Files
badeend-go/Assets/Mapbox SDK/Mapbox/Unity/MeshGeneration/Modifiers/GameObjectModifiers/DisableMeshRendererModifier.cs

14 lines
370 B
C#

namespace Mapbox.Unity.MeshGeneration.Modifiers
{
using Mapbox.Unity.MeshGeneration.Data;
using UnityEngine;
[CreateAssetMenu(menuName = "Mapbox/Modifiers/Disable Mesh Renderer Modifier")]
public class DisableMeshRendererModifier : GameObjectModifier
{
public override void Run(VectorEntity ve, UnityTile tile)
{
ve.MeshRenderer.enabled = false;
}
}
}