[TASK] Initial commit with basic product setup

This commit is contained in:
2019-08-18 13:50:14 +02:00
commit 01a66a8e1f
2548 changed files with 167528 additions and 0 deletions

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: f09fe49cce04aa74eadbef845e4cb242
folderAsset: yes
timeCreated: 1529090610
licenseType: Pro
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,173 @@
fileFormatVersion: 2
guid: 60910c35c31b61e429ee83165006de91
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
100002: Astronaut:polySurface1
100004: QuickRigCharacter_Head
100006: QuickRigCharacter_Hips
100008: QuickRigCharacter_LeftArm
100010: QuickRigCharacter_LeftFoot
100012: QuickRigCharacter_LeftForeArm
100014: QuickRigCharacter_LeftHand
100016: QuickRigCharacter_LeftLeg
100018: QuickRigCharacter_LeftShoulder
100020: QuickRigCharacter_LeftToeBase
100022: QuickRigCharacter_LeftUpLeg
100024: QuickRigCharacter_Neck
100026: QuickRigCharacter_Reference
100028: QuickRigCharacter_RightArm
100030: QuickRigCharacter_RightFoot
100032: QuickRigCharacter_RightForeArm
100034: QuickRigCharacter_RightHand
100036: QuickRigCharacter_RightLeg
100038: QuickRigCharacter_RightShoulder
100040: QuickRigCharacter_RightToeBase
100042: QuickRigCharacter_RightUpLeg
100044: QuickRigCharacter_Spine
100046: QuickRigCharacter_Spine1
100048: QuickRigCharacter_Spine2
400000: //RootNode
400002: Astronaut:polySurface1
400004: QuickRigCharacter_Head
400006: QuickRigCharacter_Hips
400008: QuickRigCharacter_LeftArm
400010: QuickRigCharacter_LeftFoot
400012: QuickRigCharacter_LeftForeArm
400014: QuickRigCharacter_LeftHand
400016: QuickRigCharacter_LeftLeg
400018: QuickRigCharacter_LeftShoulder
400020: QuickRigCharacter_LeftToeBase
400022: QuickRigCharacter_LeftUpLeg
400024: QuickRigCharacter_Neck
400026: QuickRigCharacter_Reference
400028: QuickRigCharacter_RightArm
400030: QuickRigCharacter_RightFoot
400032: QuickRigCharacter_RightForeArm
400034: QuickRigCharacter_RightHand
400036: QuickRigCharacter_RightLeg
400038: QuickRigCharacter_RightShoulder
400040: QuickRigCharacter_RightToeBase
400042: QuickRigCharacter_RightUpLeg
400044: QuickRigCharacter_Spine
400046: QuickRigCharacter_Spine1
400048: QuickRigCharacter_Spine2
2100000: Astronaut_initialShadingGroup1
4300000: Astronaut:polySurface1
7400000: idle
9500000: //RootNode
13700000: Astronaut:polySurface1
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Astronaut_initialShadingGroup1
second: {fileID: 2100000, guid: 2a98223a0ce402e42b52d90ce9e4910a, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: idle
takeName: Take 001
firstFrame: 0
lastFrame: 240
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,174 @@
fileFormatVersion: 2
guid: fc9c407526569a040aff73ce885504c1
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
100002: Astronaut:polySurface1
100004: QuickRigCharacter_Head
100006: QuickRigCharacter_Hips
100008: QuickRigCharacter_LeftArm
100010: QuickRigCharacter_LeftFoot
100012: QuickRigCharacter_LeftForeArm
100014: QuickRigCharacter_LeftHand
100016: QuickRigCharacter_LeftLeg
100018: QuickRigCharacter_LeftShoulder
100020: QuickRigCharacter_LeftToeBase
100022: QuickRigCharacter_LeftUpLeg
100024: QuickRigCharacter_Neck
100026: QuickRigCharacter_Reference
100028: QuickRigCharacter_RightArm
100030: QuickRigCharacter_RightFoot
100032: QuickRigCharacter_RightForeArm
100034: QuickRigCharacter_RightHand
100036: QuickRigCharacter_RightLeg
100038: QuickRigCharacter_RightShoulder
100040: QuickRigCharacter_RightToeBase
100042: QuickRigCharacter_RightUpLeg
100044: QuickRigCharacter_Spine
100046: QuickRigCharacter_Spine1
100048: QuickRigCharacter_Spine2
400000: //RootNode
400002: Astronaut:polySurface1
400004: QuickRigCharacter_Head
400006: QuickRigCharacter_Hips
400008: QuickRigCharacter_LeftArm
400010: QuickRigCharacter_LeftFoot
400012: QuickRigCharacter_LeftForeArm
400014: QuickRigCharacter_LeftHand
400016: QuickRigCharacter_LeftLeg
400018: QuickRigCharacter_LeftShoulder
400020: QuickRigCharacter_LeftToeBase
400022: QuickRigCharacter_LeftUpLeg
400024: QuickRigCharacter_Neck
400026: QuickRigCharacter_Reference
400028: QuickRigCharacter_RightArm
400030: QuickRigCharacter_RightFoot
400032: QuickRigCharacter_RightForeArm
400034: QuickRigCharacter_RightHand
400036: QuickRigCharacter_RightLeg
400038: QuickRigCharacter_RightShoulder
400040: QuickRigCharacter_RightToeBase
400042: QuickRigCharacter_RightUpLeg
400044: QuickRigCharacter_Spine
400046: QuickRigCharacter_Spine1
400048: QuickRigCharacter_Spine2
2100000: Astronaut_initialShadingGroup1
4300000: Astronaut:polySurface1
7400000: walk
7400002: walk (1)
9500000: //RootNode
13700000: Astronaut:polySurface1
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Astronaut_initialShadingGroup1
second: {fileID: 2100000, guid: 2a98223a0ce402e42b52d90ce9e4910a, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: walk (1)
takeName: Take 001
firstFrame: 0
lastFrame: 25
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,153 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: AstronautAnimationController
serializedVersion: 5
m_AnimatorParameters:
- m_Name: IsWalking
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 1107038828423977690}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1101 &1101236688352986620
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: IsWalking
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102064175453669028}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.975
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101549264328282640
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: IsWalking
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102851800074813182}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.76
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &1102064175453669028
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: walk (1)
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101549264328282640}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400002, guid: fc9c407526569a040aff73ce885504c1, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102851800074813182
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: idle
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101236688352986620}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 60910c35c31b61e429ee83165006de91, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &1107038828423977690
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 1102851800074813182}
m_Position: {x: 300, y: 228, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102064175453669028}
m_Position: {x: 487.17944, y: 395.78204, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 1102851800074813182}

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 9604f897cddd77b40953b99469abcdbd
timeCreated: 1529090057
licenseType: Pro
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,55 @@
using UnityEngine;
using Mapbox.Directions;
using System.Collections.Generic;
using Mapbox.Unity.Map;
using Mapbox.Unity.MeshGeneration.Data;
using Mapbox.Utils;
using Mapbox.Unity.Utilities;
using Mapbox.Unity;
using System;
namespace Mapbox.Examples
{
public class AstronautDirections : MonoBehaviour
{
AbstractMap _map;
Directions.Directions _directions;
Action<List<Vector3>> callback;
void Awake()
{
_directions = MapboxAccess.Instance.Directions;
}
public void Query(Action<List<Vector3>> vecs, Transform start, Transform end, AbstractMap map)
{
if (callback == null)
callback = vecs;
_map = map;
var wp = new Vector2d[2];
wp[0] = start.GetGeoPosition(_map.CenterMercator, _map.WorldRelativeScale);
wp[1] = end.GetGeoPosition(_map.CenterMercator, _map.WorldRelativeScale);
var _directionResource = new DirectionResource(wp, RoutingProfile.Walking);
_directionResource.Steps = true;
_directions.Query(_directionResource, HandleDirectionsResponse);
}
void HandleDirectionsResponse(DirectionsResponse response)
{
if (null == response.Routes || response.Routes.Count < 1)
{
return;
}
var dat = new List<Vector3>();
foreach (var point in response.Routes[0].Geometry)
{
dat.Add(Conversions.GeoToWorldPosition(point.x, point.y, _map.CenterMercator, _map.WorldRelativeScale).ToVector3xz());
}
callback(dat);
}
}
}

View File

@@ -0,0 +1,13 @@
fileFormatVersion: 2
guid: 3590ab21d4bcb49ba8fd090c53a5fc51
timeCreated: 1529445124
licenseType: Pro
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,223 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Mapbox.Unity.Map;
namespace Mapbox.Examples
{
public class AstronautMouseController : MonoBehaviour
{
[Header("Character")]
[SerializeField]
GameObject character;
[SerializeField]
float characterSpeed;
[SerializeField]
Animator characterAnimator;
[Header("References")]
[SerializeField]
AstronautDirections directions;
[SerializeField]
Transform startPoint;
[SerializeField]
Transform endPoint;
[SerializeField]
AbstractMap map;
[SerializeField]
GameObject rayPlane;
[SerializeField]
Transform _movementEndPoint;
[SerializeField]
LayerMask layerMask;
Ray ray;
RaycastHit hit;
LayerMask raycastPlane;
float clicktime;
bool moving;
bool characterDisabled;
void Start()
{
characterAnimator = GetComponentInChildren<Animator>();
if (!Application.isEditor)
{
this.enabled = false;
return;
}
}
void Update()
{
if (characterDisabled)
return;
CamControl();
bool click = false;
if (Input.GetMouseButtonDown(0))
{
clicktime = Time.time;
}
if (Input.GetMouseButtonUp(0))
{
if (Time.time - clicktime < 0.15f)
{
click = true;
}
}
if (click)
{
ray = cam.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask))
{
startPoint.position = transform.localPosition;
endPoint.position = hit.point;
MovementEndpointControl(hit.point, true);
directions.Query(GetPositions, startPoint, endPoint, map);
}
}
}
#region Character : Movement
List<Vector3> futurePositions;
bool interruption;
void GetPositions(List<Vector3> vecs)
{
futurePositions = vecs;
if (futurePositions != null && moving)
{
interruption = true;
}
if (!moving)
{
interruption = false;
MoveToNextPlace();
}
}
Vector3 nextPos;
void MoveToNextPlace()
{
if (futurePositions.Count > 0)
{
nextPos = futurePositions[0];
futurePositions.Remove(nextPos);
moving = true;
characterAnimator.SetBool("IsWalking", true);
StartCoroutine(MoveTo());
}
else if (futurePositions.Count <= 0)
{
moving = false;
characterAnimator.SetBool("IsWalking", false);
}
}
Vector3 prevPos;
IEnumerator MoveTo()
{
prevPos = transform.localPosition;
float time = CalculateTime();
float t = 0;
StartCoroutine(LookAtNextPos());
while (t < 1 && !interruption)
{
t += Time.deltaTime / time;
transform.localPosition = Vector3.Lerp(prevPos, nextPos, t);
yield return null;
}
interruption = false;
MoveToNextPlace();
}
float CalculateTime()
{
float timeToMove = 0;
timeToMove = Vector3.Distance(prevPos, nextPos) / characterSpeed;
return timeToMove;
}
#endregion
#region Character : Rotation
IEnumerator LookAtNextPos()
{
Quaternion neededRotation = Quaternion.LookRotation(nextPos - character.transform.position);
Quaternion thisRotation = character.transform.localRotation;
float t = 0;
while (t < 1.0f)
{
t += Time.deltaTime / 0.25f;
var rotationValue = Quaternion.Slerp(thisRotation, neededRotation, t);
character.transform.rotation = Quaternion.Euler(0, rotationValue.eulerAngles.y, 0);
yield return null;
}
}
#endregion
#region CameraControl
[Header("CameraSettings")]
[SerializeField]
Camera cam;
Vector3 previousPos = Vector3.zero;
Vector3 deltaPos = Vector3.zero;
void CamControl()
{
deltaPos = transform.position - previousPos;
deltaPos.y = 0;
cam.transform.position = Vector3.Lerp(cam.transform.position, cam.transform.position + deltaPos, Time.time);
previousPos = transform.position;
}
#endregion
#region Utility
public void DisableCharacter()
{
characterDisabled = true;
moving = false;
StopAllCoroutines();
character.SetActive(false);
}
public void EnableCharacter()
{
characterDisabled = false;
character.SetActive(true);
}
public void LayerChangeOn()
{
Debug.Log("OPEN");
}
public void LayerChangeOff()
{
Debug.Log("CLOSE");
}
void MovementEndpointControl(Vector3 pos, bool active)
{
_movementEndPoint.position = new Vector3(pos.x, 0.2f, pos.z);
_movementEndPoint.gameObject.SetActive(active);
}
#endregion
}
}

View File

@@ -0,0 +1,13 @@
fileFormatVersion: 2
guid: 7131041864ed14f44865fa1d8e27b411
timeCreated: 1529443440
licenseType: Pro
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,45 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Mapbox.Examples
{
public class CharacterMovement : MonoBehaviour
{
public Material[] Materials;
public Transform Target;
public Animator CharacterAnimator;
public float Speed;
AstronautMouseController _controller;
void Start()
{
_controller = GetComponent<AstronautMouseController>();
}
void Update()
{
if (_controller.enabled)// Because the mouse control script interferes with this script
{
return;
}
foreach (var item in Materials)
{
item.SetVector("_CharacterPosition", transform.position);
}
var distance = Vector3.Distance(transform.position, Target.position);
if (distance > 0.1f)
{
transform.LookAt(Target.position);
transform.Translate(Vector3.forward * Speed);
CharacterAnimator.SetBool("IsWalking", true);
}
else
{
CharacterAnimator.SetBool("IsWalking", false);
}
}
}
}

View File

@@ -0,0 +1,13 @@
fileFormatVersion: 2
guid: 5798356d101127847ac0719a2d1ab574
timeCreated: 1526565096
licenseType: Pro
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,52 @@
fileFormatVersion: 2
guid: 23740055e2b119e40a939138ab8070f8
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 1
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 1
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 256
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: 1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: 5
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:

View File

@@ -0,0 +1,173 @@
fileFormatVersion: 2
guid: d5c7249b3f2369b42b2dbf63a8035989
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Astronaut:polySurface1
100002: //RootNode
100004: QuickRigCharacter_Head
100006: QuickRigCharacter_Hips
100008: QuickRigCharacter_LeftArm
100010: QuickRigCharacter_LeftFoot
100012: QuickRigCharacter_LeftForeArm
100014: QuickRigCharacter_LeftHand
100016: QuickRigCharacter_LeftLeg
100018: QuickRigCharacter_LeftShoulder
100020: QuickRigCharacter_LeftToeBase
100022: QuickRigCharacter_LeftUpLeg
100024: QuickRigCharacter_Neck
100026: QuickRigCharacter_Reference
100028: QuickRigCharacter_RightArm
100030: QuickRigCharacter_RightFoot
100032: QuickRigCharacter_RightForeArm
100034: QuickRigCharacter_RightHand
100036: QuickRigCharacter_RightLeg
100038: QuickRigCharacter_RightShoulder
100040: QuickRigCharacter_RightToeBase
100042: QuickRigCharacter_RightUpLeg
100044: QuickRigCharacter_Spine
100046: QuickRigCharacter_Spine1
100048: QuickRigCharacter_Spine2
400000: Astronaut:polySurface1
400002: //RootNode
400004: QuickRigCharacter_Head
400006: QuickRigCharacter_Hips
400008: QuickRigCharacter_LeftArm
400010: QuickRigCharacter_LeftFoot
400012: QuickRigCharacter_LeftForeArm
400014: QuickRigCharacter_LeftHand
400016: QuickRigCharacter_LeftLeg
400018: QuickRigCharacter_LeftShoulder
400020: QuickRigCharacter_LeftToeBase
400022: QuickRigCharacter_LeftUpLeg
400024: QuickRigCharacter_Neck
400026: QuickRigCharacter_Reference
400028: QuickRigCharacter_RightArm
400030: QuickRigCharacter_RightFoot
400032: QuickRigCharacter_RightForeArm
400034: QuickRigCharacter_RightHand
400036: QuickRigCharacter_RightLeg
400038: QuickRigCharacter_RightShoulder
400040: QuickRigCharacter_RightToeBase
400042: QuickRigCharacter_RightUpLeg
400044: QuickRigCharacter_Spine
400046: QuickRigCharacter_Spine1
400048: QuickRigCharacter_Spine2
2100000: Astronaut_initialShadingGroup1
4300000: Astronaut:polySurface1
7400000: Take 001
9500000: //RootNode
13700000: Astronaut:polySurface1
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Astronaut_initialShadingGroup1
second: {fileID: 2100000, guid: 2a98223a0ce402e42b52d90ce9e4910a, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Take 001
takeName: Take 001
firstFrame: 0
lastFrame: 24
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,80 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: MapboxAstronaut
m_Shader: {fileID: 47, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _METALLICGLOSSMAP _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 6f824ebc83678c64dbc8ce6ba03a458d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2bc2b101a9422c74682327ba26483e9a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: f12c7b4f859417447a5b89065836984e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 2800000, guid: 049d968ff5737894f88a9e322c78528e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2a98223a0ce402e42b52d90ce9e4910a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,890 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1438539700862716}
m_IsPrefabParent: 1
--- !u!1 &1018339591855172
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4326241562144436}
- component: {fileID: 137659039767429366}
m_Layer: 0
m_Name: Astronaut:polySurface1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1051047931922824
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4328357964448866}
m_Layer: 0
m_Name: QuickRigCharacter_Spine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1120235977255474
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4271299031416982}
m_Layer: 0
m_Name: QuickRigCharacter_RightToeBase
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1131952555801694
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4309005642959794}
m_Layer: 0
m_Name: QuickRigCharacter_LeftShoulder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1151238910651548
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4266259974256674}
m_Layer: 0
m_Name: QuickRigCharacter_RightShoulder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1161743746614012
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4439320858165566}
m_Layer: 0
m_Name: QuickRigCharacter_LeftForeArm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1239020667436276
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4564062467931404}
m_Layer: 0
m_Name: QuickRigCharacter_Spine1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1262282356535722
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4913571476090730}
m_Layer: 0
m_Name: QuickRigCharacter_Hips
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1265412051168968
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4167421931201016}
m_Layer: 0
m_Name: QuickRigCharacter_LeftUpLeg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1423015371872446
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4669577574833798}
m_Layer: 0
m_Name: QuickRigCharacter_LeftFoot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1437424794265834
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4168549534757134}
m_Layer: 0
m_Name: QuickRigCharacter_RightArm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1438539700862716
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4601729990306218}
- component: {fileID: 95022966287224496}
- component: {fileID: 114672260392319182}
m_Layer: 0
m_Name: MapboxAstronaut
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1453784097573610
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4938951062107052}
- component: {fileID: 119216056316028198}
m_Layer: 0
m_Name: Projector (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1477690152525932
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4462291593921826}
m_Layer: 0
m_Name: QuickRigCharacter_RightHand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1537010061390152
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4754232024427722}
m_Layer: 0
m_Name: QuickRigCharacter_Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1559740618356954
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4114513281126880}
m_Layer: 0
m_Name: QuickRigCharacter_Spine2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1585646714775650
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4607153088108762}
m_Layer: 0
m_Name: QuickRigCharacter_LeftLeg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1686897850784496
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4056355216674710}
m_Layer: 0
m_Name: QuickRigCharacter_Reference
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1727642194359892
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4436377829613292}
m_Layer: 0
m_Name: QuickRigCharacter_Neck
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1773329532817944
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4940254246729492}
m_Layer: 0
m_Name: QuickRigCharacter_LeftHand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1801857366295214
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4389057685693142}
m_Layer: 0
m_Name: QuickRigCharacter_RightLeg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1826772582437090
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4171306828873776}
m_Layer: 0
m_Name: QuickRigCharacter_RightUpLeg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1851664548656556
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4192611460441496}
m_Layer: 0
m_Name: QuickRigCharacter_RightForeArm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1871747426080712
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4146356069190516}
m_Layer: 0
m_Name: QuickRigCharacter_RightFoot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1874974206781822
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4557674090849938}
m_Layer: 0
m_Name: QuickRigCharacter_LeftToeBase
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1998947903308918
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4537023896473028}
m_Layer: 0
m_Name: QuickRigCharacter_LeftArm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4056355216674710
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1686897850784496}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4913571476090730}
m_Father: {fileID: 4601729990306218}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4114513281126880
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1559740618356954}
m_LocalRotation: {x: 0.0065308507, y: -0.003558385, z: -0.013351026, w: 0.99988323}
m_LocalPosition: {x: -0.0037185934, y: -2.980852e-11, z: 2.478923e-10}
m_LocalScale: {x: 1, y: 1, z: 0.99999994}
m_Children:
- {fileID: 4309005642959794}
- {fileID: 4436377829613292}
- {fileID: 4266259974256674}
m_Father: {fileID: 4564062467931404}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4146356069190516
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1871747426080712}
m_LocalRotation: {x: 0.031909835, y: 0.043549217, z: 0.5575851, w: 0.82836235}
m_LocalPosition: {x: 0.017951814, y: -0.000000010655119, z: 0.0000000020416815}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4271299031416982}
m_Father: {fileID: 4389057685693142}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4167421931201016
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1265412051168968}
m_LocalRotation: {x: -0.09830838, y: -0.020667719, z: 0.93788064, w: -0.33209673}
m_LocalPosition: {x: -0.00009336389, y: 0.00003145373, z: 0.004962634}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_Children:
- {fileID: 4607153088108762}
m_Father: {fileID: 4913571476090730}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4168549534757134
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1437424794265834}
m_LocalRotation: {x: 0.6068378, y: 0.28072712, z: 0.43377393, w: 0.6039706}
m_LocalPosition: {x: 0.008354803, y: 0.0000000010597165, z: -7.468467e-11}
m_LocalScale: {x: 1, y: 1, z: 0.99999994}
m_Children:
- {fileID: 4192611460441496}
m_Father: {fileID: 4266259974256674}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4171306828873776
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1826772582437090}
m_LocalRotation: {x: -0.06987549, y: -0.05569781, z: 0.23184182, w: 0.96864057}
m_LocalPosition: {x: -0.00009335928, y: 0.00003145476, z: -0.0049626334}
m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 1.0000002}
m_Children:
- {fileID: 4389057685693142}
m_Father: {fileID: 4913571476090730}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4192611460441496
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1851664548656556}
m_LocalRotation: {x: 0.08597265, y: 0.11181077, z: -0.19832954, w: 0.9699343}
m_LocalPosition: {x: 0.01399455, y: 0.000000013585478, z: -0.0000000050478035}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000002}
m_Children:
- {fileID: 4462291593921826}
m_Father: {fileID: 4168549534757134}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4266259974256674
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1151238910651548}
m_LocalRotation: {x: 0.4646267, y: 0.533031, z: -0.4646267, w: 0.533031}
m_LocalPosition: {x: -0.010268877, y: -0.002205077, z: -0.0055698785}
m_LocalScale: {x: 1.0000005, y: 0.99999994, z: 1}
m_Children:
- {fileID: 4168549534757134}
m_Father: {fileID: 4114513281126880}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4271299031416982
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1120235977255474}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.005459396, y: 0.0000000010519265, z: 2.619453e-10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4146356069190516}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4309005642959794
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1131952555801694}
m_LocalRotation: {x: 0.53303105, y: -0.4646267, z: -0.53303105, w: -0.4646267}
m_LocalPosition: {x: -0.010268882, y: -0.002205078, z: 0.0055698785}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
m_Children:
- {fileID: 4537023896473028}
m_Father: {fileID: 4114513281126880}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4326241562144436
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1018339591855172}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4601729990306218}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4328357964448866
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1051047931922824}
m_LocalRotation: {x: 0.0038052925, y: -0.03496981, z: -0.05434704, w: 0.99790233}
m_LocalPosition: {x: -0.0037344925, y: 3.2352382e-10, z: -8.3385954e-10}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
m_Children:
- {fileID: 4564062467931404}
m_Father: {fileID: 4913571476090730}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4389057685693142
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1801857366295214}
m_LocalRotation: {x: 0.031938277, y: -0.021123407, z: -0.42938194, w: 0.90231085}
m_LocalPosition: {x: 0.017342335, y: -0.00000030320967, z: -0.000000015620794}
m_LocalScale: {x: 1, y: 1, z: 1.0000001}
m_Children:
- {fileID: 4146356069190516}
m_Father: {fileID: 4171306828873776}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4436377829613292
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1727642194359892}
m_LocalRotation: {x: -0.004768896, y: 0.010209406, z: 0.060827162, w: 0.9980847}
m_LocalPosition: {x: -0.009738837, y: 2.7466177e-10, z: 1.9736175e-10}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_Children:
- {fileID: 4754232024427722}
m_Father: {fileID: 4114513281126880}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4439320858165566
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1161743746614012}
m_LocalRotation: {x: 0.11627633, y: 0.08750619, z: -0.26753813, w: 0.95249456}
m_LocalPosition: {x: -0.013994555, y: -0.000000009058284, z: 0.000000015539312}
m_LocalScale: {x: 1, y: 1, z: 0.99999994}
m_Children:
- {fileID: 4940254246729492}
m_Father: {fileID: 4537023896473028}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4462291593921826
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1477690152525932}
m_LocalRotation: {x: 0.122114204, y: -0.04972775, z: 0.04432569, w: 0.990278}
m_LocalPosition: {x: 0.01334448, y: -0.0000000013707159, z: -0.0000000019116413}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4192611460441496}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4537023896473028
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1998947903308918}
m_LocalRotation: {x: 0.6096787, y: 0.39446825, z: 0.2829573, w: 0.6265955}
m_LocalPosition: {x: -0.008354806, y: 0.0000000010597165, z: -7.4684654e-11}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_Children:
- {fileID: 4439320858165566}
m_Father: {fileID: 4309005642959794}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4557674090849938
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1874974206781822}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.0054593896, y: -4.695604e-10, z: 0.0000000020544708}
m_LocalScale: {x: 1, y: 1, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4669577574833798}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4564062467931404
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1239020667436276}
m_LocalRotation: {x: 0.0064950855, y: -0.003623345, z: -0.0033857115, w: 0.9999666}
m_LocalPosition: {x: -0.003718596, y: -3.634042e-10, z: -1.5313096e-11}
m_LocalScale: {x: 0.99999994, y: 1, z: 1}
m_Children:
- {fileID: 4114513281126880}
m_Father: {fileID: 4328357964448866}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4601729990306218
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1438539700862716}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 55, y: 55, z: 55}
m_Children:
- {fileID: 4326241562144436}
- {fileID: 4056355216674710}
- {fileID: 4938951062107052}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4607153088108762
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1585646714775650}
m_LocalRotation: {x: -0.023921445, y: -0.016432943, z: -0.67036194, w: 0.7414665}
m_LocalPosition: {x: -0.017342316, y: 0.00000002713737, z: 0.000000014038754}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_Children:
- {fileID: 4669577574833798}
m_Father: {fileID: 4167421931201016}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4669577574833798
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1423015371872446}
m_LocalRotation: {x: 0.013900649, y: -0.012589402, z: 0.4407407, w: 0.8974385}
m_LocalPosition: {x: -0.017951814, y: -0.000000006995375, z: -8.741234e-10}
m_LocalScale: {x: 1, y: 1, z: 1.0000001}
m_Children:
- {fileID: 4557674090849938}
m_Father: {fileID: 4607153088108762}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4754232024427722
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1537010061390152}
m_LocalRotation: {x: -0.026559422, y: -0.016412104, z: -0.023500547, w: 0.9992362}
m_LocalPosition: {x: -0.01159087, y: 0.0000000039981063, z: -6.965685e-10}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4436377829613292}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4913571476090730
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1262282356535722}
m_LocalRotation: {x: 0.54166025, y: -0.4820441, z: -0.47034374, w: 0.50300545}
m_LocalPosition: {x: 0.00010534134, y: 0.04237548, z: -0.0031394344}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_Children:
- {fileID: 4167421931201016}
- {fileID: 4171306828873776}
- {fileID: 4328357964448866}
m_Father: {fileID: 4056355216674710}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4938951062107052
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1453784097573610}
m_LocalRotation: {x: 0.18463755, y: 0, z: 0, w: 0.9828067}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.07272727, y: 0.07272727, z: 0.07272728}
m_Children: []
m_Father: {fileID: 4601729990306218}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 21.28, y: 0, z: 0}
--- !u!4 &4940254246729492
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1773329532817944}
m_LocalRotation: {x: 0.1256803, y: -0.097072944, z: -0.00018825765, w: 0.9873101}
m_LocalPosition: {x: -0.013344488, y: -0.000000008915071, z: -7.580456e-10}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4439320858165566}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &95022966287224496
Animator:
serializedVersion: 3
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1438539700862716}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: d5c7249b3f2369b42b2dbf63a8035989, type: 3}
m_Controller: {fileID: 9100000, guid: 9604f897cddd77b40953b99469abcdbd, type: 2}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
--- !u!114 &114672260392319182
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1438539700862716}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5798356d101127847ac0719a2d1ab574, type: 3}
m_Name:
m_EditorClassIdentifier:
Materials:
- {fileID: 2100000, guid: 6ec7317f2ac57e2448326cdc68816797, type: 2}
- {fileID: 2100000, guid: 0f9e3de68a3085e469bd62c8b40e9487, type: 2}
Target: {fileID: 0}
CharacterAnimator: {fileID: 95022966287224496}
Speed: 0.005
--- !u!119 &119216056316028198
Projector:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1453784097573610}
m_Enabled: 1
serializedVersion: 2
m_NearClipPlane: 0.01
m_FarClipPlane: 22
m_FieldOfView: 85.6
m_AspectRatio: -6.6
m_Orthographic: 0
m_OrthographicSize: 4.01
m_Material: {fileID: 2100000, guid: 2221fa9c198f67749a5fe7803ff89eda, type: 2}
m_IgnoreLayers:
serializedVersion: 2
m_Bits: 0
--- !u!137 &137659039767429366
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1018339591855172}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 2a98223a0ce402e42b52d90ce9e4910a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: d5c7249b3f2369b42b2dbf63a8035989, type: 3}
m_Bones:
- {fileID: 4913571476090730}
- {fileID: 4167421931201016}
- {fileID: 4607153088108762}
- {fileID: 4669577574833798}
- {fileID: 4557674090849938}
- {fileID: 4171306828873776}
- {fileID: 4389057685693142}
- {fileID: 4146356069190516}
- {fileID: 4271299031416982}
- {fileID: 4328357964448866}
- {fileID: 4564062467931404}
- {fileID: 4114513281126880}
- {fileID: 4309005642959794}
- {fileID: 4537023896473028}
- {fileID: 4439320858165566}
- {fileID: 4940254246729492}
- {fileID: 4266259974256674}
- {fileID: 4168549534757134}
- {fileID: 4192611460441496}
- {fileID: 4462291593921826}
- {fileID: 4436377829613292}
- {fileID: 4754232024427722}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4913571476090730}
m_AABB:
m_Center: {x: -0.0038077123, y: 0.003856523, z: 0.0011322275}
m_Extent: {x: 0.049188334, y: 0.023567023, z: 0.03146985}
m_DirtyAABB: 0

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: b4281c0219e45624e855839527bdc6f1
timeCreated: 1529090036
licenseType: Pro
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,84 @@
fileFormatVersion: 2
guid: 2bc2b101a9422c74682327ba26483e9a
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,84 @@
fileFormatVersion: 2
guid: f12c7b4f859417447a5b89065836984e
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,84 @@
fileFormatVersion: 2
guid: 6f824ebc83678c64dbc8ce6ba03a458d
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,84 @@
fileFormatVersion: 2
guid: 049d968ff5737894f88a9e322c78528e
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,64 @@
// Upgrade NOTE: replaced '_Projector' with 'unity_Projector'
// Upgrade NOTE: replaced '_ProjectorClip' with 'unity_ProjectorClip'
Shader "Projector/Light" {
Properties {
_Color ("Main Color", Color) = (1,1,1,1)
_ShadowTex ("Cookie", 2D) = "" {}
_FalloffTex ("FallOff", 2D) = "" {}
}
Subshader {
Tags {"Queue"="Transparent"}
Pass {
ZWrite Off
ColorMask RGB
Blend DstColor One
Offset -1, -1
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#pragma multi_compile_fog
#include "UnityCG.cginc"
struct v2f {
float4 uvShadow : TEXCOORD0;
float4 uvFalloff : TEXCOORD1;
UNITY_FOG_COORDS(2)
float4 pos : SV_POSITION;
};
float4x4 unity_Projector;
float4x4 unity_ProjectorClip;
v2f vert (float4 vertex : POSITION)
{
v2f o;
o.pos = UnityObjectToClipPos(vertex);
o.uvShadow = mul (unity_Projector, vertex);
o.uvFalloff = mul (unity_ProjectorClip, vertex);
UNITY_TRANSFER_FOG(o,o.pos);
return o;
}
fixed4 _Color;
sampler2D _ShadowTex;
sampler2D _FalloffTex;
fixed4 frag (v2f i) : SV_Target
{
fixed4 texS = tex2Dproj (_ShadowTex, UNITY_PROJ_COORD(i.uvShadow));
texS.rgb *= _Color.rgb;
texS.a = 1.0-texS.a;
fixed4 texF = tex2Dproj (_FalloffTex, UNITY_PROJ_COORD(i.uvFalloff));
fixed4 res = texS * texF.a * 5;
UNITY_APPLY_FOG_COLOR(i.fogCoord, res, fixed4(0,0,0,0));
return res;
}
ENDCG
}
}
}

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: c0ace1ca4bc0718448acf798c93d52d9
ShaderImporter:
defaultTextures: []
userData:
assetBundleName:

Binary file not shown.

After

Width:  |  Height:  |  Size: 109 KiB

View File

@@ -0,0 +1,87 @@
fileFormatVersion: 2
guid: 5905abb8fdf60f640a467d3255cc776a
timeCreated: 1527088033
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 63 KiB

View File

@@ -0,0 +1,87 @@
fileFormatVersion: 2
guid: c5c2dcd795afd7e419a9784d3e5ffa0f
timeCreated: 1527089245
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 1
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 0
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,84 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotSelector
m_Shader: {fileID: 4800000, guid: c0ace1ca4bc0718448acf798c93d52d9, type: 3}
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 5905abb8fdf60f640a467d3255cc776a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FalloffTex:
m_Texture: {fileID: 2800000, guid: 23740055e2b119e40a939138ab8070f8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: c5c2dcd795afd7e419a9784d3e5ffa0f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowTex:
m_Texture: {fileID: 2800000, guid: c5c2dcd795afd7e419a9784d3e5ffa0f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0, g: 0.5448277, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0.07510345, b: 0.09, a: 1}

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 2221fa9c198f67749a5fe7803ff89eda
timeCreated: 1527087768
licenseType: Pro
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: b762a1d4d4468af40a70e01b4d9c13ab
folderAsset: yes
timeCreated: 1527094742
licenseType: Pro
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 17 KiB

View File

@@ -0,0 +1,77 @@
fileFormatVersion: 2
guid: 1cd3051fbf6150c46bbb8d117deb860b
timeCreated: 1526558159
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,101 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: BuildingSideMaterial
m_Shader: {fileID: 4800000, guid: b1ff8392b8844df42be7268d6a58fd62, type: 3}
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BotTexture0:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 1cd3051fbf6150c46bbb8d117deb860b, type: 3}
m_Scale: {x: 1, y: 2.76}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 1cd3051fbf6150c46bbb8d117deb860b, type: 3}
m_Scale: {x: 1, y: 2.76}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MidTexture0:
m_Texture: {fileID: 2800000, guid: 1cd3051fbf6150c46bbb8d117deb860b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture:
m_Texture: {fileID: 2800000, guid: 1cd3051fbf6150c46bbb8d117deb860b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EmissionPower: 2.06
- _FadeEnd: 3.06
- _FadeMax: 8.14
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 1
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _Range: 53.87
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Tile: 2.18
- _UVSec: 0
- _WallOffset: -0.15
- _ZWrite: 1
- __dirty: 0
m_Colors:
- _BaseColor: {r: 0, g: 0, b: 0, a: 0}
- _CharacterPosition: {r: -11.430234, g: 0, b: -14.458305, a: 0}
- _Color: {r: 0, g: 0.5034485, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 0.2275863, b: 0, a: 1}

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 6ec7317f2ac57e2448326cdc68816797
timeCreated: 1526558167
licenseType: Pro
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,101 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: BuildingTopMaterial
m_Shader: {fileID: 4800000, guid: b1ff8392b8844df42be7268d6a58fd62, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BotTexture0:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MidTexture0:
m_Texture: {fileID: 2800000, guid: 1cd3051fbf6150c46bbb8d117deb860b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EmissionPower: 0
- _FadeEnd: 55
- _FadeMax: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _Range: 53.87
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Tile: 0
- _UVSec: 0
- _WallOffset: 0
- _ZWrite: 1
- __dirty: 0
m_Colors:
- _BaseColor: {r: 0.125, g: 0.113970585, b: 0.113970585, a: 0}
- _CharacterPosition: {r: -11.430234, g: 0, b: -14.458305, a: 0}
- _Color: {r: 0, g: 0.037068963, b: 0.125, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 0f9e3de68a3085e469bd62c8b40e9487
timeCreated: 1526558180
licenseType: Pro
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,288 @@
// Made with Amplify Shader Editor
// Available at the Unity Asset Store - http://u3d.as/y3X
Shader "CharacterBuildingShader"
{
Properties
{
[HideInInspector] __dirty( "", Int ) = 1
_Texture("Texture", 2D) = "white" {}
_CharacterPosition("CharacterPosition", Vector) = (0,0,0,0)
_Range("Range", Float) = 0
_Tile("Tile", Float) = 1
_FadeEnd("FadeEnd", Float) = 2
_Color("Color", Color) = (0,0,0,0)
_BaseColor("BaseColor", Color) = (0,0,0,0)
}
SubShader
{
Tags{ "RenderType" = "Opaque" "Queue" = "Geometry+0" "IsEmissive" = "true" }
Cull Back
CGINCLUDE
#include "UnityShaderVariables.cginc"
#include "UnityPBSLighting.cginc"
#include "Lighting.cginc"
#pragma target 3.0
#ifdef UNITY_PASS_SHADOWCASTER
#undef INTERNAL_DATA
#undef WorldReflectionVector
#undef WorldNormalVector
#define INTERNAL_DATA half3 internalSurfaceTtoW0; half3 internalSurfaceTtoW1; half3 internalSurfaceTtoW2;
#define WorldReflectionVector(data,normal) reflect (data.worldRefl, half3(dot(data.internalSurfaceTtoW0,normal), dot(data.internalSurfaceTtoW1,normal), dot(data.internalSurfaceTtoW2,normal)))
#define WorldNormalVector(data,normal) fixed3(dot(data.internalSurfaceTtoW0,normal), dot(data.internalSurfaceTtoW1,normal), dot(data.internalSurfaceTtoW2,normal))
#endif
struct Input
{
float3 worldPos;
float3 worldNormal;
INTERNAL_DATA
};
uniform float4 _BaseColor;
uniform sampler2D _Texture;
uniform float _Tile;
uniform float4 _Color;
uniform float _FadeEnd;
uniform float3 _CharacterPosition;
uniform float _Range;
inline float4 TriplanarSampling( sampler2D topTexMap, sampler2D midTexMap, sampler2D botTexMap, float3 worldPos, float3 worldNormal, float falloff, float tilling, float vertex )
{
float3 projNormal = ( pow( abs( worldNormal ), falloff ) );
projNormal /= projNormal.x + projNormal.y + projNormal.z;
float3 nsign = sign( worldNormal );
half4 xNorm; half4 yNorm; half4 zNorm;
if(vertex == 1){
xNorm = ( tex2Dlod( topTexMap, float4((tilling * worldPos.zy * float2( nsign.x, 1.0 )).xy,0,0) ) );
yNorm = ( tex2Dlod( topTexMap, float4((tilling * worldPos.zx).xy,0,0) ) );
zNorm = ( tex2Dlod( topTexMap, float4((tilling * worldPos.xy * float2( -nsign.z, 1.0 )).xy,0,0) ) );
} else {
xNorm = ( tex2D( topTexMap, tilling * worldPos.zy * float2( nsign.x, 1.0 ) ) );
yNorm = ( tex2D( topTexMap, tilling * worldPos.zx ) );
zNorm = ( tex2D( topTexMap, tilling * worldPos.xy * float2( -nsign.z, 1.0 ) ) );
}
return xNorm* projNormal.x + yNorm* projNormal.y + zNorm* projNormal.z;
}
float3 mod289( float3 x ) { return x - floor( x * ( 1.0 / 289.0 ) ) * 289.0; }
float2 mod289( float2 x ) { return x - floor( x * ( 1.0 / 289.0 ) ) * 289.0; }
float3 permute( float3 x ) { return mod289( ( ( x * 34.0 ) + 1.0 ) * x ); }
float snoise( float2 v )
{
const float4 C = float4( 0.211324865405187, 0.366025403784439, -0.577350269189626, 0.024390243902439 );
float2 i = floor( v + dot( v, C.yy ) );
float2 x0 = v - i + dot( i, C.xx );
float2 i1;
i1 = ( x0.x > x0.y ) ? float2( 1.0, 0.0 ) : float2( 0.0, 1.0 );
float4 x12 = x0.xyxy + C.xxzz;
x12.xy -= i1;
i = mod289( i );
float3 p = permute( permute( i.y + float3( 0.0, i1.y, 1.0 ) ) + i.x + float3( 0.0, i1.x, 1.0 ) );
float3 m = max( 0.5 - float3( dot( x0, x0 ), dot( x12.xy, x12.xy ), dot( x12.zw, x12.zw ) ), 0.0 );
m = m * m;
m = m * m;
float3 x = 2.0 * frac( p * C.www ) - 1.0;
float3 h = abs( x ) - 0.5;
float3 ox = floor( x + 0.5 );
float3 a0 = x - ox;
m *= 1.79284291400159 - 0.85373472095314 * ( a0 * a0 + h * h );
float3 g;
g.x = a0.x * x0.x + h.x * x0.y;
g.yz = a0.yz * x12.xz + h.yz * x12.yw;
return 130.0 * dot( m, g );
}
void vertexDataFunc( inout appdata_full v, out Input o )
{
UNITY_INITIALIZE_OUTPUT( Input, o );
float3 ase_worldPos = mul(unity_ObjectToWorld, v.vertex);
float2 componentMask36 = ase_worldPos.xz;
float2 componentMask37 = _CharacterPosition.xz;
float clampResult16 = clamp( (0.0 + (pow( distance( componentMask36 , componentMask37 ) , 3.0 ) - 0.0) * (1.0 - 0.0) / (pow( _Range , 3.0 ) - 0.0)) , 0.0 , 1.0 );
float lerpResult19 = lerp( 0.0 , ase_worldPos.y , ( 1.0 - clampResult16 ));
float4 appendResult17 = (float4(0.0 , ( lerpResult19 * -0.94 ) , 0.0 , 0.0));
v.vertex.xyz += appendResult17.xyz;
}
void surf( Input i , inout SurfaceOutputStandard o )
{
o.Normal = float3(0,0,1);
float3 ase_worldPos = i.worldPos;
float3 ase_worldNormal = WorldNormalVector( i, float3( 0, 0, 1 ) );
float4 triplanar41 = TriplanarSampling( _Texture, _Texture, _Texture, ase_worldPos, ase_worldNormal, 1.0, _Tile, 0 );
float2 componentMask69 = ase_worldPos.xz;
float mulTime75 = _Time.y * 0.2;
float simplePerlin2D68 = snoise( ( ( componentMask69 / float2( 8,8 ) ) + mulTime75 ) );
float clampResult66 = clamp( (0.0 + (( simplePerlin2D68 + ase_worldPos.y ) - 0.0) * (1.0 - 0.0) / (_FadeEnd - 0.0)) , 0.0 , 1.0 );
float clampResult53 = clamp( ( 1.0 - clampResult66 ) , 0.1 , 1.0 );
float4 lerpResult48 = lerp( _BaseColor , ( triplanar41 * _Color ) , clampResult53);
o.Albedo = lerpResult48.xyz;
o.Emission = lerpResult48.xyz;
o.Alpha = 1;
}
ENDCG
CGPROGRAM
#pragma surface surf Standard keepalpha fullforwardshadows vertex:vertexDataFunc
ENDCG
Pass
{
Name "ShadowCaster"
Tags{ "LightMode" = "ShadowCaster" }
ZWrite On
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#pragma target 3.0
#pragma multi_compile_shadowcaster
#pragma multi_compile UNITY_PASS_SHADOWCASTER
#pragma skip_variants FOG_LINEAR FOG_EXP FOG_EXP2
# include "HLSLSupport.cginc"
#if ( SHADER_API_D3D11 || SHADER_API_GLCORE || SHADER_API_GLES3 || SHADER_API_METAL || SHADER_API_VULKAN )
#define CAN_SKIP_VPOS
#endif
#include "UnityCG.cginc"
#include "Lighting.cginc"
#include "UnityPBSLighting.cginc"
sampler3D _DitherMaskLOD;
struct v2f
{
V2F_SHADOW_CASTER;
float3 worldPos : TEXCOORD6;
float4 tSpace0 : TEXCOORD1;
float4 tSpace1 : TEXCOORD2;
float4 tSpace2 : TEXCOORD3;
UNITY_VERTEX_INPUT_INSTANCE_ID
};
v2f vert( appdata_full v )
{
v2f o;
UNITY_SETUP_INSTANCE_ID( v );
UNITY_INITIALIZE_OUTPUT( v2f, o );
UNITY_TRANSFER_INSTANCE_ID( v, o );
Input customInputData;
vertexDataFunc( v, customInputData );
float3 worldPos = mul( unity_ObjectToWorld, v.vertex ).xyz;
half3 worldNormal = UnityObjectToWorldNormal( v.normal );
fixed3 worldTangent = UnityObjectToWorldDir( v.tangent.xyz );
fixed tangentSign = v.tangent.w * unity_WorldTransformParams.w;
fixed3 worldBinormal = cross( worldNormal, worldTangent ) * tangentSign;
o.tSpace0 = float4( worldTangent.x, worldBinormal.x, worldNormal.x, worldPos.x );
o.tSpace1 = float4( worldTangent.y, worldBinormal.y, worldNormal.y, worldPos.y );
o.tSpace2 = float4( worldTangent.z, worldBinormal.z, worldNormal.z, worldPos.z );
o.worldPos = worldPos;
TRANSFER_SHADOW_CASTER_NORMALOFFSET( o )
return o;
}
fixed4 frag( v2f IN
#if !defined( CAN_SKIP_VPOS )
, UNITY_VPOS_TYPE vpos : VPOS
#endif
) : SV_Target
{
UNITY_SETUP_INSTANCE_ID( IN );
Input surfIN;
UNITY_INITIALIZE_OUTPUT( Input, surfIN );
float3 worldPos = float3( IN.tSpace0.w, IN.tSpace1.w, IN.tSpace2.w );
fixed3 worldViewDir = normalize( UnityWorldSpaceViewDir( worldPos ) );
surfIN.worldPos = worldPos;
surfIN.worldNormal = float3( IN.tSpace0.z, IN.tSpace1.z, IN.tSpace2.z );
surfIN.internalSurfaceTtoW0 = IN.tSpace0.xyz;
surfIN.internalSurfaceTtoW1 = IN.tSpace1.xyz;
surfIN.internalSurfaceTtoW2 = IN.tSpace2.xyz;
SurfaceOutputStandard o;
UNITY_INITIALIZE_OUTPUT( SurfaceOutputStandard, o )
surf( surfIN, o );
#if defined( CAN_SKIP_VPOS )
float2 vpos = IN.pos;
#endif
SHADOW_CASTER_FRAGMENT( IN )
}
ENDCG
}
}
Fallback "Diffuse"
CustomEditor "ASEMaterialInspector"
}
/*ASEBEGIN
Version=13101
7;29;1936;1116;1388.344;1201.545;1.713429;True;True
Node;AmplifyShaderEditor.WorldPosInputsNode;46;-1380.454,-379.1331;Float;False;0;4;FLOAT3;FLOAT;FLOAT;FLOAT
Node;AmplifyShaderEditor.ComponentMaskNode;69;-1094.655,-494.2093;Float;False;True;False;True;True;1;0;FLOAT3;0,0,0,0;False;1;FLOAT2
Node;AmplifyShaderEditor.Vector3Node;12;-1637.411,401.8673;Float;False;Property;_CharacterPosition;CharacterPosition;1;0;0,0,0;0;4;FLOAT3;FLOAT;FLOAT;FLOAT
Node;AmplifyShaderEditor.WorldPosInputsNode;14;-1579.564,131.9189;Float;False;0;4;FLOAT3;FLOAT;FLOAT;FLOAT
Node;AmplifyShaderEditor.SimpleDivideOpNode;73;-818.0357,-490.5296;Float;False;2;0;FLOAT2;0.0;False;1;FLOAT2;8,8;False;1;FLOAT2
Node;AmplifyShaderEditor.SimpleTimeNode;75;-860.8231,-379.5167;Float;False;1;0;FLOAT;0.2;False;1;FLOAT
Node;AmplifyShaderEditor.ComponentMaskNode;37;-1299.427,400.2594;Float;False;True;False;True;True;1;0;FLOAT3;0,0,0;False;1;FLOAT2
Node;AmplifyShaderEditor.ComponentMaskNode;36;-1284.967,127.0973;Float;False;True;False;True;True;1;0;FLOAT3;0,0,0,0;False;1;FLOAT2
Node;AmplifyShaderEditor.SimpleAddOpNode;74;-617.1793,-401.9212;Float;False;2;2;0;FLOAT2;0.0;False;1;FLOAT;0,0;False;1;FLOAT2
Node;AmplifyShaderEditor.RangedFloatNode;18;-969.5876,416.3288;Float;False;Property;_Range;Range;2;0;0;0;0;0;1;FLOAT
Node;AmplifyShaderEditor.DistanceOpNode;13;-995.2973,252.4317;Float;False;2;0;FLOAT2;0.0;False;1;FLOAT2;0.0,0,0;False;1;FLOAT
Node;AmplifyShaderEditor.NoiseGeneratorNode;68;-429.8528,-381.6138;Float;False;Simplex2D;1;0;FLOAT2;100,100;False;1;FLOAT
Node;AmplifyShaderEditor.PowerNode;22;-754.2711,249.217;Float;False;2;0;FLOAT;0.0;False;1;FLOAT;3.0;False;1;FLOAT
Node;AmplifyShaderEditor.PowerNode;23;-757.4841,421.1487;Float;False;2;0;FLOAT;0.0;False;1;FLOAT;3.0;False;1;FLOAT
Node;AmplifyShaderEditor.SimpleAddOpNode;72;-159.4099,-353.3119;Float;False;2;2;0;FLOAT;0.0;False;1;FLOAT;0.0;False;1;FLOAT
Node;AmplifyShaderEditor.TFHCRemap;15;-548.5963,250.8247;Float;False;5;0;FLOAT;0.0;False;1;FLOAT;0.0;False;2;FLOAT;20.0;False;3;FLOAT;0.0;False;4;FLOAT;1.0;False;1;FLOAT
Node;AmplifyShaderEditor.RangedFloatNode;56;-181.0639,-235.8129;Float;False;Property;_FadeEnd;FadeEnd;4;0;2;0;0;0;1;FLOAT
Node;AmplifyShaderEditor.ClampOpNode;16;-325.2466,250.8249;Float;False;3;0;FLOAT;0.0;False;1;FLOAT;0.0;False;2;FLOAT;1.0;False;1;FLOAT
Node;AmplifyShaderEditor.TFHCRemap;52;111.2249,-362.403;Float;False;5;0;FLOAT;0.0;False;1;FLOAT;0.0;False;2;FLOAT;1.0;False;3;FLOAT;0.0;False;4;FLOAT;1.0;False;1;FLOAT
Node;AmplifyShaderEditor.ClampOpNode;66;344.3752,-360.1194;Float;False;3;0;FLOAT;0.0;False;1;FLOAT;0.0;False;2;FLOAT;1.0;False;1;FLOAT
Node;AmplifyShaderEditor.TexturePropertyNode;1;-517.5781,-948.9332;Float;True;Property;_Texture;Texture;0;0;None;False;white;Auto;0;1;SAMPLER2D
Node;AmplifyShaderEditor.RangedFloatNode;43;-310.076,-726.5656;Float;False;Property;_Tile;Tile;3;0;1;0;0;0;1;FLOAT
Node;AmplifyShaderEditor.OneMinusNode;20;-116.3576,249.218;Float;False;1;0;FLOAT;0.0;False;1;FLOAT
Node;AmplifyShaderEditor.OneMinusNode;55;539.5688,-364.1947;Float;False;1;0;FLOAT;0.0;False;1;FLOAT
Node;AmplifyShaderEditor.ColorNode;60;59.77039,-631.2576;Float;False;Property;_Color;Color;5;0;0,0,0,0;0;5;COLOR;FLOAT;FLOAT;FLOAT;FLOAT
Node;AmplifyShaderEditor.LerpOp;19;256.4929,157.6283;Float;False;3;0;FLOAT;0.0;False;1;FLOAT;0.0;False;2;FLOAT;0.0;False;1;FLOAT
Node;AmplifyShaderEditor.TriplanarNode;41;1139.025,-323.3693;Float;True;Spherical;World;False;Top Texture 0;_TopTexture0;white;6;None;Mid Texture 0;_MidTexture0;white;7;None;Bot Texture 0;_BotTexture0;white;8;None;Triplanar Sampler;5;0;SAMPLER2D;;False;1;SAMPLER2D;;False;2;SAMPLER2D;;False;3;FLOAT;1.0;False;4;FLOAT;1.0;False;5;FLOAT4;FLOAT;FLOAT;FLOAT;FLOAT
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;61;515.9266,-657.8391;Float;False;2;2;0;FLOAT4;0.0,0,0,0;False;1;COLOR;0,0,0,0;False;1;FLOAT4
Node;AmplifyShaderEditor.ClampOpNode;53;734.0475,-367.4904;Float;False;3;0;FLOAT;0.0;False;1;FLOAT;0.1;False;2;FLOAT;1.0;False;1;FLOAT
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;33;471.8105,99.7816;Float;False;2;2;0;FLOAT;0.0;False;1;FLOAT;-0.94;False;1;FLOAT
Node;AmplifyShaderEditor.ColorNode;67;503.5923,-900.1298;Float;False;Property;_BaseColor;BaseColor;6;0;0,0,0,0;0;5;COLOR;FLOAT;FLOAT;FLOAT;FLOAT
Node;AmplifyShaderEditor.LerpOp;48;841.2689,-681.2978;Float;False;3;0;COLOR;0.0,0,0,0;False;1;FLOAT4;0,0,0,0;False;2;FLOAT;0.0;False;1;FLOAT4
Node;AmplifyShaderEditor.DynamicAppendNode;17;753.7844,56.63725;Float;False;FLOAT4;4;0;FLOAT;0.0;False;1;FLOAT;0.0;False;2;FLOAT;0.0;False;3;FLOAT;0.0;False;1;FLOAT4
Node;AmplifyShaderEditor.StandardSurfaceOutputNode;0;1364.302,-286.3154;Float;False;True;2;Float;ASEMaterialInspector;0;0;Standard;CharacterBuildingShader;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;Back;0;0;False;0;0;Opaque;0.5;True;True;0;False;Opaque;Geometry;All;True;True;True;True;True;True;True;True;True;True;True;True;True;True;True;True;True;False;0;255;255;0;0;0;0;False;0;4;10;25;False;0.5;True;0;Zero;Zero;0;Zero;Zero;Add;Add;0;False;0;0,0,0,0;VertexOffset;False;Cylindrical;False;Relative;0;;-1;-1;-1;-1;0;0;15;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;2;FLOAT3;0,0,0;False;3;FLOAT;0.0;False;4;FLOAT;0.0;False;5;FLOAT;0.0;False;6;FLOAT3;0,0,0;False;7;FLOAT3;0,0,0;False;8;FLOAT;0.0;False;9;FLOAT;0.0;False;10;OBJECT;0.0;False;11;FLOAT3;0,0,0;False;12;FLOAT3;0,0,0;False;14;FLOAT4;0,0,0,0;False;15;FLOAT3;0,0,0;False;0
WireConnection;69;0;46;0
WireConnection;73;0;69;0
WireConnection;37;0;12;0
WireConnection;36;0;14;0
WireConnection;74;0;73;0
WireConnection;74;1;75;0
WireConnection;13;0;36;0
WireConnection;13;1;37;0
WireConnection;68;0;74;0
WireConnection;22;0;13;0
WireConnection;23;0;18;0
WireConnection;72;0;68;0
WireConnection;72;1;46;2
WireConnection;15;0;22;0
WireConnection;15;2;23;0
WireConnection;16;0;15;0
WireConnection;52;0;72;0
WireConnection;52;2;56;0
WireConnection;66;0;52;0
WireConnection;20;0;16;0
WireConnection;55;0;66;0
WireConnection;19;1;14;2
WireConnection;19;2;20;0
WireConnection;41;0;1;0
WireConnection;41;3;43;0
WireConnection;61;0;41;0
WireConnection;61;1;60;0
WireConnection;53;0;55;0
WireConnection;33;0;19;0
WireConnection;48;0;67;0
WireConnection;48;1;61;0
WireConnection;48;2;53;0
WireConnection;17;1;33;0
WireConnection;0;0;48;0
WireConnection;0;2;48;0
WireConnection;0;11;17;0
ASEEND*/
//CHKSM=A284E886CB8D7C3EA8E4575607D42C64D3005429

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: b1ff8392b8844df42be7268d6a58fd62
timeCreated: 1527102858
licenseType: Pro
ShaderImporter:
externalObjects: {}
defaultTextures: []
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,24 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76c93f3debdba4e48adb1b99cad0a0d2, type: 3}
m_Name: LocationBuildingMaterialModifier
m_EditorClassIdentifier:
Active: 1
_options:
style: 0
texturingType: 0
materials:
- Materials:
- {fileID: 0}
- Materials:
- {fileID: 0}
atlasInfo: {fileID: 0}
colorPalette: {fileID: 0}

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: d819a9dc4ee96d94abd9b7391fef02c7
timeCreated: 1528798448
licenseType: Pro
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 7fc845b8ae9ab02439132be245e63bb0
folderAsset: yes
timeCreated: 1527094732
licenseType: Pro
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,24 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 420705c61d1b6435c8aa7b1cbd0ce80a, type: 3}
m_Name: LocationGameSpawnTreeModifier
m_EditorClassIdentifier:
Active: 1
_spawnRateInSquareMeters: 20
_maxSpawn: 1000
_prefabs:
- {fileID: 1770149645188902, guid: 96a250c7c7df44d4ba4f55de10638fed, type: 2}
_layerMask:
serializedVersion: 2
m_Bits: 512
_scaleDownWithWorld: 1
_randomizeScale: 1
_randomizeRotation: 0

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: e425dc440a40d9a4080794105e9f66ef
timeCreated: 1526568427
licenseType: Pro
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,76 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ParkMaterial
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 994bf5fa3f419b14ca0097cc9ba8276d, type: 3}
m_Scale: {x: 0.1, y: 0.1}
m_Offset: {x: -10.5428505, y: 0.2}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 750b1bd7ba8bd28489650de6d0a95cc5, type: 3}
m_Scale: {x: 0.1, y: 0.1}
m_Offset: {x: -11.211949, y: 0.2}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.482
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0, g: 0.38235295, b: 0.05010147, a: 1}
- _EmissionColor: {r: 0, g: 0.157, b: 0.020572435, a: 1}

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: dd22d0eb52da4594e90fbb4dd7ae0baf
timeCreated: 1527094303
licenseType: Pro
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,95 @@
fileFormatVersion: 2
guid: 6645c679635ea0446a3fa13bd1aa0ed3
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2100000: No Name
2300000: //RootNode
3300000: //RootNode
4300000: cone
2186277476908879412: ImportLogs
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,84 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1770149645188902}
m_IsPrefabParent: 1
--- !u!1 &1770149645188902
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4048927722497916}
- component: {fileID: 33896207508445512}
- component: {fileID: 23083784263073502}
m_Layer: 0
m_Name: cone
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4048927722497916
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1770149645188902}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 4}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23083784263073502
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1770149645188902}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 86f71d3c44c394b9c851347cec33b98f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33896207508445512
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1770149645188902}
m_Mesh: {fileID: 4300000, guid: 6645c679635ea0446a3fa13bd1aa0ed3, type: 3}

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 96a250c7c7df44d4ba4f55de10638fed
timeCreated: 1526568346
licenseType: Pro
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 39e3380639030b4458056bd73a87e694
folderAsset: yes
timeCreated: 1526682408
licenseType: Pro
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,16 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 634e53b543236f246833fc88fea03aa0, type: 3}
m_Name: LocationRoadLoftModifier
m_EditorClassIdentifier:
Active: 1
Slice: {fileID: 1161984165156050, guid: a89fda20d92b63e46ab2900a8e978041, type: 2}
_closeEdges: 0

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: ed4da4864f7b7394399b675a217cd637
timeCreated: 1528796202
licenseType: Pro
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76c93f3debdba4e48adb1b99cad0a0d2, type: 3}
m_Name: LocationRoadMaterialModifier
m_EditorClassIdentifier:
Active: 1
_options:
style: 0
texturingType: 0
materials:
- Materials:
- {fileID: 2100000, guid: 5ac0ac96d738c0845b30185d2838f299, type: 2}
- Materials:
- {fileID: 2100000, guid: 5ac0ac96d738c0845b30185d2838f299, type: 2}
atlasInfo: {fileID: 0}
lightStyleOpacity: 1
darkStyleOpacity: 1
colorStyleColor: {r: 1, g: 1, b: 1, a: 1}
samplePalettes: 0
colorPalette: {fileID: 0}
customStyleOptions:
texturingType: 0
materials:
- Materials:
- {fileID: 2100000, guid: 5ac0ac96d738c0845b30185d2838f299, type: 2}
- Materials:
- {fileID: 2100000, guid: 5ac0ac96d738c0845b30185d2838f299, type: 2}
atlasInfo: {fileID: 0}
colorPalette: {fileID: 0}

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 5ad7c36a7a62f8b4cbcbcea8139a12a5
timeCreated: 1528796397
licenseType: Pro
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,83 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: RoadMaterial
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHABLEND_ON _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 51d3e9ec6fa1cec4791cbeaa26816cb4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 8d97105b69182cd48a279b7135b33a47, type: 3}
m_Scale: {x: 0.05, y: 1}
m_Offset: {x: -6.2891436, y: 0}
- _Illum:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 8d97105b69182cd48a279b7135b33a47, type: 3}
m_Scale: {x: 0.05, y: 1}
m_Offset: {x: -9.694874, y: 0.2}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _Emission: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 2
- _OcclusionStrength: 1
- _Parallax: 0.08
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 5
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 0.5294118, g: 0.5294118, b: 0.5294118, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5ac0ac96d738c0845b30185d2838f299
timeCreated: 1485393337
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,636 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1161984165156050}
m_IsPrefabParent: 1
--- !u!1 &1014341770108588
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4320696528874690}
- component: {fileID: 33795227758536376}
- component: {fileID: 65894142963762806}
- component: {fileID: 23151482314804926}
m_Layer: 0
m_Name: Cube (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1144577679552368
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4714369015871938}
- component: {fileID: 33573019115664312}
- component: {fileID: 65338160062403628}
- component: {fileID: 23848238480155322}
m_Layer: 0
m_Name: Cube (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1161984165156050
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4411628395683128}
m_Layer: 0
m_Name: RoadSlice
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1175857478215490
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4430937073362248}
- component: {fileID: 33816409550163800}
- component: {fileID: 65246377699379278}
- component: {fileID: 23999697393040390}
m_Layer: 0
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1437198706738222
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4538936464900750}
- component: {fileID: 33066950782688640}
- component: {fileID: 65578604050514706}
- component: {fileID: 23769352329004230}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1656916067148594
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4273898168544688}
- component: {fileID: 33266841859643536}
- component: {fileID: 65314352095715038}
- component: {fileID: 23000562899228224}
m_Layer: 0
m_Name: Cube (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1756977712892734
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4682292525823846}
- component: {fileID: 33640905039559556}
- component: {fileID: 65899202141863522}
- component: {fileID: 23808444978977306}
m_Layer: 0
m_Name: Cube (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1919377652435984
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4708368756372684}
- component: {fileID: 33243335014363410}
- component: {fileID: 65683939734519726}
- component: {fileID: 23843985281509754}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4273898168544688
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1656916067148594}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.151, y: 0.579, z: 0}
m_LocalScale: {x: 0.03766, y: 0.02024, z: 0.03766}
m_Children: []
m_Father: {fileID: 4411628395683128}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4320696528874690
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1014341770108588}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.129, y: 0.57867, z: 0}
m_LocalScale: {x: 0.03766, y: 0.02024, z: 0.03766}
m_Children: []
m_Father: {fileID: 4411628395683128}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4411628395683128
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1161984165156050}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4538936464900750}
- {fileID: 4708368756372684}
- {fileID: 4273898168544688}
- {fileID: 4682292525823846}
- {fileID: 4320696528874690}
- {fileID: 4430937073362248}
- {fileID: 4714369015871938}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4430937073362248
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1175857478215490}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.0345, y: 0.579, z: 0}
m_LocalScale: {x: 0.037662093, y: 0.020243362, z: 0.037662093}
m_Children: []
m_Father: {fileID: 4411628395683128}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4538936464900750
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1437198706738222}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.455, y: -0.025110006, z: 0}
m_LocalScale: {x: 0.037662096, y: 0.020243363, z: 0.037662096}
m_Children: []
m_Father: {fileID: 4411628395683128}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4682292525823846
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1756977712892734}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.011, y: 0.133, z: 0}
m_LocalScale: {x: 0.03766, y: 0.02024, z: 0.03766}
m_Children: []
m_Father: {fileID: 4411628395683128}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4708368756372684
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1919377652435984}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.101, y: 0.579, z: 0}
m_LocalScale: {x: 0.037662093, y: 0.020243362, z: 0.037662093}
m_Children: []
m_Father: {fileID: 4411628395683128}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4714369015871938
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1144577679552368}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.4328998, y: 0.01, z: 0}
m_LocalScale: {x: 0.037662093, y: 0.020243362, z: 0.037662093}
m_Children: []
m_Father: {fileID: 4411628395683128}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23000562899228224
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1656916067148594}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23151482314804926
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1014341770108588}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23769352329004230
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1437198706738222}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23808444978977306
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1756977712892734}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23843985281509754
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1919377652435984}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23848238480155322
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1144577679552368}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23999697393040390
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1175857478215490}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33066950782688640
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1437198706738222}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &33243335014363410
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1919377652435984}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &33266841859643536
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1656916067148594}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &33573019115664312
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1144577679552368}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &33640905039559556
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1756977712892734}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &33795227758536376
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1014341770108588}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &33816409550163800
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1175857478215490}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &65246377699379278
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1175857478215490}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!65 &65314352095715038
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1656916067148594}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!65 &65338160062403628
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1144577679552368}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!65 &65578604050514706
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1437198706738222}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!65 &65683939734519726
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1919377652435984}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!65 &65894142963762806
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1014341770108588}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!65 &65899202141863522
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1756977712892734}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: a89fda20d92b63e46ab2900a8e978041
timeCreated: 1509997131
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 69 KiB

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: e085a9121904c9b489f2cab3ee5c17c0
timeCreated: 1526659854
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 69 KiB

View File

@@ -0,0 +1,87 @@
fileFormatVersion: 2
guid: 750692085947f114487a02326d8401e0
timeCreated: 1526682460
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 201 KiB

View File

@@ -0,0 +1,87 @@
fileFormatVersion: 2
guid: 8d97105b69182cd48a279b7135b33a47
timeCreated: 1527085126
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 32 KiB

View File

@@ -0,0 +1,87 @@
fileFormatVersion: 2
guid: 12e7d749f709dcd4791267fa7bbebc85
timeCreated: 1526659794
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 67 KiB

View File

@@ -0,0 +1,77 @@
fileFormatVersion: 2
guid: c1eca697f699f2244ac7c55b7f5ea199
timeCreated: 1526659888
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 66 KiB

View File

@@ -0,0 +1,87 @@
fileFormatVersion: 2
guid: ab72bd9433c198c42ab7462e5e6bfab3
timeCreated: 1526684763
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 102 KiB

View File

@@ -0,0 +1,77 @@
fileFormatVersion: 2
guid: 51d3e9ec6fa1cec4791cbeaa26816cb4
timeCreated: 1527085462
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant: