[TASK] Initial commit with basic product setup

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2019-08-18 13:50:14 +02:00
commit 01a66a8e1f
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namespace Mapbox.Unity.Map
{
using System;
using UnityEngine;
[Serializable]
public class ImageryRasterOptions : MapboxDataProperty
{
[Tooltip("Use higher resolution Mapbox imagery for retina displays; better visual quality and larger texture sizes.")]
public bool useRetina = false;
[Tooltip("Use Unity compression for the tile texture.")]
public bool useCompression = false;
[Tooltip("Use texture with Unity generated mipmaps.")]
public bool useMipMap = false;
public override bool NeedsForceUpdate()
{
return true;
}
}
}