namespace Mapbox.Examples { using UnityEngine; using Mapbox.Unity.MeshGeneration.Data; public class FeatureSelectionDetector : MonoBehaviour { private FeatureUiMarker _marker; private VectorEntity _feature; public void OnMouseUpAsButton() { _marker.Show(_feature); } internal void Initialize(FeatureUiMarker marker, VectorEntity ve) { _marker = marker; _feature = ve; } } }