[WIP] Working on collectibles

This commit is contained in:
2019-08-18 22:37:52 +02:00
parent 01a66a8e1f
commit 98219ecfef
32 changed files with 1931 additions and 438 deletions

View File

@@ -0,0 +1,34 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Mapbox.Unity.Map;
using UnityEngine;
using UnityEngine.Serialization;
public class CollectableDuckManager : MonoBehaviour
{
[FormerlySerializedAs("CollectableDucks")] public List<CollectableDuckData> collectableDucks;
public AbstractMap map;
private static CollectableDuckManager _instance;
public static CollectableDuckManager Instance
{
get { return _instance; }
private set { _instance = value; }
}
public CollectableDuckManager()
{
Instance = this;
}
private void Update()
{
for (int i = 0; i < collectableDucks.Count; i++)
{
var duck = collectableDucks[i];
if (duck.LatitudeLongitude)
}
}
}