Files
badeend-go/Assets/Mapbox SDK/Mapbox/Unity/SourceLayers/MapboxDefaultVector.cs

38 lines
776 B
C#

namespace Mapbox.Unity.Map
{
using System;
public static class MapboxDefaultVector
{
public static Style GetParameters(VectorSourceType defaultElevation)
{
Style defaultStyle = new Style();
switch (defaultElevation)
{
case VectorSourceType.MapboxStreets:
defaultStyle = new Style
{
Id = "mapbox.mapbox-streets-v7",
Name = "Mapbox Streets"
};
break;
case VectorSourceType.MapboxStreetsWithBuildingIds:
defaultStyle = new Style
{
Id = "mapbox.3d-buildings,mapbox.mapbox-streets-v7",
Name = "Mapbox Streets With Building Ids"
};
break;
case VectorSourceType.Custom:
throw new Exception("Invalid type : Custom");
default:
break;
}
return defaultStyle;
}
}
}