[TASK] Initial commit with basic product setup

This commit is contained in:
2019-08-18 13:50:14 +02:00
commit 01a66a8e1f
2548 changed files with 167528 additions and 0 deletions

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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BlinkLight : MonoBehaviour {
float blinkDuration = 2.0f;
void Start () {
StartCoroutine(BlinkLed());
}
private IEnumerator BlinkLed()
{
Component halo = gameObject.GetComponent("Halo");
while(true)
{
((Behaviour)halo).enabled = !((Behaviour)halo).enabled;
yield return new WaitForSeconds(blinkDuration);
}
}
}