[TASK] Initial commit with basic product setup
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namespace Mapbox.Editor
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{
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using UnityEditor;
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using UnityEngine;
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using Mapbox.Unity.Map;
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[CustomPropertyDrawer(typeof(MapLocationOptions))]
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public class MapLocationOptionsDrawer : PropertyDrawer
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{
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static float _lineHeight = EditorGUIUtility.singleLineHeight;
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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EditorGUI.indentLevel++;
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GUILayout.Space(-1f * _lineHeight);
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.PropertyField(property.FindPropertyRelative("latitudeLongitude"));
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if (EditorGUI.EndChangeCheck())
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{
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EditorHelper.CheckForModifiedProperty(property);
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}
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.PropertyField(property.FindPropertyRelative("zoom"), GUILayout.Height(_lineHeight));
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if (EditorGUI.EndChangeCheck())
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{
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EditorHelper.CheckForModifiedProperty(property);
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}
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EditorGUI.indentLevel--;
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}
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}
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}
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