[TASK] Initial commit with basic product setup
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namespace Mapbox.Examples
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{
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using UnityEngine;
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using Mapbox.Unity.MeshGeneration.Data;
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public class FeatureSelectionDetector : MonoBehaviour
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{
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private FeatureUiMarker _marker;
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private VectorEntity _feature;
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public void OnMouseUpAsButton()
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{
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_marker.Show(_feature);
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}
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internal void Initialize(FeatureUiMarker marker, VectorEntity ve)
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{
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_marker = marker;
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_feature = ve;
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}
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}
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}
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