[TASK] Initial commit with basic product setup
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namespace Mapbox.Unity.Map
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{
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using System;
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using Mapbox.Unity.Utilities;
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[Serializable]
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public class UnifiedMapOptions
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{
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public MapPresetType mapPreset = MapPresetType.LocationBasedMap;
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public MapOptions mapOptions = new MapOptions();
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[NodeEditorElement("Image Layer")]
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public ImageryLayerProperties imageryLayerProperties = new ImageryLayerProperties();
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[NodeEditorElement("Terrain Layer")]
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public ElevationLayerProperties elevationLayerProperties = new ElevationLayerProperties();
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[NodeEditorElement("Vector Layer")]
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public VectorLayerProperties vectorLayerProperties = new VectorLayerProperties();
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}
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}
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