Initial commit: Final state of the master project

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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2007-04-03
// Updated : 2008-09-17
// Licence : This source is under MIT License
// File : glm/gtx/mixed_product.inl
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace glm
{
template <typename T, precision P>
GLM_FUNC_QUALIFIER T mixedProduct
(
detail::tvec3<T, P> const & v1,
detail::tvec3<T, P> const & v2,
detail::tvec3<T, P> const & v3
)
{
return dot(cross(v1, v2), v3);
}
}//namespace glm