[TASK] Initial commit with basic product setup
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namespace Mapbox.Editor
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{
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using UnityEditor;
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using UnityEngine;
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using Mapbox.Unity.Map;
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using System.Collections.Generic;
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using System.Linq;
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using System;
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using Mapbox.VectorTile.ExtensionMethods;
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[CustomPropertyDrawer(typeof(LineGeometryOptions))]
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public class LineGeometryOptionsDrawer : PropertyDrawer
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{
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.PropertyField(property.FindPropertyRelative("Width"));
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if (EditorGUI.EndChangeCheck())
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{
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EditorHelper.CheckForModifiedProperty(property);
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}
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}
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}
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}
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