Files
badeend-go/Assets/Mapbox SDK/Mapbox/Examples/Scripts/LabelTextSetter.cs

30 lines
634 B
C#

namespace Mapbox.Examples
{
using Mapbox.Unity.MeshGeneration.Interfaces;
using System.Collections.Generic;
using UnityEngine;
public class LabelTextSetter : MonoBehaviour, IFeaturePropertySettable
{
[SerializeField]
TextMesh _textMesh;
public void Set(Dictionary<string, object> props)
{
_textMesh.text = "";
if (props.ContainsKey("name"))
{
_textMesh.text = props["name"].ToString();
}
else if (props.ContainsKey("house_num"))
{
_textMesh.text = props["house_num"].ToString();
}
else if (props.ContainsKey("type"))
{
_textMesh.text = props["type"].ToString();
}
}
}
}