using Mapbox.Unity.SourceLayers; using UnityEngine; namespace Mapbox.Unity.Map { using Mapbox.Unity.MeshGeneration.Modifiers; using System; [Serializable] public class LineGeometryOptions : ModifierProperties, ISubLayerLineGeometryOptions { public override Type ModifierType { get { return typeof(LineMeshModifier); } } [Tooltip("Width of the line feature.")] public float Width = 1.0f; /// /// Sets the width of the mesh generated for line features. /// /// Width of the mesh generated for line features. public void SetLineWidth(float width) { if (Width != width) { Width = width; HasChanged = true; } } } }