Initial commit: Final state of the master project
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19
Research/scene/DirectionalLight.h
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19
Research/scene/DirectionalLight.h
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#pragma once
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#include "../inc/glm/geometric.hpp"
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class DirectionalLight
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{
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public:
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DirectionalLight();
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~DirectionalLight();
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glm::vec3 GetDirection();
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void SetDirection(glm::vec3 dir);
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bool GetActive();
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void SetActive(bool active);
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private:
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glm::vec3 mDirection;
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bool mActive;
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};
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