[TASK] Initial commit with basic product setup
This commit is contained in:
@@ -0,0 +1,102 @@
|
||||
namespace Mapbox.Editor
|
||||
{
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using Mapbox.Unity.MeshGeneration.Modifiers;
|
||||
using Mapbox.Editor.NodeEditor;
|
||||
|
||||
[CustomEditor(typeof(MergedModifierStack))]
|
||||
public class MergedModifierStackEditor : UnityEditor.Editor
|
||||
{
|
||||
private MonoScript script;
|
||||
private void OnEnable()
|
||||
{
|
||||
script = MonoScript.FromScriptableObject((MergedModifierStack)target);
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
serializedObject.Update();
|
||||
GUI.enabled = false;
|
||||
script = EditorGUILayout.ObjectField("Script", script, typeof(MonoScript), false) as MonoScript;
|
||||
GUI.enabled = true;
|
||||
|
||||
EditorGUILayout.Space();
|
||||
|
||||
EditorGUILayout.Space();
|
||||
EditorGUILayout.LabelField("Mesh Modifiers");
|
||||
var facs = serializedObject.FindProperty("MeshModifiers");
|
||||
for (int i = 0; i < facs.arraySize; i++)
|
||||
{
|
||||
var ind = i;
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.BeginVertical();
|
||||
GUILayout.Space(5);
|
||||
facs.GetArrayElementAtIndex(ind).objectReferenceValue = EditorGUILayout.ObjectField(facs.GetArrayElementAtIndex(i).objectReferenceValue, typeof(MeshModifier), false) as ScriptableObject;
|
||||
EditorGUILayout.EndVertical();
|
||||
|
||||
if (GUILayout.Button(NodeBasedEditor.magnifierTexture, (GUIStyle)"minibuttonleft", GUILayout.Width(30)))
|
||||
{
|
||||
ScriptableCreatorWindow.Open(typeof(MeshModifier), facs, ind);
|
||||
}
|
||||
if (GUILayout.Button(new GUIContent("-"), (GUIStyle)"minibuttonright", GUILayout.Width(30), GUILayout.Height(22)))
|
||||
{
|
||||
facs.DeleteArrayElementAtIndex(ind);
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
EditorGUILayout.Space();
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
if (GUILayout.Button(new GUIContent("Add New Empty"), (GUIStyle)"minibuttonleft"))
|
||||
{
|
||||
facs.arraySize++;
|
||||
facs.GetArrayElementAtIndex(facs.arraySize - 1).objectReferenceValue = null;
|
||||
}
|
||||
if (GUILayout.Button(new GUIContent("Find Asset"), (GUIStyle)"minibuttonright"))
|
||||
{
|
||||
ScriptableCreatorWindow.Open(typeof(MeshModifier), facs);
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
EditorGUILayout.Space();
|
||||
EditorGUILayout.LabelField("Game Object Modifiers");
|
||||
var facs2 = serializedObject.FindProperty("GoModifiers");
|
||||
for (int i = 0; i < facs2.arraySize; i++)
|
||||
{
|
||||
var ind = i;
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.BeginVertical();
|
||||
GUILayout.Space(5);
|
||||
facs2.GetArrayElementAtIndex(ind).objectReferenceValue = EditorGUILayout.ObjectField(facs2.GetArrayElementAtIndex(i).objectReferenceValue, typeof(GameObjectModifier), false) as ScriptableObject;
|
||||
|
||||
EditorGUILayout.EndVertical();
|
||||
|
||||
if (GUILayout.Button(NodeBasedEditor.magnifierTexture, (GUIStyle)"minibuttonleft", GUILayout.Width(30)))
|
||||
{
|
||||
ScriptableCreatorWindow.Open(typeof(GameObjectModifier), facs2, ind);
|
||||
}
|
||||
if (GUILayout.Button(new GUIContent("-"), (GUIStyle)"minibuttonright", GUILayout.Width(30), GUILayout.Height(22)))
|
||||
{
|
||||
facs2.DeleteArrayElementAtIndex(ind);
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
EditorGUILayout.Space();
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
if (GUILayout.Button(new GUIContent("Add New Empty"), (GUIStyle)"minibuttonleft"))
|
||||
{
|
||||
facs2.arraySize++;
|
||||
facs2.GetArrayElementAtIndex(facs2.arraySize - 1).objectReferenceValue = null;
|
||||
}
|
||||
if (GUILayout.Button(new GUIContent("Find Asset"), (GUIStyle)"minibuttonright"))
|
||||
{
|
||||
ScriptableCreatorWindow.Open(typeof(GameObjectModifier), facs2);
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user