using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; public class DuckCollectedSuccessScreen : MonoBehaviour { public Image stickerImage; public TMP_Text stickerName; public UnityEvent OkButtonClicked; private DuckStickerData _sticker; public DuckStickerData Sticker { get => _sticker; set { _sticker = value; stickerImage.sprite = _sticker.StickerSprite; stickerName.text = _sticker.Label; } } public void OnOkButtonClicked() { OkButtonClicked?.Invoke(); } }