Files
badeend-go/Assets/Mapbox SDK/Mapbox/Unity/Editor/PropertyDrawers/ElevationModificationOptionsDrawer.cs

28 lines
1.1 KiB
C#

namespace Mapbox.Editor
{
using UnityEditor;
using UnityEngine;
using Mapbox.Unity.Map;
[CustomPropertyDrawer(typeof(ElevationModificationOptions))]
public class ElevationModificationOptionsDrawer : PropertyDrawer
{
static float lineHeight = EditorGUIUtility.singleLineHeight;
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
EditorGUI.BeginProperty(position, label, property);
EditorGUI.PropertyField(new Rect(position.x, position.y, position.width, lineHeight), property.FindPropertyRelative("sampleCount"));
position.y += lineHeight;
EditorGUI.PropertyField(new Rect(position.x, position.y, position.width, lineHeight), property.FindPropertyRelative("useRelativeHeight"));
position.y += lineHeight;
EditorGUI.PropertyField(new Rect(position.x, position.y, position.width, lineHeight), property.FindPropertyRelative("earthRadius"));
EditorGUI.EndProperty();
}
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
// Reserve space for the total visible properties.
return 3.0f * lineHeight;
}
}
}