26 lines
792 B
C#
26 lines
792 B
C#
using Mapbox.Unity.Map;
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namespace Mapbox.Unity.SourceLayers
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{
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public interface ISubLayerModeling
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{
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ISubLayerCoreOptions CoreOptions { get; }
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ISubLayerExtrusionOptions ExtrusionOptions { get; }
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ISubLayerColliderOptions ColliderOptions { get; }
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ISubLayerLineGeometryOptions LineOptions { get; }
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/// <summary>
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/// Enable terrain snapping for features which sets vertices to terrain
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/// elevation before extrusion.
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/// </summary>
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/// <param name="isEnabled">Enabled terrain snapping</param>
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void EnableSnapingTerrain(bool isEnabled);
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/// <summary>
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/// Enable combining individual features meshes into one to minimize gameobject
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/// count and draw calls.
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/// </summary>
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/// <param name="isEnabled"></param>
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void EnableCombiningMeshes(bool isEnabled);
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}
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} |