[TASK] Initial commit with basic product setup

This commit is contained in:
2019-08-18 13:50:14 +02:00
commit 01a66a8e1f
2548 changed files with 167528 additions and 0 deletions

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namespace Mapbox.Unity.Map
{
using System;
using Mapbox.Unity.MeshGeneration.Data;
using UnityEngine;
[Serializable]
public class TerrainColliderOptions : MapboxDataProperty
{
[Tooltip("Add Unity Physics collider to terrain tiles, used for detecting collisions etc.")]
public bool addCollider = false;
public override void UpdateProperty(UnityTile tile)
{
var existingCollider = tile.Collider;
if (addCollider)
{
if (existingCollider == null)
{
tile.gameObject.AddComponent<MeshCollider>();
}
}
else
{
UnityEngine.Object.Destroy(tile.Collider);
}
}
}
}