[TASK] Added more duck spawn, performance fixes, instruction in the minigame, option to zoom in on stickers
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@@ -6,10 +6,10 @@ using UnityEngine.Experimental.PlayerLoop;
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public class Spinner : MonoBehaviour
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{
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private Vector3 speed = new Vector3(0, 1, 0);
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private Vector3 speed = new Vector3(0, -90, 0);
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private void Update()
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{
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transform.rotation = Quaternion.Euler(speed * Time.deltaTime);
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transform.rotation = Quaternion.Euler(transform.rotation.eulerAngles + speed * Time.deltaTime);
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}
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}
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