_ps(
|
||||
0.0f,
|
||||
reinterpret_cast<float*>(&_tmp0)[2],
|
||||
reinterpret_cast<float*>(&_tmp2)[2],
|
||||
reinterpret_cast<float*>(&_tmp1)[2]);
|
||||
|
||||
result[3].Data = _mm_set_ps(
|
||||
1.0f,
|
||||
0.0f,
|
||||
0.0f,
|
||||
0.0f);
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER mat4 mat4_cast
|
||||
(
|
||||
detail::fquatSIMD const & q
|
||||
)
|
||||
{
|
||||
return mat4_cast(mat4SIMD_cast(q));
|
||||
}
|
||||
|
||||
|
||||
|
||||
GLM_FUNC_QUALIFIER float length
|
||||
(
|
||||
detail::fquatSIMD const & q
|
||||
)
|
||||
{
|
||||
return glm::sqrt(dot(q, q));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fquatSIMD normalize
|
||||
(
|
||||
detail::fquatSIMD const & q
|
||||
)
|
||||
{
|
||||
return _mm_mul_ps(q.Data, _mm_set1_ps(1.0f / length(q)));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER float dot
|
||||
(
|
||||
detail::fquatSIMD const & q1,
|
||||
detail::fquatSIMD const & q2
|
||||
)
|
||||
{
|
||||
float result;
|
||||
_mm_store_ss(&result, detail::sse_dot_ps(q1.Data, q2.Data));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fquatSIMD mix
|
||||
(
|
||||
detail::fquatSIMD const & x,
|
||||
detail::fquatSIMD const & y,
|
||||
float const & a
|
||||
)
|
||||
{
|
||||
float cosTheta = dot(x, y);
|
||||
|
||||
if (cosTheta > 1.0f - glm::epsilon<float>())
|
||||
{
|
||||
return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data)));
|
||||
}
|
||||
else
|
||||
{
|
||||
float angle = glm::acos(cosTheta);
|
||||
|
||||
|
||||
float s0 = glm::sin((1.0f - a) * angle);
|
||||
float s1 = glm::sin(a * angle);
|
||||
float d = 1.0f / glm::sin(angle);
|
||||
|
||||
return (s0 * x + s1 * y) * d;
|
||||
}
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fquatSIMD lerp
|
||||
(
|
||||
detail::fquatSIMD const & x,
|
||||
detail::fquatSIMD const & y,
|
||||
float const & a
|
||||
)
|
||||
{
|
||||
// Lerp is only defined in [0, 1]
|
||||
assert(a >= 0.0f);
|
||||
assert(a <= 1.0f);
|
||||
|
||||
return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data)));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fquatSIMD slerp
|
||||
(
|
||||
detail::fquatSIMD const & x,
|
||||
detail::fquatSIMD const & y,
|
||||
float const & a
|
||||
)
|
||||
{
|
||||
detail::fquatSIMD z = y;
|
||||
|
||||
float cosTheta = dot(x, y);
|
||||
|
||||
// If cosTheta < 0, the interpolation will take the long way around the sphere.
|
||||
// To fix this, one quat must be negated.
|
||||
if (cosTheta < 0.0f)
|
||||
{
|
||||
z = -y;
|
||||
cosTheta = -cosTheta;
|
||||
}
|
||||
|
||||
// Perform a linear interpolation when cosTheta is close to 1 to avoid side effect of sin(angle) becoming a zero denominator
|
||||
if(cosTheta > 1.0f - epsilon<float>())
|
||||
{
|
||||
return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data)));
|
||||
}
|
||||
else
|
||||
{
|
||||
float angle = glm::acos(cosTheta);
|
||||
|
||||
|
||||
float s0 = glm::sin((1.0f - a) * angle);
|
||||
float s1 = glm::sin(a * angle);
|
||||
float d = 1.0f / glm::sin(angle);
|
||||
|
||||
return (s0 * x + s1 * y) * d;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fquatSIMD fastMix
|
||||
(
|
||||
detail::fquatSIMD const & x,
|
||||
detail::fquatSIMD const & y,
|
||||
float const & a
|
||||
)
|
||||
{
|
||||
float cosTheta = dot(x, y);
|
||||
|
||||
if (cosTheta > 1.0f - glm::epsilon<float>())
|
||||
{
|
||||
return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data)));
|
||||
}
|
||||
else
|
||||
{
|
||||
float angle = glm::fastAcos(cosTheta);
|
||||
|
||||
|
||||
__m128 s = glm::fastSin(_mm_set_ps((1.0f - a) * angle, a * angle, angle, 0.0f));
|
||||
|
||||
__m128 s0 = _mm_shuffle_ps(s, s, _MM_SHUFFLE(3, 3, 3, 3));
|
||||
__m128 s1 = _mm_shuffle_ps(s, s, _MM_SHUFFLE(2, 2, 2, 2));
|
||||
__m128 d = _mm_div_ps(_mm_set1_ps(1.0f), _mm_shuffle_ps(s, s, _MM_SHUFFLE(1, 1, 1, 1)));
|
||||
|
||||
return _mm_mul_ps(_mm_add_ps(_mm_mul_ps(s0, x.Data), _mm_mul_ps(s1, y.Data)), d);
|
||||
}
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fquatSIMD fastSlerp
|
||||
(
|
||||
detail::fquatSIMD const & x,
|
||||
detail::fquatSIMD const & y,
|
||||
float const & a
|
||||
)
|
||||
{
|
||||
detail::fquatSIMD z = y;
|
||||
|
||||
float cosTheta = dot(x, y);
|
||||
if (cosTheta < 0.0f)
|
||||
{
|
||||
z = -y;
|
||||
cosTheta = -cosTheta;
|
||||
}
|
||||
|
||||
|
||||
if(cosTheta > 1.0f - epsilon<float>())
|
||||
{
|
||||
return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data)));
|
||||
}
|
||||
else
|
||||
{
|
||||
float angle = glm::fastAcos(cosTheta);
|
||||
|
||||
|
||||
__m128 s = glm::fastSin(_mm_set_ps((1.0f - a) * angle, a * angle, angle, 0.0f));
|
||||
|
||||
__m128 s0 = _mm_shuffle_ps(s, s, _MM_SHUFFLE(3, 3, 3, 3));
|
||||
__m128 s1 = _mm_shuffle_ps(s, s, _MM_SHUFFLE(2, 2, 2, 2));
|
||||
__m128 d = _mm_div_ps(_mm_set1_ps(1.0f), _mm_shuffle_ps(s, s, _MM_SHUFFLE(1, 1, 1, 1)));
|
||||
|
||||
return _mm_mul_ps(_mm_add_ps(_mm_mul_ps(s0, x.Data), _mm_mul_ps(s1, y.Data)), d);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fquatSIMD conjugate
|
||||
(
|
||||
detail::fquatSIMD const & q
|
||||
)
|
||||
{
|
||||
return detail::fquatSIMD(_mm_mul_ps(q.Data, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f)));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fquatSIMD inverse
|
||||
(
|
||||
detail::fquatSIMD const & q
|
||||
)
|
||||
{
|
||||
return conjugate(q) / dot(q, q);
|
||||
}
|
||||
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fquatSIMD angleAxisSIMD
|
||||
(
|
||||
float const & angle,
|
||||
vec3 const & v
|
||||
)
|
||||
{
|
||||
#ifdef GLM_FORCE_RADIANS
|
||||
float a(angle);
|
||||
#else
|
||||
# pragma message("GLM: rotateZ function taking degrees as parameters is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
|
||||
float a(glm::radians(angle));
|
||||
#endif
|
||||
float s = glm::sin(a * 0.5f);
|
||||
|
||||
return _mm_set_ps(
|
||||
glm::cos(a * 0.5f),
|
||||
v.z * s,
|
||||
v.y * s,
|
||||
v.x * s);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fquatSIMD angleAxisSIMD
|
||||
(
|
||||
float const & angle,
|
||||
float const & x,
|
||||
float const & y,
|
||||
float const & z
|
||||
)
|
||||
{
|
||||
return angleAxisSIMD(angle, vec3(x, y, z));
|
||||
}
|
||||
|
||||
|
||||
GLM_FUNC_QUALIFIER __m128 fastSin(__m128 x)
|
||||
{
|
||||
static const __m128 c0 = _mm_set1_ps(0.16666666666666666666666666666667f);
|
||||
static const __m128 c1 = _mm_set1_ps(0.00833333333333333333333333333333f);
|
||||
static const __m128 c2 = _mm_set1_ps(0.00019841269841269841269841269841f);
|
||||
|
||||
__m128 x3 = _mm_mul_ps(x, _mm_mul_ps(x, x));
|
||||
__m128 x5 = _mm_mul_ps(x3, _mm_mul_ps(x, x));
|
||||
__m128 x7 = _mm_mul_ps(x5, _mm_mul_ps(x, x));
|
||||
|
||||
__m128 y0 = _mm_mul_ps(x3, c0);
|
||||
__m128 y1 = _mm_mul_ps(x5, c1);
|
||||
__m128 y2 = _mm_mul_ps(x7, c2);
|
||||
|
||||
return _mm_sub_ps(_mm_add_ps(_mm_sub_ps(x, y0), y1), y2);
|
||||
}
|
||||
|
||||
|
||||
}//namespace glm
|
||||
574
Research/inc/glm/gtx/simd_vec4.hpp
Normal file
574
Research/inc/glm/gtx/simd_vec4.hpp
Normal file
@@ -0,0 +1,574 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_simd_vec4
|
||||
/// @file glm/gtx/simd_vec4.hpp
|
||||
/// @date 2009-05-07 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_simd_vec4 GLM_GTX_simd_vec4
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief SIMD implementation of vec4 type.
|
||||
///
|
||||
/// <glm/gtx/simd_vec4.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_simd_vec4
|
||||
#define GLM_GTX_simd_vec4
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#if(GLM_ARCH != GLM_ARCH_PURE)
|
||||
|
||||
#if(GLM_ARCH & GLM_ARCH_SSE2)
|
||||
# include "../detail/intrinsic_common.hpp"
|
||||
# include "../detail/intrinsic_geometric.hpp"
|
||||
# include "../detail/intrinsic_integer.hpp"
|
||||
#else
|
||||
# error "GLM: GLM_GTX_simd_vec4 requires compiler support of SSE2 through intrinsics"
|
||||
#endif
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_simd_vec4 extension included")
|
||||
#endif
|
||||
|
||||
|
||||
// Warning silencer for nameless struct/union.
|
||||
#if (GLM_COMPILER & GLM_COMPILER_VC)
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable:4201) // warning C4201: nonstandard extension used : nameless struct/union
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
enum comp
|
||||
{
|
||||
X = 0,
|
||||
R = 0,
|
||||
S = 0,
|
||||
Y = 1,
|
||||
G = 1,
|
||||
T = 1,
|
||||
Z = 2,
|
||||
B = 2,
|
||||
P = 2,
|
||||
W = 3,
|
||||
A = 3,
|
||||
Q = 3
|
||||
};
|
||||
|
||||
}//namespace glm
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
/// 4-dimensional vector implemented using SIMD SEE intrinsics.
|
||||
/// \ingroup gtx_simd_vec4
|
||||
GLM_ALIGNED_STRUCT(16) fvec4SIMD
|
||||
{
|
||||
enum ctor{null};
|
||||
typedef __m128 value_type;
|
||||
typedef std::size_t size_type;
|
||||
static size_type value_size();
|
||||
|
||||
typedef fvec4SIMD type;
|
||||
typedef tvec4<bool, highp> bool_type;
|
||||
|
||||
#ifdef GLM_SIMD_ENABLE_XYZW_UNION
|
||||
union
|
||||
{
|
||||
__m128 Data;
|
||||
struct {float x, y, z, w;};
|
||||
};
|
||||
#else
|
||||
__m128 Data;
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////
|
||||
// Implicit basic constructors
|
||||
|
||||
fvec4SIMD();
|
||||
fvec4SIMD(__m128 const & Data);
|
||||
fvec4SIMD(fvec4SIMD const & v);
|
||||
|
||||
//////////////////////////////////////
|
||||
// Explicit basic constructors
|
||||
|
||||
explicit fvec4SIMD(
|
||||
ctor);
|
||||
explicit fvec4SIMD(
|
||||
float const & s);
|
||||
explicit fvec4SIMD(
|
||||
float const & x,
|
||||
float const & y,
|
||||
float const & z,
|
||||
float const & w);
|
||||
explicit fvec4SIMD(
|
||||
vec4 const & v);
|
||||
|
||||
////////////////////////////////////////
|
||||
//// Conversion vector constructors
|
||||
|
||||
fvec4SIMD(vec2 const & v, float const & s1, float const & s2);
|
||||
fvec4SIMD(float const & s1, vec2 const & v, float const & s2);
|
||||
fvec4SIMD(float const & s1, float const & s2, vec2 const & v);
|
||||
fvec4SIMD(vec3 const & v, float const & s);
|
||||
fvec4SIMD(float const & s, vec3 const & v);
|
||||
fvec4SIMD(vec2 const & v1, vec2 const & v2);
|
||||
//fvec4SIMD(ivec4SIMD const & v);
|
||||
|
||||
//////////////////////////////////////
|
||||
// Unary arithmetic operators
|
||||
|
||||
fvec4SIMD& operator= (fvec4SIMD const & v);
|
||||
fvec4SIMD& operator+=(fvec4SIMD const & v);
|
||||
fvec4SIMD& operator-=(fvec4SIMD const & v);
|
||||
fvec4SIMD& operator*=(fvec4SIMD const & v);
|
||||
fvec4SIMD& operator/=(fvec4SIMD const & v);
|
||||
|
||||
fvec4SIMD& operator+=(float const & s);
|
||||
fvec4SIMD& operator-=(float const & s);
|
||||
fvec4SIMD& operator*=(float const & s);
|
||||
fvec4SIMD& operator/=(float const & s);
|
||||
|
||||
fvec4SIMD& operator++();
|
||||
fvec4SIMD& operator--();
|
||||
|
||||
//////////////////////////////////////
|
||||
// Swizzle operators
|
||||
|
||||
template <comp X, comp Y, comp Z, comp W>
|
||||
fvec4SIMD& swizzle();
|
||||
template <comp X, comp Y, comp Z, comp W>
|
||||
fvec4SIMD swizzle() const;
|
||||
template <comp X, comp Y, comp Z>
|
||||
fvec4SIMD swizzle() const;
|
||||
template <comp X, comp Y>
|
||||
fvec4SIMD swizzle() const;
|
||||
template <comp X>
|
||||
fvec4SIMD swizzle() const;
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
typedef glm::detail::fvec4SIMD simdVec4;
|
||||
|
||||
/// @addtogroup gtx_simd_vec4
|
||||
/// @{
|
||||
|
||||
//! Convert a simdVec4 to a vec4.
|
||||
/// @see gtx_simd_vec4
|
||||
vec4 vec4_cast(
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns x if x >= 0; otherwise, it returns -x.
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD abs(detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns 1.0 if x > 0, 0.0 if x = 0, or -1.0 if x < 0.
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD sign(detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns a value equal to the nearest integer that is less then or equal to x.
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD floor(detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns a value equal to the nearest integer to x
|
||||
//! whose absolute value is not larger than the absolute value of x.
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD trunc(detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns a value equal to the nearest integer to x.
|
||||
//! The fraction 0.5 will round in a direction chosen by the
|
||||
//! implementation, presumably the direction that is fastest.
|
||||
//! This includes the possibility that round(x) returns the
|
||||
//! same value as roundEven(x) for all values of x.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD round(detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns a value equal to the nearest integer to x.
|
||||
//! A fractional part of 0.5 will round toward the nearest even
|
||||
//! integer. (Both 3.5 and 4.5 for x will return 4.0.)
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
//detail::fvec4SIMD roundEven(detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns a value equal to the nearest integer
|
||||
//! that is greater than or equal to x.
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD ceil(detail::fvec4SIMD const & x);
|
||||
|
||||
//! Return x - floor(x).
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD fract(detail::fvec4SIMD const & x);
|
||||
|
||||
//! Modulus. Returns x - y * floor(x / y)
|
||||
//! for each component in x using the floating point value y.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD mod(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & y);
|
||||
|
||||
//! Modulus. Returns x - y * floor(x / y)
|
||||
//! for each component in x using the floating point value y.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD mod(
|
||||
detail::fvec4SIMD const & x,
|
||||
float const & y);
|
||||
|
||||
//! Returns the fractional part of x and sets i to the integer
|
||||
//! part (as a whole number floating point value). Both the
|
||||
//! return value and the output parameter will have the same
|
||||
//! sign as x.
|
||||
//! (From GLM_GTX_simd_vec4 extension, common function)
|
||||
//detail::fvec4SIMD modf(
|
||||
// detail::fvec4SIMD const & x,
|
||||
// detail::fvec4SIMD & i);
|
||||
|
||||
//! Returns y if y < x; otherwise, it returns x.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD min(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & y);
|
||||
|
||||
detail::fvec4SIMD min(
|
||||
detail::fvec4SIMD const & x,
|
||||
float const & y);
|
||||
|
||||
//! Returns y if x < y; otherwise, it returns x.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD max(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & y);
|
||||
|
||||
detail::fvec4SIMD max(
|
||||
detail::fvec4SIMD const & x,
|
||||
float const & y);
|
||||
|
||||
//! Returns min(max(x, minVal), maxVal) for each component in x
|
||||
//! using the floating-point values minVal and maxVal.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD clamp(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & minVal,
|
||||
detail::fvec4SIMD const & maxVal);
|
||||
|
||||
detail::fvec4SIMD clamp(
|
||||
detail::fvec4SIMD const & x,
|
||||
float const & minVal,
|
||||
float const & maxVal);
|
||||
|
||||
//! \return If genTypeU is a floating scalar or vector:
|
||||
//! Returns x * (1.0 - a) + y * a, i.e., the linear blend of
|
||||
//! x and y using the floating-point value a.
|
||||
//! The value for a is not restricted to the range [0, 1].
|
||||
//!
|
||||
//! \return If genTypeU is a boolean scalar or vector:
|
||||
//! Selects which vector each returned component comes
|
||||
//! from. For a component of a that is false, the
|
||||
//! corresponding component of x is returned. For a
|
||||
//! component of a that is true, the corresponding
|
||||
//! component of y is returned. Components of x and y that
|
||||
//! are not selected are allowed to be invalid floating point
|
||||
//! values and will have no effect on the results. Thus, this
|
||||
//! provides different functionality than
|
||||
//! genType mix(genType x, genType y, genType(a))
|
||||
//! where a is a Boolean vector.
|
||||
//!
|
||||
//! From GLSL 1.30.08 specification, section 8.3
|
||||
//!
|
||||
//! \param[in] x Floating point scalar or vector.
|
||||
//! \param[in] y Floating point scalar or vector.
|
||||
//! \param[in] a Floating point or boolean scalar or vector.
|
||||
//!
|
||||
/// \todo Test when 'a' is a boolean.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD mix(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & y,
|
||||
detail::fvec4SIMD const & a);
|
||||
|
||||
//! Returns 0.0 if x < edge, otherwise it returns 1.0.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD step(
|
||||
detail::fvec4SIMD const & edge,
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
detail::fvec4SIMD step(
|
||||
float const & edge,
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and
|
||||
//! performs smooth Hermite interpolation between 0 and 1
|
||||
//! when edge0 < x < edge1. This is useful in cases where
|
||||
//! you would want a threshold function with a smooth
|
||||
//! transition. This is equivalent to:
|
||||
//! genType t;
|
||||
//! t = clamp ((x - edge0) / (edge1 - edge0), 0, 1);
|
||||
//! return t * t * (3 - 2 * t);
|
||||
//! Results are undefined if edge0 >= edge1.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD smoothstep(
|
||||
detail::fvec4SIMD const & edge0,
|
||||
detail::fvec4SIMD const & edge1,
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
detail::fvec4SIMD smoothstep(
|
||||
float const & edge0,
|
||||
float const & edge1,
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns true if x holds a NaN (not a number)
|
||||
//! representation in the underlying implementation's set of
|
||||
//! floating point representations. Returns false otherwise,
|
||||
//! including for implementations with no NaN
|
||||
//! representations.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
//bvec4 isnan(detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns true if x holds a positive infinity or negative
|
||||
//! infinity representation in the underlying implementation's
|
||||
//! set of floating point representations. Returns false
|
||||
//! otherwise, including for implementations with no infinity
|
||||
//! representations.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
//bvec4 isinf(detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns a signed or unsigned integer value representing
|
||||
//! the encoding of a floating-point value. The floatingpoint
|
||||
//! value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
//detail::ivec4SIMD floatBitsToInt(detail::fvec4SIMD const & value);
|
||||
|
||||
//! Returns a floating-point value corresponding to a signed
|
||||
//! or unsigned integer encoding of a floating-point value.
|
||||
//! If an inf or NaN is passed in, it will not signal, and the
|
||||
//! resulting floating point value is unspecified. Otherwise,
|
||||
//! the bit-level representation is preserved.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
//detail::fvec4SIMD intBitsToFloat(detail::ivec4SIMD const & value);
|
||||
|
||||
//! Computes and returns a * b + c.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD fma(
|
||||
detail::fvec4SIMD const & a,
|
||||
detail::fvec4SIMD const & b,
|
||||
detail::fvec4SIMD const & c);
|
||||
|
||||
//! Splits x into a floating-point significand in the range
|
||||
//! [0.5, 1.0) and an integral exponent of two, such that:
|
||||
//! x = significand * exp(2, exponent)
|
||||
//! The significand is returned by the function and the
|
||||
//! exponent is returned in the parameter exp. For a
|
||||
//! floating-point value of zero, the significant and exponent
|
||||
//! are both zero. For a floating-point value that is an
|
||||
//! infinity or is not a number, the results are undefined.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
//detail::fvec4SIMD frexp(detail::fvec4SIMD const & x, detail::ivec4SIMD & exp);
|
||||
|
||||
//! Builds a floating-point number from x and the
|
||||
//! corresponding integral exponent of two in exp, returning:
|
||||
//! significand * exp(2, exponent)
|
||||
//! If this product is too large to be represented in the
|
||||
//! floating-point type, the result is undefined.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
//detail::fvec4SIMD ldexp(detail::fvec4SIMD const & x, detail::ivec4SIMD const & exp);
|
||||
|
||||
//! Returns the length of x, i.e., sqrt(x * x).
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
float length(
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns the length of x, i.e., sqrt(x * x).
|
||||
//! Less accurate but much faster than simdLength.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
float fastLength(
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns the length of x, i.e., sqrt(x * x).
|
||||
//! Slightly more accurate but much slower than simdLength.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
float niceLength(
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns the length of x, i.e., sqrt(x * x).
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD length4(
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns the length of x, i.e., sqrt(x * x).
|
||||
//! Less accurate but much faster than simdLength4.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD fastLength4(
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns the length of x, i.e., sqrt(x * x).
|
||||
//! Slightly more accurate but much slower than simdLength4.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD niceLength4(
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
float distance(
|
||||
detail::fvec4SIMD const & p0,
|
||||
detail::fvec4SIMD const & p1);
|
||||
|
||||
//! Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD distance4(
|
||||
detail::fvec4SIMD const & p0,
|
||||
detail::fvec4SIMD const & p1);
|
||||
|
||||
//! Returns the dot product of x and y, i.e., result = x * y.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
float simdDot(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & y);
|
||||
|
||||
//! Returns the dot product of x and y, i.e., result = x * y.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD dot4(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & y);
|
||||
|
||||
//! Returns the cross product of x and y.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD cross(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & y);
|
||||
|
||||
//! Returns a vector in the same direction as x but with length of 1.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD normalize(
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns a vector in the same direction as x but with length of 1.
|
||||
//! Less accurate but much faster than simdNormalize.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD fastNormalize(
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! If dot(Nref, I) < 0.0, return N, otherwise, return -N.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD simdFaceforward(
|
||||
detail::fvec4SIMD const & N,
|
||||
detail::fvec4SIMD const & I,
|
||||
detail::fvec4SIMD const & Nref);
|
||||
|
||||
//! For the incident vector I and surface orientation N,
|
||||
//! returns the reflection direction : result = I - 2.0 * dot(N, I) * N.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD reflect(
|
||||
detail::fvec4SIMD const & I,
|
||||
detail::fvec4SIMD const & N);
|
||||
|
||||
//! For the incident vector I and surface normal N,
|
||||
//! and the ratio of indices of refraction eta,
|
||||
//! return the refraction vector.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD refract(
|
||||
detail::fvec4SIMD const & I,
|
||||
detail::fvec4SIMD const & N,
|
||||
float const & eta);
|
||||
|
||||
//! Returns the positive square root of x.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD sqrt(
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns the positive square root of x with the nicest quality but very slow.
|
||||
//! Slightly more accurate but much slower than simdSqrt.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD niceSqrt(
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns the positive square root of x
|
||||
//! Less accurate but much faster than sqrt.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD fastSqrt(
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns the reciprocal of the positive square root of x.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD inversesqrt(
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
//! Returns the reciprocal of the positive square root of x.
|
||||
//! Faster than inversesqrt but less accurate.
|
||||
///
|
||||
/// @see gtx_simd_vec4
|
||||
detail::fvec4SIMD fastInversesqrt(
|
||||
detail::fvec4SIMD const & x);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "simd_vec4.inl"
|
||||
|
||||
#if (GLM_COMPILER & GLM_COMPILER_VC)
|
||||
# pragma warning(pop)
|
||||
#endif
|
||||
|
||||
#endif//(GLM_ARCH != GLM_ARCH_PURE)
|
||||
|
||||
#endif//GLM_GTX_simd_vec4
|
||||
727
Research/inc/glm/gtx/simd_vec4.inl
Normal file
727
Research/inc/glm/gtx/simd_vec4.inl
Normal file
@@ -0,0 +1,727 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2009-05-07
|
||||
// Updated : 2009-05-07
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/simd_vec4.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm{
|
||||
namespace detail{
|
||||
|
||||
template <int Value>
|
||||
struct mask
|
||||
{
|
||||
enum{value = Value};
|
||||
};
|
||||
|
||||
//////////////////////////////////////
|
||||
// Implicit basic constructors
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD()
|
||||
#ifdef GLM_SIMD_ENABLE_DEFAULT_INIT
|
||||
: Data(_mm_set_ps(0.0f, 0.0f, 0.0f, 0.0f))
|
||||
#endif
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(__m128 const & Data) :
|
||||
Data(Data)
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(fvec4SIMD const & v) :
|
||||
Data(v.Data)
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(vec4 const & v) :
|
||||
Data(_mm_set_ps(v.w, v.z, v.y, v.x))
|
||||
{}
|
||||
|
||||
//////////////////////////////////////
|
||||
// Explicit basic constructors
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & s) :
|
||||
Data(_mm_set1_ps(s))
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & x, float const & y, float const & z, float const & w) :
|
||||
// Data(_mm_setr_ps(x, y, z, w))
|
||||
Data(_mm_set_ps(w, z, y, x))
|
||||
{}
|
||||
/*
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const v[4]) :
|
||||
Data(_mm_load_ps(v))
|
||||
{}
|
||||
*/
|
||||
//////////////////////////////////////
|
||||
// Swizzle constructors
|
||||
|
||||
//fvec4SIMD(ref4<float> const & r);
|
||||
|
||||
//////////////////////////////////////
|
||||
// Conversion vector constructors
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(vec2 const & v, float const & s1, float const & s2) :
|
||||
Data(_mm_set_ps(s2, s1, v.y, v.x))
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & s1, vec2 const & v, float const & s2) :
|
||||
Data(_mm_set_ps(s2, v.y, v.x, s1))
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & s1, float const & s2, vec2 const & v) :
|
||||
Data(_mm_set_ps(v.y, v.x, s2, s1))
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(vec3 const & v, float const & s) :
|
||||
Data(_mm_set_ps(s, v.z, v.y, v.x))
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & s, vec3 const & v) :
|
||||
Data(_mm_set_ps(v.z, v.y, v.x, s))
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(vec2 const & v1, vec2 const & v2) :
|
||||
Data(_mm_set_ps(v2.y, v2.x, v1.y, v1.x))
|
||||
{}
|
||||
|
||||
//GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(ivec4SIMD const & v) :
|
||||
// Data(_mm_cvtepi32_ps(v.Data))
|
||||
//{}
|
||||
|
||||
//////////////////////////////////////
|
||||
// Unary arithmetic operators
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator=(fvec4SIMD const & v)
|
||||
{
|
||||
this->Data = v.Data;
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator+=(float const & s)
|
||||
{
|
||||
this->Data = _mm_add_ps(Data, _mm_set_ps1(s));
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator+=(fvec4SIMD const & v)
|
||||
{
|
||||
this->Data = _mm_add_ps(this->Data , v.Data);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator-=(float const & s)
|
||||
{
|
||||
this->Data = _mm_sub_ps(Data, _mm_set_ps1(s));
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator-=(fvec4SIMD const & v)
|
||||
{
|
||||
this->Data = _mm_sub_ps(this->Data , v.Data);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator*=(float const & s)
|
||||
{
|
||||
this->Data = _mm_mul_ps(this->Data, _mm_set_ps1(s));
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator*=(fvec4SIMD const & v)
|
||||
{
|
||||
this->Data = _mm_mul_ps(this->Data , v.Data);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator/=(float const & s)
|
||||
{
|
||||
this->Data = _mm_div_ps(Data, _mm_set1_ps(s));
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator/=(fvec4SIMD const & v)
|
||||
{
|
||||
this->Data = _mm_div_ps(this->Data , v.Data);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator++()
|
||||
{
|
||||
this->Data = _mm_add_ps(this->Data , glm::detail::one);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator--()
|
||||
{
|
||||
this->Data = _mm_sub_ps(this->Data, glm::detail::one);
|
||||
return *this;
|
||||
}
|
||||
|
||||
//////////////////////////////////////
|
||||
// Swizzle operators
|
||||
|
||||
template <comp X, comp Y, comp Z, comp W>
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD fvec4SIMD::swizzle() const
|
||||
{
|
||||
__m128 Data = _mm_shuffle_ps(
|
||||
this->Data, this->Data,
|
||||
mask<(W << 6) | (Z << 4) | (Y << 2) | (X << 0)>::value);
|
||||
return fvec4SIMD(Data);
|
||||
}
|
||||
|
||||
template <comp X, comp Y, comp Z, comp W>
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::swizzle()
|
||||
{
|
||||
this->Data = _mm_shuffle_ps(
|
||||
this->Data, this->Data,
|
||||
mask<(W << 6) | (Z << 4) | (Y << 2) | (X << 0)>::value);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// operator+
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator+ (fvec4SIMD const & v, float s)
|
||||
{
|
||||
return fvec4SIMD(_mm_add_ps(v.Data, _mm_set1_ps(s)));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator+ (float s, fvec4SIMD const & v)
|
||||
{
|
||||
return fvec4SIMD(_mm_add_ps(_mm_set1_ps(s), v.Data));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator+ (fvec4SIMD const & v1, fvec4SIMD const & v2)
|
||||
{
|
||||
return fvec4SIMD(_mm_add_ps(v1.Data, v2.Data));
|
||||
}
|
||||
|
||||
//operator-
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator- (fvec4SIMD const & v, float s)
|
||||
{
|
||||
return fvec4SIMD(_mm_sub_ps(v.Data, _mm_set1_ps(s)));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator- (float s, fvec4SIMD const & v)
|
||||
{
|
||||
return fvec4SIMD(_mm_sub_ps(_mm_set1_ps(s), v.Data));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator- (fvec4SIMD const & v1, fvec4SIMD const & v2)
|
||||
{
|
||||
return fvec4SIMD(_mm_sub_ps(v1.Data, v2.Data));
|
||||
}
|
||||
|
||||
//operator*
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator* (fvec4SIMD const & v, float s)
|
||||
{
|
||||
__m128 par0 = v.Data;
|
||||
__m128 par1 = _mm_set1_ps(s);
|
||||
return fvec4SIMD(_mm_mul_ps(par0, par1));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator* (float s, fvec4SIMD const & v)
|
||||
{
|
||||
__m128 par0 = _mm_set1_ps(s);
|
||||
__m128 par1 = v.Data;
|
||||
return fvec4SIMD(_mm_mul_ps(par0, par1));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator* (fvec4SIMD const & v1, fvec4SIMD const & v2)
|
||||
{
|
||||
return fvec4SIMD(_mm_mul_ps(v1.Data, v2.Data));
|
||||
}
|
||||
|
||||
//operator/
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator/ (fvec4SIMD const & v, float s)
|
||||
{
|
||||
__m128 par0 = v.Data;
|
||||
__m128 par1 = _mm_set1_ps(s);
|
||||
return fvec4SIMD(_mm_div_ps(par0, par1));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator/ (float s, fvec4SIMD const & v)
|
||||
{
|
||||
__m128 par0 = _mm_set1_ps(s);
|
||||
__m128 par1 = v.Data;
|
||||
return fvec4SIMD(_mm_div_ps(par0, par1));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator/ (fvec4SIMD const & v1, fvec4SIMD const & v2)
|
||||
{
|
||||
return fvec4SIMD(_mm_div_ps(v1.Data, v2.Data));
|
||||
}
|
||||
|
||||
// Unary constant operators
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator- (fvec4SIMD const & v)
|
||||
{
|
||||
return fvec4SIMD(_mm_sub_ps(_mm_setzero_ps(), v.Data));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator++ (fvec4SIMD const & v, int)
|
||||
{
|
||||
return fvec4SIMD(_mm_add_ps(v.Data, glm::detail::one));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER fvec4SIMD operator-- (fvec4SIMD const & v, int)
|
||||
{
|
||||
return fvec4SIMD(_mm_sub_ps(v.Data, glm::detail::one));
|
||||
}
|
||||
|
||||
}//namespace detail
|
||||
|
||||
GLM_FUNC_QUALIFIER vec4 vec4_cast
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
GLM_ALIGN(16) vec4 Result;
|
||||
_mm_store_ps(&Result[0], x.Data);
|
||||
return Result;
|
||||
}
|
||||
|
||||
// Other possible implementation
|
||||
//float abs(float a)
|
||||
//{
|
||||
// return max(-a, a);
|
||||
//}
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD abs
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
return detail::sse_abs_ps(x.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD sign
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
return detail::sse_sgn_ps(x.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD floor
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
return detail::sse_flr_ps(x.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD trunc
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
//return x < 0 ? -floor(-x) : floor(x);
|
||||
|
||||
__m128 Flr0 = detail::sse_flr_ps(_mm_sub_ps(_mm_setzero_ps(), x.Data));
|
||||
__m128 Sub0 = _mm_sub_ps(Flr0, x.Data);
|
||||
__m128 Flr1 = detail::sse_flr_ps(x.Data);
|
||||
|
||||
__m128 Cmp0 = _mm_cmplt_ps(x.Data, glm::detail::zero);
|
||||
__m128 Cmp1 = _mm_cmpnlt_ps(x.Data, glm::detail::zero);
|
||||
|
||||
__m128 And0 = _mm_and_ps(Sub0, Cmp0);
|
||||
__m128 And1 = _mm_and_ps(Flr1, Cmp1);
|
||||
|
||||
return _mm_or_ps(And0, And1);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD round
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
return detail::sse_rnd_ps(x.Data);
|
||||
}
|
||||
|
||||
//GLM_FUNC_QUALIFIER detail::fvec4SIMD roundEven
|
||||
//(
|
||||
// detail::fvec4SIMD const & x
|
||||
//)
|
||||
//{
|
||||
|
||||
//}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD ceil
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
return detail::sse_ceil_ps(x.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD fract
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
return detail::sse_frc_ps(x.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD mod
|
||||
(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & y
|
||||
)
|
||||
{
|
||||
return detail::sse_mod_ps(x.Data, y.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD mod
|
||||
(
|
||||
detail::fvec4SIMD const & x,
|
||||
float const & y
|
||||
)
|
||||
{
|
||||
return detail::sse_mod_ps(x.Data, _mm_set1_ps(y));
|
||||
}
|
||||
|
||||
//GLM_FUNC_QUALIFIER detail::fvec4SIMD modf
|
||||
//(
|
||||
// detail::fvec4SIMD const & x,
|
||||
// detail::fvec4SIMD & i
|
||||
//)
|
||||
//{
|
||||
|
||||
//}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD min
|
||||
(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & y
|
||||
)
|
||||
{
|
||||
return _mm_min_ps(x.Data, y.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD min
|
||||
(
|
||||
detail::fvec4SIMD const & x,
|
||||
float const & y
|
||||
)
|
||||
{
|
||||
return _mm_min_ps(x.Data, _mm_set1_ps(y));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD max
|
||||
(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & y
|
||||
)
|
||||
{
|
||||
return _mm_max_ps(x.Data, y.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD max
|
||||
(
|
||||
detail::fvec4SIMD const & x,
|
||||
float const & y
|
||||
)
|
||||
{
|
||||
return _mm_max_ps(x.Data, _mm_set1_ps(y));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD clamp
|
||||
(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & minVal,
|
||||
detail::fvec4SIMD const & maxVal
|
||||
)
|
||||
{
|
||||
return detail::sse_clp_ps(x.Data, minVal.Data, maxVal.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD clamp
|
||||
(
|
||||
detail::fvec4SIMD const & x,
|
||||
float const & minVal,
|
||||
float const & maxVal
|
||||
)
|
||||
{
|
||||
return detail::sse_clp_ps(x.Data, _mm_set1_ps(minVal), _mm_set1_ps(maxVal));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD mix
|
||||
(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & y,
|
||||
detail::fvec4SIMD const & a
|
||||
)
|
||||
{
|
||||
__m128 Sub0 = _mm_sub_ps(y.Data, x.Data);
|
||||
__m128 Mul0 = _mm_mul_ps(a.Data, Sub0);
|
||||
return _mm_add_ps(x.Data, Mul0);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD step
|
||||
(
|
||||
detail::fvec4SIMD const & edge,
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
__m128 cmp0 = _mm_cmpngt_ps(x.Data, edge.Data);
|
||||
return _mm_max_ps(_mm_min_ps(cmp0, _mm_setzero_ps()), detail::one);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD step
|
||||
(
|
||||
float const & edge,
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
__m128 cmp0 = _mm_cmpngt_ps(x.Data, _mm_set1_ps(edge));
|
||||
return _mm_max_ps(_mm_min_ps(cmp0, _mm_setzero_ps()), detail::one);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD smoothstep
|
||||
(
|
||||
detail::fvec4SIMD const & edge0,
|
||||
detail::fvec4SIMD const & edge1,
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
return detail::sse_ssp_ps(edge0.Data, edge1.Data, x.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD smoothstep
|
||||
(
|
||||
float const & edge0,
|
||||
float const & edge1,
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
return detail::sse_ssp_ps(_mm_set1_ps(edge0), _mm_set1_ps(edge1), x.Data);
|
||||
}
|
||||
|
||||
//GLM_FUNC_QUALIFIER bvec4 isnan(detail::fvec4SIMD const & x)
|
||||
//{
|
||||
|
||||
//}
|
||||
|
||||
//GLM_FUNC_QUALIFIER bvec4 isinf(detail::fvec4SIMD const & x)
|
||||
//{
|
||||
|
||||
//}
|
||||
|
||||
//GLM_FUNC_QUALIFIER detail::ivec4SIMD floatBitsToInt
|
||||
//(
|
||||
// detail::fvec4SIMD const & value
|
||||
//)
|
||||
//{
|
||||
|
||||
//}
|
||||
|
||||
//GLM_FUNC_QUALIFIER detail::fvec4SIMD intBitsToFloat
|
||||
//(
|
||||
// detail::ivec4SIMD const & value
|
||||
//)
|
||||
//{
|
||||
|
||||
//}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD fma
|
||||
(
|
||||
detail::fvec4SIMD const & a,
|
||||
detail::fvec4SIMD const & b,
|
||||
detail::fvec4SIMD const & c
|
||||
)
|
||||
{
|
||||
return _mm_add_ps(_mm_mul_ps(a.Data, b.Data), c.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER float length
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
detail::fvec4SIMD dot0 = detail::sse_dot_ss(x.Data, x.Data);
|
||||
detail::fvec4SIMD sqt0 = sqrt(dot0);
|
||||
float Result = 0;
|
||||
_mm_store_ss(&Result, sqt0.Data);
|
||||
return Result;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER float fastLength
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
detail::fvec4SIMD dot0 = detail::sse_dot_ss(x.Data, x.Data);
|
||||
detail::fvec4SIMD sqt0 = fastSqrt(dot0);
|
||||
float Result = 0;
|
||||
_mm_store_ss(&Result, sqt0.Data);
|
||||
return Result;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER float niceLength
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
detail::fvec4SIMD dot0 = detail::sse_dot_ss(x.Data, x.Data);
|
||||
detail::fvec4SIMD sqt0 = niceSqrt(dot0);
|
||||
float Result = 0;
|
||||
_mm_store_ss(&Result, sqt0.Data);
|
||||
return Result;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD length4
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
return sqrt(dot4(x, x));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD fastLength4
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
return fastSqrt(dot4(x, x));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD niceLength4
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
return niceSqrt(dot4(x, x));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER float distance
|
||||
(
|
||||
detail::fvec4SIMD const & p0,
|
||||
detail::fvec4SIMD const & p1
|
||||
)
|
||||
{
|
||||
float Result = 0;
|
||||
_mm_store_ss(&Result, detail::sse_dst_ps(p0.Data, p1.Data));
|
||||
return Result;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD distance4
|
||||
(
|
||||
detail::fvec4SIMD const & p0,
|
||||
detail::fvec4SIMD const & p1
|
||||
)
|
||||
{
|
||||
return detail::sse_dst_ps(p0.Data, p1.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER float dot
|
||||
(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & y
|
||||
)
|
||||
{
|
||||
float Result = 0;
|
||||
_mm_store_ss(&Result, detail::sse_dot_ss(x.Data, y.Data));
|
||||
return Result;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD dot4
|
||||
(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & y
|
||||
)
|
||||
{
|
||||
return detail::sse_dot_ps(x.Data, y.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD cross
|
||||
(
|
||||
detail::fvec4SIMD const & x,
|
||||
detail::fvec4SIMD const & y
|
||||
)
|
||||
{
|
||||
return detail::sse_xpd_ps(x.Data, y.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD normalize
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
__m128 dot0 = detail::sse_dot_ps(x.Data, x.Data);
|
||||
__m128 isr0 = inversesqrt(detail::fvec4SIMD(dot0)).Data;
|
||||
__m128 mul0 = _mm_mul_ps(x.Data, isr0);
|
||||
return mul0;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD fastNormalize
|
||||
(
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
__m128 dot0 = detail::sse_dot_ps(x.Data, x.Data);
|
||||
__m128 isr0 = fastInversesqrt(dot0).Data;
|
||||
__m128 mul0 = _mm_mul_ps(x.Data, isr0);
|
||||
return mul0;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD faceforward
|
||||
(
|
||||
detail::fvec4SIMD const & N,
|
||||
detail::fvec4SIMD const & I,
|
||||
detail::fvec4SIMD const & Nref
|
||||
)
|
||||
{
|
||||
return detail::sse_ffd_ps(N.Data, I.Data, Nref.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD reflect
|
||||
(
|
||||
detail::fvec4SIMD const & I,
|
||||
detail::fvec4SIMD const & N
|
||||
)
|
||||
{
|
||||
return detail::sse_rfe_ps(I.Data, N.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD refract
|
||||
(
|
||||
detail::fvec4SIMD const & I,
|
||||
detail::fvec4SIMD const & N,
|
||||
float const & eta
|
||||
)
|
||||
{
|
||||
return detail::sse_rfa_ps(I.Data, N.Data, _mm_set1_ps(eta));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD sqrt(detail::fvec4SIMD const & x)
|
||||
{
|
||||
return _mm_mul_ps(inversesqrt(x).Data, x.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD niceSqrt(detail::fvec4SIMD const & x)
|
||||
{
|
||||
return _mm_sqrt_ps(x.Data);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD fastSqrt(detail::fvec4SIMD const & x)
|
||||
{
|
||||
return _mm_mul_ps(fastInversesqrt(x.Data).Data, x.Data);
|
||||
}
|
||||
|
||||
// SSE scalar reciprocal sqrt using rsqrt op, plus one Newton-Rhaphson iteration
|
||||
// By Elan Ruskin, http://assemblyrequired.crashworks.org/
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD inversesqrt(detail::fvec4SIMD const & x)
|
||||
{
|
||||
GLM_ALIGN(4) static const __m128 three = {3, 3, 3, 3}; // aligned consts for fast load
|
||||
GLM_ALIGN(4) static const __m128 half = {0.5,0.5,0.5,0.5};
|
||||
|
||||
__m128 recip = _mm_rsqrt_ps(x.Data); // "estimate" opcode
|
||||
__m128 halfrecip = _mm_mul_ps(half, recip);
|
||||
__m128 threeminus_xrr = _mm_sub_ps(three, _mm_mul_ps(x.Data, _mm_mul_ps(recip, recip)));
|
||||
return _mm_mul_ps(halfrecip, threeminus_xrr);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER detail::fvec4SIMD fastInversesqrt(detail::fvec4SIMD const & x)
|
||||
{
|
||||
return _mm_rsqrt_ps(x.Data);
|
||||
}
|
||||
|
||||
}//namespace glm
|
||||
90
Research/inc/glm/gtx/spline.hpp
Normal file
90
Research/inc/glm/gtx/spline.hpp
Normal file
@@ -0,0 +1,90 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref gtx_spline
|
||||
/// @file glm/gtx/spline.hpp
|
||||
/// @date 2007-01-25 / 2011-06-07
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_spline GLM_GTX_spline
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// @brief Spline functions
|
||||
///
|
||||
/// <glm/gtx/spline.hpp> need to be included to use these functionalities.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef GLM_GTX_spline
|
||||
#define GLM_GTX_spline
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtx/optimum_pow.hpp"
|
||||
|
||||
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||||
# pragma message("GLM: GLM_GTX_spline extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_spline
|
||||
/// @{
|
||||
|
||||
//! Return a point from a catmull rom curve.
|
||||
/// @see gtx_spline extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType catmullRom(
|
||||
genType const & v1,
|
||||
genType const & v2,
|
||||
genType const & v3,
|
||||
genType const & v4,
|
||||
typename genType::value_type const & s);
|
||||
|
||||
//! Return a point from a hermite curve.
|
||||
/// @see gtx_spline extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType hermite(
|
||||
genType const & v1,
|
||||
genType const & t1,
|
||||
genType const & v2,
|
||||
genType const & t2,
|
||||
typename genType::value_type const & s);
|
||||
|
||||
//! Return a point from a cubic curve.
|
||||
/// @see gtx_spline extension.
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType cubic(
|
||||
genType const & v1,
|
||||
genType const & v2,
|
||||
genType const & v3,
|
||||
genType const & v4,
|
||||
typename genType::value_type const & s);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "spline.inl"
|
||||
|
||||
#endif//GLM_GTX_spline
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user