[TASK] Show collected duck stickers
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@@ -2,12 +2,17 @@ using System;
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using System.Globalization;
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using Mapbox.Unity.Utilities;
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using Mapbox.Utils;
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using Unity.Collections;
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using UnityEngine;
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using UnityEngine.Serialization;
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[CreateAssetMenu(fileName = "duck", menuName = "Duck/Collectable", order = 0)]
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public class CollectableDuckData: ScriptableObject
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{
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[SerializeField]
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[ReadOnly]
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private string _id = System.Guid.NewGuid().ToString();
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[SerializeField]
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[Geocode]
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private string _latitudeLongitude;
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@@ -38,6 +43,8 @@ public class CollectableDuckData: ScriptableObject
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}
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}
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public string Id => _id;
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public GameObject ModelPrefab => _modelPrefab;
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public DuckStickerData StickerData => stickerData;
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