Files
badeend-go/Assets/StickerZoomDisplay.cs

35 lines
708 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class StickerZoomDisplay : MonoBehaviour
{
[SerializeField] private Image stickerImage;
[SerializeField] private TMP_Text stickerLabel;
private DuckStickerData _sticker;
public DuckStickerData Sticker
{
get { return _sticker; }
set
{
_sticker = value;
stickerLabel.text = _sticker.Label;
stickerImage.sprite = _sticker.StickerSprite;
}
}
public void Show()
{
gameObject.SetActive(true);
}
public void Hide()
{
gameObject.SetActive(false);
}
}