Files
CDAG/Research/scene/PointLight.h

15 lines
259 B
C++

#pragma once
#include "../inc/glm/glm.hpp"
class PointLight {
public:
PointLight();
~PointLight();
const glm::vec3& GetPosition() const;
void SetPosition(const glm::vec3& pos);
void SetPosition(double seed);
protected:
private:
glm::vec3 mPosition;
};