using Mapbox.Unity.SourceLayers;
using UnityEngine;
namespace Mapbox.Unity.Map
{
using Mapbox.Unity.MeshGeneration.Modifiers;
using System;
[Serializable]
public class LineGeometryOptions : ModifierProperties, ISubLayerLineGeometryOptions
{
public override Type ModifierType
{
get
{
return typeof(LineMeshModifier);
}
}
[Tooltip("Width of the line feature.")]
public float Width = 1.0f;
///
/// Sets the width of the mesh generated for line features.
///
/// Width of the mesh generated for line features.
public void SetLineWidth(float width)
{
if (Width != width)
{
Width = width;
HasChanged = true;
}
}
}
}