Files
badeend-go/Assets/Mapbox SDK/Mapbox/Unity/DataContainers/TerrainSideWallOptions.cs

16 lines
459 B
C#

namespace Mapbox.Unity.Map
{
using System;
using UnityEngine;
[Serializable]
public class TerrainSideWallOptions
{
[Tooltip("Adds side walls to terrain meshes, reduces visual artifacts.")]
public bool isActive = false;
[Tooltip("Height of side walls.")]
public float wallHeight = 10;
[Tooltip("Unity material to use for side walls.")]
public Material wallMaterial;// = Resources.Load("TerrainMaterial", typeof(Material)) as Material;
}
}