[TASK] Working on duck-catching minigame
This commit is contained in:
35
Assets/Grids & Nets textures pack/Net 01/Net pattern 01.mat
Normal file
35
Assets/Grids & Nets textures pack/Net 01/Net pattern 01.mat
Normal file
@@ -0,0 +1,35 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Net pattern 01
|
||||
m_Shader: {fileID: 54, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 2800000, guid: 1e7ad3d70dac5ca4d8c1e885a10b9c0c, type: 3}
|
||||
m_Scale: {x: 3, y: 3}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 6de5bfc61ff4e2a4da125ce98e88a9f6, type: 3}
|
||||
m_Scale: {x: 3, y: 3}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _Cutoff: 0.1119403
|
||||
- _Shininess: 0.16732755
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _SpecColor: {r: 1, g: 0.8636917, b: 0.6911765, a: 1}
|
||||
Reference in New Issue
Block a user