[WIP] Working on collectibles

This commit is contained in:
2019-08-18 22:37:52 +02:00
parent 01a66a8e1f
commit 98219ecfef
32 changed files with 1931 additions and 438 deletions

View File

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using Mapbox.Unity.Utilities;
using UnityEngine;
using UnityEngine.Serialization;
[CreateAssetMenu(fileName = "duck", menuName = "Duck/Collectable", order = 0)]
public class CollectableDuckData: ScriptableObject
{
[SerializeField]
[Geocode]
private string _latitudeLongitude;
[SerializeField] private GameObject _modelPrefab;
[FormerlySerializedAs("_sticker")] [SerializeField] private DuckStickerData stickerData;
public string LatitudeLongitude => _latitudeLongitude;
public GameObject ModelPrefab => _modelPrefab;
public DuckStickerData StickerData => stickerData;
}