38 lines
797 B
C#
38 lines
797 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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public class StickerDisplay : MonoBehaviour
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{
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public TMP_Text label;
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public TMP_Text duckCount;
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public Image stickerImage;
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private DuckStickerData _sticker;
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public DuckStickerData Sticker
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{
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get { return _sticker; }
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set
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{
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_sticker = value;
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label.text = _sticker.Label;
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stickerImage.sprite = _sticker.StickerSprite;
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}
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}
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private int _collectedCount;
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public int CollectedCount
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{
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get => _collectedCount;
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set
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{
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_collectedCount = value;
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duckCount.text = _collectedCount + "x";
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}
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}
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}
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