[TASK] Working on duck-catching minigame

This commit is contained in:
2019-08-27 01:48:20 +02:00
parent a507a4e70e
commit 9057c295da
3403 changed files with 8231793 additions and 40 deletions

View File

@@ -0,0 +1,167 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using UnityEngine.Events;
namespace PolygonArsenal
{
public class PolygonSceneSelect : MonoBehaviour
{
public bool GUIHide = false;
public bool GUIHide2 = false;
public bool GUIHide3 = false;
public void LoadSceneDemoMissiles()
{
SceneManager.LoadScene("PolygonDemoMissiles");
}
public void LoadSceneDemoBeams()
{
SceneManager.LoadScene("PolygonDemoBeams");
}
public void LoadSceneDemo01()
{
SceneManager.LoadScene("PolygonDemo01");
}
public void LoadSceneDemo02()
{
SceneManager.LoadScene("PolygonDemo02");
}
public void LoadSceneDemo03()
{
SceneManager.LoadScene("PolygonDemo03");
}
public void LoadSceneDemo04()
{
SceneManager.LoadScene("PolygonDemo04");
}
public void LoadSceneDemo05()
{
SceneManager.LoadScene("PolygonDemo05");
}
public void LoadSceneDemo06()
{
SceneManager.LoadScene("PolygonDemo06");
}
public void LoadSceneDemo07()
{
SceneManager.LoadScene("PolygonDemo07");
}
public void LoadSceneDemo08()
{
SceneManager.LoadScene("PolygonDemo08");
}
public void LoadSceneDemo09()
{
SceneManager.LoadScene("PolygonDemo09");
}
public void LoadSceneDemo10()
{
SceneManager.LoadScene("PolygonDemo10");
}
public void LoadSceneDemo11()
{
SceneManager.LoadScene("PolygonDemo11");
}
public void LoadSceneDemo12()
{
SceneManager.LoadScene("PolygonDemo12");
}
public void LoadSceneDemo13()
{
SceneManager.LoadScene("PolygonDemo13");
}
public void LoadSceneDemo14()
{
SceneManager.LoadScene("PolygonDemo14");
}
public void LoadSceneDemo15()
{
SceneManager.LoadScene("PolygonDemo15");
}
public void LoadSceneDemo16()
{
SceneManager.LoadScene("PolygonDemo16");
}
public void LoadSceneDemo17()
{
SceneManager.LoadScene("PolygonDemo17");
}
public void LoadSceneDemo18()
{
SceneManager.LoadScene("PolygonDemo18");
}
public void LoadSceneDemo19()
{
SceneManager.LoadScene("PolygonDemo19");
}
public void LoadSceneDemo20()
{
SceneManager.LoadScene("PolygonDemo20");
}
public void LoadSceneDemo21()
{
SceneManager.LoadScene("PolygonDemo21");
}
public void LoadSceneDemo22()
{
SceneManager.LoadScene("PolygonDemo22");
}
public void LoadSceneDemo23()
{
SceneManager.LoadScene("PolygonDemo23");
}
void Update ()
{
if(Input.GetKeyDown(KeyCode.L))
{
GUIHide = !GUIHide;
if (GUIHide)
{
GameObject.Find("CanvasSceneSelect").GetComponent<Canvas> ().enabled = false;
}
else
{
GameObject.Find("CanvasSceneSelect").GetComponent<Canvas> ().enabled = true;
}
}
if(Input.GetKeyDown(KeyCode.J))
{
GUIHide2 = !GUIHide2;
if (GUIHide2)
{
GameObject.Find("CanvasMissiles").GetComponent<Canvas> ().enabled = false;
}
else
{
GameObject.Find("CanvasMissiles").GetComponent<Canvas> ().enabled = true;
}
}
if(Input.GetKeyDown(KeyCode.H))
{
GUIHide3 = !GUIHide3;
if (GUIHide3)
{
GameObject.Find("CanvasTips").GetComponent<Canvas> ().enabled = false;
}
else
{
GameObject.Find("CanvasTips").GetComponent<Canvas> ().enabled = true;
}
}
}
}
}