Files
badeend-go/Assets/Mapbox SDK/Mapbox/Unity/DataContainers/TileStats.cs

52 lines
868 B
C#

namespace Mapbox.Unity.Map
{
using System;
using System.Collections.Generic;
using Mapbox.Json;
public class TileStats
{
[JsonProperty("account")]
public string account;
[JsonProperty("tilesetid")]
public string tilesetid;
[JsonProperty("layers")]
public LayerStats[] layers;
}
public class LayerStats
{
[JsonProperty("account")]
public string account;
[JsonProperty("tilesetid")]
public string tilesetid;
[JsonProperty("layer")]
public string layer;
[JsonProperty("geometry")]
public string geometry;
[JsonProperty("count")]
public string count;
[JsonProperty("attributes")]
public AttributeStats[] attributes;
}
public class AttributeStats
{
[JsonProperty("attribute")]
public string attribute;
[JsonProperty("type")]
public string type;
[JsonProperty("values")]
public string[] values;
}
}