Files
CDAG/Research/scene/Octree/MultiRootBitsTree.h

11 lines
524 B
C

#pragma once
#include "../Material/BitsMaterial.h"
#include "LeafMaterialMultiRootTree.h"
template class LeafMaterialMultiRootTree < BitsMaterial<2> >;
template class LeafMaterialMultiRootTree < BitsMaterial<3> >;
template class LeafMaterialMultiRootTree < BitsMaterial<4> >;
template class LeafMaterialMultiRootTree < BitsMaterial<5> >;
template class LeafMaterialMultiRootTree < BitsMaterial<6> >;
template class LeafMaterialMultiRootTree < BitsMaterial<7> >;
template class LeafMaterialMultiRootTree < BitsMaterial<8> >;