[WIP] Working on collectibles

This commit is contained in:
2019-08-18 22:37:52 +02:00
parent 01a66a8e1f
commit 98219ecfef
32 changed files with 1931 additions and 438 deletions

16
Assets/DuckStickerData.cs Normal file
View File

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using UnityEngine;
[CreateAssetMenu(fileName = "sticker", menuName = "Duck/Sticker", order = 10)]
public class DuckStickerData: ScriptableObject
{
[SerializeField]
private string _label;
[SerializeField]
private Sprite _stickerSprite;
public string Label => _label;
public Sprite StickerSprite => _stickerSprite;
}