%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Grid pattern 01 m_Shader: {fileID: 54, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: 907998e1e1e90f24da8f11d7ad11b257, type: 3} m_Scale: {x: 3, y: 3} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: d675874bc322bcd4bb6574f7f983c2d8, type: 3} m_Scale: {x: 3, y: 3} m_Offset: {x: 0, y: 0} m_Floats: - _Cutoff: 0.09701493 - _Shininess: 0.19553232 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1}