[TASK] Initial commit with basic product setup
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namespace Mapbox.Unity.Map
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{
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using UnityEngine;
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using Mapbox.Unity.MeshGeneration.Data;
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public interface ISubLayerCustomStyleAtlas : ISubLayerCustomStyleOptions, ISubLayerStyle
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{
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AtlasInfo UvAtlas { get; set; }
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void SetAsStyle(Material TopMaterial, Material SideMaterial, AtlasInfo uvAtlas);
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}
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}
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