[TASK] Initial commit with basic product setup
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namespace Mapbox.Unity.Map
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{
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using UnityEngine;
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using System;
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using System.Collections.Generic;
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[System.Serializable]
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public class ImageryLayerProperties : LayerProperties
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{
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public ImagerySourceType sourceType = ImagerySourceType.MapboxStreets;
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public LayerSourceOptions sourceOptions = new LayerSourceOptions()
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{
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isActive = true,
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layerSource = MapboxDefaultImagery.GetParameters(ImagerySourceType.MapboxStreets)
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};
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public ImageryRasterOptions rasterOptions = new ImageryRasterOptions();
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public override bool NeedsForceUpdate()
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{
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return true;
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}
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}
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}
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