35 lines
708 B
C#
35 lines
708 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class StickerZoomDisplay : MonoBehaviour
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{
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[SerializeField] private Image stickerImage;
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[SerializeField] private TMP_Text stickerLabel;
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private DuckStickerData _sticker;
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public DuckStickerData Sticker
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{
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get { return _sticker; }
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set
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{
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_sticker = value;
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stickerLabel.text = _sticker.Label;
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stickerImage.sprite = _sticker.StickerSprite;
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}
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}
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public void Show()
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{
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gameObject.SetActive(true);
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}
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public void Hide()
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{
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gameObject.SetActive(false);
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}
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}
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