Files
badeend-go/Assets/Mapbox SDK/Mapbox/Unity/LayerProperties/ElevationLayerProperties.cs

34 lines
1.0 KiB
C#

namespace Mapbox.Unity.Map
{
using System;
using System.ComponentModel;
using Mapbox.Unity.MeshGeneration.Data;
using Mapbox.Unity.MeshGeneration.Factories;
[Serializable]
public class ElevationLayerProperties : LayerProperties
{
public ElevationSourceType sourceType = ElevationSourceType.MapboxTerrain;
public LayerSourceOptions sourceOptions = new LayerSourceOptions()
{
layerSource = new Style()
{
Id = "mapbox.terrain-rgb"
},
isActive = true
};
public ElevationLayerType elevationLayerType = ElevationLayerType.FlatTerrain;
public ElevationRequiredOptions requiredOptions = new ElevationRequiredOptions();
public TerrainColliderOptions colliderOptions = new TerrainColliderOptions();
public ElevationModificationOptions modificationOptions = new ElevationModificationOptions();
public UnityLayerOptions unityLayerOptions = new UnityLayerOptions();
public TerrainSideWallOptions sideWallOptions = new TerrainSideWallOptions();
public override bool NeedsForceUpdate()
{
return true;
}
}
}