[TASK] Initial commit with basic product setup

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2019-08-18 13:50:14 +02:00
commit 01a66a8e1f
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namespace Mapbox.Unity.Map
{
using System;
using UnityEngine;
[Serializable]
public class TerrainSideWallOptions
{
[Tooltip("Adds side walls to terrain meshes, reduces visual artifacts.")]
public bool isActive = false;
[Tooltip("Height of side walls.")]
public float wallHeight = 10;
[Tooltip("Unity material to use for side walls.")]
public Material wallMaterial;// = Resources.Load("TerrainMaterial", typeof(Material)) as Material;
}
}