[TASK] Content fixes
This commit is contained in:
@@ -1,5 +1,6 @@
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using System;
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using System.Globalization;
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using EasyButtons;
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using Mapbox.Unity.Utilities;
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using Mapbox.Utils;
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using Unity.Collections;
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@@ -48,4 +49,11 @@ public class CollectableDuckData: ScriptableObject
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public GameObject ModelPrefab => _modelPrefab;
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public DuckStickerData StickerData => stickerData;
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[Button]
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public void RegenerateId()
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{
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_id = Guid.NewGuid().ToString();
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}
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}
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@@ -37,6 +37,7 @@ public class CollectableDuckManager : MonoBehaviour
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private void Awake()
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{
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CheckCollectableDuckIds();
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_collectedDucks.Clear();
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foreach (var duck in collectableDucks.Where(duck => PlayerPrefs.GetInt("duck." + duck.Id) > 0))
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{
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@@ -44,6 +45,20 @@ public class CollectableDuckManager : MonoBehaviour
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}
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}
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private void CheckCollectableDuckIds()
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{
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var duckIds = new HashSet<string>();
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foreach (var duck in collectableDucks)
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{
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if (duckIds.Contains(duck.Id))
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{
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Debug.LogError("Duplicate duck ID: '" + duck.Id + "' for duck '" + duck.name + "'");
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}
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duckIds.Add(duck.Id);
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}
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}
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private void Update()
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{
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var ruler = new CheapRuler(map.CenterLatitudeLongitude.x, CheapRulerUnits.Meters);
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@@ -1,6 +1,8 @@
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using System;
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using EasyButtons;
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using Unity.Collections;
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using UnityEngine;
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using UnityEngine.UIElements;
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[CreateAssetMenu(fileName = "sticker", menuName = "Duck/Sticker", order = 10)]
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[Serializable]
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@@ -21,4 +23,10 @@ public class DuckStickerData: ScriptableObject
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public string Label => _label;
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public Sprite StickerSprite => _stickerSprite;
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[Button]
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public void RegenerateId()
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{
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_id = Guid.NewGuid().ToString();
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}
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}
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@@ -37,12 +37,27 @@ public class DuckStickerManager : MonoBehaviour
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private void Awake()
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{
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CheckDuckStickers();
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foreach (var sticker in duckStickers)
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{
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_collectedStickers.Add(sticker, PlayerPrefs.GetInt("sticker." + sticker.Id));
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}
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}
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private void CheckDuckStickers()
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{
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var duckIds = new HashSet<string>();
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foreach (var duck in duckStickers)
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{
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if (duckIds.Contains(duck.Id))
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{
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Debug.LogError("Duplicate duck ID: '" + duck.Id + "' for duck '" + duck.name + "'");
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}
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duckIds.Add(duck.Id);
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}
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}
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public void OnStickerCollected(DuckStickerData sticker)
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{
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_collectedStickers[sticker]++;
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@@ -12,6 +12,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 7d3768bc9b4537545bf3c5ae5663e033, type: 3}
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m_Name: french
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m_EditorClassIdentifier:
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_id: 75ad3ee9-8249-49fe-95ca-9eff9117708f
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_label: De nerd
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_id: 50c2d884-e7e7-434b-9d60-6f3e839798b1
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_label: De fransman
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_stickerSprite: {fileID: 21300000, guid: 6548d657c349d214487c9cb85103ff8b, type: 3}
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@@ -12,6 +12,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 7d3768bc9b4537545bf3c5ae5663e033, type: 3}
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m_Name: heart
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m_EditorClassIdentifier:
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_id: 75ad3ee9-8249-49fe-95ca-9eff9117708f
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_id: 25686344-8c71-4bea-8aa3-11de2fd12887
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_label: Het torteleendje
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_stickerSprite: {fileID: 21300000, guid: 6548d657c349d214487c9cb85103ff8b, type: 3}
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_stickerSprite: {fileID: 21300000, guid: b0b9923bdf99a4343ae003860ebe7497, type: 3}
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8
Assets/EasyButtons.meta
Normal file
8
Assets/EasyButtons.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 6d787c0dbf4c14c41a5f64f5f24e3f71
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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81
Assets/EasyButtons/ButtonAttribute.cs
Normal file
81
Assets/EasyButtons/ButtonAttribute.cs
Normal file
@@ -0,0 +1,81 @@
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using System;
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namespace EasyButtons
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{
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public enum ButtonMode
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{
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AlwaysEnabled,
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EnabledInPlayMode,
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DisabledInPlayMode
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}
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[Flags]
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public enum ButtonSpacing
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{
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None = 0,
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Before = 1,
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After = 2
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}
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/// <summary>
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/// Attribute to create a button in the inspector for calling the method it is attached to.
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/// The method must have no arguments.
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/// </summary>
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/// <example>
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/// [Button]
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/// public void MyMethod()
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/// {
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/// Debug.Log("Clicked!");
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/// }
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/// </example>
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[AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
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public sealed class ButtonAttribute : Attribute
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{
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private string name = null;
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private ButtonMode mode = ButtonMode.AlwaysEnabled;
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private ButtonSpacing spacing = ButtonSpacing.None;
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public string Name { get { return name; } }
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public ButtonMode Mode { get { return mode; } }
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public ButtonSpacing Spacing { get { return spacing; } }
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public ButtonAttribute()
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{
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}
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public ButtonAttribute(string name)
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{
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this.name = name;
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}
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public ButtonAttribute(ButtonMode mode)
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{
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this.mode = mode;
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}
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public ButtonAttribute(ButtonSpacing spacing)
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{
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this.spacing = spacing;
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}
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public ButtonAttribute(string name, ButtonMode mode)
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{
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this.name = name;
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this.mode = mode;
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}
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public ButtonAttribute(string name, ButtonSpacing spacing)
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{
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this.name = name;
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this.spacing = spacing;
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}
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public ButtonAttribute(string name, ButtonMode mode, ButtonSpacing spacing)
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{
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this.name = name;
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this.mode = mode;
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this.spacing = spacing;
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}
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}
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}
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11
Assets/EasyButtons/ButtonAttribute.cs.meta
Normal file
11
Assets/EasyButtons/ButtonAttribute.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 36f9f413a12a9074ead2027c1aa7b6ab
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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61
Assets/EasyButtons/ButtonsExample.cs
Normal file
61
Assets/EasyButtons/ButtonsExample.cs
Normal file
@@ -0,0 +1,61 @@
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using UnityEngine;
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namespace EasyButtons
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{
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public class ButtonsExample : MonoBehaviour
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{
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// Example use of the ButtonAttribute
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[Button]
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public void SayMyName()
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{
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Debug.Log(name);
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}
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// Example use of the ButtonAttribute that is not shown in play mode
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[Button(ButtonMode.DisabledInPlayMode)]
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protected void SayHelloEditor()
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{
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Debug.Log("Hello from edit mode");
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}
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// Example use of the ButtonAttribute that is only shown in play mode
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[Button(ButtonMode.EnabledInPlayMode)]
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private void SayHelloInRuntime()
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{
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Debug.Log("Hello from play mode");
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}
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// Example use of the ButtonAttribute with custom name
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[Button("Special Name", ButtonSpacing.Before)]
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private void TestButtonName()
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{
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Debug.Log("Hello from special name button");
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}
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// Example use of the ButtonAttribute with custom name and button mode
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[Button("Special Name Editor Only", ButtonMode.DisabledInPlayMode)]
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private void TestButtonNameEditorOnly()
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{
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Debug.Log("Hello from special name button for editor only");
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}
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// Example use of the ButtonAttribute with static method
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[Button]
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private static void TestStaticMethod()
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{
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Debug.Log("Hello from static method");
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}
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// Example use of the ButtonAttribute with ButtonSpacing, and mix two spacing together.
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[Button("Space Before and After", ButtonSpacing.Before | ButtonSpacing.After)]
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private void TestButtonSpaceBoth() {
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Debug.Log("Hello from a button surround by spaces");
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}
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// Placeholder to show the last button have space after it.
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[Button("Another Button")]
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private void TestButtonEndSpace() {
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Debug.Log("Hello I am here to show some spacing.");
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}
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}
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}
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11
Assets/EasyButtons/ButtonsExample.cs.meta
Normal file
11
Assets/EasyButtons/ButtonsExample.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 803cb9aa6c767b14ab0c93f41cd7aeef
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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icon: {instanceID: 0}
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||||
userData:
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assetBundleName:
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||||
assetBundleVariant:
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||||
13
Assets/EasyButtons/CustomEditorButtonsExample.cs
Normal file
13
Assets/EasyButtons/CustomEditorButtonsExample.cs
Normal file
@@ -0,0 +1,13 @@
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using UnityEngine;
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namespace EasyButtons
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{
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public class CustomEditorButtonsExample : MonoBehaviour
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{
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[Button("Custom Editor Example")]
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private void SayHello()
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{
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Debug.Log("Hello from custom editor");
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}
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}
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}
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11
Assets/EasyButtons/CustomEditorButtonsExample.cs.meta
Normal file
11
Assets/EasyButtons/CustomEditorButtonsExample.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: 5d318038542ab134cb5b81aa46a97e6b
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
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8
Assets/EasyButtons/Editor.meta
Normal file
8
Assets/EasyButtons/Editor.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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||||
guid: 61aca73fced8c3d4eb17aa81e23af020
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||||
folderAsset: yes
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DefaultImporter:
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||||
externalObjects: {}
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||||
userData:
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assetBundleName:
|
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assetBundleVariant:
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20
Assets/EasyButtons/Editor/ButtonEditor.cs
Normal file
20
Assets/EasyButtons/Editor/ButtonEditor.cs
Normal file
@@ -0,0 +1,20 @@
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using UnityEditor;
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namespace EasyButtons
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{
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/// <summary>
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/// Custom inspector for Object including derived classes.
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/// </summary>
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[CanEditMultipleObjects]
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[CustomEditor(typeof(UnityEngine.Object), true)]
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public class ObjectEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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this.DrawEasyButtons();
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// Draw the rest of the inspector as usual
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DrawDefaultInspector();
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}
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}
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||||
}
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11
Assets/EasyButtons/Editor/ButtonEditor.cs.meta
Normal file
11
Assets/EasyButtons/Editor/ButtonEditor.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: a7a3384be8a368e4c8e870e5feedb31d
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||||
MonoImporter:
|
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externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
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icon: {instanceID: 0}
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||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,14 @@
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using UnityEditor;
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||||
namespace EasyButtons
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{
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[CustomEditor(typeof(CustomEditorButtonsExample))]
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public class CustomEditorButtonsExampleEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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this.DrawEasyButtons();
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base.OnInspectorGUI();
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}
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}
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||||
}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: f42477c48fa930844bbbf0ba8cf55828
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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||||
49
Assets/EasyButtons/Editor/EasyButtonsEditorExtensions.cs
Normal file
49
Assets/EasyButtons/Editor/EasyButtonsEditorExtensions.cs
Normal file
@@ -0,0 +1,49 @@
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using System;
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using System.Linq;
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using System.Reflection;
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||||
using UnityEditor;
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using UnityEngine;
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||||
|
||||
namespace EasyButtons
|
||||
{
|
||||
public static class EasyButtonsEditorExtensions
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||||
{
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||||
public static void DrawEasyButtons(this Editor editor)
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{
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||||
// Loop through all methods with no parameters
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var methods = editor.target.GetType()
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.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
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.Where(m => m.GetParameters().Length == 0);
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||||
foreach (var method in methods)
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{
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||||
// Get the ButtonAttribute on the method (if any)
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var ba = (ButtonAttribute)Attribute.GetCustomAttribute(method, typeof(ButtonAttribute));
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||||
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||||
if (ba != null)
|
||||
{
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||||
// Determine whether the button should be enabled based on its mode
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||||
var wasEnabled = GUI.enabled;
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||||
GUI.enabled = ba.Mode == ButtonMode.AlwaysEnabled
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||||
|| (EditorApplication.isPlaying ? ba.Mode == ButtonMode.EnabledInPlayMode : ba.Mode == ButtonMode.DisabledInPlayMode);
|
||||
|
||||
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||||
if (((int)ba.Spacing & (int)ButtonSpacing.Before) != 0) GUILayout.Space(10);
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||||
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||||
// Draw a button which invokes the method
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||||
var buttonName = String.IsNullOrEmpty(ba.Name) ? ObjectNames.NicifyVariableName(method.Name) : ba.Name;
|
||||
if (GUILayout.Button(buttonName))
|
||||
{
|
||||
foreach (var t in editor.targets)
|
||||
{
|
||||
method.Invoke(t, null);
|
||||
}
|
||||
}
|
||||
|
||||
if (((int)ba.Spacing & (int)ButtonSpacing.After) != 0) GUILayout.Space(10);
|
||||
|
||||
GUI.enabled = wasEnabled;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4f80fb24d5fa6b441bd6c9d7b25f04cb
|
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
|
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executionOrder: 0
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icon: {instanceID: 0}
|
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userData:
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assetBundleName:
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assetBundleVariant:
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||||
26
Assets/EasyButtons/ScriptableObjectExample.cs
Normal file
26
Assets/EasyButtons/ScriptableObjectExample.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace EasyButtons
|
||||
{
|
||||
[CreateAssetMenu(fileName = "ScriptableObjectExample.asset", menuName = "EasyButtons/ScriptableObjectExample")]
|
||||
public class ScriptableObjectExample : ScriptableObject
|
||||
{
|
||||
[Button]
|
||||
public void SayHello()
|
||||
{
|
||||
Debug.Log("Hello");
|
||||
}
|
||||
|
||||
[Button(ButtonMode.DisabledInPlayMode)]
|
||||
public void SayHelloEditor()
|
||||
{
|
||||
Debug.Log("Hello from edit mode");
|
||||
}
|
||||
|
||||
[Button(ButtonMode.EnabledInPlayMode)]
|
||||
public void SayHelloPlayMode()
|
||||
{
|
||||
Debug.Log("Hello from play mode");
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/EasyButtons/ScriptableObjectExample.cs.meta
Normal file
11
Assets/EasyButtons/ScriptableObjectExample.cs.meta
Normal file
@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
|
||||
guid: ac23267699d149848936a2a4e614be65
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
|
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userData:
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assetBundleName:
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||||
assetBundleVariant:
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||||
@@ -7,7 +7,7 @@ public class PlayerCameraController : MonoBehaviour
|
||||
public float xSpeed = 1.0f;
|
||||
public float ySpeed = 20.0f;
|
||||
public float yMinLimit = 5;
|
||||
public float yMaxLimit = 1300f;
|
||||
public float yMaxLimit = 130f;
|
||||
public float zoomSpeedDesktop = 20f;
|
||||
public float zoomSpeedMobile = 20f;
|
||||
public float distanceMin = 10f;
|
||||
@@ -33,12 +33,27 @@ public class PlayerCameraController : MonoBehaviour
|
||||
void LateUpdate()
|
||||
{
|
||||
if (target)
|
||||
{
|
||||
Vector2 movementInputDelta = Vector2.zero;
|
||||
if (SystemInfo.deviceType == DeviceType.Handheld)
|
||||
{
|
||||
if (Input.touchCount == 1)
|
||||
{
|
||||
movementInputDelta = Input.touches[0].deltaPosition * 0.02f;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Input.GetMouseButton(0))
|
||||
{
|
||||
velocityX = xSpeed * Input.GetAxis("Mouse X") * distance * 0.02f;
|
||||
velocityY = ySpeed * Input.GetAxis("Mouse Y") * 0.02f;
|
||||
movementInputDelta = new Vector2(Input.GetAxis("Mouse X"), Input.GetAxis("Mouse Y"));
|
||||
}
|
||||
}
|
||||
|
||||
movementInputDelta *= 0.2f;
|
||||
velocityX = xSpeed * movementInputDelta.x * distance;
|
||||
velocityY = ySpeed * movementInputDelta.y;
|
||||
|
||||
rotationYAxis += velocityX;
|
||||
rotationXAxis -= velocityY;
|
||||
rotationXAxis = ClampAngle(rotationXAxis, yMinLimit, yMaxLimit);
|
||||
@@ -84,7 +99,7 @@ public class PlayerCameraController : MonoBehaviour
|
||||
float touchDeltaMag = (touchZero.position - touchOne.position).magnitude;
|
||||
|
||||
// Find the difference in the distances between each frame.
|
||||
return (prevTouchDeltaMag - touchDeltaMag) * zoomSpeedMobile;
|
||||
return - (prevTouchDeltaMag - touchDeltaMag) * zoomSpeedMobile;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -1094,7 +1094,7 @@ Canvas:
|
||||
m_OverrideSorting: 0
|
||||
m_OverridePixelPerfect: 0
|
||||
m_SortingBucketNormalizedSize: 0
|
||||
m_AdditionalShaderChannelsFlag: 25
|
||||
m_AdditionalShaderChannelsFlag: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_TargetDisplay: 0
|
||||
@@ -2034,12 +2034,12 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
target: {fileID: 100802250}
|
||||
distance: 50
|
||||
xSpeed: 15
|
||||
ySpeed: 150
|
||||
xSpeed: 3
|
||||
ySpeed: 30
|
||||
yMinLimit: 5
|
||||
yMaxLimit: 1300
|
||||
yMaxLimit: 130
|
||||
zoomSpeedDesktop: 20
|
||||
zoomSpeedMobile: 20
|
||||
zoomSpeedMobile: 0.2
|
||||
distanceMin: 10
|
||||
distanceMax: 150
|
||||
smoothTime: 2
|
||||
@@ -2873,7 +2873,7 @@ MonoBehaviour:
|
||||
Id: mapbox.terrain-rgb
|
||||
Modified:
|
||||
UserName:
|
||||
elevationLayerType: 1
|
||||
elevationLayerType: 0
|
||||
requiredOptions:
|
||||
exaggerationFactor: 1
|
||||
colliderOptions:
|
||||
|
||||
Reference in New Issue
Block a user